L 10/11/2026 - 01:44:49: World triggered "meta_data" (matchid "261011014449cff9") (map "mge_league_v5") (arena "Waste Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 01:44:49: "teddy'<513><[U:1:1214684912]>" changed role to "soldier" L 10/11/2026 - 01:44:49: "Lyn.rar<517><[U:1:1123517597]>" changed role to "soldier" L 10/11/2026 - 01:44:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:44:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:44:55: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:44:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:44:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "27") (weapon "quake_rl") L 10/11/2026 - 01:44:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:44:58: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:44:58: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:44:58: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:44:58: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 01:45:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:01: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:02: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "38") (realdamage "8") (weapon "quake_rl") L 10/11/2026 - 01:45:02: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11853 -12471 -1502") (victim_position "11281 -12240 -1507") L 10/11/2026 - 01:45:02: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:45:06: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:06: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:07: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 01:45:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:08: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:11: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:13: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:13: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 01:45:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:13: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "60") (realdamage "58") (weapon "quake_rl") L 10/11/2026 - 01:45:13: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11394 -12294 -1449") (victim_position "10885 -12406 -1547") L 10/11/2026 - 01:45:13: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:45:16: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:17: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:17: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:17: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 01:45:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:18: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 01:45:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:19: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 01:45:20: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:20: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "78") (realdamage "17") (weapon "quake_rl") L 10/11/2026 - 01:45:20: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11114 -12884 -1400") (victim_position "11008 -12669 -1506") L 10/11/2026 - 01:45:20: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:45:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:26: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 01:45:26: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 01:45:27: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:28: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:29: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 01:45:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:32: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:33: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:33: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:33: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 01:45:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 01:45:35: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:35: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:35: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "57") (realdamage "29") (weapon "quake_rl") L 10/11/2026 - 01:45:35: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11315 -11904 -1446") (victim_position "11076 -12577 -1547") L 10/11/2026 - 01:45:35: "teddy'<513><[U:1:1214684912]>" triggered "domination" against "Lyn.rar<517><[U:1:1123517597]>" L 10/11/2026 - 01:45:35: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:45:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:41: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:42: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:43: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:43: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 01:45:44: "teddy'<513><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:45:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:46: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "92") (realdamage "88") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:45:46: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11200 -12275 -1490") (victim_position "10952 -12453 -1502") L 10/11/2026 - 01:45:46: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:45:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:52: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:52: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "175") L 10/11/2026 - 01:45:52: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:53: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "88") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:45:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:54: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "116") (realdamage "35") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:45:54: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11128 -12449 -1547") (victim_position "11176 -12272 -1501") L 10/11/2026 - 01:45:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:54: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:45:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "30") (weapon "quake_rl") L 10/11/2026 - 01:45:58: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:45:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:45:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 01:45:59: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:00: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:03: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:03: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:03: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 01:46:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:07: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "98") (realdamage "50") (weapon "quake_rl") L 10/11/2026 - 01:46:07: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11475 -12233 -1547") (victim_position "11261 -12551 -1547") L 10/11/2026 - 01:46:07: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:46:09: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:12: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:12: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:12: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "268") L 10/11/2026 - 01:46:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:13: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "75") (realdamage "69") (weapon "quake_rl") L 10/11/2026 - 01:46:13: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11788 -11733 -1395") (victim_position "12069 -11835 -1206") L 10/11/2026 - 01:46:14: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:14: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:46:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:17: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:22: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "37") (weapon "quake_rl") L 10/11/2026 - 01:46:24: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:25: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 01:46:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:25: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 01:46:26: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 01:46:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:30: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:34: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:34: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:34: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "51") (realdamage "41") (weapon "quake_rl") L 10/11/2026 - 01:46:34: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11802 -12059 -1504") (victim_position "12099 -11944 -1547") L 10/11/2026 - 01:46:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 01:46:34: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:46:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 01:46:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 01:46:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:40: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 01:46:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:41: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:42: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:42: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 01:46:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "93") (realdamage "87") (weapon "quake_rl") L 10/11/2026 - 01:46:42: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "11992 -12157 -1547") (victim_position "11892 -12075 -1514") L 10/11/2026 - 01:46:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "revenge" against "teddy'<513><[U:1:1214684912]>" L 10/11/2026 - 01:46:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:42: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:46:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "27") (weapon "quake_rl") L 10/11/2026 - 01:46:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "187") L 10/11/2026 - 01:46:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:50: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 01:46:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 01:46:51: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:51: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "world" (attacker_position "11755 -12528 -1386") (victim_position "12011 -12790 -1364") L 10/11/2026 - 01:46:51: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:46:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:46:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 01:46:58: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:58: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:46:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:01: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/11/2026 - 01:47:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:03: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:03: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:03: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 01:47:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "85") (realdamage "54") (weapon "quake_rl") L 10/11/2026 - 01:47:03: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "10874 -12267 -1447") (victim_position "11267 -12205 -1534") L 10/11/2026 - 01:47:03: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:47:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "37") (weapon "quake_rl") L 10/11/2026 - 01:47:08: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:09: "teddy'<513><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:47:10: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:14: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "88") (weapon "market_gardener") (crit "mini") L 10/11/2026 - 01:47:14: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/11/2026 - 01:47:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "65") (realdamage "48") (weapon "unique_pickaxe_escape") L 10/11/2026 - 01:47:15: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "unique_pickaxe_escape" (attacker_position "11204 -12412 -1547") (victim_position "11268 -12354 -1547") L 10/11/2026 - 01:47:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "domination" against "teddy'<513><[U:1:1214684912]>" L 10/11/2026 - 01:47:15: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:47:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:22: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:22: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:22: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:22: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "110") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:47:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 01:47:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:26: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:26: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 01:47:26: "Lyn.rar<517><[U:1:1123517597]>" committed suicide with "quake_rl" (attacker_position "10879 -11718 -1371") L 10/11/2026 - 01:47:26: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:26: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:47:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:32: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:34: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 01:47:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:38: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "143") (realdamage "89") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:47:38: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "10896 -11781 -1371") (victim_position "11072 -11610 -1371") L 10/11/2026 - 01:47:38: "teddy'<513><[U:1:1214684912]>" triggered "revenge" against "Lyn.rar<517><[U:1:1123517597]>" L 10/11/2026 - 01:47:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:38: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:47:41: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "26") (weapon "quake_rl") L 10/11/2026 - 01:47:44: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:44: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 01:47:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:47: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 01:47:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:48: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "78") (realdamage "25") (weapon "quake_rl") L 10/11/2026 - 01:47:48: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11663 -11720 -1547") (victim_position "11548 -11739 -1679") L 10/11/2026 - 01:47:48: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:47:52: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:53: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "61") (weapon "quake_rl") (airshot "1") (height "310") L 10/11/2026 - 01:47:55: "Lyn.rar<517><[U:1:1123517597]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:47:56: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:57: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:47:57: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:47:57: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "112") (realdamage "31") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:47:57: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11014 -11584 -1371") (victim_position "11117 -11497 -1371") L 10/11/2026 - 01:47:57: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:48:00: "teddy'<513><[U:1:1214684912]>" committed suicide with "world" (attacker_position "10884 -11696 -1371") L 10/11/2026 - 01:48:00: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:48:01: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:06: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:07: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 01:48:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:09: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:09: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 01:48:09: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:10: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:11: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:11: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "83") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:48:11: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:11: "teddy'<513><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:48:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 01:48:13: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:14: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "79") (realdamage "10") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:48:14: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11188 -11950 -1547") (victim_position "10884 -12220 -1511") L 10/11/2026 - 01:48:14: "teddy'<513><[U:1:1214684912]>" triggered "domination" against "Lyn.rar<517><[U:1:1123517597]>" L 10/11/2026 - 01:48:14: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:48:17: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:17: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:17: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 01:48:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:20: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 01:48:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:23: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:23: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 01:48:23: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 01:48:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:30: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:33: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:34: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:36: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:36: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "32") (weapon "quake_rl") L 10/11/2026 - 01:48:36: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:40: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "32") (realdamage "5") (weapon "quake_rl") L 10/11/2026 - 01:48:40: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "12025 -12095 -1547") (victim_position "12021 -11367 -1547") L 10/11/2026 - 01:48:40: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:48:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:43: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:45: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 01:48:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:46: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 01:48:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 01:48:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:47: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "53") (realdamage "42") (weapon "quake_rl") L 10/11/2026 - 01:48:47: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11191 -12671 -1395") (victim_position "10868 -12338 -1519") L 10/11/2026 - 01:48:47: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:48:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 01:48:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 01:48:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:54: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:54: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 01:48:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:54: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 01:48:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:55: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "87") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:48:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:56: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:48:56: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "81") (realdamage "34") (weapon "quake_rl") L 10/11/2026 - 01:48:56: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11627 -13049 -1194") (victim_position "11838 -13265 -1371") L 10/11/2026 - 01:48:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:48:56: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:48:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:00: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:00: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:00: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 01:49:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:01: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "101") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:49:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:02: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:02: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "47") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 01:49:02: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11765 -11943 -1400") (victim_position "11962 -12331 -1547") L 10/11/2026 - 01:49:02: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:49:04: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:06: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:06: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:06: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:07: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "141") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:49:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:07: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "111") (realdamage "79") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:49:07: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11113 -11630 -1219") (victim_position "10759 -11590 -1371") L 10/11/2026 - 01:49:08: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:49:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:20: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "66") (realdamage "60") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:49:20: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "11266 -12025 -1475") (victim_position "11472 -12355 -1464") L 10/11/2026 - 01:49:20: World triggered "mge_match_end" (winner "[U:1:1214684912]") (loser "[U:1:1123517597]") (winner_score "20") (loser_score "5")