L 10/11/2026 - 15:23:44: World triggered "meta_data" (matchid "2610111523441322") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 15:23:44: "reco | vanguard.tf<488><[U:1:217435131]>" changed role to "soldier" L 10/11/2026 - 15:23:44: "@impulsostraightedge<490><[U:1:1262170445]>" changed role to "soldier" L 10/11/2026 - 15:23:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:23:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:23:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "101") (realdamage "48") (weapon "quake_rl") L 10/11/2026 - 15:23:52: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12475 3371 -4295") (victim_position "12378 3668 -4174") L 10/11/2026 - 15:23:52: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:23:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 15:23:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 15:23:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:23:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:23:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:23:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "47") (realdamage "37") (weapon "shotgun_soldier") L 10/11/2026 - 15:23:58: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12374 3660 -4194") (victim_position "12640 3609 -3839") L 10/11/2026 - 15:23:58: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:24:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:24:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 15:24:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:24:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "76") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 15:24:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "56") (realdamage "54") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:02: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12694 3740 -4020") (victim_position "12667 3503 -4166") L 10/11/2026 - 15:24:03: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:24:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 15:24:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 15:24:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 15:24:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "71") (realdamage "47") (weapon "quake_rl") L 10/11/2026 - 15:24:11: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12438 3504 -4109") (victim_position "12659 3358 -4166") L 10/11/2026 - 15:24:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:11: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:24:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "255") L 10/11/2026 - 15:24:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 15:24:18: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12784 3539 -4166") (victim_position "12726 3789 -3981") L 10/11/2026 - 15:24:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 15:24:18: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:24:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:24:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 15:24:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 15:24:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:24:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "34") (realdamage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:23: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12254 4014 -4340") (victim_position "12192 3665 -3916") L 10/11/2026 - 15:24:23: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:24:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "179") L 10/11/2026 - 15:24:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 15:24:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "223") L 10/11/2026 - 15:24:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:27: "reco | vanguard.tf<488><[U:1:217435131]>" committed suicide with "quake_rl" (attacker_position "12206 3387 -4556") L 10/11/2026 - 15:24:27: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:24:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "291") L 10/11/2026 - 15:24:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 15:24:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 15:24:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:36: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:24:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:24:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:45: "@impulsostraightedge<490><[U:1:1262170445]>" say "sos un asco" L 10/11/2026 - 15:24:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:24:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "29") (realdamage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:49: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12102 3744 -4519") (victim_position "12024 3092 -4542") L 10/11/2026 - 15:24:49: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:24:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 15:24:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 15:24:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:55: "reco | vanguard.tf<488><[U:1:217435131]>" say "ADSS JJ PQ" L 10/11/2026 - 15:24:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 15:24:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:24:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:24:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:24:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:24:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:24:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "57") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 15:24:59: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12355 3705 -4200") (victim_position "12744 3605 -4073") L 10/11/2026 - 15:24:59: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:25:02: "reco | vanguard.tf<488><[U:1:217435131]>" say "A ERA LE MEBNSAJE" L 10/11/2026 - 15:25:03: "reco | vanguard.tf<488><[U:1:217435131]>" say "PA DISTRAERME" L 10/11/2026 - 15:25:04: "reco | vanguard.tf<488><[U:1:217435131]>" say "genio" L 10/11/2026 - 15:25:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:25:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "335") L 10/11/2026 - 15:25:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 15:25:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "38") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:11: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12549 3579 -4166") (victim_position "12313 3744 -4268") L 10/11/2026 - 15:25:12: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:25:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:25:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:25:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:25:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 15:25:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "72") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:25:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "90") (realdamage "69") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:16: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12734 3641 -4166") (victim_position "12726 3590 -4166") L 10/11/2026 - 15:25:17: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:25:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:25:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:25:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 15:25:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (realdamage "20") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:27: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12447 3690 -3952") (victim_position "12694 3748 -4024") L 10/11/2026 - 15:25:27: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:25:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:25:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 15:25:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 15:25:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 15:25:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "88") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:33: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12755 3554 -4166") (victim_position "12704 3652 -4166") L 10/11/2026 - 15:25:33: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:25:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:25:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 15:25:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 15:25:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:25:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "67") (realdamage "55") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:38: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12728 3569 -4166") (victim_position "12696 3742 -4078") L 10/11/2026 - 15:25:38: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:25:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 15:25:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 15:25:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:25:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "387") L 10/11/2026 - 15:25:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:25:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 15:25:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "42") (realdamage "38") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:44: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12329 3698 -4126") (victim_position "12699 3590 -4166") L 10/11/2026 - 15:25:44: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:25:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:25:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:25:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "371") L 10/11/2026 - 15:25:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:49: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "world" (attacker_position "12486 3768 -4226") (victim_position "12888 3115 -4287") L 10/11/2026 - 15:25:49: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:25:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:25:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 15:25:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 15:25:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "32") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:54: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12547 3713 -4166") (victim_position "12317 3571 -4115") L 10/11/2026 - 15:25:55: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:25:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:25:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:25:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "204") L 10/11/2026 - 15:25:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:25:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "63") (weapon "shotgun_soldier") L 10/11/2026 - 15:25:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:25:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:26:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:01: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "13200 4030 -4583") (victim_position "12721 4016 -4629") L 10/11/2026 - 15:26:01: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:26:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 15:26:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 15:26:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 15:26:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:26:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (realdamage "9") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:10: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12744 3586 -4166") (victim_position "12446 3597 -4178") L 10/11/2026 - 15:26:10: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:26:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "330") L 10/11/2026 - 15:26:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 15:26:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:26:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 15:26:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:26:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (realdamage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:15: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12624 3819 -4182") (victim_position "12252 3485 -4023") L 10/11/2026 - 15:26:16: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:26:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:26:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 15:26:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:26:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "56") (realdamage "45") (weapon "quake_rl") L 10/11/2026 - 15:26:22: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12590 3798 -4166") (victim_position "12748 3533 -4166") L 10/11/2026 - 15:26:22: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "406") L 10/11/2026 - 15:26:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (realdamage "43") (weapon "quake_rl") L 10/11/2026 - 15:26:26: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12307 3538 -4317") (victim_position "12232 3684 -4479") L 10/11/2026 - 15:26:26: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 15:26:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 15:26:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:31: "@impulsostraightedge<490><[U:1:1262170445]>" say "wtf manm" L 10/11/2026 - 15:26:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:32: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12171 3771 -4493") (victim_position "12126 3423 -4519") L 10/11/2026 - 15:26:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "domination" against "@impulsostraightedge<490><[U:1:1262170445]>" L 10/11/2026 - 15:26:33: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "288") L 10/11/2026 - 15:26:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:38: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "world" (attacker_position "12746 3437 -4166") (victim_position "12095 3758 -4514") L 10/11/2026 - 15:26:39: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:26:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 15:26:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:26:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 15:26:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 15:26:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:46: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12733 3059 -4316") (victim_position "12703 3533 -4153") L 10/11/2026 - 15:26:46: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 15:26:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:26:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:26:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "101") (realdamage "99") (weapon "quake_rl") L 10/11/2026 - 15:26:52: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12498 3393 -4413") (victim_position "12582 3612 -4166") L 10/11/2026 - 15:26:52: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:26:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 15:26:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 15:26:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:26:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:26:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:26:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "72") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:26:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "35") (realdamage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:26:59: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12132 3686 -4353") (victim_position "12225 3756 -4382") L 10/11/2026 - 15:26:59: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:27:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "259") L 10/11/2026 - 15:27:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "249") L 10/11/2026 - 15:27:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (realdamage "50") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:05: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12521 3794 -4243") (victim_position "12577 3734 -4134") L 10/11/2026 - 15:27:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "revenge" against "reco | vanguard.tf<488><[U:1:217435131]>" L 10/11/2026 - 15:27:05: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:27:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 15:27:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:27:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 15:27:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:11: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:27:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "82") (realdamage "33") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:12: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12465 3653 -4114") (victim_position "12682 3713 -4166") L 10/11/2026 - 15:27:12: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:27:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 15:27:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:27:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "40") (realdamage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:19: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12621 3670 -4166") (victim_position "12910 3248 -3963") L 10/11/2026 - 15:27:19: World triggered "mge_match_end" (winner "[U:1:217435131]") (loser "[U:1:1262170445]") (winner_score "20") (loser_score "10")