L 10/11/2026 - 12:06:35: World triggered "meta_data" (matchid "261011120635f6ff") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 12:06:35: "sunshine<116><[U:1:71654553]>" changed role to "soldier" L 10/11/2026 - 12:06:35: "animewee8<115><[U:1:1869202169]>" changed role to "soldier" L 10/11/2026 - 12:06:36: "animewee8<115><[U:1:1869202169]>" say ".ss" L 10/11/2026 - 12:06:40: "sunshine<116><[U:1:71654553]>" say ".ss" L 10/11/2026 - 12:07:08: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:08: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:08: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 12:07:40: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:40: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:40: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 12:07:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:42: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:42: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "45") (realdamage "43") (weapon "shotgun_soldier") L 10/11/2026 - 12:07:42: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-10943 13023 159") (victim_position "-10867 12691 120") L 10/11/2026 - 12:07:42: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:07:44: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 12:07:45: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:45: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 12:07:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:46: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 12:07:46: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:46: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:46: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 12:07:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:47: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:47: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "17") (realdamage "10") (weapon "shotgun_soldier") L 10/11/2026 - 12:07:47: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "shotgun_soldier" (attacker_position "-11232 13348 120") (victim_position "-11266 12635 120") L 10/11/2026 - 12:07:47: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:07:49: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:49: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:50: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 12:07:50: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:51: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:51: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:51: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 12:07:51: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:51: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:51: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 12:07:52: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:52: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:53: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:53: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:53: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "109") (realdamage "43") (weapon "quake_rl") L 10/11/2026 - 12:07:53: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11080 12357 232") (victim_position "-11094 12215 120") L 10/11/2026 - 12:07:53: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:07:56: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:56: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:56: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 12:07:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:56: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:07:56: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:07:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:07:58: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:07:58: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "42") (realdamage "5") (weapon "quake_rl") L 10/11/2026 - 12:07:58: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11161 13769 589") (victim_position "-11200 13347 237") L 10/11/2026 - 12:07:58: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:08:01: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:01: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:01: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 12:08:01: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:01: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:02: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:02: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 12:08:02: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:02: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:02: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 12:08:02: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:03: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "91") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "291") L 10/11/2026 - 12:08:03: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11035 13322 505") (victim_position "-10802 12896 411") L 10/11/2026 - 12:08:04: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:08:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:06: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:06: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:06: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 12:08:06: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 12:08:07: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 12:08:07: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:07: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "68") (realdamage "28") (weapon "shotgun_soldier") L 10/11/2026 - 12:08:08: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-11130 12153 154") (victim_position "-11133 12338 120") L 10/11/2026 - 12:08:09: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:08:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:11: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:08:12: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:12: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:12: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:12: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 12:08:13: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:14: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:16: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:08:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:08:17: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:08:17: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 12:08:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:18: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:08:18: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:08:18: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "42") (realdamage "26") (weapon "shotgun_soldier") L 10/11/2026 - 12:08:18: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-11138 13033 211") (victim_position "-11137 13219 188") L 10/11/2026 - 12:08:18: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:08:20: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:21: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:21: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 12:08:21: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:21: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:21: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 12:08:21: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:21: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 12:08:21: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:21: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:22: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:24: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "54") (realdamage "26") (weapon "quake_rl") L 10/11/2026 - 12:08:24: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11155 13249 207") (victim_position "-11659 13385 -7") L 10/11/2026 - 12:08:24: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:08:27: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:08:27: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:08:27: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 12:09:25: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:25: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:25: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 12:09:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:26: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:26: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 12:09:26: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:26: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:26: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "87") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "200") L 10/11/2026 - 12:09:26: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11021 12846 232") (victim_position "-10873 13356 320") L 10/11/2026 - 12:09:26: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:26: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:09:26: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:28: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:29: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:29: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:29: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 12:09:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:30: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 12:09:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:32: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:32: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:32: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:32: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 12:09:33: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:33: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:33: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:33: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 12:09:33: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:34: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:36: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:36: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 12:09:37: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-11095 12592 417") (victim_position "-11128 12949 168") L 10/11/2026 - 12:09:38: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:09:40: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:40: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:40: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:40: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 12:09:41: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:41: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:41: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:09:41: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:42: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:42: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 12:09:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:42: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "101") (realdamage "100") (weapon "quake_rl") L 10/11/2026 - 12:09:42: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11060 13266 277") (victim_position "-11136 12980 120") L 10/11/2026 - 12:09:42: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:09:44: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:45: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:45: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:45: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 12:09:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:46: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 12:09:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:47: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:47: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:09:47: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:48: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:48: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:48: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 12:09:48: "sunshine<116><[U:1:71654553]>" picked up item "tf_ammo_pack" L 10/11/2026 - 12:09:50: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:52: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:52: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:52: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:09:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:52: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 12:09:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:53: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:53: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:09:54: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:54: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:54: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "62") (realdamage "44") (weapon "quake_rl") L 10/11/2026 - 12:09:54: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11039 13658 522") (victim_position "-11181 13684 275") L 10/11/2026 - 12:09:54: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:09:57: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:57: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:57: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 12:09:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:58: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 12:09:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:58: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 12:09:59: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:09:59: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:09:59: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 12:10:00: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:00: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:00: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "96") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "425") L 10/11/2026 - 12:10:00: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10854 12464 266") (victim_position "-11045 12208 545") L 10/11/2026 - 12:10:00: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:10:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:03: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:03: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:03: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 12:10:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:04: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:05: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:05: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "28") (weapon "quake_rl") L 10/11/2026 - 12:10:08: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:09: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:09: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:09: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 12:10:10: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:10: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 12:10:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:11: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "88") (realdamage "28") (weapon "quake_rl") L 10/11/2026 - 12:10:11: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10978 13074 162") (victim_position "-11162 13225 171") L 10/11/2026 - 12:10:11: "animewee8<115><[U:1:1869202169]>" triggered "domination" against "sunshine<116><[U:1:71654553]>" L 10/11/2026 - 12:10:11: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:10:11: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:14: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:14: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:15: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:15: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:15: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:10:15: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:16: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:16: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 12:10:16: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:16: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 12:10:17: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:17: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "111") (realdamage "63") (weapon "quake_rl") L 10/11/2026 - 12:10:17: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10951 13707 222") (victim_position "-11013 13652 260") L 10/11/2026 - 12:10:17: "animewee8<115><[U:1:1869202169]>" picked up item "tf_ammo_pack" L 10/11/2026 - 12:10:17: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:10:17: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:19: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:20: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:20: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 12:10:20: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:20: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:20: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:20: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:20: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "358") L 10/11/2026 - 12:10:21: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:21: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 12:10:21: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:23: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:24: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (realdamage "25") (weapon "quake_rl") L 10/11/2026 - 12:10:24: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10997 12517 232") (victim_position "-10823 12521 120") L 10/11/2026 - 12:10:24: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:10:26: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:27: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:28: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:28: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:28: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 12:10:28: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:28: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:28: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 12:10:30: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:30: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:30: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:10:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:31: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 12:10:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:32: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:32: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "80") (realdamage "71") (weapon "quake_rl") L 10/11/2026 - 12:10:32: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11042 13426 303") (victim_position "-10948 13461 120") L 10/11/2026 - 12:10:32: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:10:34: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:34: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:35: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:35: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 12:10:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:36: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 12:10:36: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:36: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 12:10:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:36: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 12:10:36: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:38: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:38: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "world" (attacker_position "-11003 12962 168") (victim_position "-11205 12170 126") L 10/11/2026 - 12:10:38: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:10:40: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:40: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:40: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:40: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:10:41: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:41: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 12:10:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:42: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:42: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:10:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:42: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 12:10:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:43: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:43: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "63") (realdamage "24") (weapon "quake_rl") L 10/11/2026 - 12:10:43: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11074 13549 421") (victim_position "-11034 13368 168") L 10/11/2026 - 12:10:43: "sunshine<116><[U:1:71654553]>" triggered "revenge" against "animewee8<115><[U:1:1869202169]>" L 10/11/2026 - 12:10:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:43: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:10:46: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:46: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:46: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "438") L 10/11/2026 - 12:10:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:46: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 12:10:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:47: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:47: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:48: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 12:10:48: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:48: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:48: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:48: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 12:10:48: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:10:49: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:10:49: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:10:49: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "31") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 12:10:49: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-11062 13185 142") (victim_position "-10817 13002 120") L 10/11/2026 - 12:10:49: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:10:51: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:52: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:53: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:53: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:53: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:10:53: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:53: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 12:10:53: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:57: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:57: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:10:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:58: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:58: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 12:10:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:10:58: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 12:10:59: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:10:59: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "59") (realdamage "9") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:00: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-11065 13713 263") (victim_position "-11078 13874 168") L 10/11/2026 - 12:11:00: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:11:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:03: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 12:11:04: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:04: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 12:11:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:05: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 12:11:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:05: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:06: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:06: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:06: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 12:11:07: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:07: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "world" (attacker_position "-10989 13382 168") (victim_position "-11031 13673 236") L 10/11/2026 - 12:11:07: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:11:09: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:09: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:09: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:09: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 12:11:10: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:10: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 12:11:10: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:10: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 12:11:11: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:11: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 12:11:11: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:11: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 12:11:11: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:11: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:11: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:12: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:12: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:12: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:13: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:13: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:13: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "49") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:13: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-11257 12343 142") (victim_position "-11180 12742 447") L 10/11/2026 - 12:11:13: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:13: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:11:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:16: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 12:11:16: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:16: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:11:16: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:17: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:17: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:11:17: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:17: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:17: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:11:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:18: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "104") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "330") L 10/11/2026 - 12:11:18: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10941 12457 324") (victim_position "-10692 12526 440") L 10/11/2026 - 12:11:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:18: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:18: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:11:20: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:21: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:21: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:22: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:22: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 12:11:22: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:22: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:22: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 12:11:22: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:23: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:23: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:23: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:23: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:23: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:23: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:23: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:24: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:24: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:24: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "80") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:25: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:25: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:25: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:25: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:26: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:26: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:26: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "87") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:26: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "shotgun_soldier" (attacker_position "-10980 13257 120") (victim_position "-10905 13152 120") L 10/11/2026 - 12:11:26: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:11:29: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:29: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:29: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:29: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 12:11:29: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:29: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:29: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 12:11:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:30: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 12:11:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:31: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "104") (realdamage "2") (weapon "quake_rl") L 10/11/2026 - 12:11:31: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11240 13168 196") (victim_position "-11306 13440 120") L 10/11/2026 - 12:11:31: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:11:34: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:35: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:35: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:35: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 12:11:35: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:36: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:36: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 12:11:36: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:36: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 12:11:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:38: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:38: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "91") (realdamage "56") (weapon "quake_rl") L 10/11/2026 - 12:11:38: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11091 13902 236") (victim_position "-11165 13953 166") L 10/11/2026 - 12:11:38: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:38: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 12:11:38: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:38: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:38: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:11:41: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:43: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 12:11:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:44: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:44: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:44: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 12:11:44: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:44: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:44: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 12:11:45: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:45: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:45: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:45: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 12:11:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:47: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "68") (realdamage "46") (weapon "quake_rl") L 10/11/2026 - 12:11:47: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10950 13312 139") (victim_position "-10894 12838 132") L 10/11/2026 - 12:11:47: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:11:48: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:49: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:49: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 12:11:49: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:50: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "198") L 10/11/2026 - 12:11:50: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:50: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:50: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 12:11:51: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:51: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:51: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "75") (realdamage "66") (weapon "quake_rl") L 10/11/2026 - 12:11:51: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11037 12371 338") (victim_position "-10824 12202 159") L 10/11/2026 - 12:11:51: "animewee8<115><[U:1:1869202169]>" triggered "domination" against "sunshine<116><[U:1:71654553]>" L 10/11/2026 - 12:11:51: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:11:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:54: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:55: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:56: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 12:11:56: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:56: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:57: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:57: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 12:11:57: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:11:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:57: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 12:11:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:11:58: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "92") (realdamage "60") (weapon "quake_rl") L 10/11/2026 - 12:11:58: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10746 12675 192") (victim_position "-10667 12737 80") L 10/11/2026 - 12:11:59: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:11:59: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:12:02: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:02: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:03: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:03: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 12:12:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:03: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 12:12:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:03: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:04: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:04: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 12:12:04: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:04: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 12:12:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:05: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:12:09: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:12:09: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:13: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:13: "sunshine<116><[U:1:71654553]>" picked up item "tf_ammo_pack" L 10/11/2026 - 12:12:14: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:15: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:15: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "92") (realdamage "8") (weapon "quake_rl") L 10/11/2026 - 12:12:15: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10852 13218 120") (victim_position "-10672 12781 54") L 10/11/2026 - 12:12:15: World triggered "mge_match_end" (winner "[U:1:1869202169]") (loser "[U:1:71654553]") (winner_score "20") (loser_score "11")