L 10/11/2026 - 22:47:49: World triggered "meta_data" (matchid "26101122474994f9") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:47:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" changed role to "soldier" L 10/11/2026 - 22:47:49: "rare forever<211><[U:1:887861144]>" changed role to "soldier" L 10/11/2026 - 22:47:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:47:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "95") (weapon "quake_rl") L 10/11/2026 - 22:47:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "64") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 22:47:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11164 13522 -2892") (victim_position "-11020 13898 -2903") L 10/11/2026 - 22:47:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:47:53: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:47:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:57: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:57: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:47:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:47:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:47:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:47:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:47:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "83") (realdamage "30") (weapon "quake_rl") L 10/11/2026 - 22:47:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11009 13434 -2799") (victim_position "-10906 13122 -2951") L 10/11/2026 - 22:47:59: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:48:04: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:04: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:48:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:48:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:05: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:05: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:48:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:05: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:05: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "49") (realdamage "47") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10766 12802 -3065") (victim_position "-10819 12602 -2951") L 10/11/2026 - 22:48:17: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:48:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:23: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:23: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:48:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:24: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:24: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (realdamage "62") (weapon "quake_rl") L 10/11/2026 - 22:48:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11075 12152 -2828") (victim_position "-10983 12423 -2903") L 10/11/2026 - 22:48:24: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "347") L 10/11/2026 - 22:48:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:26: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:26: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:48:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "108") (realdamage "106") (weapon "quake_rl") (airshot "1") (height "460") L 10/11/2026 - 22:48:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11277 12598 -2704") (victim_position "-11465 12613 -2723") L 10/11/2026 - 22:48:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "228") L 10/11/2026 - 22:48:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:27: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:31: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:31: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:48:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:48:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:48:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "40") (realdamage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11215 12540 -2951") (victim_position "-11321 12897 -2722") L 10/11/2026 - 22:48:34: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:48:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "70") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (realdamage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10837 12564 -2951") (victim_position "-11031 12829 -2839") L 10/11/2026 - 22:48:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:40: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "243") L 10/11/2026 - 22:48:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:43: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:43: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:48:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:48:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "21") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11031 12742 -2788") (victim_position "-11113 13106 -2951") L 10/11/2026 - 22:48:45: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:48:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:48: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:48: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:48:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "39") (realdamage "35") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11034 12601 -2839") (victim_position "-11009 12886 -2903") L 10/11/2026 - 22:48:54: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:48:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:48:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:48:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:49:01: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:01: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 22:49:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "56") (realdamage "47") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10955 12648 -2763") (victim_position "-11086 12423 -2755") L 10/11/2026 - 22:49:02: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:49:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:05: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:05: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:49:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:49:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "83") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:07: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "80") (realdamage "46") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11116 12760 -2807") (victim_position "-11075 12807 -2839") L 10/11/2026 - 22:49:08: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:49:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 22:49:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:49:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "224") L 10/11/2026 - 22:49:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:13: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:14: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:14: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:19: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:19: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "16") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:19: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10629 12975 -2905") (victim_position "-10754 12725 -3009") L 10/11/2026 - 22:49:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:49:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:25: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:49:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:49:26: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:26: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:49:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "80") (realdamage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:29: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11080 12871 -2837") (victim_position "-11138 12619 -2829") L 10/11/2026 - 22:49:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:49:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:49:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:49:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:34: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:34: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:49:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "73") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:36: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:36: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:49:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "world" (attacker_position "-10658 12706 -2960") (victim_position "-10811 12542 -2951") L 10/11/2026 - 22:49:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:36: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:49:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:39: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:39: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:49:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:49:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:40: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:40: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "81") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:41: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10999 12158 -2951") (victim_position "-10925 12513 -2940") L 10/11/2026 - 22:49:42: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:49:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 22:49:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:49:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:47: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:47: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:49:48: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "78") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11040 12471 -2903") (victim_position "-10984 12739 -2813") L 10/11/2026 - 22:49:49: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:49:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "344") L 10/11/2026 - 22:49:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 22:49:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "96") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "367") L 10/11/2026 - 22:49:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11326 12979 -2906") (victim_position "-11137 12965 -2535") L 10/11/2026 - 22:49:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:49:52: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:49:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:49:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:55: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:49:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:56: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:56: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:49:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:49:57: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:49:57: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:49:58: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:58: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:58: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:49:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "40") (realdamage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11433 13480 -2992") (victim_position "-11123 13033 -2951") L 10/11/2026 - 22:50:01: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:50:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:04: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "338") L 10/11/2026 - 22:50:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:50:05: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:05: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:50:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "186") L 10/11/2026 - 22:50:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:06: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:06: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "44") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10857 13850 -2811") (victim_position "-11069 13561 -2839") L 10/11/2026 - 22:50:07: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:50:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:09: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:09: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:09: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:50:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:50:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:50:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "world" (attacker_position "-10975 13691 -2903") (victim_position "-11637 13600 -2948") L 10/11/2026 - 22:50:12: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:50:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:14: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:15: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:15: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:50:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:50:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:17: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:17: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:50:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:17: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:17: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "84") (realdamage "51") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:18: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11026 13725 -2839") (victim_position "-11201 13707 -2951") L 10/11/2026 - 22:50:18: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:50:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:50:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 22:50:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:50:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:24: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:24: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 22:50:25: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:50:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11487 13344 -2903") (victim_position "-11172 13720 -2951") L 10/11/2026 - 22:50:29: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:29: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:50:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 22:50:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:50:34: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:35: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:36: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11264 12947 -2951") (victim_position "-11186 13427 -2943") L 10/11/2026 - 22:50:37: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:50:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "387") L 10/11/2026 - 22:50:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:41: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:41: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:41: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:50:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:50:42: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:42: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:42: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "43") (weapon "quake_rl") L 10/11/2026 - 22:50:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "40") (realdamage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11015 13014 -2951") (victim_position "-11126 12526 -2720") L 10/11/2026 - 22:50:43: World triggered "mge_match_end" (winner "[U:1:267647148]") (loser "[U:1:887861144]") (winner_score "20") (loser_score "4")