L 10/11/2026 - 02:38:19: World triggered "meta_data" (matchid "261011023819c868") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 02:38:19: "(((OOoooOO)))<533><[U:1:1067089042]>" changed role to "soldier" L 10/11/2026 - 02:38:19: "reco<550><[U:1:217435131]>" changed role to "soldier" L 10/11/2026 - 02:38:20: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:21: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:21: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:21: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 02:38:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 02:38:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:22: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "88") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:22: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:22: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 02:38:22: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "world" (attacker_position "12480 3782 -4228") (victim_position "12376 3691 -4199") L 10/11/2026 - 02:38:22: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:22: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:38:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:24: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:25: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:25: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 02:38:25: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:26: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 02:38:27: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:27: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:27: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 02:38:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:27: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:27: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:27: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:28: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:29: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:29: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:29: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:29: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "world" (attacker_position "12580 3609 -4166") (victim_position "12204 3479 -4436") L 10/11/2026 - 02:38:30: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:38:30: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 02:38:32: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:32: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:32: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 02:38:33: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:33: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:33: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:33: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 02:38:33: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:34: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:35: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:35: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "108") (realdamage "68") (weapon "quake_rl") L 10/11/2026 - 02:38:35: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "quake_rl" (attacker_position "12743 3419 -4166") (victim_position "12697 3608 -4166") L 10/11/2026 - 02:38:35: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:35: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:38:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:38: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:38: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:38: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 02:38:38: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:38: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:39: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:39: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 02:38:39: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:39: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:40: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:40: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:40: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "75") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:40: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:40: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 02:38:40: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:40: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:40: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:40: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "57") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:41: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "61") (realdamage "50") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:41: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12604 3731 -4166") (victim_position "12514 3790 -4239") L 10/11/2026 - 02:38:41: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:38:43: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:43: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:43: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:43: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 02:38:44: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:44: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:45: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:45: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:45: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 02:38:46: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:46: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 02:38:46: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 02:38:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:46: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:46: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:46: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:47: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:47: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:47: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:47: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "33") (realdamage "7") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 02:38:51: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12806 3578 -4368") (victim_position "12572 3463 -4364") L 10/11/2026 - 02:38:51: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:38:53: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:54: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:54: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:55: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:55: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:55: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:38:55: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 02:38:56: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "57") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "65") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "86") (realdamage "71") (weapon "shotgun_soldier") L 10/11/2026 - 02:38:57: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12241 3753 -4327") (victim_position "12293 3591 -4314") L 10/11/2026 - 02:38:57: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:38:59: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:38:59: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:00: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:00: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 02:39:00: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:00: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:00: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 02:39:00: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:00: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 02:39:01: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:01: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:02: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:02: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 02:39:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:02: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:02: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:02: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "14") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:02: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12752 2962 -4316") (victim_position "12493 3533 -4150") L 10/11/2026 - 02:39:02: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:39:04: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:05: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:05: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:05: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 02:39:05: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:06: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:07: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:07: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:07: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 02:39:07: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 02:39:08: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:08: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:08: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:08: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:09: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:09: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:09: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "38") (realdamage "31") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:09: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12495 3824 -4269") (victim_position "12445 3631 -3830") L 10/11/2026 - 02:39:09: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:39:11: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 02:39:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:12: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:13: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:13: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:13: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 02:39:13: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:13: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 02:39:13: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:14: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:14: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:14: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:14: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:14: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:14: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:14: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:15: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:15: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "40") (weapon "quake_rl") L 10/11/2026 - 02:39:17: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:17: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:17: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:17: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:17: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:17: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:17: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:17: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:17: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "53") (realdamage "10") (weapon "quake_rl") L 10/11/2026 - 02:39:18: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "quake_rl" (attacker_position "12668 3456 -4166") (victim_position "12174 3499 -4454") L 10/11/2026 - 02:39:18: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:39:18: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:20: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:20: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:20: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:20: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 02:39:20: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:21: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:21: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 02:39:21: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 02:39:22: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:23: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:23: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:23: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:23: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:23: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:23: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:24: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:24: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:24: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:25: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:25: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:25: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:25: "(((OOoooOO)))<533><[U:1:1067089042]>" picked up item "tf_ammo_pack" L 10/11/2026 - 02:39:25: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:25: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:25: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:25: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:26: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:26: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:26: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:27: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:27: "reco<550><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 02:39:28: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:30: "(((OOoooOO)))<533><[U:1:1067089042]>" say "ASDJASJASDJASD" L 10/11/2026 - 02:39:31: "(((OOoooOO)))<533><[U:1:1067089042]>" say "SDASHDASDASDHHASF" L 10/11/2026 - 02:39:32: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:32: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:32: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "45") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:32: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12022 3098 -4579") (victim_position "12009 3556 -4527") L 10/11/2026 - 02:39:32: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:39:35: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:35: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:35: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "287") L 10/11/2026 - 02:39:35: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 02:39:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:36: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:36: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 02:39:36: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:37: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:38: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:38: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "55") (realdamage "4") (weapon "quake_rl") L 10/11/2026 - 02:39:38: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "quake_rl" (attacker_position "12556 3143 -3815") (victim_position "12566 3685 -4166") L 10/11/2026 - 02:39:38: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:39:40: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:40: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:40: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:40: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 02:39:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:41: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:41: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 02:39:42: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:42: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:42: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 02:39:43: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:43: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:43: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:43: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:45: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:45: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:45: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:45: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:45: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:46: "(((OOoooOO)))<533><[U:1:1067089042]>" picked up item "tf_ammo_pack" L 10/11/2026 - 02:39:46: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:46: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:46: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "58") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:47: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:47: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:47: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "20") (realdamage "10") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:47: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12251 3878 -4510") (victim_position "11972 3569 -4531") L 10/11/2026 - 02:39:47: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:39:50: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:50: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:50: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:50: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 02:39:50: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:50: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 02:39:51: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 02:39:51: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 02:39:51: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 02:39:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 02:39:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:52: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:52: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:52: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:52: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "61") (realdamage "35") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:52: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12715 3556 -4035") (victim_position "12692 3615 -4166") L 10/11/2026 - 02:39:52: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:39:54: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:54: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "336") L 10/11/2026 - 02:39:54: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:54: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:55: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:55: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:56: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:56: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 02:39:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:56: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:39:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:39:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 02:39:56: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:39:56: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 02:39:59: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:00: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:01: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:01: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:01: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 02:40:02: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:02: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:02: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:03: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:03: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:03: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:03: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "101") (realdamage "28") (weapon "quake_rl") L 10/11/2026 - 02:40:03: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "quake_rl" (attacker_position "12421 3675 -4187") (victim_position "12191 3517 -4380") L 10/11/2026 - 02:40:03: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:40:05: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:05: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:06: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:06: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 02:40:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 02:40:06: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:07: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:08: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 02:40:10: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 02:40:11: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:11: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:11: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "23") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:12: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12592 3569 -3881") (victim_position "12327 3745 -4307") L 10/11/2026 - 02:40:12: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:40:13: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:13: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "201") L 10/11/2026 - 02:40:14: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:14: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:15: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:15: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:15: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 02:40:15: "reco<550><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 02:40:15: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:16: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:18: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:18: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:18: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 02:40:18: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:19: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:19: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:19: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:19: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:21: "reco<550><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 02:40:21: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:21: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:21: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "24") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:23: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12275 3717 -4308") (victim_position "11954 3423 -4550") L 10/11/2026 - 02:40:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "domination" against "reco<550><[U:1:217435131]>" L 10/11/2026 - 02:40:23: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:40:25: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:25: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:25: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "346") L 10/11/2026 - 02:40:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:26: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:26: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 02:40:27: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "58") (realdamage "20") (weapon "quake_rl") L 10/11/2026 - 02:40:27: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "quake_rl" (attacker_position "12457 3691 -4117") (victim_position "12375 3506 -4191") L 10/11/2026 - 02:40:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:28: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:40:30: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:30: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:30: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:30: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 02:40:30: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:30: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:30: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "291") L 10/11/2026 - 02:40:30: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:31: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:31: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 02:40:31: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:31: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 02:40:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:32: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:32: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:32: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:33: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "world" (attacker_position "12681 3495 -3999") (victim_position "12325 3751 -4290") L 10/11/2026 - 02:40:33: "reco<550><[U:1:217435131]>" triggered "revenge" against "(((OOoooOO)))<533><[U:1:1067089042]>" L 10/11/2026 - 02:40:33: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:40:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 02:40:36: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:36: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 02:40:36: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:37: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:39: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:39: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:39: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 02:40:39: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:39: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 02:40:39: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:39: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:40: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:40: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:40: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:40: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:40: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:42: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:42: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:43: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:43: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "40") (realdamage "26") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:43: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12272 3335 -4580") (victim_position "12063 3468 -4504") L 10/11/2026 - 02:40:43: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:40:45: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:45: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:46: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:46: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 02:40:46: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 02:40:46: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:47: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:47: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:47: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:47: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "589") L 10/11/2026 - 02:40:47: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:47: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:47: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:48: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:48: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:48: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:48: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "19") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:48: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12486 3617 -4166") (victim_position "12754 3697 -3570") L 10/11/2026 - 02:40:48: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:40:50: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 02:40:51: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:51: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:51: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:51: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:51: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 02:40:52: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:52: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 02:40:52: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:52: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:52: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:52: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "86") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:53: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "84") (realdamage "10") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:53: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12441 3677 -4170") (victim_position "12381 3830 -4298") L 10/11/2026 - 02:40:53: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:40:55: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:56: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:56: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:56: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 02:40:56: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:56: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:57: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:58: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:40:58: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 02:40:58: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "80") (realdamage "79") (weapon "shotgun_soldier") L 10/11/2026 - 02:40:58: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12696 3737 -4098") (victim_position "12450 3836 -4050") L 10/11/2026 - 02:40:58: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:00: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:01: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:01: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 02:41:01: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:01: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 02:41:01: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:01: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 02:41:02: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:02: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "74") (realdamage "69") (weapon "quake_rl") L 10/11/2026 - 02:41:02: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "quake_rl" (attacker_position "12786 3382 -4187") (victim_position "12670 3387 -4166") L 10/11/2026 - 02:41:02: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:02: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:02: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:04: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:04: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:05: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:05: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 02:41:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:06: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 02:41:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:07: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:07: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:07: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:07: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "89") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:07: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:08: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:08: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:08: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "90") (realdamage "42") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:08: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12562 3624 -4166") (victim_position "12547 3668 -4166") L 10/11/2026 - 02:41:08: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:10: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:10: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "224") L 10/11/2026 - 02:41:10: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:10: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:10: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:10: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 02:41:11: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 02:41:14: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:14: "(((OOoooOO)))<533><[U:1:1067089042]>" picked up item "tf_ammo_pack" L 10/11/2026 - 02:41:15: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:15: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:15: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:15: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "89") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 02:41:15: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "quake_rl" (attacker_position "12791 3424 -4166") (victim_position "12484 3712 -4150") L 10/11/2026 - 02:41:15: "reco<550><[U:1:217435131]>" triggered "domination" against "(((OOoooOO)))<533><[U:1:1067089042]>" L 10/11/2026 - 02:41:15: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:18: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:18: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:18: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:18: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 02:41:18: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:19: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:22: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 02:41:23: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:23: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:23: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 02:41:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:24: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:24: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:24: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:24: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:24: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12371 3801 -4300") (victim_position "12741 3514 -3814") L 10/11/2026 - 02:41:24: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:27: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 02:41:28: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:30: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:31: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:31: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 02:41:31: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:31: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:31: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:31: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 02:41:32: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:32: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:32: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "64") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "55") (realdamage "27") (weapon "quake_rl") L 10/11/2026 - 02:41:32: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "quake_rl" (attacker_position "12327 3727 -4307") (victim_position "12437 3456 -4319") L 10/11/2026 - 02:41:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "revenge" against "reco<550><[U:1:217435131]>" L 10/11/2026 - 02:41:32: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:32: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:41:34: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:34: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "267") L 10/11/2026 - 02:41:34: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:34: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:34: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:34: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 02:41:35: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:35: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:35: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:35: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "57") (weapon "quake_rl") (airshot "1") (height "863") L 10/11/2026 - 02:41:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:36: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "671") L 10/11/2026 - 02:41:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:37: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:37: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:37: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:37: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 02:41:37: "(((OOoooOO)))<533><[U:1:1067089042]>" killed "reco<550><[U:1:217435131]>" with "world" (attacker_position "12175 4050 -4557") (victim_position "12240 3545 -4448") L 10/11/2026 - 02:41:37: "reco<550><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 02:41:38: "(((OOoooOO)))<533><[U:1:1067089042]>" say "DIOS" L 10/11/2026 - 02:41:40: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:40: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "251") L 10/11/2026 - 02:41:40: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:40: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:41: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:41: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:41: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 02:41:41: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:42: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:43: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:43: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:41:43: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "38") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 02:41:43: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12356 3823 -4301") (victim_position "11994 3531 -3965") L 10/11/2026 - 02:41:43: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:44: "(((OOoooOO)))<533><[U:1:1067089042]>" say "esta re lageado el sv?" L 10/11/2026 - 02:41:46: "reco<550><[U:1:217435131]>" say "s" L 10/11/2026 - 02:41:50: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:50: "(((OOoooOO)))<533><[U:1:1067089042]>" say "dios" L 10/11/2026 - 02:41:50: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:50: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 02:41:51: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:51: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:51: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 02:41:52: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:52: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:52: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 02:41:53: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:53: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:53: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 02:41:55: "reco<550><[U:1:217435131]>" say "iooo" L 10/11/2026 - 02:41:55: "(((OOoooOO)))<533><[U:1:1067089042]>" say "q les opasa" L 10/11/2026 - 02:41:56: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "world" (attacker_position "12676 3576 -4166") (victim_position "12147 3873 -4493") L 10/11/2026 - 02:41:56: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:41:56: "reco<550><[U:1:217435131]>" say "uu" L 10/11/2026 - 02:41:58: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:58: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:58: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 02:41:58: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:59: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:41:59: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:59: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 02:41:59: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:41:59: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 02:41:59: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:00: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:00: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:00: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:00: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 02:42:01: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:01: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "85") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:01: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12525 3767 -4165") (victim_position "12670 3660 -4166") L 10/11/2026 - 02:42:02: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:42:03: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:04: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:04: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:04: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 02:42:04: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:04: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:04: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 02:42:05: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:05: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 02:42:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:06: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "83") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "71") (realdamage "43") (weapon "quake_rl") L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "quake_rl" (attacker_position "12401 3640 -4064") (victim_position "12464 3824 -4280") L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" triggered "domination" against "(((OOoooOO)))<533><[U:1:1067089042]>" L 10/11/2026 - 02:42:06: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:07: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:42:08: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:09: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:09: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:09: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 02:42:09: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:10: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:10: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:10: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:10: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 02:42:10: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:10: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 02:42:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 02:42:11: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:11: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:11: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:12: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:15: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:15: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:16: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:16: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:16: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "84") (realdamage "67") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:16: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12904 3745 -4297") (victim_position "12848 3626 -4144") L 10/11/2026 - 02:42:16: "(((OOoooOO)))<533><[U:1:1067089042]>" spawned as "soldier" L 10/11/2026 - 02:42:18: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:18: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:18: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "808") L 10/11/2026 - 02:42:18: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:19: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:19: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 02:42:19: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:20: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:20: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:21: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:21: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:21: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 02:42:21: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 02:42:21: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:21: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:21: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 02:42:22: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:22: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:22: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:22: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:23: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:23: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:23: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:23: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:24: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:24: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:24: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:24: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:25: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:25: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:25: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:26: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:27: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "(((OOoooOO)))<533><[U:1:1067089042]>" triggered "damage" against "reco<550><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "reco<550><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "reco<550><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "reco<550><[U:1:217435131]>" triggered "damage" against "(((OOoooOO)))<533><[U:1:1067089042]>" (damage "38") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 02:42:29: "(((OOoooOO)))<533><[U:1:1067089042]>" joined team "Spectator" L 10/11/2026 - 02:42:29: "reco<550><[U:1:217435131]>" killed "(((OOoooOO)))<533><[U:1:1067089042]>" with "shotgun_soldier" (attacker_position "12460 3540 -4151") (victim_position "12149 3671 -4405") L 10/11/2026 - 02:42:29: World triggered "mge_match_end" (winner "[U:1:217435131]") (loser "[U:1:1067089042]") (winner_score "20") (loser_score "14")