L 10/11/2026 - 14:24:48: World triggered "meta_data" (matchid "261011142448771b") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 14:24:48: "vIde<92><[U:1:1249850420]>" changed role to "soldier" L 10/11/2026 - 14:24:48: "ryuhakes<91><[U:1:299346266]>" changed role to "scout" L 10/11/2026 - 14:24:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:24:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:24:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:24:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:24:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:50: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:50: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:24:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "50") (weapon "scattergun") L 10/11/2026 - 14:24:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:24:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:24:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:51: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:51: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:24:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (realdamage "6") (weapon "maxgun") L 10/11/2026 - 14:24:52: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6555 -8749 212") (victim_position "6651 -9242 210") L 10/11/2026 - 14:24:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:53: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:24:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "4") (weapon "scattergun") L 10/11/2026 - 14:24:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:24:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 14:24:55: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:55: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:55: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 14:24:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "48") (weapon "scattergun") L 10/11/2026 - 14:24:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:24:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "31") (weapon "scattergun") L 10/11/2026 - 14:24:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:24:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:24:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:24:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:57: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:57: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:24:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:24:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:59: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:24:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "88") (weapon "shotgun_soldier") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (realdamage "21") (weapon "maxgun") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6791 -8880 220") (victim_position "6795 -9015 211") L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:24:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:24:59: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:25:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "27") (weapon "scattergun") L 10/11/2026 - 14:25:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:02: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:02: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:25:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "62") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 14:25:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:04: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:04: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:25:05: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (realdamage "15") (weapon "maxgun") L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7137 -9426 182") (victim_position "6841 -9171 273") L 10/11/2026 - 14:25:07: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:07: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:07: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:25:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:25:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "97") (weapon "scattergun") L 10/11/2026 - 14:25:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "66") (weapon "scattergun") L 10/11/2026 - 14:25:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:10: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (realdamage "37") (weapon "scattergun") L 10/11/2026 - 14:25:10: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6269 -9271 173") (victim_position "6449 -9289 217") L 10/11/2026 - 14:25:10: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:25:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "3") (weapon "scattergun") L 10/11/2026 - 14:25:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:25:12: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 14:25:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:25:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:25:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "64") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:25:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:15: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:15: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:16: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (realdamage "27") (weapon "scattergun") L 10/11/2026 - 14:25:17: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7098 -9000 338") (victim_position "7171 -9204 213") L 10/11/2026 - 14:25:17: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:25:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 14:25:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:25:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:25:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 14:25:23: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:23: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "68") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 14:25:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:24: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 14:25:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:25:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "50") (realdamage "35") (weapon "scattergun") L 10/11/2026 - 14:25:25: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6538 -9167 208") (victim_position "6393 -9571 240") L 10/11/2026 - 14:25:25: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:25:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "62") (weapon "scattergun") L 10/11/2026 - 14:25:29: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:29: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:25:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:30: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:30: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 14:25:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:25:32: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 14:25:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:33: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:33: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:25:34: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:34: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (realdamage "2") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:34: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6184 -8829 255") (victim_position "6174 -8977 397") L 10/11/2026 - 14:25:34: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:25:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:34: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:25:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 14:25:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 14:25:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:25:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "76") (weapon "scattergun") L 10/11/2026 - 14:25:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:39: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:39: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "70") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "41") (weapon "scattergun") L 10/11/2026 - 14:25:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:25:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (realdamage "35") (weapon "scattergun") L 10/11/2026 - 14:25:43: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6292 -9255 314") (victim_position "6157 -8897 232") L 10/11/2026 - 14:25:43: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:25:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 14:25:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:25:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 14:25:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 14:25:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:46: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:46: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "61") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:25:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 14:25:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:25:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (weapon "scattergun") L 10/11/2026 - 14:25:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:50: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:50: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "88") (realdamage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:50: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "7079 -8733 236") (victim_position "7336 -8894 173") L 10/11/2026 - 14:25:51: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:25:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:25:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 14:25:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:25:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:25:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:25:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:25:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "100") (realdamage "99") (weapon "scattergun") L 10/11/2026 - 14:25:58: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6984 -9083 367") (victim_position "7131 -9069 326") L 10/11/2026 - 14:25:58: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:26:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:26:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "36") (weapon "scattergun") L 10/11/2026 - 14:26:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 14:26:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "71") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:26:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:26:05: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:05: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "41") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:05: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:05: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:05: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "39") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:05: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6904 -9263 220") (victim_position "6877 -9014 396") L 10/11/2026 - 14:26:06: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:26:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:26:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:26:07: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:07: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "55") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "67") (weapon "scattergun") L 10/11/2026 - 14:26:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:26:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "50") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 14:26:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:10: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:26:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "50") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:11: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6519 -9177 220") (victim_position "6508 -9088 418") L 10/11/2026 - 14:26:11: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:26:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:26:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:26:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:26:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:26:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 14:26:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 14:26:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:26:16: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (realdamage "18") (weapon "maxgun") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7051 -9467 262") (victim_position "6809 -9433 233") L 10/11/2026 - 14:26:17: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:26:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:19: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:19: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "31") (weapon "scattergun") L 10/11/2026 - 14:26:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "69") (weapon "scattergun") L 10/11/2026 - 14:26:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:26:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:26:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:26:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (realdamage "16") (weapon "maxgun") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6612 -9469 345") (victim_position "6745 -9107 215") L 10/11/2026 - 14:26:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:23: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:26:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (weapon "scattergun") L 10/11/2026 - 14:26:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:26:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:26: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:26: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:26:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "69") (realdamage "58") (weapon "scattergun") L 10/11/2026 - 14:26:27: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6060 -8947 348") (victim_position "6231 -8704 282") L 10/11/2026 - 14:26:27: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:26:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:26:30: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:30: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "65") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:26:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "80") (weapon "scattergun") L 10/11/2026 - 14:26:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:31: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:31: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (realdamage "42") (weapon "scattergun") L 10/11/2026 - 14:26:32: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7102 -9394 585") (victim_position "7024 -9340 191") L 10/11/2026 - 14:26:32: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:26:32: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:34: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:34: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "43") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:36: "ryuhakes<91><[U:1:299346266]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:26:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:38: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:26:39: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:39: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:26:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:39: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:39: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "47") (weapon "scattergun") L 10/11/2026 - 14:26:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (realdamage "26") (weapon "scattergun") L 10/11/2026 - 14:26:40: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7128 -9094 278") (victim_position "7100 -8857 228") L 10/11/2026 - 14:26:40: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:26:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 14:26:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (weapon "scattergun") L 10/11/2026 - 14:26:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:26:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:26:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "5") (weapon "scattergun") L 10/11/2026 - 14:26:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:26:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:54: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:54: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (realdamage "1") (weapon "maxgun") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6602 -9274 211") (victim_position "6618 -8884 220") L 10/11/2026 - 14:26:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:54: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:26:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 14:26:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:26:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:26:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:56: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:26:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "32") (weapon "scattergun") L 10/11/2026 - 14:26:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:26:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:26:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:26:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:26:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:26:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:26:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:27:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (realdamage "8") (weapon "maxgun") L 10/11/2026 - 14:27:00: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6784 -8538 224") (victim_position "6977 -8789 219") L 10/11/2026 - 14:27:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:00: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:27:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:27:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:27:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "55") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:27:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "74") (weapon "scattergun") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (realdamage "47") (weapon "scattergun") L 10/11/2026 - 14:27:04: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6797 -9327 220") (victim_position "6520 -9348 220") L 10/11/2026 - 14:27:04: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "99") (weapon "scattergun") L 10/11/2026 - 14:27:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:08: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:08: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "84") (weapon "scattergun") L 10/11/2026 - 14:27:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (realdamage "43") (weapon "scattergun") L 10/11/2026 - 14:27:09: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6240 -9531 258") (victim_position "6222 -9270 161") L 10/11/2026 - 14:27:09: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 14:27:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "5") (weapon "scattergun") L 10/11/2026 - 14:27:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "50") (weapon "scattergun") L 10/11/2026 - 14:27:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:27:12: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:27:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:13: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:27:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:27:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (realdamage "4") (weapon "maxgun") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6622 -9286 212") (victim_position "6863 -8874 220") L 10/11/2026 - 14:27:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:15: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:17: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "80") (weapon "scattergun") L 10/11/2026 - 14:27:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:27:18: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:27:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:19: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:19: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 14:27:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "70") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:27:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "11") (weapon "maxgun") L 10/11/2026 - 14:27:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:27:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (realdamage "7") (weapon "maxgun") L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6812 -9274 235") (victim_position "6534 -8987 212") L 10/11/2026 - 14:27:22: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:27:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:24: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:27:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:25: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:25: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:27:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:27:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:27:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:27:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "67") (realdamage "50") (weapon "scattergun") L 10/11/2026 - 14:27:30: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6243 -9497 400") (victim_position "6105 -9375 134") L 10/11/2026 - 14:27:30: World triggered "mge_match_end" (winner "[U:1:299346266]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "4")