L 10/11/2026 - 22:13:54: World triggered "meta_data" (matchid "261011221354adaa") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:13:54: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 22:13:54: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 22:14:46: "chance<207><[U:1:136637624]>" say "im using ur exact mouse" L 10/11/2026 - 22:14:49: "chance<207><[U:1:136637624]>" say "check discord" L 10/11/2026 - 22:14:51: "soundingsamuel857439<208><[U:1:1053240246]>" say "hell yeah" L 10/11/2026 - 22:15:08: "soundingsamuel857439<208><[U:1:1053240246]>" say "checking" L 10/11/2026 - 22:15:39: "chance<207><[U:1:136637624]>" say "there" L 10/11/2026 - 22:15:49: "soundingsamuel857439<208><[U:1:1053240246]>" say "its so fucking good" L 10/11/2026 - 22:16:03: "soundingsamuel857439<208><[U:1:1053240246]>" say "best mouse ive ever used by far" L 10/11/2026 - 22:16:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:16:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:19: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-87 -2971 -559") (victim_position "-192 -3303 -559") L 10/11/2026 - 22:16:19: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:16:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "48") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:26: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-326 -2678 -560") (victim_position "-300 -3054 -392") L 10/11/2026 - 22:16:26: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:16:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 22:16:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-235 -3037 -191") (victim_position "403 -3285 -722") L 10/11/2026 - 22:16:30: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:16:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:16:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 10/11/2026 - 22:16:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:16:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:36: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-318 -3046 -392") (victim_position "-508 -3329 -766") L 10/11/2026 - 22:16:36: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:16:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 22:16:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "100") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 22:16:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "88") (realdamage "51") (weapon "unique_pickaxe_escape") (crit "mini") L 10/11/2026 - 22:16:44: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "unique_pickaxe_escape" (attacker_position "-395 -3020 -559") (victim_position "-391 -3057 -559") L 10/11/2026 - 22:16:44: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:16:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 22:16:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:16:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:16:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:16:50: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-182 -3175 -392") (victim_position "35 -3355 -680") L 10/11/2026 - 22:16:50: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:16:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "471") L 10/11/2026 - 22:16:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (realdamage "6") (weapon "quake_rl") (airshot "1") (height "856") L 10/11/2026 - 22:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-215 -3144 -392") (victim_position "23 -3130 249") L 10/11/2026 - 22:16:55: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:16:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:16:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:16:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "172") L 10/11/2026 - 22:16:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:16:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "106") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (realdamage "51") (weapon "quake_rl") L 10/11/2026 - 22:17:01: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-124 -3416 -560") (victim_position "-51 -3591 -768") L 10/11/2026 - 22:17:01: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "377") L 10/11/2026 - 22:17:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (weapon "quake_rl") (airshot "1") (height "918") L 10/11/2026 - 22:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-267 -3271 -322") (victim_position "-228 -3240 144") L 10/11/2026 - 22:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:17:06: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 22:17:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "13") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-300 -3032 -392") (victim_position "-285 -2583 -516") L 10/11/2026 - 22:17:11: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 22:17:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (realdamage "32") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-51 -3055 -199") (victim_position "-370 -3039 -183") L 10/11/2026 - 22:17:16: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 22:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 22:17:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (realdamage "37") (weapon "quake_rl") L 10/11/2026 - 22:17:20: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-247 -3055 -392") (victim_position "-415 -3294 -560") L 10/11/2026 - 22:17:20: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "464") L 10/11/2026 - 22:17:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (realdamage "57") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:26: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-224 -3389 -560") (victim_position "-97 -3229 -559") L 10/11/2026 - 22:17:26: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:17:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:17:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "87") (realdamage "60") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-343 -3129 -392") (victim_position "-478 -3083 -399") L 10/11/2026 - 22:17:32: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 22:17:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "18") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:42: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-117 -3257 -559") (victim_position "-87 -3190 -559") L 10/11/2026 - 22:17:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:42: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:17:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:17:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 22:17:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (realdamage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "340") L 10/11/2026 - 22:17:47: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-420 -3358 -556") (victim_position "-301 -3244 -219") L 10/11/2026 - 22:17:47: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:17:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:17:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:17:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (realdamage "63") (weapon "quake_rl") L 10/11/2026 - 22:17:53: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-278 -3047 -392") (victim_position "-374 -2702 -560") L 10/11/2026 - 22:17:53: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:17:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "364") L 10/11/2026 - 22:17:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:17:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:17:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:17:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:17:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:17:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:17:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "95") (realdamage "6") (weapon "quake_rl") L 10/11/2026 - 22:17:59: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-90 -3538 -481") (victim_position "115 -3249 -720") L 10/11/2026 - 22:18:00: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "243") L 10/11/2026 - 22:18:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:18:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "50") (realdamage "21") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:04: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-283 -3103 -388") (victim_position "-379 -3193 91") L 10/11/2026 - 22:18:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:04: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:18:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:18:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (realdamage "97") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:08: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-154 -2759 -488") (victim_position "-249 -3034 -350") L 10/11/2026 - 22:18:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:18:08: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:18:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 10/11/2026 - 22:18:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "70") (realdamage "1") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:13: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-389 -3195 -547") (victim_position "-116 -3374 -560") L 10/11/2026 - 22:18:14: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:18:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "284") L 10/11/2026 - 22:18:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:18:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "43") (weapon "quake_rl") L 10/11/2026 - 22:18:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "100") (realdamage "84") (weapon "quake_rl") L 10/11/2026 - 22:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-222 -3065 -392") (victim_position "-124 -2770 -560") L 10/11/2026 - 22:18:18: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:18:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "111") (realdamage "90") (weapon "quake_rl") L 10/11/2026 - 22:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-90 -2960 -393") (victim_position "-146 -3066 -392") L 10/11/2026 - 22:18:22: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 22:18:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:28: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-317 -3086 -392") (victim_position "-11 -2812 -543") L 10/11/2026 - 22:18:28: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "336") L 10/11/2026 - 22:18:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:34: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-276 -2779 -560") (victim_position "-405 -3129 -559") L 10/11/2026 - 22:18:34: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:18:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:18:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 22:18:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "56") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (realdamage "33") (weapon "quake_rl") L 10/11/2026 - 22:18:38: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-284 -3009 77") (victim_position "-377 -2622 -517") L 10/11/2026 - 22:18:38: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "279") L 10/11/2026 - 22:18:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (realdamage "56") (weapon "quake_rl") L 10/11/2026 - 22:18:43: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-338 -2960 -117") (victim_position "-187 -3270 -403") L 10/11/2026 - 22:18:43: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "190") L 10/11/2026 - 22:18:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (realdamage "44") (weapon "quake_rl") L 10/11/2026 - 22:18:48: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-306 -3350 -381") (victim_position "-222 -3553 -560") L 10/11/2026 - 22:18:48: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:18:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:18:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/11/2026 - 22:18:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:53: "chance<207><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:18:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (realdamage "2") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:54: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-507 -3184 -488") (victim_position "-122 -3555 -520") L 10/11/2026 - 22:18:54: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:18:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:18:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:18:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:18:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "90") (weapon "quake_rl") L 10/11/2026 - 22:18:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:18:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:18:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:19:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:19:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 10/11/2026 - 22:19:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:19:02: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-195 -3184 -392") (victim_position "-368 -3036 -303") L 10/11/2026 - 22:19:02: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:19:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:19:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "111") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:19:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 22:19:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:19:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:19:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:19:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:19:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:19:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:19:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:19:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:19:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:19:08: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-170 -3118 -392") (victim_position "-43 -3120 -525") L 10/11/2026 - 22:19:08: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "11")