L 10/11/2026 - 15:35:52: World triggered "meta_data" (matchid "261011153552288d") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 15:35:52: "@impulsostraightedge<490><[U:1:1262170445]>" changed role to "scout" L 10/11/2026 - 15:35:52: "reco | vanguard.tf<488><[U:1:217435131]>" changed role to "scout" L 10/11/2026 - 15:35:52: "reco | vanguard.tf<488><[U:1:217435131]>" say "me juegas sold" L 10/11/2026 - 15:35:53: "reco | vanguard.tf<488><[U:1:217435131]>" say "?" L 10/11/2026 - 15:35:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:35:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:35:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 15:35:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:35:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:35:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 15:35:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:35:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:35:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:35:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 15:35:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:35:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:35:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "56") (weapon "scattergun") L 10/11/2026 - 15:35:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:35:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:35:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:35:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:35:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:35:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 15:36:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:36:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "87") (realdamage "52") (weapon "quake_rl") L 10/11/2026 - 15:36:01: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "-11047 13384 168") (victim_position "-11207 13288 148") L 10/11/2026 - 15:36:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:01: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:36:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 15:36:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:36:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 15:36:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:36:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:36:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "100") (realdamage "97") (weapon "quake_rl") L 10/11/2026 - 15:36:03: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "-11052 13022 120") (victim_position "-11118 12693 266") L 10/11/2026 - 15:36:03: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:36:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 15:36:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "27") (weapon "scattergun") L 10/11/2026 - 15:36:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "39") (weapon "scattergun") L 10/11/2026 - 15:36:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 15:36:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:36:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (realdamage "14") (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10758 13489 181") (victim_position "-10833 13367 120") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 15:36:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "36") (weapon "scattergun") L 10/11/2026 - 15:36:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 15:36:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "50") (weapon "scattergun") L 10/11/2026 - 15:36:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 15:36:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "pistol_scout") L 10/11/2026 - 15:36:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "19") (realdamage "8") (weapon "pistol_scout") L 10/11/2026 - 15:36:22: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10638 13234 190") (victim_position "-10735 13086 -63") L 10/11/2026 - 15:36:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:23: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:36:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "47") (weapon "scattergun") L 10/11/2026 - 15:36:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 15:36:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 15:36:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "23") (weapon "scattergun") L 10/11/2026 - 15:36:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 15:36:29: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "27") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:29: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10813 12822 120") (victim_position "-10917 13237 120") L 10/11/2026 - 15:36:29: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:36:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 15:36:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 15:36:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 15:36:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:36:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 15:36:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "80") (weapon "scattergun") L 10/11/2026 - 15:36:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:35: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:36:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "87") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:37: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11189 13307 120") (victim_position "-11100 13356 240") L 10/11/2026 - 15:36:37: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:36:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "40") (weapon "scattergun") L 10/11/2026 - 15:36:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:36:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 15:36:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "76") (weapon "scattergun") L 10/11/2026 - 15:36:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "32") (weapon "scattergun") L 10/11/2026 - 15:36:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 15:36:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "42") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:36:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (realdamage "1") (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-11265 13311 238") (victim_position "-10974 13112 186") L 10/11/2026 - 15:36:44: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:36:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 15:36:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "scattergun") L 10/11/2026 - 15:36:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:47: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "74") (weapon "scattergun") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "71") (realdamage "42") (weapon "scattergun") L 10/11/2026 - 15:36:48: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-11022 12396 168") (victim_position "-11035 12751 232") L 10/11/2026 - 15:36:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:49: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:36:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 15:36:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 15:36:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:51: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 15:36:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:52: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "64") (weapon "scattergun") L 10/11/2026 - 15:36:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (realdamage "64") (weapon "scattergun") L 10/11/2026 - 15:36:53: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-10689 13108 54") (victim_position "-10937 13240 120") L 10/11/2026 - 15:36:53: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:36:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 15:36:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "31") (weapon "scattergun") L 10/11/2026 - 15:36:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 15:36:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "84") (weapon "scattergun") L 10/11/2026 - 15:36:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:36:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:36:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 15:36:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:36:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:36:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (weapon "scattergun") L 10/11/2026 - 15:36:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:36:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (realdamage "17") (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10628 12814 39") (victim_position "-10730 12660 101") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "domination" against "@impulsostraightedge<490><[U:1:1262170445]>" L 10/11/2026 - 15:37:01: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 15:37:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 15:37:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "27") (weapon "scattergun") L 10/11/2026 - 15:37:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 15:37:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 15:37:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 15:37:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:06: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11092 13179 120") (victim_position "-10998 12845 331") L 10/11/2026 - 15:37:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "revenge" against "reco | vanguard.tf<488><[U:1:217435131]>" L 10/11/2026 - 15:37:06: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:37:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "55") (weapon "scattergun") L 10/11/2026 - 15:37:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 15:37:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:10: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:13: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11276 12782 120") (victim_position "-11401 12776 -12") L 10/11/2026 - 15:37:13: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:37:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:37:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "79") (weapon "scattergun") L 10/11/2026 - 15:37:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "58") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 15:37:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "73") (weapon "scattergun") L 10/11/2026 - 15:37:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 15:37:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:18: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10984 13078 120") (victim_position "-11106 12790 232") L 10/11/2026 - 15:37:19: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:37:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 15:37:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 15:37:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 15:37:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "73") (weapon "scattergun") L 10/11/2026 - 15:37:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 15:37:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "96") (realdamage "36") (weapon "scattergun") L 10/11/2026 - 15:37:28: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-11715 13280 -39") (victim_position "-11519 13228 -66") L 10/11/2026 - 15:37:28: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:37:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 15:37:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "41") (weapon "scattergun") L 10/11/2026 - 15:37:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "scattergun") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "79") (realdamage "29") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:34: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11006 13054 120") (victim_position "-10870 12930 334") L 10/11/2026 - 15:37:35: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:37:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 15:37:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "scattergun") L 10/11/2026 - 15:37:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:37:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 15:37:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 15:37:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "pistol_scout") L 10/11/2026 - 15:37:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (realdamage "6") (weapon "pistol_scout") L 10/11/2026 - 15:37:41: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10936 13303 120") (victim_position "-11109 13266 120") L 10/11/2026 - 15:37:41: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:37:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "38") (weapon "scattergun") L 10/11/2026 - 15:37:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 15:37:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 15:37:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "61") (weapon "scattergun") L 10/11/2026 - 15:37:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 15:37:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "70") (realdamage "4") (weapon "quake_rl") L 10/11/2026 - 15:37:47: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "-11180 12726 120") (victim_position "-11129 12965 120") L 10/11/2026 - 15:37:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:47: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:37:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "4") (weapon "scattergun") L 10/11/2026 - 15:37:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "49") (weapon "scattergun") L 10/11/2026 - 15:37:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "29") (weapon "scattergun") L 10/11/2026 - 15:37:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "32") (weapon "scattergun") L 10/11/2026 - 15:37:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 15:37:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:37:51: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "49") (realdamage "9") (weapon "quake_rl") L 10/11/2026 - 15:37:51: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "-10871 13038 120") (victim_position "-10488 12973 52") L 10/11/2026 - 15:37:51: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:37:52: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 15:37:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:53: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 15:37:54: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "97") (weapon "scattergun") L 10/11/2026 - 15:37:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 15:37:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "22") (weapon "scattergun") L 10/11/2026 - 15:37:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:37:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (realdamage "13") (weapon "pistol_scout") L 10/11/2026 - 15:37:57: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10765 12759 184") (victim_position "-11091 13185 120") L 10/11/2026 - 15:37:57: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:37:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:37:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "14") (weapon "scattergun") L 10/11/2026 - 15:37:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:37:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 15:37:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:37:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 15:37:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:37:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:37:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "33") (weapon "scattergun") L 10/11/2026 - 15:38:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 15:38:00: "@impulsostraightedge<490><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:38:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:00: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 15:38:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "234") L 10/11/2026 - 15:38:00: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:02: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "world" (attacker_position "-11209 13168 120") (victim_position "-11511 13367 175") L 10/11/2026 - 15:38:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:02: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:38:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 15:38:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 15:38:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "57") (weapon "scattergun") L 10/11/2026 - 15:38:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:06: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "71") (realdamage "44") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:06: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11034 13092 120") (victim_position "-10981 13050 120") L 10/11/2026 - 15:38:06: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:38:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "62") (weapon "scattergun") L 10/11/2026 - 15:38:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 15:38:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 15:38:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "83") (weapon "scattergun") L 10/11/2026 - 15:38:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 15:38:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:09: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:10: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "50") (realdamage "41") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:10: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11030 13274 120") (victim_position "-11009 13438 262") L 10/11/2026 - 15:38:10: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:38:11: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:11: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:38:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 15:38:12: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "41") (weapon "scattergun") L 10/11/2026 - 15:38:13: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 15:38:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (realdamage "14") (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-11290 12978 120") (victim_position "-11092 13045 120") L 10/11/2026 - 15:38:16: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:18: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 15:38:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 15:38:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 15:38:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 15:38:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "26") (weapon "scattergun") L 10/11/2026 - 15:38:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 15:38:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:22: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 15:38:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:23: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "69") (realdamage "67") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:23: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10555 13718 -104") (victim_position "-10496 13887 156") L 10/11/2026 - 15:38:23: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:38:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 15:38:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 15:38:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "15") (weapon "scattergun") L 10/11/2026 - 15:38:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:38:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 15:38:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:27: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 15:38:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "33") (weapon "scattergun") L 10/11/2026 - 15:38:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "59") (realdamage "38") (weapon "quake_rl") L 10/11/2026 - 15:38:29: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "-10847 12965 120") (victim_position "-10600 13151 28") L 10/11/2026 - 15:38:29: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:38:30: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "12") (weapon "scattergun") L 10/11/2026 - 15:38:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "45") (weapon "scattergun") L 10/11/2026 - 15:38:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:31: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "91") (weapon "scattergun") L 10/11/2026 - 15:38:33: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:33: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:34: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "75") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:34: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "20") (realdamage "9") (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10807 13505 287") (victim_position "-10998 13405 168") L 10/11/2026 - 15:38:35: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "17") (weapon "scattergun") L 10/11/2026 - 15:38:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "34") (weapon "scattergun") L 10/11/2026 - 15:38:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 15:38:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 15:38:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:38:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:38:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "35") (weapon "scattergun") L 10/11/2026 - 15:38:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 15:38:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "19") (weapon "pistol_scout") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (weapon "pistol_scout") L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "pistol_scout") L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "19") (realdamage "17") (weapon "pistol_scout") L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "pistol_scout" (attacker_position "-10697 12555 107") (victim_position "-10855 12843 120") L 10/11/2026 - 15:38:44: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:44: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "pistol_scout") L 10/11/2026 - 15:38:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:45: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "7") (weapon "scattergun") L 10/11/2026 - 15:38:45: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:46: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:46: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "18") (weapon "scattergun") L 10/11/2026 - 15:38:47: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "101") (weapon "scattergun") L 10/11/2026 - 15:38:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:48: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "31") (weapon "scattergun") L 10/11/2026 - 15:38:48: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:49: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:49: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "65") (weapon "scattergun") L 10/11/2026 - 15:38:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:50: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:50: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "44") (realdamage "4") (weapon "scattergun") L 10/11/2026 - 15:38:50: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-10961 13224 167") (victim_position "-11199 13372 166") L 10/11/2026 - 15:38:50: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:38:53: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:54: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "21") (weapon "scattergun") L 10/11/2026 - 15:38:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "95") (weapon "scattergun") L 10/11/2026 - 15:38:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:55: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:55: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 15:38:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:56: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "10") (weapon "scattergun") L 10/11/2026 - 15:38:56: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:57: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:38:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:57: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:58: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:38:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:58: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "32") (weapon "scattergun") L 10/11/2026 - 15:38:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:38:59: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "60") (weapon "shotgun_soldier") L 10/11/2026 - 15:38:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:38:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:38:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "50") (realdamage "36") (weapon "scattergun") L 10/11/2026 - 15:38:59: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-11231 12600 120") (victim_position "-11175 12916 120") L 10/11/2026 - 15:38:59: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "domination" against "@impulsostraightedge<490><[U:1:1262170445]>" L 10/11/2026 - 15:38:59: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:39:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:01: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 15:39:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 15:39:01: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "33") (weapon "scattergun") L 10/11/2026 - 15:39:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:02: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:02: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:03: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:03: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:04: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11114 13581 232") (victim_position "-11542 13699 136") L 10/11/2026 - 15:39:04: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "revenge" against "reco | vanguard.tf<488><[U:1:217435131]>" L 10/11/2026 - 15:39:04: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:39:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:05: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "11") (weapon "scattergun") L 10/11/2026 - 15:39:05: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "31") (weapon "scattergun") L 10/11/2026 - 15:39:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:06: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 15:39:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:07: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:07: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "66") (weapon "scattergun") L 10/11/2026 - 15:39:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:08: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:08: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:09: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:12: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:13: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "9") (weapon "scattergun") L 10/11/2026 - 15:39:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:14: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "28") (weapon "scattergun") L 10/11/2026 - 15:39:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:14: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:15: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:15: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:16: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "46") (weapon "scattergun") L 10/11/2026 - 15:39:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 15:39:16: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:17: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:17: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "26") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:17: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11142 13277 120") (victim_position "-11347 13695 150") L 10/11/2026 - 15:39:17: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:39:18: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:19: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "30") (weapon "scattergun") L 10/11/2026 - 15:39:19: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "24") (weapon "scattergun") L 10/11/2026 - 15:39:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:20: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:20: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:21: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:21: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:22: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "106") (realdamage "89") (weapon "quake_rl") L 10/11/2026 - 15:39:22: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "quake_rl" (attacker_position "-11102 13002 157") (victim_position "-11044 12772 232") L 10/11/2026 - 15:39:22: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:39:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:23: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "6") (weapon "scattergun") L 10/11/2026 - 15:39:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:24: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "90") (weapon "scattergun") L 10/11/2026 - 15:39:24: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 15:39:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "54") (weapon "scattergun") L 10/11/2026 - 15:39:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:25: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:25: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "33") (weapon "scattergun") L 10/11/2026 - 15:39:26: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:26: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "32") (realdamage "25") (weapon "scattergun") L 10/11/2026 - 15:39:26: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-10835 13472 120") (victim_position "-11298 13345 120") L 10/11/2026 - 15:39:26: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:39:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:27: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (weapon "scattergun") L 10/11/2026 - 15:39:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:28: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "84") (weapon "scattergun") L 10/11/2026 - 15:39:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 15:39:28: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:29: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "53") (realdamage "39") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:29: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10865 12859 120") (victim_position "-11156 12815 261") L 10/11/2026 - 15:39:29: "reco | vanguard.tf<488><[U:1:217435131]>" spawned as "scout" L 10/11/2026 - 15:39:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "8") (weapon "scattergun") L 10/11/2026 - 15:39:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:30: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "92") (weapon "scattergun") L 10/11/2026 - 15:39:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:31: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "37") (weapon "scattergun") L 10/11/2026 - 15:39:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "70") (weapon "scattergun") L 10/11/2026 - 15:39:32: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (realdamage "2") (weapon "scattergun") L 10/11/2026 - 15:39:32: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-10773 13610 204") (victim_position "-10809 13274 120") L 10/11/2026 - 15:39:33: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:39:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "71") (weapon "scattergun") L 10/11/2026 - 15:39:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:35: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "53") (weapon "scattergun") L 10/11/2026 - 15:39:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:36: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "33") (weapon "scattergun") L 10/11/2026 - 15:39:36: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:37: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 15:39:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:37: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "16") (realdamage "14") (weapon "scattergun") L 10/11/2026 - 15:39:37: "reco | vanguard.tf<488><[U:1:217435131]>" killed "@impulsostraightedge<490><[U:1:1262170445]>" with "scattergun" (attacker_position "-10876 12296 192") (victim_position "-11255 12937 284") L 10/11/2026 - 15:39:37: "@impulsostraightedge<490><[U:1:1262170445]>" spawned as "soldier" L 10/11/2026 - 15:39:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:38: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "13") (weapon "scattergun") L 10/11/2026 - 15:39:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:38: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:39: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "25") (weapon "scattergun") L 10/11/2026 - 15:39:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:39: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:40: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:40: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 15:39:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 15:39:41: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 15:39:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:41: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "19") (weapon "scattergun") L 10/11/2026 - 15:39:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:42: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:42: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "59") (weapon "scattergun") L 10/11/2026 - 15:39:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/11/2026 - 15:39:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/11/2026 - 15:39:43: "reco | vanguard.tf<488><[U:1:217435131]>" triggered "damage" against "@impulsostraightedge<490><[U:1:1262170445]>" (damage "83") (weapon "scattergun") L 10/11/2026 - 15:39:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 15:39:43: "@impulsostraightedge<490><[U:1:1262170445]>" triggered "damage" against "reco | vanguard.tf<488><[U:1:217435131]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 15:39:43: "reco | vanguard.tf<488><[U:1:217435131]>" joined team "Spectator" L 10/11/2026 - 15:39:43: "@impulsostraightedge<490><[U:1:1262170445]>" killed "reco | vanguard.tf<488><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11144 13248 120") (victim_position "-11173 13131 305") L 10/11/2026 - 15:39:43: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:217435131]") (winner_score "20") (loser_score "18")