L 10/11/2026 - 01:49:27: World triggered "meta_data" (matchid "2610110149274809") (map "mge_league_v5") (arena "Waste Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 01:49:27: "teddy'<513><[U:1:1214684912]>" changed role to "soldier" L 10/11/2026 - 01:49:27: "Lyn.rar<517><[U:1:1123517597]>" changed role to "soldier" L 10/11/2026 - 01:49:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 01:49:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 01:49:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:39: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "118") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 01:49:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:40: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "74") (realdamage "23") (weapon "quake_rl") L 10/11/2026 - 01:49:40: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "quake_rl" (attacker_position "10883 -11471 -1303") (victim_position "11239 -11639 -1371") L 10/11/2026 - 01:49:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 01:49:40: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:49:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "25") (weapon "quake_rl") L 10/11/2026 - 01:49:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 01:49:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:50: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "59") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 01:49:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:49:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:49:50: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "69") (weapon "shotgun_soldier") L 10/11/2026 - 01:49:51: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:53: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "76") (realdamage "39") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:53: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11174 -11951 -1547") (victim_position "11460 -11903 -1686") L 10/11/2026 - 01:49:53: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:49:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:58: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:59: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:49:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:49:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:49:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 01:50:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:00: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:00: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "105") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:00: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:01: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "57") (realdamage "42") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:01: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11856 -12109 -1547") (victim_position "11589 -12324 -1547") L 10/11/2026 - 01:50:01: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:50:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:05: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:05: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:05: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:05: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "35") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:05: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:50:05: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "36") (weapon "quake_rl") L 10/11/2026 - 01:50:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:08: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:08: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:08: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "64") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:09: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:10: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:10: "teddy'<513><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:50:11: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:13: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 01:50:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:14: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 01:50:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/11/2026 - 01:50:15: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:15: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:15: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "58") (realdamage "46") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 01:50:15: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "12080 -12729 -1317") (victim_position "12086 -12892 -1371") L 10/11/2026 - 01:50:15: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:50:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:50:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 01:50:20: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:20: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "61") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:25: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:26: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "151") (realdamage "118") (weapon "tf_projectile_rocket") (crit "mini") L 10/11/2026 - 01:50:26: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11685 -11915 -1601") (victim_position "11680 -11967 -1566") L 10/11/2026 - 01:50:26: "teddy'<513><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:50:26: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:50:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:50:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "26") (weapon "reserve_shooter") L 10/11/2026 - 01:50:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:50:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "29") (weapon "reserve_shooter") L 10/11/2026 - 01:50:29: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:29: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:29: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "43") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:30: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:50:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 01:50:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:31: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "142") (realdamage "138") (weapon "tf_projectile_rocket") (crit "mini") (airshot "1") (height "256") L 10/11/2026 - 01:50:31: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11712 -12453 -1266") (victim_position "11486 -12316 -1290") L 10/11/2026 - 01:50:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:31: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:50:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:50:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "11") (weapon "reserve_shooter") L 10/11/2026 - 01:50:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:50:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 01:50:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:36: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:50:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 01:50:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:37: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:38: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 01:50:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:38: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 01:50:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:39: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "67") (realdamage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:39: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11233 -12380 -1493") (victim_position "10991 -12506 -1547") L 10/11/2026 - 01:50:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:39: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:50:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:43: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:44: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:45: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "110") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/11/2026 - 01:50:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "96") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 01:50:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "48") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 01:50:47: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "11159 -11281 -1371") (victim_position "10981 -11476 -1343") L 10/11/2026 - 01:50:47: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:50:50: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:50:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "47") (weapon "reserve_shooter") L 10/11/2026 - 01:50:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:53: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "81") (weapon "tf_projectile_rocket") (crit "mini") L 10/11/2026 - 01:50:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:50:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:54: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:50:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:54: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:55: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:50:55: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:50:55: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 01:50:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:50:55: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "38") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 01:50:55: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "11277 -12592 -1555") (victim_position "11534 -12585 -1731") L 10/11/2026 - 01:50:56: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:51:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:51:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 01:51:03: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:04: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:06: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:07: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:07: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "62") (weapon "reserve_shooter") L 10/11/2026 - 01:51:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:09: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "131") (realdamage "111") (weapon "tf_projectile_rocket") (crit "mini") L 10/11/2026 - 01:51:09: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "12104 -12408 -1499") (victim_position "11935 -12498 -1547") L 10/11/2026 - 01:51:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:09: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:51:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:15: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:15: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:15: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "105") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:16: "Lyn.rar<517><[U:1:1123517597]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:51:17: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:20: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "45") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:20: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:20: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:20: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:20: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "8") (weapon "reserve_shooter") L 10/11/2026 - 01:51:21: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "world" (attacker_position "10808 -11605 -1371") (victim_position "11252 -11950 -1720") L 10/11/2026 - 01:51:21: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:51:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:26: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:26: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "70") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:27: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "6") (weapon "reserve_shooter") L 10/11/2026 - 01:51:28: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:28: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:28: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:28: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:28: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:28: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:29: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:30: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:30: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "70") (realdamage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:30: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11156 -12856 -1395") (victim_position "11474 -13005 -1700") L 10/11/2026 - 01:51:30: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:51:32: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:33: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:33: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:33: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:33: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:33: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:51:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 01:51:35: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:37: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "150") (weapon "tf_projectile_rocket") (crit "mini") L 10/11/2026 - 01:51:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "18") (weapon "reserve_shooter") (crit "mini") L 10/11/2026 - 01:51:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:39: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:39: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "37") (realdamage "14") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:39: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "10842 -13263 -1547") (victim_position "11452 -13253 -1371") L 10/11/2026 - 01:51:39: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:51:42: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:45: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "76") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:45: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:51:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 01:51:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "18") (weapon "reserve_shooter") L 10/11/2026 - 01:51:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:51:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:47: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:47: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:47: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "30") (weapon "reserve_shooter") L 10/11/2026 - 01:51:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:49: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:51:51: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "22") (weapon "reserve_shooter") L 10/11/2026 - 01:51:52: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:52: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:52: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:52: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:51:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:51:56: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:57: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:57: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:58: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:58: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:51:58: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 01:51:58: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "11707 -12095 -1547") (victim_position "11464 -11690 -1735") L 10/11/2026 - 01:51:59: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:52:06: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:06: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:06: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:06: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 01:52:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:08: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:08: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:08: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "56") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:08: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "13") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:09: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "11016 -12173 -1547") (victim_position "11319 -12526 -1481") L 10/11/2026 - 01:52:09: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:52:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "30") (weapon "quake_rl") L 10/11/2026 - 01:52:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:13: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "55") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:14: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:14: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "98") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 01:52:15: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:15: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:15: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:15: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:16: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "13") (weapon "reserve_shooter") L 10/11/2026 - 01:52:16: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "42") (weapon "reserve_shooter") L 10/11/2026 - 01:52:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "58") (realdamage "6") (weapon "quake_rl") L 10/11/2026 - 01:52:18: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "11167 -12343 -1547") (victim_position "11091 -11832 -1547") L 10/11/2026 - 01:52:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "revenge" against "teddy'<513><[U:1:1214684912]>" L 10/11/2026 - 01:52:18: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:52:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:21: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:22: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "56") (weapon "reserve_shooter") L 10/11/2026 - 01:52:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:25: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:25: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:28: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:28: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "52") (realdamage "4") (weapon "quake_rl") L 10/11/2026 - 01:52:28: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "11320 -12247 -1522") (victim_position "11059 -12143 -1547") L 10/11/2026 - 01:52:28: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:52:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:34: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "41") (weapon "reserve_shooter") (crit "mini") L 10/11/2026 - 01:52:34: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:34: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:34: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "48") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:35: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:35: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:35: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:35: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "13") (weapon "reserve_shooter") L 10/11/2026 - 01:52:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:36: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 01:52:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:38: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:41: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:41: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:44: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "32") (realdamage "22") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:44: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "10923 -11951 -1484") (victim_position "11721 -12053 -1547") L 10/11/2026 - 01:52:44: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:52:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 01:52:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:48: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "104") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:49: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "18") (weapon "reserve_shooter") L 10/11/2026 - 01:52:49: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:50: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:50: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "55") (realdamage "44") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:50: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "tf_projectile_rocket" (attacker_position "11121 -12008 -1547") (victim_position "10784 -12220 -1355") L 10/11/2026 - 01:52:50: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:52:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:53: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:53: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 01:52:54: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:54: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:54: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:52:54: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 01:52:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:55: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:52:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:55: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "77") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:55: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:56: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "49") (weapon "reserve_shooter") L 10/11/2026 - 01:52:56: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:56: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:56: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:52:56: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:52:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:52:57: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "53") (weapon "reserve_shooter") L 10/11/2026 - 01:52:57: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:57: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:52:57: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "47") (realdamage "27") (weapon "shotgun_soldier") L 10/11/2026 - 01:52:57: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "12039 -12202 -1547") (victim_position "12088 -11777 -1475") L 10/11/2026 - 01:52:57: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:52:59: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 01:53:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:00: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 01:53:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:01: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:01: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:01: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:01: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 01:53:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:02: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "74") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:02: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:02: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 01:53:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:03: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "68") (realdamage "30") (weapon "quake_rl") L 10/11/2026 - 01:53:03: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "11999 -12578 -1506") (victim_position "11587 -12396 -1547") L 10/11/2026 - 01:53:03: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:53:03: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:04: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:07: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:10: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:11: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:11: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "13") (weapon "reserve_shooter") L 10/11/2026 - 01:53:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:12: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "4") (weapon "reserve_shooter") L 10/11/2026 - 01:53:12: "teddy'<513><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/11/2026 - 01:53:13: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:14: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:14: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:16: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 01:53:17: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:18: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "14") (weapon "reserve_shooter") L 10/11/2026 - 01:53:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:18: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:18: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 01:53:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:19: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "68") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:19: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:19: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "60") (realdamage "1") (weapon "quake_rl") L 10/11/2026 - 01:53:20: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "11995 -12078 -1434") (victim_position "11792 -12436 -1475") L 10/11/2026 - 01:53:20: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:53:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:21: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:21: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "88") (weapon "shotgun_soldier") L 10/11/2026 - 01:53:22: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:23: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 01:53:24: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:24: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:25: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "65") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:25: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:25: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:25: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:25: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:25: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "52") (weapon "reserve_shooter") L 10/11/2026 - 01:53:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:26: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:26: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "71") (realdamage "43") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 01:53:26: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "11784 -12191 -1531") (victim_position "12081 -12342 -1503") L 10/11/2026 - 01:53:26: "Lyn.rar<517><[U:1:1123517597]>" spawned as "soldier" L 10/11/2026 - 01:53:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:29: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 01:53:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 01:53:30: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:30: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:30: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:30: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 01:53:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:31: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:31: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "30") (realdamage "13") (weapon "reserve_shooter") L 10/11/2026 - 01:53:31: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "reserve_shooter" (attacker_position "11023 -11983 -1547") (victim_position "11343 -12015 -1475") L 10/11/2026 - 01:53:31: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:53:35: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:36: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:36: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "50") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:36: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:36: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "102") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:36: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:37: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:37: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 01:53:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:38: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:38: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:39: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "41") (weapon "quake_rl") L 10/11/2026 - 01:53:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:40: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:40: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "65") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 01:53:40: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "74") (realdamage "36") (weapon "quake_rl") L 10/11/2026 - 01:53:40: "Lyn.rar<517><[U:1:1123517597]>" killed "teddy'<513><[U:1:1214684912]>" with "quake_rl" (attacker_position "10965 -12321 -1473") (victim_position "10915 -12796 -1547") L 10/11/2026 - 01:53:40: "teddy'<513><[U:1:1214684912]>" spawned as "soldier" L 10/11/2026 - 01:53:44: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:45: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:45: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "61") (weapon "shotgun_soldier") L 10/11/2026 - 01:53:45: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:46: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "29") (weapon "reserve_shooter") L 10/11/2026 - 01:53:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:46: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:46: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "64") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 01:53:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 01:53:47: "Lyn.rar<517><[U:1:1123517597]>" triggered "damage" against "teddy'<513><[U:1:1214684912]>" (damage "40") (weapon "reserve_shooter") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" triggered "damage" against "Lyn.rar<517><[U:1:1123517597]>" (damage "14") (realdamage "9") (weapon "shotgun_soldier") L 10/11/2026 - 01:53:48: "teddy'<513><[U:1:1214684912]>" killed "Lyn.rar<517><[U:1:1123517597]>" with "shotgun_soldier" (attacker_position "12099 -12790 -1371") (victim_position "11885 -12514 -1547") L 10/11/2026 - 01:53:48: "Lyn.rar<517><[U:1:1123517597]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 01:53:48: World triggered "mge_match_end" (winner "[U:1:1214684912]") (loser "[U:1:1123517597]") (winner_score "20") (loser_score "6")