L 10/11/2026 - 22:44:39: World triggered "meta_data" (matchid "261011224439eddd") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:44:39: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 22:44:39: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 22:44:40: "soundingsamuel857439<208><[U:1:1053240246]>" say "word" L 10/11/2026 - 22:45:07: "chance<207><[U:1:136637624]>" say "im in my discord" L 10/11/2026 - 22:45:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:45:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:45:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "92") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:45:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:45:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (realdamage "108") (weapon "tf_projectile_rocket") L 10/11/2026 - 22:45:26: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-11168 12678 189") (victim_position "-11194 12493 183") L 10/11/2026 - 22:45:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 22:45:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:45:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:26: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:45:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "403") L 10/11/2026 - 22:45:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:45:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:45:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (realdamage "67") (weapon "quake_rl") L 10/11/2026 - 22:45:32: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-10876 13364 120") (victim_position "-11086 12833 232") L 10/11/2026 - 22:45:32: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:45:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:45:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (realdamage "88") (weapon "quake_rl") L 10/11/2026 - 22:45:36: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11113 12977 152") (victim_position "-11156 12924 120") L 10/11/2026 - 22:45:36: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:45:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:45:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:45:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (realdamage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:43: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11070 13471 232") (victim_position "-10963 13442 169") L 10/11/2026 - 22:45:43: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:45:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "314") L 10/11/2026 - 22:45:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:45:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:45:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:49: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-11178 13461 282") (victim_position "-11596 13285 -37") L 10/11/2026 - 22:45:49: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:45:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:45:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:45:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:45:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 22:45:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (realdamage "68") (weapon "quake_rl") L 10/11/2026 - 22:45:54: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11109 13761 478") (victim_position "-10818 13488 120") L 10/11/2026 - 22:45:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:45:54: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:45:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:45:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:45:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:45:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "51") (realdamage "33") (weapon "quake_rl") L 10/11/2026 - 22:46:01: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11046 13860 292") (victim_position "-10952 14134 142") L 10/11/2026 - 22:46:01: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:46:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:46:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:46:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:46:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (realdamage "48") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:07: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11105 13397 168") (victim_position "-10885 13444 120") L 10/11/2026 - 22:46:07: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:10: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:10: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:46:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:46:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "102") (realdamage "65") (weapon "quake_rl") (airshot "1") (height "417") L 10/11/2026 - 22:46:12: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11085 13635 343") (victim_position "-11024 13848 585") L 10/11/2026 - 22:46:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:12: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:46:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:46:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "201") L 10/11/2026 - 22:46:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "29") (realdamage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:17: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11252 13997 120") (victim_position "-11079 13524 298") L 10/11/2026 - 22:46:17: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 22:46:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:46:17: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:46:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "310") L 10/11/2026 - 22:46:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:46:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:46:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "97") (weapon "quake_rl") L 10/11/2026 - 22:46:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "62") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:23: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11479 13619 100") (victim_position "-11290 13503 300") L 10/11/2026 - 22:46:23: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:46:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:46:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 22:46:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "279") L 10/11/2026 - 22:46:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "251") L 10/11/2026 - 22:46:29: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-11230 14010 234") (victim_position "-10797 13259 -113") L 10/11/2026 - 22:46:29: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:46:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:46:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 22:46:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:46:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (realdamage "63") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:33: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11106 13573 232") (victim_position "-11223 13703 201") L 10/11/2026 - 22:46:33: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "293") L 10/11/2026 - 22:46:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:46:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (realdamage "94") (weapon "quake_rl") L 10/11/2026 - 22:46:37: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11021 13617 359") (victim_position "-11076 13650 383") L 10/11/2026 - 22:46:37: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:46:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 22:46:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:46:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:46:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (realdamage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:42: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11051 13864 168") (victim_position "-10854 13847 375") L 10/11/2026 - 22:46:42: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:46:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "325") L 10/11/2026 - 22:46:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 22:46:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (realdamage "64") (weapon "quake_rl") L 10/11/2026 - 22:46:47: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11020 13729 361") (victim_position "-11268 13503 154") L 10/11/2026 - 22:46:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:46:47: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:46:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 22:46:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:46:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:46:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (realdamage "45") (weapon "quake_rl") L 10/11/2026 - 22:46:51: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-11055 13614 349") (victim_position "-11064 13662 290") L 10/11/2026 - 22:46:51: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 22:46:51: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:46:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:46:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:46:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:46:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 22:46:56: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11012 13705 232") (victim_position "-11447 13799 175") L 10/11/2026 - 22:46:56: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:46:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:46:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:46:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "201") L 10/11/2026 - 22:46:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:47:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (realdamage "57") (weapon "quake_rl") L 10/11/2026 - 22:47:00: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-10889 13983 367") (victim_position "-11053 14137 161") L 10/11/2026 - 22:47:00: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:47:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:47:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 22:47:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:47:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (realdamage "84") (weapon "quake_rl") L 10/11/2026 - 22:47:05: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-11062 13625 420") (victim_position "-11099 13431 200") L 10/11/2026 - 22:47:05: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:47:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:47:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:47:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 22:47:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:47:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (realdamage "38") (weapon "quake_rl") L 10/11/2026 - 22:47:09: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11057 13606 232") (victim_position "-11163 13938 191") L 10/11/2026 - 22:47:09: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:47:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:47:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "170") L 10/11/2026 - 22:47:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (realdamage "41") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:16: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11136 13581 231") (victim_position "-11280 13901 120") L 10/11/2026 - 22:47:16: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:47:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:47:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:47:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:47:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (realdamage "59") (weapon "quake_rl") L 10/11/2026 - 22:47:20: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-11410 13474 14") (victim_position "-11016 13204 120") L 10/11/2026 - 22:47:20: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:47:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:47:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:47:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:47:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (realdamage "85") (weapon "quake_rl") L 10/11/2026 - 22:47:27: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11067 13519 288") (victim_position "-11150 13523 260") L 10/11/2026 - 22:47:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:27: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:47:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:47:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:47:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:47:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (realdamage "89") (weapon "quake_rl") L 10/11/2026 - 22:47:31: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-10925 13615 339") (victim_position "-11059 13657 270") L 10/11/2026 - 22:47:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:31: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:47:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:47:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:47:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "80") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:39: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11014 13603 232") (victim_position "-10854 13437 120") L 10/11/2026 - 22:47:39: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:47:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:47:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:47:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:47:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "259") L 10/11/2026 - 22:47:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:47:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:44: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10898 13733 235") (victim_position "-11059 13251 194") L 10/11/2026 - 22:47:44: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:47:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:47:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:47:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 22:47:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (realdamage "3") (weapon "quake_rl") L 10/11/2026 - 22:47:49: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11103 13088 223") (victim_position "-11038 13326 163") L 10/11/2026 - 22:47:49: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:47:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:47:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:47:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 22:47:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:47:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:55: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-10915 13750 766") (victim_position "-11478 13767 110") L 10/11/2026 - 22:47:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:47:56: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:47:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:48:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 22:48:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:48:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:48:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "16") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:03: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11224 13465 136") (victim_position "-11074 13664 232") L 10/11/2026 - 22:48:03: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 22:48:03: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:48:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:48:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:48:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "36") (weapon "quake_rl") L 10/11/2026 - 22:48:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "41") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:11: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11289 13715 120") (victim_position "-11178 13305 120") L 10/11/2026 - 22:48:11: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:48:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:48:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:48:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:48:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (realdamage "41") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:16: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11164 13446 120") (victim_position "-11220 13207 219") L 10/11/2026 - 22:48:16: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:48:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") (airshot "1") (height "308") L 10/11/2026 - 22:48:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:48:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 22:48:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:21: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-11039 13651 232") (victim_position "-11117 13462 236") L 10/11/2026 - 22:48:21: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "13")