L 10/11/2026 - 14:34:04: World triggered "meta_data" (matchid "26101114340468f3") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 14:34:04: "vIde<92><[U:1:1249850420]>" changed role to "soldier" L 10/11/2026 - 14:34:04: "ryuhakes<91><[U:1:299346266]>" changed role to "scout" L 10/11/2026 - 14:34:14: "ryuhakes<91><[U:1:299346266]>" say "d" L 10/11/2026 - 14:34:32: "vIde<92><[U:1:1249850420]>" say "nword" L 10/11/2026 - 14:34:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 14:34:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "78") (weapon "scattergun") L 10/11/2026 - 14:34:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:43: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:43: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 14:34:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:34:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:34:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:34:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (realdamage "11") (weapon "scattergun") L 10/11/2026 - 14:34:46: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7038 -9380 198") (victim_position "6781 -9825 240") L 10/11/2026 - 14:34:46: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:34:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 14:34:56: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:56: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 14:34:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:34:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:58: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 14:34:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:34:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:34:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 14:34:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:59: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:34:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 14:34:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:35:00: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:35:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (realdamage "19") (weapon "maxgun") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6422 -9546 240") (victim_position "6346 -9448 217") L 10/11/2026 - 14:35:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:01: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:04: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:04: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:04: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 14:35:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:04: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:04: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:35:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 14:35:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "76") (weapon "scattergun") L 10/11/2026 - 14:35:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "76") (weapon "scattergun") L 10/11/2026 - 14:35:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:07: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:07: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (realdamage "7") (weapon "scattergun") L 10/11/2026 - 14:35:07: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7188 -9281 397") (victim_position "7176 -9356 160") L 10/11/2026 - 14:35:07: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:35:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:09: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:09: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "92") (weapon "scattergun") L 10/11/2026 - 14:35:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:09: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:09: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 14:35:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "77") (weapon "scattergun") L 10/11/2026 - 14:35:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "71") (realdamage "57") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:11: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6591 -9526 286") (victim_position "6768 -9560 320") L 10/11/2026 - 14:35:11: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:35:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:11: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:35:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:35:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:12: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:12: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:35:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:35:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:13: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:13: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:15: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 14:35:15: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:15: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "96") (realdamage "95") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:15: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6916 -9151 220") (victim_position "6998 -9569 240") L 10/11/2026 - 14:35:15: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:35:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 14:35:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:35:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:17: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:17: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "72") (weapon "scattergun") L 10/11/2026 - 14:35:17: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:18: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:18: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "48") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:35:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:19: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:19: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "45") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:35:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "41") (weapon "scattergun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 14:35:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:35:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (realdamage "4") (weapon "maxgun") L 10/11/2026 - 14:35:21: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6385 -9350 198") (victim_position "6522 -9005 220") L 10/11/2026 - 14:35:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:21: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 14:35:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:35:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "85") (weapon "scattergun") L 10/11/2026 - 14:35:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:35:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "92") (realdamage "37") (weapon "scattergun") L 10/11/2026 - 14:35:29: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7122 -8963 363") (victim_position "7185 -8773 216") L 10/11/2026 - 14:35:29: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 14:35:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:35:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:35:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "74") (weapon "scattergun") L 10/11/2026 - 14:35:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:38: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (realdamage "8") (weapon "maxgun") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6999 -9395 206") (victim_position "6592 -9222 209") L 10/11/2026 - 14:35:39: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:39: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:35:39: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:41: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:41: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:35:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:35:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 14:35:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "62") (weapon "scattergun") L 10/11/2026 - 14:35:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:44: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (realdamage "22") (weapon "scattergun") L 10/11/2026 - 14:35:44: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6880 -8684 218") (victim_position "6514 -8766 264") L 10/11/2026 - 14:35:44: "ryuhakes<91><[U:1:299346266]>" triggered "domination" against "vIde<92><[U:1:1249850420]>" L 10/11/2026 - 14:35:44: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 14:35:45: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:45: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:45: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:35:45: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:45: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "42") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:46: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:46: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "31") (weapon "scattergun") L 10/11/2026 - 14:35:46: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:35:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "84") (weapon "scattergun") L 10/11/2026 - 14:35:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "74") (realdamage "58") (weapon "scattergun") L 10/11/2026 - 14:35:49: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6448 -9431 424") (victim_position "6573 -9381 222") L 10/11/2026 - 14:35:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:49: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:35:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:35:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "27") (weapon "scattergun") L 10/11/2026 - 14:35:52: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:52: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:52: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "83") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 14:35:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "103") (realdamage "35") (weapon "scattergun") L 10/11/2026 - 14:35:53: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6947 -9535 240") (victim_position "6865 -9494 240") L 10/11/2026 - 14:35:53: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:35:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:35:55: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:56: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "104") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:35:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:35:57: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:57: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:57: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "64") (realdamage "40") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:57: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "7125 -8797 226") (victim_position "7191 -9315 153") L 10/11/2026 - 14:35:57: "vIde<92><[U:1:1249850420]>" triggered "revenge" against "ryuhakes<91><[U:1:299346266]>" L 10/11/2026 - 14:35:57: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:35:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 14:35:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:35:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:35:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:35:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 14:36:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:36:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:36:01: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:01: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:36:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "48") (weapon "scattergun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "maxgun") L 10/11/2026 - 14:36:03: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "21") (realdamage "14") (weapon "maxgun") L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6676 -9003 215") (victim_position "6694 -8792 208") L 10/11/2026 - 14:36:03: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:36:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 14:36:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 14:36:12: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "41") (realdamage "12") (weapon "scattergun") L 10/11/2026 - 14:36:15: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6612 -8983 213") (victim_position "6876 -9194 296") L 10/11/2026 - 14:36:15: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:36:18: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:19: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:19: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:19: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "12") (weapon "reserve_shooter") L 10/11/2026 - 14:36:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "47") (weapon "scattergun") L 10/11/2026 - 14:36:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:36:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:36:21: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:22: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:22: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 14:36:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:22: "vIde<92><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "73") (weapon "scattergun") L 10/11/2026 - 14:36:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:24: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "54") (weapon "reserve_shooter") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:24: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:24: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "32") (weapon "reserve_shooter") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (realdamage "7") (weapon "maxgun") L 10/11/2026 - 14:36:24: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "7096 -9286 274") (victim_position "6781 -9333 220") L 10/11/2026 - 14:36:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:25: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:36:26: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:36:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "42") (weapon "scattergun") L 10/11/2026 - 14:36:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:27: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:27: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:36:28: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:28: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:28: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (weapon "reserve_shooter") L 10/11/2026 - 14:36:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:29: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:29: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:29: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "81") (weapon "reserve_shooter") L 10/11/2026 - 14:36:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:29: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:29: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 14:36:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:30: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:30: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 14:36:30: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:30: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:30: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "13") (realdamage "4") (weapon "reserve_shooter") L 10/11/2026 - 14:36:30: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "reserve_shooter" (attacker_position "6518 -9427 232") (victim_position "6961 -9295 269") L 10/11/2026 - 14:36:30: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:36:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:32: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:32: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:36:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:33: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "62") (weapon "scattergun") L 10/11/2026 - 14:36:33: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:33: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:33: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:33: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "19") (weapon "reserve_shooter") L 10/11/2026 - 14:36:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:34: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:34: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:36:34: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "48") (weapon "scattergun") L 10/11/2026 - 14:36:35: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:35: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:35: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "15") (weapon "reserve_shooter") L 10/11/2026 - 14:36:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:35: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:35: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:36:36: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "18") (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:36: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (weapon "maxgun") L 10/11/2026 - 14:36:37: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "maxgun") L 10/11/2026 - 14:36:37: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "19") (realdamage "3") (weapon "maxgun") L 10/11/2026 - 14:36:37: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "maxgun" (attacker_position "6838 -8625 224") (victim_position "6704 -8926 211") L 10/11/2026 - 14:36:37: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:36:37: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:38: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:38: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 14:36:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:39: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:39: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:36:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 14:36:40: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:40: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:40: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "12") (weapon "reserve_shooter") L 10/11/2026 - 14:36:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:40: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:40: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 14:36:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:41: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:36:42: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:42: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:42: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 14:36:43: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:43: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "50") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:43: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:43: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 14:36:43: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:43: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:43: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:43: "ryuhakes<91><[U:1:299346266]>" picked up item "tf_ammo_pack" L 10/11/2026 - 14:36:44: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "maxgun") L 10/11/2026 - 14:36:44: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:44: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:44: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "40") (realdamage "26") (weapon "reserve_shooter") L 10/11/2026 - 14:36:44: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "reserve_shooter" (attacker_position "6555 -9168 209") (victim_position "6960 -9327 202") L 10/11/2026 - 14:36:44: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:36:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "59") (weapon "scattergun") L 10/11/2026 - 14:36:47: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:47: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:47: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:36:48: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:48: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:48: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "14") (weapon "reserve_shooter") L 10/11/2026 - 14:36:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:48: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:48: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 14:36:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "99") (weapon "scattergun") L 10/11/2026 - 14:36:49: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:49: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:49: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:36:50: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:50: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:50: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:50: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:50: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "54") (realdamage "11") (weapon "scattergun") L 10/11/2026 - 14:36:50: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6832 -9228 264") (victim_position "7032 -9394 198") L 10/11/2026 - 14:36:50: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:36:51: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:51: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:51: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "19") (weapon "reserve_shooter") L 10/11/2026 - 14:36:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:51: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:51: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 14:36:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:52: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:52: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "63") (weapon "scattergun") L 10/11/2026 - 14:36:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 14:36:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:53: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:53: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:53: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "63") (weapon "reserve_shooter") L 10/11/2026 - 14:36:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:53: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:53: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:36:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:54: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:54: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "48") (weapon "scattergun") L 10/11/2026 - 14:36:54: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:55: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:55: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (realdamage "15") (weapon "scattergun") L 10/11/2026 - 14:36:55: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6270 -9517 240") (victim_position "6528 -9777 240") L 10/11/2026 - 14:36:55: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:36:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:56: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:56: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 14:36:56: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:56: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:56: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "6") (weapon "reserve_shooter") L 10/11/2026 - 14:36:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 14:36:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:57: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:57: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:36:58: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:58: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:58: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "100") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:36:58: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:36:59: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:36:59: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "64") (weapon "scattergun") L 10/11/2026 - 14:36:59: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:36:59: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:36:59: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (realdamage "37") (weapon "reserve_shooter") L 10/11/2026 - 14:36:59: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "reserve_shooter" (attacker_position "6872 -9246 220") (victim_position "6614 -9266 334") L 10/11/2026 - 14:36:59: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:37:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:00: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:00: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 14:37:00: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:00: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:37:00: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "24") (weapon "reserve_shooter") L 10/11/2026 - 14:37:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 14:37:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:01: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:01: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "47") (weapon "scattergun") L 10/11/2026 - 14:37:01: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:02: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:02: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "43") (weapon "scattergun") L 10/11/2026 - 14:37:02: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:03: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:03: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "71") (realdamage "70") (weapon "scattergun") L 10/11/2026 - 14:37:03: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6337 -9255 190") (victim_position "6526 -9057 217") L 10/11/2026 - 14:37:03: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:37:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 14:37:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:05: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:05: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 14:37:05: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:05: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "107") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:06: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:06: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "102") (weapon "scattergun") L 10/11/2026 - 14:37:06: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:08: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:08: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "72") (realdamage "54") (weapon "scattergun") L 10/11/2026 - 14:37:08: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7293 -8998 138") (victim_position "7297 -8901 183") L 10/11/2026 - 14:37:08: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:37:09: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "51") (weapon "scattergun") L 10/11/2026 - 14:37:10: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:10: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:10: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:37:10: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "24") (weapon "reserve_shooter") L 10/11/2026 - 14:37:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:10: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:10: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "47") (weapon "scattergun") L 10/11/2026 - 14:37:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:11: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:11: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "41") (weapon "scattergun") L 10/11/2026 - 14:37:11: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:11: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:11: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:11: "vIde<92><[U:1:1249850420]>" killed "ryuhakes<91><[U:1:299346266]>" with "tf_projectile_rocket" (attacker_position "6795 -9558 240") (victim_position "7049 -9641 240") L 10/11/2026 - 14:37:12: "ryuhakes<91><[U:1:299346266]>" spawned as "scout" L 10/11/2026 - 14:37:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:13: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:13: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "52") (weapon "scattergun") L 10/11/2026 - 14:37:13: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "72") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:14: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:14: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 14:37:14: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:14: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:37:14: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "47") (weapon "reserve_shooter") (crit "mini") L 10/11/2026 - 14:37:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "66") (weapon "scattergun") L 10/11/2026 - 14:37:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:15: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:15: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "90") (weapon "scattergun") L 10/11/2026 - 14:37:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:16: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:16: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "90") (realdamage "1") (weapon "scattergun") L 10/11/2026 - 14:37:16: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6638 -9555 320") (victim_position "6699 -9455 240") L 10/11/2026 - 14:37:16: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:37:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 14:37:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:18: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:18: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 14:37:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:19: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:19: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:37:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:20: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 14:37:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "48") (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:20: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:20: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:20: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:37:20: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "18") (weapon "reserve_shooter") (crit "mini") L 10/11/2026 - 14:37:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:21: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:21: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 14:37:22: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:23: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:23: "vIde<92><[U:1:1249850420]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/11/2026 - 14:37:23: "vIde<92><[U:1:1249850420]>" triggered "damage" against "ryuhakes<91><[U:1:299346266]>" (damage "55") (weapon "reserve_shooter") L 10/11/2026 - 14:37:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:23: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:23: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "90") (weapon "scattergun") L 10/11/2026 - 14:37:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:24: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:24: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "88") (realdamage "17") (weapon "scattergun") L 10/11/2026 - 14:37:24: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "7168 -9408 223") (victim_position "6946 -9238 201") L 10/11/2026 - 14:37:24: "vIde<92><[U:1:1249850420]>" spawned as "soldier" L 10/11/2026 - 14:37:24: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 14:37:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:25: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:25: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 14:37:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:26: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:26: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 14:37:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 14:37:27: "vIde<92><[U:1:1249850420]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/11/2026 - 14:37:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:27: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:27: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "60") (weapon "scattergun") L 10/11/2026 - 14:37:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 14:37:28: "ryuhakes<91><[U:1:299346266]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 14:37:28: "ryuhakes<91><[U:1:299346266]>" triggered "damage" against "vIde<92><[U:1:1249850420]>" (damage "98") (realdamage "33") (weapon "scattergun") L 10/11/2026 - 14:37:28: "ryuhakes<91><[U:1:299346266]>" killed "vIde<92><[U:1:1249850420]>" with "scattergun" (attacker_position "6493 -9464 399") (victim_position "6387 -9452 251") L 10/11/2026 - 14:37:28: World triggered "mge_match_end" (winner "[U:1:299346266]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "7")