L 10/11/2026 - 15:27:26: World triggered "meta_data" (matchid "261011152726bd0d") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 15:27:26: "reco | vanguard.tf<488><[U:1:217435131]>" changed role to "soldier" L 10/11/2026 - 15:27:26: "@impulsostraightedge<490><[U:1:1262170445]>" changed role to "soldier" L 10/11/2026 - 15:27:26: "@impulsostraightedge<490><[U:1:1262170445]>" say "en un MGE COMPLETO" L 10/11/2026 - 15:27:31: "reco | vanguard.tf<488><[U:1:217435131]>" say "Q SUERTE" L 10/11/2026 - 15:27:34: "reco | vanguard.tf<488><[U:1:217435131]>" say "FUE PURA BALA" L 10/11/2026 - 15:27:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "177") L 10/11/2026 - 15:27:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:27:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 15:27:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "40") (realdamage "32") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:41: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12644 3557 -4166") (victim_position "12429 3516 -4318") L 10/11/2026 - 15:27:41: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:27:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 15:27:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 15:27:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:27:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 15:27:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "89") (realdamage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:47: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12578 3463 -3986") (victim_position "12540 3409 -4024") L 10/11/2026 - 15:27:47: "@impulsostraightedge<490><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:27:48: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:27:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "769") L 10/11/2026 - 15:27:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 15:27:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "82") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:52: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12625 3759 -4166") (victim_position "12450 3851 -4285") L 10/11/2026 - 15:27:52: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:27:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:27:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 15:27:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:27:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:27:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:27:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:27:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 15:27:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:27:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 15:27:58: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12436 3413 -3780") (victim_position "12615 3683 -4144") L 10/11/2026 - 15:27:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "domination" against "reco | vanguard.tf<488><[U:1:217435131]>" L 10/11/2026 - 15:27:58: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:28:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:28:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 15:28:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 15:28:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 15:28:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:08: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12388 3695 -4200") (victim_position "12685 3038 -4316") L 10/11/2026 - 15:28:08: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:28:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:28:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 15:28:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 15:28:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 15:28:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "56") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "83") (realdamage "46") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12590 3578 -4166") (victim_position "12442 3727 -4170") L 10/11/2026 - 15:28:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "revenge" against "@impulsostraightedge<490><[U:1:1262170445]>" L 10/11/2026 - 15:28:14: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:28:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:28:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "257") L 10/11/2026 - 15:28:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 15:28:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 15:28:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "112") (realdamage "8") (weapon "quake_rl") (airshot "1") (height "218") L 10/11/2026 - 15:28:24: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12692 3791 -3981") (victim_position "12685 3861 -3963") L 10/11/2026 - 15:28:24: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:28:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:26: "reco | vanguard.tf<488><[U:1:217435131]>" say "ASDASD" L 10/11/2026 - 15:28:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 15:28:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 15:28:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 15:28:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (realdamage "41") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:31: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12355 3901 -4106") (victim_position "12497 3874 -3778") L 10/11/2026 - 15:28:31: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:28:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 15:28:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:28:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (weapon "quake_rl") (airshot "1") (height "732") L 10/11/2026 - 15:28:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:37: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "world" (attacker_position "12578 3534 -4094") (victim_position "12300 3557 -4297") L 10/11/2026 - 15:28:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 15:28:37: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:28:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "185") L 10/11/2026 - 15:28:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "326") L 10/11/2026 - 15:28:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (realdamage "54") (weapon "quake_rl") L 10/11/2026 - 15:28:41: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12342 3449 -4318") (victim_position "12266 3718 -4309") L 10/11/2026 - 15:28:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:41: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:28:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:28:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 15:28:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 15:28:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "74") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:28:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "89") (realdamage "34") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:47: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12496 3637 -4166") (victim_position "12423 3620 -4172") L 10/11/2026 - 15:28:47: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:28:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 15:28:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:28:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:28:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "223") L 10/11/2026 - 15:28:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "62") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:53: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12645 3460 -4166") (victim_position "12896 3589 -3954") L 10/11/2026 - 15:28:53: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:28:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 15:28:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "235") L 10/11/2026 - 15:28:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:28:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:28:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:28:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:28:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:28:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "71") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:00: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12608 3719 -4166") (victim_position "12479 3709 -4166") L 10/11/2026 - 15:29:00: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:29:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 15:29:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:29:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:29:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:10: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:29:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:29:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "19") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:14: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "13449 3304 -4602") (victim_position "12964 3264 -4600") L 10/11/2026 - 15:29:14: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:29:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 15:29:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "87") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:22: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12438 3689 -4170") (victim_position "12498 3801 -4092") L 10/11/2026 - 15:29:23: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:29:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 15:29:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:29:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:29:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (realdamage "64") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:28: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12511 3724 -4166") (victim_position "12613 3581 -4166") L 10/11/2026 - 15:29:28: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:29:29: "@impulsostraightedge<490><[U:1:1262170445]>" say "*SPEC* buddha : q paja ser vos!" L 10/11/2026 - 15:29:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 15:29:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 15:29:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 15:29:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "82") (realdamage "56") (weapon "quake_rl") L 10/11/2026 - 15:29:33: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12801 3732 -3993") (victim_position "12428 3614 -4181") L 10/11/2026 - 15:29:33: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:29:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "681") L 10/11/2026 - 15:29:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 15:29:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 15:29:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:40: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12023 3882 -4544") (victim_position "12949 4197 -4567") L 10/11/2026 - 15:29:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "29") (weapon "quake_rl") L 10/11/2026 - 15:29:40: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:29:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 15:29:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:29:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "60") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (realdamage "50") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:46: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12510 3666 -4166") (victim_position "12570 3816 -4252") L 10/11/2026 - 15:29:46: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:29:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:29:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:29:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 15:29:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 15:29:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:29:54: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12189 3360 -4565") (victim_position "12415 3112 -4671") L 10/11/2026 - 15:29:54: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:29:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 15:29:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "372") L 10/11/2026 - 15:29:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:29:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:29:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 15:29:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:30:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:30:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "51") (realdamage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:03: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12919 3408 -4688") (victim_position "12851 3577 -4368") L 10/11/2026 - 15:30:04: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:30:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 15:30:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "104") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 15:30:10: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "quake_rl" (attacker_position "12585 4018 -4121") (victim_position "12610 3738 -4120") L 10/11/2026 - 15:30:10: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:30:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 15:30:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "34") (weapon "quake_rl") L 10/11/2026 - 15:30:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "105") (realdamage "69") (weapon "quake_rl") L 10/11/2026 - 15:30:17: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12495 3606 -4166") (victim_position "12694 3489 -4028") L 10/11/2026 - 15:30:17: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:30:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:30:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:30:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "172") L 10/11/2026 - 15:30:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "233") L 10/11/2026 - 15:30:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "44") (realdamage "34") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:23: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12701 3499 -4166") (victim_position "12330 3791 -4236") L 10/11/2026 - 15:30:24: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:30:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 15:30:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 15:30:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "34") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:30: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12259 3664 -4310") (victim_position "12140 3320 -4521") L 10/11/2026 - 15:30:30: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:30:31: "@impulsostraightedge<490><[U:1:1262170445]>" say "*SPEC* buddha : q paja ser vos!" L 10/11/2026 - 15:30:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 15:30:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 15:30:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 15:30:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (realdamage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:38: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12394 3727 -4201") (victim_position "12233 3837 -4448") L 10/11/2026 - 15:30:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "domination" against "reco | vanguard.tf<488><[U:1:217435131]>" L 10/11/2026 - 15:30:38: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:30:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:30:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "34") (weapon "quake_rl") L 10/11/2026 - 15:30:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "43") (weapon "quake_rl") L 10/11/2026 - 15:30:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 15:30:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:45: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12656 3485 -4166") (victim_position "12798 2973 -4316") L 10/11/2026 - 15:30:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "revenge" against "@impulsostraightedge<490><[U:1:1262170445]>" L 10/11/2026 - 15:30:45: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:30:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 15:30:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 15:30:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:30:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 15:30:55: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12667 3399 -4161") (victim_position "12713 3803 -3846") L 10/11/2026 - 15:30:55: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:30:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 15:30:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:30:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 15:30:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:30:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 15:31:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:03: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "world" (attacker_position "12461 3824 -4227") (victim_position "12105 3164 -4585") L 10/11/2026 - 15:31:03: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:31:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:31:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 15:31:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "89") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 15:31:07: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "12656 3398 -4166") (victim_position "12404 3661 -4188") L 10/11/2026 - 15:31:07: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:31:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 15:31:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 15:31:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 15:31:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:15: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12298 3752 -4308") (victim_position "12394 3630 -4126") L 10/11/2026 - 15:31:15: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:31:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 15:31:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "514") L 10/11/2026 - 15:31:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 15:31:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:21: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12955 3281 -4175") (victim_position "12441 3730 -4203") L 10/11/2026 - 15:31:22: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "soldier" L 10/11/2026 - 15:31:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "88") (weapon "market_gardener") (crit "mini") L 10/11/2026 - 15:31:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/11/2026 - 15:31:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "88") (weapon "market_gardener") (crit "mini") L 10/11/2026 - 15:31:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/11/2026 - 15:31:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (realdamage "36") (weapon "unique_pickaxe_escape") L 10/11/2026 - 15:31:31: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "unique_pickaxe_escape" (attacker_position "12678 3622 -4166") (victim_position "12616 3630 -4166") L 10/11/2026 - 15:31:31: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:31:31: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:31:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 15:31:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 15:31:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "58") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 15:31:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:31:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:31:38: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "world" (attacker_position "12335 3614 -4316") (victim_position "12837 3603 -4364") L 10/11/2026 - 15:31:38: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:31:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 15:31:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:31:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 15:31:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:31:44: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "195") (realdamage "97") (weapon "market_gardener") (crit "crit") L 10/11/2026 - 15:31:44: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "market_gardener" (attacker_position "12209 3671 -4255") (victim_position "12188 3618 -4184") L 10/11/2026 - 15:31:44: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:217435131]") (winner_score "20") (loser_score "15")