L 10/11/2026 - 15:18:49: World triggered "meta_data" (matchid "26101115184929d5") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 15:18:49: "reco | vanguard.tf<488><[U:1:217435131]>" changed role to "soldier" L 10/11/2026 - 15:18:49: "@impulsostraightedge<490><[U:1:1262170445]>" changed role to "soldier" L 10/11/2026 - 15:18:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:18:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:18:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:18:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:18:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:18:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:18:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:18:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:18:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:18:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:18:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:18:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:18:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:18:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "43") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:18:56: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "11968 3495 -1464") (victim_position "12454 3433 -1353") L 10/11/2026 - 15:18:56: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:18:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:18:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:18:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:18:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:18:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:18:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:18:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:18:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:19:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "92") (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "105") (realdamage "101") (weapon "quake_rl") L 10/11/2026 - 15:19:01: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12741 3532 -919") (victim_position "12542 3574 -1094") L 10/11/2026 - 15:19:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:01: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:19:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:19:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 15:19:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "50") (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "92") (realdamage "41") (weapon "quake_rl") L 10/11/2026 - 15:19:12: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12145 3647 -1396") (victim_position "12520 3586 -1094") L 10/11/2026 - 15:19:12: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:19:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 10/11/2026 - 15:19:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 15:19:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "81") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "68") (realdamage "50") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:19: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12841 3003 -1244") (victim_position "12725 3087 -1131") L 10/11/2026 - 15:19:19: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:19:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 15:19:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:19:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "35") (realdamage "32") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:26: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12553 3689 -1094") (victim_position "12587 3541 -1094") L 10/11/2026 - 15:19:26: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:19:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "72") (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 15:19:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 15:19:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "84") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:19:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "48") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:32: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12684 3635 -1094") (victim_position "12409 3628 -1111") L 10/11/2026 - 15:19:32: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:19:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "466") L 10/11/2026 - 15:19:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:19:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 15:19:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "111") (realdamage "99") (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:36: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "12768 3511 -1094") (victim_position "12660 3446 -1094") L 10/11/2026 - 15:19:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 15:19:37: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:19:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 15:19:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 15:19:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 15:19:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:19:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (realdamage "51") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:42: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12707 3474 -1094") (victim_position "12434 3633 -1109") L 10/11/2026 - 15:19:42: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:19:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 15:19:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 15:19:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 15:19:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:19:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "81") (realdamage "63") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:47: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12609 3834 -1175") (victim_position "12530 3615 -1094") L 10/11/2026 - 15:19:48: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:19:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:19:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "246") L 10/11/2026 - 15:19:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:19:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "38") (weapon "quake_rl") L 10/11/2026 - 15:19:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "42") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:19:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "89") (realdamage "61") (weapon "shotgun_soldier") L 10/11/2026 - 15:19:57: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12570 3584 -1094") (victim_position "12499 3582 -1096") L 10/11/2026 - 15:19:57: "@impulsostraightedge<490><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:19:58: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:19:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:19:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:20:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:20:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 15:20:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 15:20:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 15:20:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "9") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:20:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:10: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12376 3081 -1593") (victim_position "12463 3407 -1349") L 10/11/2026 - 15:20:10: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:20:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "322") L 10/11/2026 - 15:20:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:20:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "96") (realdamage "93") (weapon "quake_rl") L 10/11/2026 - 15:20:16: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12016 3513 -1399") (victim_position "12425 3418 -1357") L 10/11/2026 - 15:20:17: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:20:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 15:20:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 15:20:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 15:20:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "112") (realdamage "1") (weapon "quake_rl") L 10/11/2026 - 15:20:24: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12793 3515 -1094") (victim_position "12790 3578 -1094") L 10/11/2026 - 15:20:24: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:20:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:20:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 15:20:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:20:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "39") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:29: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12337 3321 -1390") (victim_position "12320 3562 -1012") L 10/11/2026 - 15:20:29: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:20:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 15:20:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 15:20:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (realdamage "7") (weapon "quake_rl") L 10/11/2026 - 15:20:35: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12093 3846 -851") (victim_position "12558 3530 -1094") L 10/11/2026 - 15:20:35: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:20:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "368") L 10/11/2026 - 15:20:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:20:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:20:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "29") (realdamage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:41: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12385 3359 -1360") (victim_position "12121 3594 -1436") L 10/11/2026 - 15:20:41: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:20:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "517") L 10/11/2026 - 15:20:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 15:20:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (realdamage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:47: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12408 3739 -1131") (victim_position "12482 3670 -918") L 10/11/2026 - 15:20:47: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:20:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "449") L 10/11/2026 - 15:20:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:20:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 15:20:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:20:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "60") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "45") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:52: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "13146 3545 -1152") (victim_position "12697 3513 -1094") L 10/11/2026 - 15:20:52: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:20:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:20:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:20:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "72") (realdamage "68") (weapon "shotgun_soldier") L 10/11/2026 - 15:20:57: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12590 3719 -1094") (victim_position "12739 3749 -883") L 10/11/2026 - 15:20:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:20:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:20:58: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:20:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "95") (weapon "quake_rl") L 10/11/2026 - 15:21:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 15:21:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:21:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:21:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:09: "reco | vanguard.tf<488><[U:1:217435131]>" committed suicide with "quake_rl" (attacker_position "12229 3907 -1426") L 10/11/2026 - 15:21:09: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:21:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:21:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:21:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:21:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 15:21:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "32") (weapon "quake_rl") L 10/11/2026 - 15:21:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "74") (realdamage "56") (weapon "quake_rl") L 10/11/2026 - 15:21:16: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12826 3490 -1094") (victim_position "12790 2876 -1244") L 10/11/2026 - 15:21:16: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:21:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:21:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:21:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:21:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "75") (realdamage "72") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:25: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12378 3667 -1123") (victim_position "12695 3560 -1094") L 10/11/2026 - 15:21:25: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:21:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 15:21:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 15:21:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "88") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 15:21:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "79") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:30: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12555 3833 -1182") (victim_position "12638 3843 -1083") L 10/11/2026 - 15:21:31: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:21:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "270") L 10/11/2026 - 15:21:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:21:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "80") (realdamage "49") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:38: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12450 3594 -1105") (victim_position "12283 3765 -1236") L 10/11/2026 - 15:21:38: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:21:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:21:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:21:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 15:21:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "34") (realdamage "9") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:46: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12440 3622 -1108") (victim_position "12022 3838 -1387") L 10/11/2026 - 15:21:46: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:21:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 15:21:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 15:21:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:56: "reco | vanguard.tf<488><[U:1:217435131]>" say "ADAS" L 10/11/2026 - 15:21:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:21:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "75") (weapon "shotgun_soldier") L 10/11/2026 - 15:21:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:21:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:21:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "81") (realdamage "31") (weapon "quake_rl") L 10/11/2026 - 15:21:58: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12374 3802 -1063") (victim_position "12265 3735 -1237") L 10/11/2026 - 15:21:58: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:22:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:22:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 15:22:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "42") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 15:22:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "88") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:06: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12438 3734 -1132") (victim_position "12382 3722 -1018") L 10/11/2026 - 15:22:06: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:22:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:22:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:10: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:22:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 15:22:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 15:22:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "819") L 10/11/2026 - 15:22:13: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12704 3717 -1094") (victim_position "12863 3404 -801") L 10/11/2026 - 15:22:14: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:22:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "394") L 10/11/2026 - 15:22:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 15:22:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 15:22:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "448") L 10/11/2026 - 15:22:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 15:22:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "81") (realdamage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:19: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12484 3859 -1201") (victim_position "12625 3716 -1049") L 10/11/2026 - 15:22:19: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:22:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:22:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 15:22:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (realdamage "54") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:23: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12532 3654 -1094") (victim_position "12780 3488 -1094") L 10/11/2026 - 15:22:23: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:22:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:22:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 15:22:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:22:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "25") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:29: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12479 3583 -1101") (victim_position "12123 3561 -1437") L 10/11/2026 - 15:22:29: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:22:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:22:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:22:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 15:22:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (realdamage "31") (weapon "quake_rl") L 10/11/2026 - 15:22:39: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12591 3522 -1094") (victim_position "12295 3715 -1172") L 10/11/2026 - 15:22:39: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:22:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:22:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:22:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:22:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "205") L 10/11/2026 - 15:22:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:22:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 15:22:46: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12719 3865 -1110") (victim_position "12288 3764 -1236") L 10/11/2026 - 15:22:46: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:22:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "363") L 10/11/2026 - 15:22:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:22:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:22:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:22:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:53: "reco | vanguard.tf<488><[U:1:217435131]>" committed suicide with "quake_rl" (attacker_position "12722 3459 -1473") L 10/11/2026 - 15:22:53: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:22:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:22:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:22:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:22:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:22:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:02: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:23:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "100") (realdamage "98") (weapon "quake_rl") L 10/11/2026 - 15:23:03: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12319 3620 -1243") (victim_position "12618 3509 -1094") L 10/11/2026 - 15:23:03: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:23:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 15:23:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:23:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:23:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 15:23:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (realdamage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:10: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12633 3504 -1094") (victim_position "12353 3603 -1131") L 10/11/2026 - 15:23:10: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:23:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 15:23:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 15:23:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "73") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (realdamage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:17: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12246 3742 -1237") (victim_position "12580 3800 -1033") L 10/11/2026 - 15:23:17: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:23:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:23:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:23:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 15:23:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:23:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "33") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:28: "reco | vanguard.tf<488><[U:1:217435131]>" joined team "Spectator" L 10/11/2026 - 15:23:28: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12956 3607 -1417") (victim_position "13048 3421 -1432") L 10/11/2026 - 15:23:28: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:217435131]") (winner_score "20") (loser_score "18")