L 10/11/2026 - 22:44:46: World triggered "meta_data" (matchid "261011224446933c") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:44:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" changed role to "soldier" L 10/11/2026 - 22:44:46: "rare forever<211><[U:1:887861144]>" changed role to "soldier" L 10/11/2026 - 22:44:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:48: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:44:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:44:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:44:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "81") (realdamage "10") (weapon "quake_rl") L 10/11/2026 - 22:44:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11074 13382 -2903") (victim_position "-11241 13695 -2951") L 10/11/2026 - 22:44:54: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:44:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:44:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:44:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:44:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:44:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:44:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:44:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:45:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:00: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:00: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11248 13457 -2951") (victim_position "-10968 13696 -2735") L 10/11/2026 - 22:45:00: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:45:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 22:45:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "102") (realdamage "66") (weapon "quake_rl") L 10/11/2026 - 22:45:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11205 13307 -2890") (victim_position "-11048 13449 -2839") L 10/11/2026 - 22:45:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:05: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:45:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:45:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:08: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:08: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:45:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:45:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:45:10: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:10: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:45:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:13: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "18") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11031 12768 -2839") (victim_position "-11245 12315 -2951") L 10/11/2026 - 22:45:14: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:45:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:16: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "95") (weapon "quake_rl") L 10/11/2026 - 22:45:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:17: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:17: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:45:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:45:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:45:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:24: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:24: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:25: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:25: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:25: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:26: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:26: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10936 13102 -2951") (victim_position "-10963 12473 -2903") L 10/11/2026 - 22:45:31: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:45:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:45:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:45:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 22:45:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:41: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:41: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "25") (realdamage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:41: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11170 12435 -2903") (victim_position "-11297 12903 -2951") L 10/11/2026 - 22:45:41: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:45:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:45:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:45:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:45:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:45:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:47: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:47: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:45:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:48: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:45:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "100") (realdamage "98") (weapon "quake_rl") L 10/11/2026 - 22:45:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11208 13048 -2951") (victim_position "-10975 12797 -2863") L 10/11/2026 - 22:45:48: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:45:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") (airshot "1") (height "418") L 10/11/2026 - 22:45:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:45:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "52") (realdamage "40") (weapon "quake_rl") L 10/11/2026 - 22:45:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11075 12570 -2777") (victim_position "-11027 12918 -2903") L 10/11/2026 - 22:45:55: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:45:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "65") (weapon "quake_rl") (airshot "1") (height "338") L 10/11/2026 - 22:45:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:45:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:45:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:45:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:01: "rare forever<211><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:46:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:46:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:04: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:04: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:04: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10882 12751 -2951") (victim_position "-11075 12608 -2608") L 10/11/2026 - 22:46:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:46:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:46:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:08: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:08: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:46:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 22:46:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:10: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:10: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 22:46:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10814 12826 -2951") (victim_position "-10607 13376 -3254") L 10/11/2026 - 22:46:12: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:46:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:16: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:17: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:17: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:46:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:46:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 22:46:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:19: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:19: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "40") (weapon "quake_rl") L 10/11/2026 - 22:46:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:21: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:21: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11076 12677 -2839") (victim_position "-11041 13086 -2951") L 10/11/2026 - 22:46:22: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:46:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:26: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:26: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:46:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:46:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:46:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (realdamage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11035 12651 -2839") (victim_position "-10956 12270 -2951") L 10/11/2026 - 22:46:29: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:46:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 22:46:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:46:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:46:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:36: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:38: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (realdamage "1") (weapon "quake_rl") L 10/11/2026 - 22:46:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11048 12779 -2839") (victim_position "-11019 13543 -2839") L 10/11/2026 - 22:46:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:46:40: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:46:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:46:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:46:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11082 12473 -2833") (victim_position "-11253 12780 -2781") L 10/11/2026 - 22:46:47: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:46:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 22:46:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "230") L 10/11/2026 - 22:46:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "24") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11116 12985 -2892") (victim_position "-10922 12364 -2817") L 10/11/2026 - 22:46:52: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:46:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:57: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:57: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:46:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:46:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:46:58: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:46:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:46:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "60") (weapon "shotgun_soldier") L 10/11/2026 - 22:46:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:46:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 22:47:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11186 13011 -2914") (victim_position "-10976 12779 -2839") L 10/11/2026 - 22:47:01: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:05: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:05: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 22:47:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "86") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11088 12586 -2839") (victim_position "-11426 12546 -2708") L 10/11/2026 - 22:47:06: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:47:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:47:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:47:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:47:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "57") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:47:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "83") (realdamage "52") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11253 12585 -2951") (victim_position "-11066 12529 -2839") L 10/11/2026 - 22:47:13: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "397") L 10/11/2026 - 22:47:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:16: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (realdamage "63") (weapon "quake_rl") L 10/11/2026 - 22:47:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11287 12949 -2951") (victim_position "-11191 12580 -2919") L 10/11/2026 - 22:47:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:17: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:47:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10905 12939 -2951") (victim_position "-11018 12538 -2839") L 10/11/2026 - 22:47:23: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 22:47:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:47:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 22:47:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "101") (realdamage "19") (weapon "quake_rl") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10908 12684 -2907") (victim_position "-11211 12825 -2893") L 10/11/2026 - 22:47:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:47:30: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "423") L 10/11/2026 - 22:47:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:34: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:34: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:47:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 22:47:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:47:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "49") (realdamage "25") (weapon "quake_rl") L 10/11/2026 - 22:47:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10808 13110 -2951") (victim_position "-11211 13139 -2951") L 10/11/2026 - 22:47:35: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "489") L 10/11/2026 - 22:47:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:47:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:47:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "41") (weapon "quake_rl") L 10/11/2026 - 22:47:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:42: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:42: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:42: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "61") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:47:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (realdamage "21") (weapon "shotgun_soldier") L 10/11/2026 - 22:47:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11094 13221 -2951") (victim_position "-10994 12819 -2839") L 10/11/2026 - 22:47:43: World triggered "mge_match_end" (winner "[U:1:267647148]") (loser "[U:1:887861144]") (winner_score "20") (loser_score "3")