L 10/11/2026 - 14:30:34: World triggered "meta_data" (matchid "261011143034055e") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 14:30:34: "vIde<92><[U:1:1249850420]>" changed role to "soldier" L 10/11/2026 - 14:30:34: "ryuhakes<91><[U:1:299346266]>" changed role to "scout" L 10/11/2026 - 14:30:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:30:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:30:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "65") (realdamage "48") (weapon "scattergun") L 10/11/2026 - 14:30:53: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7101 -8927 418") (victim_position "7182 -9118 298") L 10/11/2026 - 14:30:53: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:30:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:30:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:30:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:30:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:57: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:30:57: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 14:30:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:30:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:30:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:30:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:30:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:30:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:31:00: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:00: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:00: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "66") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "19") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:01: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6322 -9559 240") (victim_position "6740 -9364 220") L 10/11/2026 - 14:31:02: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:31:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:31:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:31:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "66") (weapon "scattergun") L 10/11/2026 - 14:31:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:12: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:31:13: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "37") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 14:31:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:31:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "5") (weapon "scattergun") L 10/11/2026 - 14:31:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:23: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:23: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "21") (realdamage "10") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:23: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6535 -9484 288") (victim_position "6899 -9606 282") L 10/11/2026 - 14:31:23: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:31:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:31:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:31:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:31: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:31:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:34: "vIde<92><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:31:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:31:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:36: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:36: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "68") (weapon "scattergun") L 10/11/2026 - 14:31:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:38: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:38: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "scattergun") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "74") (realdamage "15") (weapon "scattergun") L 10/11/2026 - 14:31:38: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7075 -9261 284") (victim_position "6977 -9585 240") L 10/11/2026 - 14:31:38: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:31:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:31:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 14:31:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:41: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:41: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "63") (weapon "scattergun") L 10/11/2026 - 14:31:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:42: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:42: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "97") (realdamage "88") (weapon "scattergun") L 10/11/2026 - 14:31:42: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6298 -9554 240") (victim_position "6331 -9373 191") L 10/11/2026 - 14:31:42: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:31:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:31:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:31:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:31:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:31:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:31:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:31:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (realdamage "11") (weapon "maxgun") L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6711 -8967 212") (victim_position "6858 -9323 220") L 10/11/2026 - 14:31:49: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:31:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 14:31:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:31:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:31:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:52: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "68") (weapon "scattergun") L 10/11/2026 - 14:31:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "48") (weapon "scattergun") L 10/11/2026 - 14:31:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:53: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:31:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:31:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:31:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:31:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:59: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:31:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 14:31:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:31:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (realdamage "4") (weapon "maxgun") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6590 -9364 353") (victim_position "6367 -9580 240") L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:32:00: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:32:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:32:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "36") (weapon "scattergun") L 10/11/2026 - 14:32:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (weapon "scattergun") L 10/11/2026 - 14:32:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:32:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:32:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (realdamage "4") (weapon "scattergun") L 10/11/2026 - 14:32:05: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7130 -9251 301") (victim_position "6819 -9114 209") L 10/11/2026 - 14:32:05: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 14:32:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 14:32:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "47") (weapon "scattergun") L 10/11/2026 - 14:32:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 14:32:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:08: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:08: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "65") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:32:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "64") (weapon "scattergun") L 10/11/2026 - 14:32:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (realdamage "15") (weapon "maxgun") L 10/11/2026 - 14:32:11: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6370 -9326 320") (victim_position "6541 -9287 210") L 10/11/2026 - 14:32:11: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:32:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:32:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:32:16: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:16: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:16: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:32:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 14:32:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "27") (weapon "scattergun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:32:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (realdamage "9") (weapon "maxgun") L 10/11/2026 - 14:32:19: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6632 -9241 210") (victim_position "6599 -8785 225") L 10/11/2026 - 14:32:19: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:32:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 14:32:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:23: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:23: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "46") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:32:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:24: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:32:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:32:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "63") (realdamage "53") (weapon "scattergun") L 10/11/2026 - 14:32:25: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7310 -8936 179") (victim_position "7377 -9289 118") L 10/11/2026 - 14:32:25: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:32:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:28: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:28: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "87") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 14:32:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "27") (weapon "scattergun") L 10/11/2026 - 14:32:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:29: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:29: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:32:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:32:31: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:31: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "74") (realdamage "29") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:31: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6639 -8714 258") (victim_position "6617 -9183 213") L 10/11/2026 - 14:32:31: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:32:31: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:32:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 14:32:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:32:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "82") (weapon "scattergun") L 10/11/2026 - 14:32:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 14:32:35: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:36: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:36: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "34") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "5") (weapon "scattergun") L 10/11/2026 - 14:32:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (realdamage "6") (weapon "scattergun") L 10/11/2026 - 14:32:37: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6147 -8794 205") (victim_position "6635 -8607 224") L 10/11/2026 - 14:32:37: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:32:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:32:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:32:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:32:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 14:32:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:32:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:42: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:42: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "41") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "74") (realdamage "12") (weapon "scattergun") L 10/11/2026 - 14:32:45: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6929 -8933 314") (victim_position "7245 -8905 196") L 10/11/2026 - 14:32:45: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:32:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:32:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 14:32:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:32:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:32:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 14:32:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:32:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:32:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:32:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (realdamage "4") (weapon "maxgun") L 10/11/2026 - 14:32:51: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6254 -9744 350") (victim_position "6733 -9839 240") L 10/11/2026 - 14:32:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:32:52: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:32:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "83") (weapon "scattergun") L 10/11/2026 - 14:32:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:32:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "101") (realdamage "37") (weapon "scattergun") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7331 -8935 320") (victim_position "7353 -8940 184") L 10/11/2026 - 14:32:56: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:32:57: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:32:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:32:58: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:32:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:32:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:32:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:33:00: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "101") (weapon "scattergun") L 10/11/2026 - 14:33:02: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:02: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "112") (realdamage "99") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:02: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6751 -9805 240") (victim_position "6799 -9825 240") L 10/11/2026 - 14:33:02: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:33:02: "vIde<92><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:33:02: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:33:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:33:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:33:05: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "41") (weapon "scattergun") L 10/11/2026 - 14:33:07: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:08: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:08: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:08: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "78") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (realdamage "54") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:09: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6951 -9787 240") (victim_position "7194 -10020 277") L 10/11/2026 - 14:33:09: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:33:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:33:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:33:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:33:12: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:33:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:33:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "89") (weapon "scattergun") L 10/11/2026 - 14:33:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:33:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:15: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:15: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "89") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (realdamage "2") (weapon "maxgun") L 10/11/2026 - 14:33:16: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7087 -9273 178") (victim_position "6947 -9248 203") L 10/11/2026 - 14:33:16: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:33:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:33:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:17: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:17: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "63") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:33:18: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:33:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:33:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:33:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:33:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:22: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:22: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "72") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (realdamage "2") (weapon "scattergun") L 10/11/2026 - 14:33:23: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6664 -9468 320") (victim_position "6464 -9502 240") L 10/11/2026 - 14:33:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:23: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:33:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:33:25: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:33:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 14:33:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:27: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:27: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:33:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "73") (realdamage "43") (weapon "scattergun") L 10/11/2026 - 14:33:28: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6811 -8917 318") (victim_position "6865 -8695 216") L 10/11/2026 - 14:33:28: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:33:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 14:33:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:33:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "72") (weapon "scattergun") L 10/11/2026 - 14:33:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:30: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:30: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "100") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:31: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:31: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:31: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:31: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "59") (realdamage "45") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:31: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "shotgun_soldier" (attacker_position "6481 -9194 220") (victim_position "6529 -9534 292") L 10/11/2026 - 14:33:31: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:33:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:33:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:33:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:34: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:34: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:33:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "97") (weapon "scattergun") L 10/11/2026 - 14:33:35: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:35: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:35: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:37: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:37: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "70") (realdamage "41") (weapon "scattergun") L 10/11/2026 - 14:33:39: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6794 -9560 240") (victim_position "6640 -9317 239") L 10/11/2026 - 14:33:40: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:33:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "58") (weapon "scattergun") L 10/11/2026 - 14:33:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:33:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "85") (weapon "scattergun") L 10/11/2026 - 14:33:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "48") (weapon "scattergun") L 10/11/2026 - 14:33:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "85") (realdamage "10") (weapon "scattergun") L 10/11/2026 - 14:33:47: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7143 -9024 324") (victim_position "7177 -8832 218") L 10/11/2026 - 14:33:47: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:33:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:33:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "65") (weapon "scattergun") L 10/11/2026 - 14:33:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "91") (weapon "scattergun") L 10/11/2026 - 14:33:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "36") (weapon "scattergun") L 10/11/2026 - 14:33:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (realdamage "32") (weapon "scattergun") L 10/11/2026 - 14:33:52: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6515 -9289 220") (victim_position "6510 -8895 224") L 10/11/2026 - 14:33:52: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:33:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:33:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:33:55: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:55: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:55: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 14:33:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:33:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:33:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:56: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:33:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:33:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:33:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:33:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "66") (weapon "scattergun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:33:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (realdamage "3") (weapon "maxgun") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7310 -9295 122") (victim_position "6825 -9493 240") L 10/11/2026 - 14:33:58: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:33:58: World triggered "mge_match_end" (winner "[U:1:299346266]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "6")