L 10/11/2026 - 14:06:51: World triggered "meta_data" (matchid "261011140651decd") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 14:06:51: "vIde<92><[U:1:1249850420]>" changed role to "pyro" L 10/11/2026 - 14:06:51: "ryuhakes<91><[U:1:299346266]>" changed role to "demoman" L 10/11/2026 - 14:06:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "30") (weapon "flaregun") L 10/11/2026 - 14:06:52: "vIde<92><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:06:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:06:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "11") (weapon "flamethrower") L 10/11/2026 - 14:06:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:06:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "flamethrower") L 10/11/2026 - 14:06:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "flamethrower") L 10/11/2026 - 14:06:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:54: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:54: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:55: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:55: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "90") (weapon "flaregun") (crit "crit") L 10/11/2026 - 14:06:55: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:06:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (realdamage "90") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:56: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "tf_projectile_pipe" (attacker_position "6395 -9742 240") (victim_position "6525 -9403 226") L 10/11/2026 - 14:06:56: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:06:56: "vIde<92><[U:1:1249850420]>" spawned as "pyro" L 10/11/2026 - 14:06:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:06:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:06:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:06:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:06:57: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:57: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:06:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:06:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "90") (weapon "flaregun") (crit "crit") L 10/11/2026 - 14:06:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:06:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:06:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:00: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:00: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:01: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:01: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:02: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:02: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:04: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:04: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flaregun") L 10/11/2026 - 14:07:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (realdamage "47") (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:05: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "tf_projectile_pipe_remote" (attacker_position "6444 -8705 238") (victim_position "6435 -9410 219") L 10/11/2026 - 14:07:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:05: "vIde<92><[U:1:1249850420]>" spawned as "pyro" L 10/11/2026 - 14:07:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "9") (weapon "flamethrower") L 10/11/2026 - 14:07:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "9") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "10") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "10") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "11") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "11") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "12") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "11") (weapon "flamethrower") L 10/11/2026 - 14:07:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "10") (weapon "flamethrower") L 10/11/2026 - 14:07:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "11") (weapon "flamethrower") L 10/11/2026 - 14:07:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "flamethrower") L 10/11/2026 - 14:07:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "8") (weapon "flamethrower") L 10/11/2026 - 14:07:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (weapon "flamethrower") L 10/11/2026 - 14:07:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "flamethrower") L 10/11/2026 - 14:07:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (realdamage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:13: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "flamethrower" (attacker_position "6473 -8830 214") (victim_position "6373 -8795 222") L 10/11/2026 - 14:07:13: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:07:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:13: "vIde<92><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:07:13: "ryuhakes<91><[U:1:299346266]>" spawned as "demoman" L 10/11/2026 - 14:07:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:16: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "10") (weapon "flamethrower") L 10/11/2026 - 14:07:16: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "10") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "flamethrower") L 10/11/2026 - 14:07:18: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:18: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "114") (realdamage "96") (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:18: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "tf_projectile_pipe_remote" (attacker_position "6875 -9820 240") (victim_position "6956 -9578 276") L 10/11/2026 - 14:07:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:18: "vIde<92><[U:1:1249850420]>" spawned as "pyro" L 10/11/2026 - 14:07:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/11/2026 - 14:07:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "81") (realdamage "7") (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:24: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "tf_projectile_pipe_remote" (attacker_position "7034 -9786 240") (victim_position "6908 -9446 253") L 10/11/2026 - 14:07:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "9") (weapon "flamethrower") L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" spawned as "pyro" L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "3") (weapon "flamethrower") L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:25: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "flamethrower") L 10/11/2026 - 14:07:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 14:07:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:29: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:29: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "44") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "88") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:31: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:31: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "55") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 14:07:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "67") (realdamage "5") (weapon "quake_rl") L 10/11/2026 - 14:07:33: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6799 -9293 238") (victim_position "6537 -9274 251") L 10/11/2026 - 14:07:33: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:07:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:36: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:36: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "63") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 14:07:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "76") (realdamage "72") (weapon "quake_rl") L 10/11/2026 - 14:07:37: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6719 -9094 223") (victim_position "6534 -8988 262") L 10/11/2026 - 14:07:37: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:07:37: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:07:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 14:07:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "71") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:41: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:41: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "96") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "93") (realdamage "90") (weapon "quake_rl") L 10/11/2026 - 14:07:41: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6832 -9333 241") (victim_position "6633 -9465 240") L 10/11/2026 - 14:07:42: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:07:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:44: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:44: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 14:07:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 14:07:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:46: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "6516 -9160 329") (victim_position "6559 -8765 272") L 10/11/2026 - 14:07:46: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:07:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:47: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:47: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "48") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 14:07:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:49: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:49: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "104") (realdamage "73") (weapon "quake_rl") L 10/11/2026 - 14:07:49: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6988 -9358 200") (victim_position "6838 -9573 310") L 10/11/2026 - 14:07:49: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:07:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:51: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:51: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "61") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 14:07:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:52: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "90") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:53: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 14:07:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "63") (realdamage "37") (weapon "quake_rl") L 10/11/2026 - 14:07:54: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6746 -9291 374") (victim_position "6397 -9730 240") L 10/11/2026 - 14:07:54: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:07:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:57: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:57: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "59") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 14:07:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:58: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "61") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:07:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 14:07:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:07:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:07:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:07:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "77") (realdamage "47") (weapon "quake_rl") L 10/11/2026 - 14:07:59: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6629 -8668 249") (victim_position "6672 -8912 211") L 10/11/2026 - 14:07:59: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:02: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:02: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 14:08:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "95") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 14:08:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (realdamage "22") (weapon "quake_rl") L 10/11/2026 - 14:08:04: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6736 -9241 339") (victim_position "6804 -9564 366") L 10/11/2026 - 14:08:04: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 14:08:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:07: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:07: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "59") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "61") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "108") (realdamage "87") (weapon "quake_rl") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6602 -8845 220") (victim_position "6716 -9022 215") L 10/11/2026 - 14:08:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:09: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 14:08:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "73") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 14:08:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:12: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:12: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:12: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:13: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "104") (realdamage "65") (weapon "quake_rl") L 10/11/2026 - 14:08:13: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6622 -9203 209") (victim_position "6577 -9482 240") L 10/11/2026 - 14:08:13: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 14:08:15: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:15: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "55") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:16: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:16: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:16: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "62") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "89") (realdamage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6824 -8888 226") (victim_position "6855 -8738 214") L 10/11/2026 - 14:08:17: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:08:18: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:18: "ryuhakes<91><[U:1:299346266]>" spawned as "soldier" L 10/11/2026 - 14:08:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 14:08:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "46") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 14:08:21: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:21: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:23: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:23: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "91") (realdamage "10") (weapon "quake_rl") L 10/11/2026 - 14:08:23: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6725 -9392 243") (victim_position "6814 -9271 210") L 10/11/2026 - 14:08:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:23: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 14:08:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:25: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:25: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "91") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:26: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:26: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "85") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 14:08:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:27: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:27: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:27: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 14:08:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "64") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 14:08:28: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6629 -9182 215") (victim_position "6657 -8726 208") L 10/11/2026 - 14:08:29: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:30: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:30: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "71") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 14:08:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:31: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:31: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:32: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:32: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:32: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "76") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:34: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:34: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "81") (realdamage "30") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:34: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "7100 -9351 206") (victim_position "6863 -9292 220") L 10/11/2026 - 14:08:34: "ryuhakes<91><[U:1:299346266]>" spawned as "soldier" L 10/11/2026 - 14:08:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:35: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 14:08:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:36: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:36: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "106") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 14:08:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:37: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:37: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:38: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "89") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 14:08:38: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6383 -9012 512") (victim_position "6553 -9183 207") L 10/11/2026 - 14:08:38: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:41: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:41: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 14:08:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:43: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:43: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "76") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "76") (realdamage "68") (weapon "quake_rl") L 10/11/2026 - 14:08:44: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6702 -9221 449") (victim_position "6685 -9392 278") L 10/11/2026 - 14:08:44: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:08:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 14:08:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:47: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:47: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 14:08:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "shotgun_soldier") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "85") (realdamage "38") (weapon "quake_rl") L 10/11/2026 - 14:08:48: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "quake_rl" (attacker_position "6719 -8938 262") (victim_position "6566 -8972 250") L 10/11/2026 - 14:08:48: World triggered "mge_match_end" (winner "[U:1:299346266]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "4")