L 10/11/2026 - 14:27:36: World triggered "meta_data" (matchid "261011142736c098") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 14:27:36: "vIde<92><[U:1:1249850420]>" changed role to "soldier" L 10/11/2026 - 14:27:36: "ryuhakes<91><[U:1:299346266]>" changed role to "scout" L 10/11/2026 - 14:27:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 14:27:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "73") (weapon "scattergun") L 10/11/2026 - 14:27:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:37: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:37: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:38: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:27:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:27:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:39: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:39: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (realdamage "12") (weapon "scattergun") L 10/11/2026 - 14:27:39: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6744 -8835 220") (victim_position "6587 -9273 211") L 10/11/2026 - 14:27:39: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:27:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:27:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:27:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:42: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:42: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 14:27:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:27:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:27:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:27:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "maxgun") L 10/11/2026 - 14:27:49: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:49: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (realdamage "10") (weapon "maxgun") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7060 -9466 259") (victim_position "6851 -9792 240") L 10/11/2026 - 14:27:50: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:27:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:27:52: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "45") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "59") (weapon "scattergun") L 10/11/2026 - 14:27:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "74") (weapon "scattergun") L 10/11/2026 - 14:27:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:27:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:54: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:54: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "90") (realdamage "14") (weapon "scattergun") L 10/11/2026 - 14:27:54: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6901 -9365 218") (victim_position "6649 -9436 233") L 10/11/2026 - 14:27:54: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:27:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:27:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "82") (weapon "scattergun") L 10/11/2026 - 14:27:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:27:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 14:27:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:27:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:58: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "104") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "96") (realdamage "7") (weapon "scattergun") L 10/11/2026 - 14:27:58: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6362 -9403 306") (victim_position "6245 -9296 167") L 10/11/2026 - 14:27:59: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 14:28:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:28:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:01: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:01: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:28:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:28:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:28:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:28:05: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:05: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:05: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "80") (realdamage "18") (weapon "scattergun") L 10/11/2026 - 14:28:06: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6982 -8846 223") (victim_position "7098 -8754 233") L 10/11/2026 - 14:28:06: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:28:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:28:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:28:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:28:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "78") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:28:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "96") (realdamage "85") (weapon "scattergun") L 10/11/2026 - 14:28:10: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6781 -9430 320") (victim_position "6601 -9421 242") L 10/11/2026 - 14:28:10: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "65") (weapon "scattergun") L 10/11/2026 - 14:28:13: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "86") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:28:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "44") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "4") (weapon "scattergun") L 10/11/2026 - 14:28:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:15: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:15: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:15: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6979 -8825 221") (victim_position "6404 -8741 226") L 10/11/2026 - 14:28:15: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:28:15: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:28:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:28:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (weapon "scattergun") L 10/11/2026 - 14:28:19: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:19: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 14:28:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:21: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:21: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 14:28:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:21: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:21: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (realdamage "15") (weapon "maxgun") L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7336 -8835 259") (victim_position "7140 -8881 261") L 10/11/2026 - 14:28:24: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 14:28:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (weapon "scattergun") L 10/11/2026 - 14:28:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:27: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:27: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "82") (weapon "scattergun") L 10/11/2026 - 14:28:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:27: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:27: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (realdamage "45") (weapon "scattergun") L 10/11/2026 - 14:28:29: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6738 -9250 277") (victim_position "7024 -9546 240") L 10/11/2026 - 14:28:29: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:28:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:28:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:28:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "96") (weapon "scattergun") L 10/11/2026 - 14:28:32: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:28:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:33: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:33: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "78") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:28:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (realdamage "1") (weapon "maxgun") L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6513 -9482 240") (victim_position "6356 -9366 196") L 10/11/2026 - 14:28:34: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:35: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:28:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:28:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:28:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:28:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:39: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:39: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 14:28:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:28:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:41: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:41: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 14:28:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:42: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:42: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (realdamage "14") (weapon "maxgun") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6788 -8777 210") (victim_position "6831 -9067 209") L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:28:42: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:28:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:28:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 14:28:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:46: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:46: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:28:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:28:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "63") (weapon "scattergun") L 10/11/2026 - 14:28:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:28:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "101") (realdamage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:48: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6325 -9445 210") (victim_position "6622 -9571 320") L 10/11/2026 - 14:28:48: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:28:48: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:28:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:28:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "85") (weapon "scattergun") L 10/11/2026 - 14:28:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 14:28:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:53: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "62") (weapon "scattergun") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (realdamage "20") (weapon "scattergun") L 10/11/2026 - 14:28:53: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7284 -9185 125") (victim_position "7101 -9483 242") L 10/11/2026 - 14:28:53: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:28:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:28:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "98") (weapon "scattergun") L 10/11/2026 - 14:28:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:28:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:28:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:58: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:28:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:28:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 14:28:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:28:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:28:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:28:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "37") (realdamage "21") (weapon "scattergun") L 10/11/2026 - 14:28:59: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6872 -9027 220") (victim_position "6782 -9255 210") L 10/11/2026 - 14:28:59: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:29:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 14:29:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 14:29:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:29:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:03: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:03: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:29:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:04: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:04: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (realdamage "59") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:04: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6502 -9512 240") (victim_position "6338 -9400 306") L 10/11/2026 - 14:29:04: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:29:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "32") (weapon "scattergun") L 10/11/2026 - 14:29:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 14:29:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:29:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:29:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:10: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:29:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:29:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:15: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:15: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (realdamage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:15: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "7213 -9106 136") (victim_position "7315 -8808 251") L 10/11/2026 - 14:29:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:15: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:29:18: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:29:19: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:19: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "43") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:29:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:29:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:29:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:29:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:29:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:29:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:29:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "5") (weapon "scattergun") L 10/11/2026 - 14:29:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:29: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:29: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "46") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:29: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:29: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:29:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (realdamage "14") (weapon "scattergun") L 10/11/2026 - 14:29:31: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6872 -8910 259") (victim_position "7239 -8940 189") L 10/11/2026 - 14:29:31: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:29:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 14:29:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 14:29:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "50") (weapon "scattergun") L 10/11/2026 - 14:29:35: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:29:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:29:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (realdamage "9") (weapon "maxgun") L 10/11/2026 - 14:29:37: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6929 -9194 342") (victim_position "6771 -9426 231") L 10/11/2026 - 14:29:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:38: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:29:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:29:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:29:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "33") (weapon "scattergun") L 10/11/2026 - 14:29:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:29:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "79") (weapon "scattergun") L 10/11/2026 - 14:29:41: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:41: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:29:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:29:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:29:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:42: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:42: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (realdamage "38") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:42: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6541 -9270 210") (victim_position "6561 -9487 361") L 10/11/2026 - 14:29:42: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:29:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 14:29:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:44: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:44: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "50") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 14:29:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "95") (weapon "scattergun") L 10/11/2026 - 14:29:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "88") (weapon "scattergun") L 10/11/2026 - 14:29:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "59") (realdamage "25") (weapon "scattergun") L 10/11/2026 - 14:29:47: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6703 -9044 215") (victim_position "6760 -9210 209") L 10/11/2026 - 14:29:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:47: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:29:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:29:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "5") (weapon "scattergun") L 10/11/2026 - 14:29:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "36") (weapon "scattergun") L 10/11/2026 - 14:29:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:29:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 14:29:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:29:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:52: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "85") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:29:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:53: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:54: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:54: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:29:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (realdamage "15") (weapon "scattergun") L 10/11/2026 - 14:29:54: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6822 -9127 423") (victim_position "6601 -9207 209") L 10/11/2026 - 14:29:54: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:29:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "64") (weapon "scattergun") L 10/11/2026 - 14:29:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:29:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:29:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "50") (weapon "scattergun") L 10/11/2026 - 14:29:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:29:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:29:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:29:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:59: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:29:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "64") (realdamage "15") (weapon "scattergun") L 10/11/2026 - 14:30:00: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "5963 -8866 466") (victim_position "6193 -8763 217") L 10/11/2026 - 14:30:00: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:30:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:30:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 14:30:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:30:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:04: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:04: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 14:30:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:05: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "scattergun") L 10/11/2026 - 14:30:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "96") (weapon "scattergun") L 10/11/2026 - 14:30:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "87") (realdamage "3") (weapon "scattergun") L 10/11/2026 - 14:30:12: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6971 -9847 345") (victim_position "6697 -9843 240") L 10/11/2026 - 14:30:12: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:30:12: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:30:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "97") (weapon "scattergun") L 10/11/2026 - 14:30:16: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:30:16: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:16: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:16: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 14:30:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "75") (weapon "scattergun") L 10/11/2026 - 14:30:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:17: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "105") (realdamage "99") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:17: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6265 -9466 240") (victim_position "6490 -9589 304") L 10/11/2026 - 14:30:17: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:30:17: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:30:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:30:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:30:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:30:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:30:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "scattergun") L 10/11/2026 - 14:30:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:30:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:30:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:30:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:30:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:30:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:30:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (realdamage "3") (weapon "maxgun") L 10/11/2026 - 14:30:23: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6802 -8918 213") (victim_position "6718 -9361 220") L 10/11/2026 - 14:30:23: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:30:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:30:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:30:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:30:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 14:30:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:25: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:25: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "shotgun_soldier") L 10/11/2026 - 14:30:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "80") (weapon "scattergun") L 10/11/2026 - 14:30:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:30:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:30:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:28: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:28: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 14:30:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "36") (realdamage "1") (weapon "scattergun") L 10/11/2026 - 14:30:28: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6866 -9320 220") (victim_position "6349 -9371 195") L 10/11/2026 - 14:30:28: World triggered "mge_match_end" (winner "[U:1:299346266]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "6")