L 10/11/2026 - 22:39:01: World triggered "meta_data" (matchid "261011223901c617") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:39:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" changed role to "soldier" L 10/11/2026 - 22:39:01: "rare forever<211><[U:1:887861144]>" changed role to "soldier" L 10/11/2026 - 22:39:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:30: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "251") L 10/11/2026 - 22:39:31: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:31: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:39:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (realdamage "61") (weapon "quake_rl") L 10/11/2026 - 22:39:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11127 12804 -2742") (victim_position "-11266 13244 -2951") L 10/11/2026 - 22:39:32: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:39:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:39:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:39:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:36: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:36: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "404") L 10/11/2026 - 22:39:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "53") (weapon "quake_rl") (airshot "1") (height "488") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:39:37: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11070 12273 -2951") (victim_position "-11216 12991 -2445") L 10/11/2026 - 22:39:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:39:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:39:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:42: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:39:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:39:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:39:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "81") (realdamage "41") (weapon "shotgun_soldier") L 10/11/2026 - 22:39:49: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10899 12569 -2770") (victim_position "-11090 12451 -2871") L 10/11/2026 - 22:39:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:39:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:39:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:39:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:54: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:54: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:39:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:55: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:55: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:55: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "80") (realdamage "53") (weapon "quake_rl") L 10/11/2026 - 22:39:55: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "quake_rl" (attacker_position "-11076 12468 -2903") (victim_position "-10976 12164 -2903") L 10/11/2026 - 22:39:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:39:55: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:39:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:39:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:39:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:39:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:40:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:40:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:40:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:04: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:04: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:40:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:04: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:04: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "61") (realdamage "31") (weapon "quake_rl") L 10/11/2026 - 22:40:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11110 12445 -2875") (victim_position "-11317 12991 -2951") L 10/11/2026 - 22:40:04: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:40:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:08: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:08: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 22:40:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:10: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:10: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 22:40:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:40:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:13: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:14: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:14: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:15: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:15: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "42") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:15: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11051 12874 -2903") (victim_position "-10910 12496 -2857") L 10/11/2026 - 22:40:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:40:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:19: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:19: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:40:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:40:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:40:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:22: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:22: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:40:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:23: "rare forever<211><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:40:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:23: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:23: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:30: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:30: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:30: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "34") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:30: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11111 12809 -2835") (victim_position "-10745 12725 -3007") L 10/11/2026 - 22:40:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:40:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 22:40:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:40:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:38: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:38: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (realdamage "46") (weapon "quake_rl") L 10/11/2026 - 22:40:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10556 12846 -2855") (victim_position "-10891 13105 -2893") L 10/11/2026 - 22:40:38: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:40:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:42: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:40:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:40:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:40:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "35") (realdamage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:46: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11157 12779 -2951") (victim_position "-10953 12669 -2466") L 10/11/2026 - 22:40:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:40:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:40:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:40:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:40:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:40:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:40:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "67") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 22:40:53: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "quake_rl" (attacker_position "-11026 12288 -2916") (victim_position "-11149 12426 -2951") L 10/11/2026 - 22:40:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:40:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:40:58: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:58: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:40:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:40:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:40:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:40:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:40:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "30") (weapon "quake_rl") L 10/11/2026 - 22:41:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:01: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:01: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:04: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:04: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "28") (realdamage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:04: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11006 12827 -2839") (victim_position "-11033 13499 -2839") L 10/11/2026 - 22:41:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:41:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:41:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:41:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:41:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 22:41:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:16: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "55") (realdamage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:19: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11175 12229 -2942") (victim_position "-11228 12484 -2826") L 10/11/2026 - 22:41:19: "rare forever<211><[U:1:887861144]>" triggered "domination" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:41:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:41:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:25: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:25: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:25: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:41:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:41:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (realdamage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11061 12620 -2839") (victim_position "-11031 12281 -2951") L 10/11/2026 - 22:41:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "revenge" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:41:28: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:41:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:30: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:32: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:32: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:41:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:41:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 22:41:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:41:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (realdamage "18") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 22:41:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10910 12836 -3126") (victim_position "-11286 12624 -3169") L 10/11/2026 - 22:41:46: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:41:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:50: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:50: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:41:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "412") L 10/11/2026 - 22:41:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "68") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:41:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:41:53: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10853 12831 -2951") (victim_position "-11118 12775 -2731") L 10/11/2026 - 22:41:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:41:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:41:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:57: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:57: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:41:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:41:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:41:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 22:42:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:01: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:01: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:42:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "68") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:04: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10817 13079 -2951") (victim_position "-11104 13058 -2951") L 10/11/2026 - 22:42:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:42:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 22:42:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:42:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:07: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:07: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "39") (weapon "quake_rl") L 10/11/2026 - 22:42:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:09: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:09: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:42:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "79") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "87") (realdamage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10766 13267 -2897") (victim_position "-10817 13160 -2951") L 10/11/2026 - 22:42:11: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "63") (weapon "quake_rl") (airshot "1") (height "432") L 10/11/2026 - 22:42:14: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:14: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "37") (weapon "quake_rl") L 10/11/2026 - 22:42:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:42:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "75") (realdamage "16") (weapon "quake_rl") L 10/11/2026 - 22:42:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10820 13178 -2892") (victim_position "-10884 13628 -2951") L 10/11/2026 - 22:42:17: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "64") (weapon "quake_rl") (airshot "1") (height "307") L 10/11/2026 - 22:42:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:21: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:21: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:42:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "95") (weapon "quake_rl") L 10/11/2026 - 22:42:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:23: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:23: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "world" (attacker_position "-11081 12885 -2903") (victim_position "-10569 12883 -3058") L 10/11/2026 - 22:42:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:23: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:42:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:42:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:42:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "35") (weapon "quake_rl") L 10/11/2026 - 22:42:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "31") (weapon "quake_rl") L 10/11/2026 - 22:42:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:34: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:34: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "27") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10819 12753 -2951") (victim_position "-10857 13329 -2940") L 10/11/2026 - 22:42:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:42:35: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "220") L 10/11/2026 - 22:42:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:42:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:42:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "61") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 22:42:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11049 12447 -2903") (victim_position "-11136 12672 -2903") L 10/11/2026 - 22:42:41: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "293") L 10/11/2026 - 22:42:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:42:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "32") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10891 12423 -2951") (victim_position "-10908 13002 -2951") L 10/11/2026 - 22:42:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 22:42:46: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "341") L 10/11/2026 - 22:42:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:49: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:49: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:42:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:42:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "61") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "25") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:42:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11237 12484 -2951") (victim_position "-11132 12946 -2882") L 10/11/2026 - 22:42:54: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:42:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:42:58: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:42:58: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 22:42:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:43:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10969 13325 -2756") (victim_position "-10737 13453 -2888") L 10/11/2026 - 22:43:03: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:43:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:43:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:43:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "86") (realdamage "32") (weapon "quake_rl") L 10/11/2026 - 22:43:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10953 13563 -2833") (victim_position "-11129 13555 -2839") L 10/11/2026 - 22:43:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:10: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:43:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:15: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:15: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:43:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:16: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:16: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:43:16: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:16: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:16: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:43:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:17: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:17: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "84") (realdamage "35") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:17: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11256 13615 -2951") (victim_position "-11186 13593 -2761") L 10/11/2026 - 22:43:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:43:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:43:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10852 13890 -2951") (victim_position "-11183 14000 -2951") L 10/11/2026 - 22:43:28: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:43:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:31: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:31: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:43:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:43:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:43:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:43:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 22:43:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11058 13804 -2770") (victim_position "-10856 13434 -2882") L 10/11/2026 - 22:43:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:35: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:43:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 22:43:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:43:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:43:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (realdamage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11214 13412 -2951") (victim_position "-11037 13024 -2951") L 10/11/2026 - 22:43:44: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:43:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:48: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:49: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:49: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:43:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:43:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:50: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:43:50: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:43:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:50: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:50: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:43:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:43:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:43:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:43:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:44:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "14") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:03: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11562 13504 -3020") (victim_position "-11082 13031 -2951") L 10/11/2026 - 22:44:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:44:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:44:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:44:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:10: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:10: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "43") (weapon "quake_rl") L 10/11/2026 - 22:44:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (realdamage "8") (weapon "quake_rl") L 10/11/2026 - 22:44:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11007 13429 -2903") (victim_position "-11113 13836 -2903") L 10/11/2026 - 22:44:11: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:44:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "447") L 10/11/2026 - 22:44:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:15: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:15: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:44:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:44:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:44:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:20: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:20: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:22: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:22: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:24: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "45") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10998 14043 -2951") (victim_position "-10975 13584 -2903") L 10/11/2026 - 22:44:25: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:44:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:44:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:44:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:31: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:31: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:44:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:32: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:32: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "93") (realdamage "88") (weapon "quake_rl") L 10/11/2026 - 22:44:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10930 13090 -2951") (victim_position "-11106 12668 -2839") L 10/11/2026 - 22:44:33: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:44:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:37: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:37: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:44:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:44:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:44:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "18") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11190 12857 -2917") (victim_position "-11132 12162 -2951") L 10/11/2026 - 22:44:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:44:40: World triggered "mge_match_end" (winner "[U:1:267647148]") (loser "[U:1:887861144]") (winner_score "20") (loser_score "14")