L 10/11/2026 - 22:48:27: World triggered "meta_data" (matchid "26101122482709c1") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:48:27: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 22:48:27: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 22:48:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 22:48:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:48:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:48:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:48:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:48:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "25") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:48:47: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11088 12472 237") (victim_position "-10484 12585 138") L 10/11/2026 - 22:48:47: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:51:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "389") L 10/11/2026 - 22:51:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:51:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 22:51:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (realdamage "37") (weapon "quake_rl") L 10/11/2026 - 22:51:55: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11165 12672 120") (victim_position "-11416 12762 -104") L 10/11/2026 - 22:51:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:51:55: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:51:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:51:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 22:51:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:51:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:51:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (realdamage "69") (weapon "quake_rl") L 10/11/2026 - 22:51:59: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-10903 12236 437") (victim_position "-11016 12471 190") L 10/11/2026 - 22:51:59: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 22:51:59: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:52:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:52:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 22:52:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 22:52:03: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-10957 12712 243") (victim_position "-10893 12414 120") L 10/11/2026 - 22:52:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:03: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:52:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:52:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 22:52:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:52:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (realdamage "48") (weapon "quake_rl") L 10/11/2026 - 22:52:09: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11006 12611 232") (victim_position "-11207 12152 171") L 10/11/2026 - 22:52:09: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:52:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:52:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:52:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:52:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 22:52:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:14: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-11235 12830 267") (victim_position "-11020 12218 122") L 10/11/2026 - 22:52:14: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:52:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:52:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:52:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "35") (realdamage "33") (weapon "quake_rl") L 10/11/2026 - 22:52:19: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-10834 13393 120") (victim_position "-10917 12587 171") L 10/11/2026 - 22:52:19: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:52:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:52:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 22:52:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 22:52:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:52:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "86") (realdamage "20") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:27: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11336 13627 120") (victim_position "-11390 13512 24") L 10/11/2026 - 22:52:27: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:52:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:52:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:52:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 22:52:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:52:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "83") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:32: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11208 13852 120") (victim_position "-11062 13802 263") L 10/11/2026 - 22:52:33: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 22:52:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:52:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 22:52:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "55") (realdamage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:38: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11242 13804 120") (victim_position "-11018 13663 232") L 10/11/2026 - 22:52:38: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:52:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:52:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:52:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (realdamage "46") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:44: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11042 14122 120") (victim_position "-11028 13737 232") L 10/11/2026 - 22:52:44: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:52:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (weapon "quake_rl") L 10/11/2026 - 22:52:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "352") L 10/11/2026 - 22:52:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "87") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "217") L 10/11/2026 - 22:52:48: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-10675 13427 526") (victim_position "-10978 13840 385") L 10/11/2026 - 22:52:48: "chance<207><[U:1:136637624]>" triggered "domination" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 22:52:48: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "56") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 22:52:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (realdamage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:55: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11169 12981 120") (victim_position "-11205 12639 171") L 10/11/2026 - 22:52:55: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:52:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "180") L 10/11/2026 - 22:52:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (realdamage "44") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:00: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11019 12642 232") (victim_position "-10995 12999 188") L 10/11/2026 - 22:53:01: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:53:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 22:53:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 22:53:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 22:53:05: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-11049 12847 232") (victim_position "-10984 12769 288") L 10/11/2026 - 22:53:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "revenge" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:53:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:05: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:53:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "284") L 10/11/2026 - 22:53:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:53:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:53:10: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:10: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:53:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (realdamage "38") (weapon "quake_rl") L 10/11/2026 - 22:53:10: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-10980 12606 358") (victim_position "-10829 12693 155") L 10/11/2026 - 22:53:10: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:53:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "359") L 10/11/2026 - 22:53:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:53:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:53:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:53:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (realdamage "17") (weapon "quake_rl") L 10/11/2026 - 22:53:15: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11109 12809 301") (victim_position "-11206 12933 189") L 10/11/2026 - 22:53:15: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:53:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:53:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 22:53:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 22:53:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-10356 12920 866") (victim_position "-10816 12908 133") L 10/11/2026 - 22:53:22: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:53:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 22:53:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 22:53:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 22:53:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (realdamage "7") (weapon "quake_rl") L 10/11/2026 - 22:53:27: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11031 13618 232") (victim_position "-10900 13720 166") L 10/11/2026 - 22:53:27: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:53:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:53:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:53:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "175") L 10/11/2026 - 22:53:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:53:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "20") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:34: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11050 12767 232") (victim_position "-11021 13378 168") L 10/11/2026 - 22:53:34: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:53:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 22:53:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 22:53:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (realdamage "52") (weapon "quake_rl") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-10781 13094 154") (victim_position "-11008 13095 181") L 10/11/2026 - 22:53:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:40: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:53:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:53:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:53:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:53:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "223") L 10/11/2026 - 22:53:44: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11086 13578 263") (victim_position "-11137 13478 392") L 10/11/2026 - 22:53:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:53:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "342") L 10/11/2026 - 22:53:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:53:49: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-11016 13688 232") (victim_position "-11134 13613 243") L 10/11/2026 - 22:53:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:50: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:53:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:53:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 22:53:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:53:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-10848 13945 120") (victim_position "-10952 13915 978") L 10/11/2026 - 22:53:56: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:53:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:53:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "304") L 10/11/2026 - 22:53:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:54:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 22:54:01: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-11136 13635 168") (victim_position "-11024 13374 168") L 10/11/2026 - 22:54:02: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:54:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:54:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 22:54:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 22:54:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:54:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "22") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:09: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11176 13228 120") (victim_position "-11325 13562 148") L 10/11/2026 - 22:54:09: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:54:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:54:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "209") L 10/11/2026 - 22:54:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:54:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (realdamage "24") (weapon "quake_rl") L 10/11/2026 - 22:54:13: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11022 13604 292") (victim_position "-11329 13547 120") L 10/11/2026 - 22:54:13: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:54:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:54:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:54:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:54:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "48") (realdamage "35") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:23: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11118 14148 120") (victim_position "-11077 13751 232") L 10/11/2026 - 22:54:23: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:54:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 22:54:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 22:54:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:31: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11054 13394 168") (victim_position "-10945 13287 120") L 10/11/2026 - 22:54:31: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:54:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:54:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 22:54:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:54:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (realdamage "29") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:39: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-10852 13755 198") (victim_position "-11079 14021 120") L 10/11/2026 - 22:54:39: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:54:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:54:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:54:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:54:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:54:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:54:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (realdamage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:46: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11025 13669 232") (victim_position "-10867 13591 165") L 10/11/2026 - 22:54:46: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:54:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:54:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 22:54:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 22:54:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:54:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (realdamage "69") (weapon "quake_rl") L 10/11/2026 - 22:54:52: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-11242 14021 458") (victim_position "-11052 13723 283") L 10/11/2026 - 22:54:52: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:54:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 22:54:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:54:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:54:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "331") L 10/11/2026 - 22:54:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:54:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "30") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:54:57: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11281 13327 124") (victim_position "-11308 13758 409") L 10/11/2026 - 22:54:57: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:54:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "256") L 10/11/2026 - 22:55:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:55:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:55:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:55:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "50") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:04: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11101 13739 232") (victim_position "-11185 13384 120") L 10/11/2026 - 22:55:04: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:55:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:55:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:55:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:55:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:10: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:10: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:10: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11057 13389 168") (victim_position "-11146 13242 120") L 10/11/2026 - 22:55:10: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:55:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:55:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:55:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:55:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:16: "soundingsamuel857439<208><[U:1:1053240246]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:55:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:17: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11221 13272 120") (victim_position "-11279 13726 120") L 10/11/2026 - 22:55:17: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:55:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 22:55:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 22:55:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:55:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "42") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 22:55:22: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11003 13702 232") (victim_position "-10994 13548 283") L 10/11/2026 - 22:55:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:22: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:55:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "406") L 10/11/2026 - 22:55:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 22:55:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 22:55:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "29") (weapon "quake_rl") L 10/11/2026 - 22:55:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:30: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-11423 13253 93") (victim_position "-11080 13446 232") L 10/11/2026 - 22:55:30: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:55:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 22:55:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 22:55:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 22:55:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:55:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "shotgun_soldier") L 10/11/2026 - 22:55:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:55:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:55:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (realdamage "26") (weapon "quake_rl") L 10/11/2026 - 22:55:35: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-11051 12712 349") (victim_position "-10909 12822 174") L 10/11/2026 - 22:55:35: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "19")