L 10/10/2026 - 23:49:43: World triggered "meta_data" (matchid "261010234943f30f") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:49:43: "reco<420><[U:1:217435131]>" changed role to "soldier" L 10/10/2026 - 23:49:43: "Jack<369><[U:1:1262170445]>" changed role to "soldier" L 10/10/2026 - 23:49:44: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:45: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:49:45: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 23:49:45: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:45: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:49:45: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 23:49:45: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:46: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:47: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:47: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:47: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:47: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:49:48: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:48: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:48: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:49:48: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:48: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:49:48: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:49:49: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:49: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:49: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:49:49: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:49: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:49: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:49: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 23:49:50: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:50: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:49:50: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "41") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:49:50: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11649 13646 -2959") (victim_position "-11733 13176 -3171") L 10/10/2026 - 23:49:50: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:49:52: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:52: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:53: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:49:53: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:49:53: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:53: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:54: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:54: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:49:54: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "26") (weapon "quake_rl") L 10/10/2026 - 23:49:58: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:58: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:58: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:49:58: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 23:49:59: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:59: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:49:59: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:01: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:02: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:02: "Jack<369><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:50:03: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:03: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:03: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:50:04: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:04: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:04: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:04: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "71") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:05: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:06: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:06: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:06: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:06: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:06: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:06: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "37") (realdamage "7") (weapon "quake_rl") L 10/10/2026 - 23:50:06: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-10835 13329 -2674") (victim_position "-11175 13852 -2888") L 10/10/2026 - 23:50:07: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:50:10: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:10: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:10: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:10: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "509") L 10/10/2026 - 23:50:11: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:11: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 23:50:11: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:11: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:12: "Jack<369><[U:1:1262170445]>" say "JAJAJAJ" L 10/10/2026 - 23:50:14: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:14: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:15: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:15: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:15: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:15: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:16: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:16: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "24") (weapon "quake_rl") L 10/10/2026 - 23:50:17: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:18: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:19: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:19: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:19: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:20: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:22: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:22: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:22: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:23: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:23: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:23: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:23: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:23: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:23: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "47") (realdamage "8") (weapon "quake_rl") L 10/10/2026 - 23:50:23: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11054 13832 -2839") (victim_position "-11117 13378 -2836") L 10/10/2026 - 23:50:23: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:50:25: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:25: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:25: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:25: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:50:26: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:26: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:26: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:26: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 23:50:27: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:27: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:27: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:27: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:27: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:27: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:27: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 23:50:29: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:29: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:29: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:29: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:50:29: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:29: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:29: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:30: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:30: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:30: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:50:30: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:30: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:30: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "26") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:30: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11247 13908 -2951") (victim_position "-11213 13440 -2923") L 10/10/2026 - 23:50:30: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:50:33: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:33: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:33: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "494") L 10/10/2026 - 23:50:34: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:34: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:35: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:35: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:36: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:36: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:36: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 23:50:36: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:36: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:36: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "101") (realdamage "86") (weapon "quake_rl") L 10/10/2026 - 23:50:36: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11177 13578 -2809") (victim_position "-10875 13509 -2951") L 10/10/2026 - 23:50:36: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:50:39: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:39: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:39: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:39: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:39: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:50:39: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:39: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:50:40: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:41: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:41: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 23:50:41: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:41: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:41: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:41: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:50:42: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:42: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:42: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:50:42: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:42: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:42: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:42: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:43: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:43: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:43: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "23") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:43: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10968 13151 -2951") (victim_position "-11168 13083 -2741") L 10/10/2026 - 23:50:43: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:50:44: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:47: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:47: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:47: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 23:50:47: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:47: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:47: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:47: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:50:48: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:48: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:48: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "104") (realdamage "93") (weapon "quake_rl") L 10/10/2026 - 23:50:48: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11208 12870 -2951") (victim_position "-11187 13143 -2850") L 10/10/2026 - 23:50:48: "Jack<369><[U:1:1262170445]>" triggered "domination" against "reco<420><[U:1:217435131]>" L 10/10/2026 - 23:50:48: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:50:52: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:52: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:52: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:52: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "326") L 10/10/2026 - 23:50:52: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:52: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:50:53: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:53: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "108") (realdamage "106") (weapon "quake_rl") (airshot "1") (height "407") L 10/10/2026 - 23:50:53: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11094 12778 -2508") (victim_position "-11250 12885 -2544") L 10/10/2026 - 23:50:53: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:53: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:53: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:50:55: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:55: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:56: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:56: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:50:56: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:56: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:56: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:50:57: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:57: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:58: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:58: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:50:58: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:50:58: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:50:59: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:59: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:59: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:50:59: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:50:59: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:00: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:00: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "42") (weapon "quake_rl") L 10/10/2026 - 23:51:00: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:00: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:00: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:01: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:03: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:04: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:05: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:05: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "78") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 23:51:05: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-10990 12868 -2835") (victim_position "-10986 12694 -2839") L 10/10/2026 - 23:51:05: "reco<420><[U:1:217435131]>" triggered "revenge" against "Jack<369><[U:1:1262170445]>" L 10/10/2026 - 23:51:05: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:05: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:51:08: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:09: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:09: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:09: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:51:09: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:10: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:10: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:10: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "219") L 10/10/2026 - 23:51:11: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:11: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:11: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "56") (realdamage "29") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:11: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10891 12783 -2774") (victim_position "-11097 12942 -2727") L 10/10/2026 - 23:51:11: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:11: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:51:14: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:15: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:15: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:51:15: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:16: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:16: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:17: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:17: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:17: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:51:17: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:17: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:17: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:51:18: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:18: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "112") (realdamage "102") (weapon "quake_rl") L 10/10/2026 - 23:51:18: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11236 12902 -2923") (victim_position "-11188 12960 -2947") L 10/10/2026 - 23:51:18: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:51:18: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:21: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:21: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:22: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:22: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:22: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:22: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:51:22: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:22: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:51:23: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:23: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:23: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:23: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:24: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:24: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "31") (weapon "quake_rl") L 10/10/2026 - 23:51:24: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:25: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:25: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:25: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:25: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:26: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:32: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:32: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:32: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "97") (realdamage "20") (weapon "quake_rl") L 10/10/2026 - 23:51:32: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11093 12878 -2903") (victim_position "-10779 12623 -2951") L 10/10/2026 - 23:51:33: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:51:34: "reco<420><[U:1:217435131]>" say "ASamf" L 10/10/2026 - 23:51:34: "Jack<369><[U:1:1262170445]>" say "nono promeido de edad 30" L 10/10/2026 - 23:51:37: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:37: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:37: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:37: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 23:51:38: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:38: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:38: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:38: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:51:39: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:39: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:39: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:39: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:40: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:40: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:40: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 23:51:40: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:40: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:41: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:41: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:41: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:41: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:41: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:41: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:42: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:42: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:42: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:51:42: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10862 12894 -2939") (victim_position "-11074 12729 -2793") L 10/10/2026 - 23:51:42: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:42: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 23:51:42: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:51:42: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:44: "Jack<369><[U:1:1262170445]>" say "JAJAJAJAJ" L 10/10/2026 - 23:51:51: "Jack<369><[U:1:1262170445]>" say "CON FRAN SUBE EL PROMEDIO A 30" L 10/10/2026 - 23:51:53: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:53: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:53: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:53: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:51:54: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:54: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:54: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:51:54: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:54: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:51:54: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:54: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:55: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:51:55: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:55: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:55: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "61") (realdamage "26") (weapon "quake_rl") L 10/10/2026 - 23:51:55: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11367 13700 -2964") (victim_position "-11361 13184 -2969") L 10/10/2026 - 23:51:56: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:51:57: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:58: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:58: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:58: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 23:51:58: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:51:59: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 23:51:59: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:51:59: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:52:00: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:00: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:00: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:52:00: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:00: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:00: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 23:52:01: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:01: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:01: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:52:01: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11339 13601 -2737") (victim_position "-10773 13636 -2850") L 10/10/2026 - 23:52:01: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:05: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:05: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:05: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:05: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:52:06: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:52:07: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 23:52:07: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:07: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:52:08: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:08: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:08: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:08: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:52:09: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:09: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:09: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:09: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:09: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "21") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:52:09: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10640 13164 -3165") (victim_position "-10844 12872 -2951") L 10/10/2026 - 23:52:09: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:11: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:12: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:12: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "28") (weapon "quake_rl") L 10/10/2026 - 23:52:13: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:14: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:14: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:14: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "385") L 10/10/2026 - 23:52:14: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:15: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:15: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:15: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "95") (realdamage "53") (weapon "quake_rl") L 10/10/2026 - 23:52:15: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11039 13396 -2899") (victim_position "-11440 13465 -3055") L 10/10/2026 - 23:52:16: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:19: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:19: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:19: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:19: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "418") L 10/10/2026 - 23:52:20: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:20: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:52:20: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:21: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:21: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:21: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "86") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11073 13691 -2839") (victim_position "-11220 13758 -2819") L 10/10/2026 - 23:52:22: "Jack<369><[U:1:1262170445]>" triggered "domination" against "reco<420><[U:1:217435131]>" L 10/10/2026 - 23:52:22: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:25: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:25: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:25: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:25: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "232") L 10/10/2026 - 23:52:25: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:25: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:52:26: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:27: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:28: "Jack<369><[U:1:1262170445]>" say "jkajajaj mal" L 10/10/2026 - 23:52:29: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:29: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:29: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:52:29: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:30: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:30: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "112") (realdamage "69") (weapon "quake_rl") L 10/10/2026 - 23:52:30: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11004 12522 -2785") (victim_position "-11052 12569 -2767") L 10/10/2026 - 23:52:30: "reco<420><[U:1:217435131]>" triggered "revenge" against "Jack<369><[U:1:1262170445]>" L 10/10/2026 - 23:52:30: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:52:30: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:33: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:33: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:33: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:33: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:52:33: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:34: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:35: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:35: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:35: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:52:35: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:36: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:36: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:36: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 23:52:36: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:36: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:36: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "103") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "264") L 10/10/2026 - 23:52:36: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11166 12620 -2919") (victim_position "-11159 12812 -2687") L 10/10/2026 - 23:52:36: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:39: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:40: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:40: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:40: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:52:40: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:40: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "348") L 10/10/2026 - 23:52:41: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:41: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:41: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:42: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:43: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:43: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:52:43: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "195") (realdamage "99") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 23:52:43: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "market_gardener" (attacker_position "-11172 12693 -2861") (victim_position "-11158 12735 -2883") L 10/10/2026 - 23:52:43: "Jack<369><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:52:43: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:43: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 23:52:43: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:43: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:46: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:47: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:47: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:47: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:52:47: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:47: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:47: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:47: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:52:48: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:48: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:48: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 23:52:48: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:48: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:48: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "74") (realdamage "30") (weapon "quake_rl") L 10/10/2026 - 23:52:49: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11188 13123 -2951") (victim_position "-11011 12527 -2839") L 10/10/2026 - 23:52:50: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:53: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:54: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:54: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:54: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:52:54: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:55: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:55: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "91") (weapon "quake_rl") (crit "mini") L 10/10/2026 - 23:52:55: "Jack<369><[U:1:1262170445]>" say "JAJAJAJAJ" L 10/10/2026 - 23:52:56: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:56: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:57: "reco<420><[U:1:217435131]>" say "hujASHFSJ}" L 10/10/2026 - 23:52:57: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:57: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:52:57: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:52:58: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:52:58: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "43") (realdamage "19") (weapon "quake_rl") L 10/10/2026 - 23:52:58: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "quake_rl" (attacker_position "-11065 13544 -2839") (victim_position "-11231 12855 -2951") L 10/10/2026 - 23:52:58: "Jack<369><[U:1:1262170445]>" triggered "domination" against "reco<420><[U:1:217435131]>" L 10/10/2026 - 23:52:58: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:52:58: "reco<420><[U:1:217435131]>" say "SE RE CALIETNA" L 10/10/2026 - 23:53:01: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:01: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:02: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:02: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:53:02: "Jack<369><[U:1:1262170445]>" say "LAKÑSJDHKLJSADKLSADJK" L 10/10/2026 - 23:53:03: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:03: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:53:04: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:04: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:04: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:06: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:06: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:06: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:06: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:53:07: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:07: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:07: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "103") (realdamage "25") (weapon "quake_rl") (airshot "1") (height "269") L 10/10/2026 - 23:53:07: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11073 13332 -2790") (victim_position "-11114 13546 -2570") L 10/10/2026 - 23:53:07: "reco<420><[U:1:217435131]>" triggered "revenge" against "Jack<369><[U:1:1262170445]>" L 10/10/2026 - 23:53:08: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:08: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:53:08: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:10: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:10: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:10: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:10: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:53:10: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:10: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 23:53:10: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:10: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:11: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:11: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:53:11: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:11: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:11: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:11: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "226") L 10/10/2026 - 23:53:12: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:12: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:12: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:12: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:53:13: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:14: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:14: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:15: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "world" (attacker_position "-10954 13269 -2951") (victim_position "-10775 13352 -3239") L 10/10/2026 - 23:53:15: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:53:18: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:19: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:19: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 23:53:19: "Jack<369><[U:1:1262170445]>" say "se subio al pony pq leg ano a sonenn" L 10/10/2026 - 23:53:19: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:19: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:19: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:53:20: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:20: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:20: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:20: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "75") (realdamage "25") (weapon "quake_rl") L 10/10/2026 - 23:53:20: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11018 13486 -2773") (victim_position "-10824 13596 -2951") L 10/10/2026 - 23:53:20: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:53:22: "reco<420><[U:1:217435131]>" say "LA CWAGO" L 10/10/2026 - 23:53:23: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:23: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:23: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 23:53:23: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:24: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:25: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:26: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:26: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:26: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:26: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:53:26: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:26: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:26: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:53:27: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:27: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:27: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:27: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:53:27: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:27: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:27: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 23:53:28: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:28: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:28: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:53:28: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:28: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:28: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "59") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:53:28: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11078 12763 -2731") (victim_position "-11061 12591 -2820") L 10/10/2026 - 23:53:28: "reco<420><[U:1:217435131]>" spawned as "soldier" L 10/10/2026 - 23:53:31: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:32: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:32: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 23:53:32: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:32: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:32: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 23:53:33: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:33: "reco<420><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:53:33: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "100") (realdamage "27") (weapon "quake_rl") L 10/10/2026 - 23:53:33: "reco<420><[U:1:217435131]>" killed "Jack<369><[U:1:1262170445]>" with "quake_rl" (attacker_position "-11053 12167 -2807") (victim_position "-11073 12525 -2839") L 10/10/2026 - 23:53:34: "Jack<369><[U:1:1262170445]>" spawned as "soldier" L 10/10/2026 - 23:53:35: "Jack<369><[U:1:1262170445]>" say "EB EKL SEGUNDO MGE LLORABA ENEL STREAM Y SE QUEDABA CALLADO PARA Q NO SE NOTE" L 10/10/2026 - 23:53:38: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:38: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:39: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:39: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:40: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:42: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:42: "reco<420><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:53:43: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 23:53:43: "reco<420><[U:1:217435131]>" triggered "damage" against "Jack<369><[U:1:1262170445]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/10/2026 - 23:53:44: "Jack<369><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:44: "Jack<369><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:53:44: "Jack<369><[U:1:1262170445]>" triggered "damage" against "reco<420><[U:1:217435131]>" (damage "120") (realdamage "5") (weapon "shotgun_soldier") (crit "mini") L 10/10/2026 - 23:53:44: "Jack<369><[U:1:1262170445]>" killed "reco<420><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10946 12413 -2922") (victim_position "-11016 12445 -2903") L 10/10/2026 - 23:53:44: "Jack<369><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:53:44: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:217435131]") (winner_score "20") (loser_score "9")