L 10/11/2026 - 12:12:21: World triggered "meta_data" (matchid "2610111212212d10") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 12:12:21: "sunshine<116><[U:1:71654553]>" changed role to "soldier" L 10/11/2026 - 12:12:21: "animewee8<115><[U:1:1869202169]>" changed role to "soldier" L 10/11/2026 - 12:12:21: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:21: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:21: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 12:12:22: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:22: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:22: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 12:12:22: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:22: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:23: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:23: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 12:12:23: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:23: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:23: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:12:24: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:12:24: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 12:12:26: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:26: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "195") (realdamage "69") (weapon "market_gardener") (crit "crit") L 10/11/2026 - 12:12:26: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "market_gardener" (attacker_position "-11245 13659 149") (victim_position "-11230 13585 120") L 10/11/2026 - 12:12:26: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:12:28: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:28: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "203") L 10/11/2026 - 12:12:28: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:29: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:29: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:29: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 12:12:30: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:30: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 12:12:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:32: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:32: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "195") (realdamage "69") (weapon "market_gardener") (crit "crit") L 10/11/2026 - 12:12:33: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "market_gardener" (attacker_position "-10909 13006 214") (victim_position "-10882 13018 129") L 10/11/2026 - 12:12:33: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:12:35: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:35: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 12:12:35: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:36: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:36: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 12:12:36: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:36: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 12:12:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:37: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:37: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "102") (realdamage "5") (weapon "quake_rl") L 10/11/2026 - 12:12:37: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11042 14106 427") (victim_position "-10996 13820 294") L 10/11/2026 - 12:12:37: "sunshine<116><[U:1:71654553]>" triggered "revenge" against "animewee8<115><[U:1:1869202169]>" L 10/11/2026 - 12:12:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:37: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:12:37: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:12:40: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:41: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:41: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:41: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:41: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:12:41: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:41: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:41: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 12:12:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:42: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:42: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 12:12:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:43: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:43: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "64") (realdamage "28") (weapon "quake_rl") L 10/11/2026 - 12:12:43: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11185 13092 174") (victim_position "-11083 13127 155") L 10/11/2026 - 12:12:43: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:12:46: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:47: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 12:12:48: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:49: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:50: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:51: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:51: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:51: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 12:12:53: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:53: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "63") (realdamage "59") (weapon "quake_rl") L 10/11/2026 - 12:12:53: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-10910 12829 120") (victim_position "-10905 13097 183") L 10/11/2026 - 12:12:53: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:53: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:12:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:57: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:57: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "30") (weapon "quake_rl") L 10/11/2026 - 12:12:59: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:59: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:12:59: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:12:59: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 12:12:59: "animewee8<115><[U:1:1869202169]>" picked up item "tf_ammo_pack" L 10/11/2026 - 12:13:00: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:00: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:00: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 12:13:01: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:03: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 12:13:03: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:04: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:04: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:04: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 12:13:05: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:05: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "95") (realdamage "40") (weapon "quake_rl") L 10/11/2026 - 12:13:05: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11134 12973 139") (victim_position "-11054 12559 232") L 10/11/2026 - 12:13:05: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:13:07: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:07: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:08: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:08: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:08: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 12:13:09: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:10: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:10: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 12:13:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:10: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:11: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:13:12: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:12: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:12: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 12:13:13: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:13: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:13: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "66") (realdamage "43") (weapon "quake_rl") L 10/11/2026 - 12:13:13: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10975 13346 310") (victim_position "-11033 13746 284") L 10/11/2026 - 12:13:13: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:13:15: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:15: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:15: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:13:15: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:16: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:16: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:16: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 12:13:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:16: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "315") L 10/11/2026 - 12:13:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:17: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:18: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:18: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:18: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 12:13:19: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:19: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:19: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "69") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 12:13:19: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11166 12683 298") (victim_position "-11184 12471 240") L 10/11/2026 - 12:13:20: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:13:20: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:22: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:22: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:23: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:23: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:23: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 12:13:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:25: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 12:13:25: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:25: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:25: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 12:13:28: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:28: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:28: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "91") (realdamage "50") (weapon "quake_rl") L 10/11/2026 - 12:13:28: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-10932 12954 120") (victim_position "-11158 13060 120") L 10/11/2026 - 12:13:28: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:13:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:32: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:32: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:13:32: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:32: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:35: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:35: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:35: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 12:13:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:36: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:36: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 12:13:36: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:38: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:38: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:38: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 12:13:39: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:39: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:39: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "51") (realdamage "14") (weapon "quake_rl") L 10/11/2026 - 12:13:39: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10776 13125 23") (victim_position "-10988 12934 168") L 10/11/2026 - 12:13:39: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:13:41: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:41: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:41: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 12:13:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:42: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:42: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 12:13:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:43: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:43: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "103") (realdamage "79") (weapon "quake_rl") L 10/11/2026 - 12:13:43: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11134 12466 168") (victim_position "-11250 12178 166") L 10/11/2026 - 12:13:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:43: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:13:46: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:46: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:46: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 12:13:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:48: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:49: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:49: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "111") (realdamage "76") (weapon "quake_rl") L 10/11/2026 - 12:13:49: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-10975 12526 232") (victim_position "-11019 12598 280") L 10/11/2026 - 12:13:49: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:13:49: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:51: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:51: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:51: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:51: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 12:13:52: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:52: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:52: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 12:13:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:53: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:53: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:53: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:53: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 12:13:53: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:53: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 12:13:54: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:54: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:54: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "83") (realdamage "71") (weapon "quake_rl") L 10/11/2026 - 12:13:54: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10829 12501 188") (victim_position "-10886 12315 160") L 10/11/2026 - 12:13:55: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:55: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:13:57: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:58: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 12:13:58: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:58: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 12:13:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:59: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:59: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:13:59: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:59: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 12:13:59: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:13:59: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 12:14:00: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:01: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:01: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:01: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "71") (realdamage "33") (weapon "quake_rl") L 10/11/2026 - 12:14:01: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11128 13847 204") (victim_position "-11116 14062 186") L 10/11/2026 - 12:14:01: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:14:03: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:04: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:04: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 12:14:04: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:04: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 12:14:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:05: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:06: "sunshine<116><[U:1:71654553]>" picked up item "tf_ammo_pack" L 10/11/2026 - 12:14:08: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:08: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:08: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:08: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "89") (realdamage "72") (weapon "quake_rl") L 10/11/2026 - 12:14:08: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11013 13343 174") (victim_position "-10911 13110 120") L 10/11/2026 - 12:14:09: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:14:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:10: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:11: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 12:14:12: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:12: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:12: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:12: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 12:14:12: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:13: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:13: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 12:14:13: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:14: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:14: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "112") (realdamage "70") (weapon "quake_rl") L 10/11/2026 - 12:14:14: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10934 12307 125") (victim_position "-10892 12382 120") L 10/11/2026 - 12:14:14: "animewee8<115><[U:1:1869202169]>" triggered "domination" against "sunshine<116><[U:1:71654553]>" L 10/11/2026 - 12:14:14: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:14: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:14:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:17: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:17: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 12:14:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:18: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:18: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "111") (realdamage "95") (weapon "quake_rl") L 10/11/2026 - 12:14:18: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11099 13173 188") (victim_position "-11011 13120 157") L 10/11/2026 - 12:14:18: "sunshine<116><[U:1:71654553]>" triggered "revenge" against "animewee8<115><[U:1:1869202169]>" L 10/11/2026 - 12:14:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:18: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 12:14:18: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:18: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:14:21: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:22: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:22: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "195") (realdamage "100") (weapon "market_gardener") (crit "crit") L 10/11/2026 - 12:14:22: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "market_gardener" (attacker_position "-11019 13050 152") (victim_position "-10987 13120 120") L 10/11/2026 - 12:14:22: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:14:24: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:25: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:25: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:14:25: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:25: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 12:14:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:26: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:26: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 12:14:26: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:26: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:26: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "112") (realdamage "102") (weapon "quake_rl") L 10/11/2026 - 12:14:26: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11195 14010 155") (victim_position "-11128 13975 172") L 10/11/2026 - 12:14:27: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:14:27: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:30: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:30: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:30: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 12:14:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:31: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:31: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 12:14:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:32: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:32: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "198") L 10/11/2026 - 12:14:32: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:33: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:33: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:33: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 12:14:33: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "world" (attacker_position "-10933 13511 120") (victim_position "-11195 13927 131") L 10/11/2026 - 12:14:33: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:14:36: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:37: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 12:14:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:37: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:37: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 12:14:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:38: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:38: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:38: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 12:14:38: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:39: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:39: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (realdamage "24") (weapon "quake_rl") L 10/11/2026 - 12:14:39: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11103 13880 217") (victim_position "-11099 14039 191") L 10/11/2026 - 12:14:39: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:39: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:14:41: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:42: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:42: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:14:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:14:43: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:14:43: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 12:14:52: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "195") (realdamage "85") (weapon "market_gardener") (crit "crit") L 10/11/2026 - 12:14:52: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "market_gardener" (attacker_position "-10745 12813 196") (victim_position "-10778 12861 120") L 10/11/2026 - 12:14:52: "sunshine<116><[U:1:71654553]>" picked up item "tf_ammo_pack" L 10/11/2026 - 12:14:53: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:15:39: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:43: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:43: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "231") L 10/11/2026 - 12:15:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:43: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:15:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:45: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:45: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 12:15:45: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:46: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:46: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:46: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:46: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:15:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:47: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 12:15:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:48: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:51: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:52: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "52") (realdamage "16") (weapon "quake_rl") L 10/11/2026 - 12:15:52: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11025 12623 275") (victim_position "-10741 12667 130") L 10/11/2026 - 12:15:52: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:53: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:15:54: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:55: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:55: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:55: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:55: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 12:15:56: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:56: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:56: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 12:15:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:56: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 12:15:56: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:58: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:58: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:58: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 12:15:59: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:15:59: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:15:59: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "101") (realdamage "18") (weapon "quake_rl") L 10/11/2026 - 12:15:59: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11216 12994 348") (victim_position "-11068 13211 124") L 10/11/2026 - 12:15:59: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:16:02: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:02: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:02: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:02: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 12:16:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:03: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 12:16:03: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:04: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:04: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:04: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 12:16:04: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:04: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "105") (realdamage "62") (weapon "quake_rl") L 10/11/2026 - 12:16:04: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10995 13011 159") (victim_position "-10891 12793 256") L 10/11/2026 - 12:16:04: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:16:06: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:07: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:07: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 12:16:07: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:08: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:08: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:08: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:16:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:10: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:10: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 12:16:11: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:11: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:12: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:12: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "71") (realdamage "65") (weapon "quake_rl") L 10/11/2026 - 12:16:12: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11012 13394 240") (victim_position "-11118 13631 297") L 10/11/2026 - 12:16:12: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:12: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:16:14: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:14: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:14: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 12:16:16: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:16: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:17: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:18: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:18: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 12:16:19: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:19: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:19: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 12:16:19: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:19: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 12:16:19: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:20: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:20: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:20: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "86") (realdamage "73") (weapon "quake_rl") L 10/11/2026 - 12:16:20: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11193 13064 411") (victim_position "-11217 12604 120") L 10/11/2026 - 12:16:20: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:16:24: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:24: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:24: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 12:16:25: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:25: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 12:16:25: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:25: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:25: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 12:16:26: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:26: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:26: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "58") (realdamage "30") (weapon "quake_rl") L 10/11/2026 - 12:16:26: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10648 13118 131") (victim_position "-11024 12700 278") L 10/11/2026 - 12:16:26: "animewee8<115><[U:1:1869202169]>" triggered "domination" against "sunshine<116><[U:1:71654553]>" L 10/11/2026 - 12:16:26: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:26: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:16:30: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:31: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:31: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 12:16:31: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:32: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:34: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:34: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:34: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 12:16:35: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:35: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:35: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 12:16:35: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:35: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:35: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "101") (realdamage "46") (weapon "quake_rl") L 10/11/2026 - 12:16:35: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-10858 12927 120") (victim_position "-11023 12729 351") L 10/11/2026 - 12:16:35: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:16:37: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:37: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:37: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 12:16:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:37: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:37: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 12:16:38: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:38: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:38: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:38: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 12:16:39: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:39: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "111") (realdamage "40") (weapon "quake_rl") L 10/11/2026 - 12:16:39: "sunshine<116><[U:1:71654553]>" killed "animewee8<115><[U:1:1869202169]>" with "quake_rl" (attacker_position "-11074 13735 319") (victim_position "-11136 13766 220") L 10/11/2026 - 12:16:39: "sunshine<116><[U:1:71654553]>" triggered "revenge" against "animewee8<115><[U:1:1869202169]>" L 10/11/2026 - 12:16:39: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:39: "animewee8<115><[U:1:1869202169]>" spawned as "soldier" L 10/11/2026 - 12:16:41: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:42: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 12:16:42: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:42: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:42: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "95") (weapon "quake_rl") L 10/11/2026 - 12:16:43: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:43: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:43: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:43: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 12:16:44: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:44: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 12:16:44: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:44: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:44: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:44: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "60") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 12:16:44: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11100 12889 270") (victim_position "-10945 13166 134") L 10/11/2026 - 12:16:45: "sunshine<116><[U:1:71654553]>" spawned as "soldier" L 10/11/2026 - 12:16:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:47: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:47: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:47: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 12:16:47: "sunshine<116><[U:1:71654553]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:47: "sunshine<116><[U:1:71654553]>" triggered "damage" against "animewee8<115><[U:1:1869202169]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 12:16:48: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:49: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:49: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 12:16:49: "sunshine<116><[U:1:71654553]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:50: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:50: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 12:16:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 12:16:52: "animewee8<115><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 12:16:52: "animewee8<115><[U:1:1869202169]>" triggered "damage" against "sunshine<116><[U:1:71654553]>" (damage "81") (realdamage "31") (weapon "quake_rl") L 10/11/2026 - 12:16:52: "animewee8<115><[U:1:1869202169]>" killed "sunshine<116><[U:1:71654553]>" with "quake_rl" (attacker_position "-11177 13421 217") (victim_position "-11125 13699 232") L 10/11/2026 - 12:16:52: World triggered "mge_match_end" (winner "[U:1:1869202169]") (loser "[U:1:71654553]") (winner_score "20") (loser_score "12")