L 10/11/2026 - 22:50:49: World triggered "meta_data" (matchid "2610112250497451") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:50:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" changed role to "soldier" L 10/11/2026 - 22:50:49: "rare forever<211><[U:1:887861144]>" changed role to "soldier" L 10/11/2026 - 22:50:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:50:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:50:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 22:50:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "40") (weapon "quake_rl") L 10/11/2026 - 22:50:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:50:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:50:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "80") (realdamage "62") (weapon "quake_rl") L 10/11/2026 - 22:50:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10735 12904 -2844") (victim_position "-11051 12407 -2903") L 10/11/2026 - 22:50:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:50:54: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:50:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "393") L 10/11/2026 - 22:50:56: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:56: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:50:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:57: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:58: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:50:58: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:50:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:50:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 22:51:03: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:03: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:03: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "25") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:03: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-11072 12865 -2839") (victim_position "-10900 12419 -2951") L 10/11/2026 - 22:51:03: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:51:03: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:51:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:51:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:51:07: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:07: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:51:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:10: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:10: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:10: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11004 13078 -2951") (victim_position "-10964 12564 -2893") L 10/11/2026 - 22:51:12: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:51:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:16: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:16: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:51:16: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:51:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 22:51:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:51:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "33") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11255 12854 -2951") (victim_position "-10813 12956 -2951") L 10/11/2026 - 22:51:19: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:51:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:22: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:22: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 22:51:23: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:23: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "101") (realdamage "87") (weapon "quake_rl") L 10/11/2026 - 22:51:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11086 12386 -2860") (victim_position "-10863 12615 -2951") L 10/11/2026 - 22:51:24: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:51:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:26: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:26: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:51:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 22:51:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 22:51:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:51:29: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:29: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:29: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:30: "rare forever<211><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/11/2026 - 22:51:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:33: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10516 12708 -2959") (victim_position "-11041 12451 -2903") L 10/11/2026 - 22:51:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:51:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:37: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:37: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 22:51:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 22:51:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "302") L 10/11/2026 - 22:51:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:38: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:38: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "81") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "655") L 10/11/2026 - 22:51:38: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "quake_rl" (attacker_position "-10979 13216 -2773") (victim_position "-11440 12901 -2609") L 10/11/2026 - 22:51:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:51:42: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:42: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:51:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 22:51:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:51:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:46: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:46: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:47: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:47: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "98") (realdamage "41") (weapon "quake_rl") L 10/11/2026 - 22:51:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11081 13177 -2951") (victim_position "-10977 13539 -2839") L 10/11/2026 - 22:51:47: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:51:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:51:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 22:51:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:55: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 22:51:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:51:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "63") (realdamage "57") (weapon "quake_rl") L 10/11/2026 - 22:51:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10992 12908 -2903") (victim_position "-11048 12488 -2839") L 10/11/2026 - 22:51:56: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:51:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:51:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "400") L 10/11/2026 - 22:52:00: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:00: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:52:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 22:52:01: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "87") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 22:52:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11148 13402 -2932") (victim_position "-11034 12882 -2903") L 10/11/2026 - 22:52:02: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:04: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:05: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "381") L 10/11/2026 - 22:52:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:07: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:07: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:52:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:52:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10932 13892 -2853") (victim_position "-11256 13165 -2742") L 10/11/2026 - 22:52:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:52:08: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:10: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:11: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 22:52:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:13: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:52:15: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "86") (realdamage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:15: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11046 13832 -2903") (victim_position "-10975 13691 -2846") L 10/11/2026 - 22:52:16: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:19: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 22:52:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:52:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "63") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "58") (realdamage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11021 13424 -2903") (victim_position "-11056 13202 -2874") L 10/11/2026 - 22:52:22: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:26: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:26: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 22:52:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:27: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:27: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:52:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (realdamage "43") (weapon "quake_rl") L 10/11/2026 - 22:52:28: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "quake_rl" (attacker_position "-11010 13715 -2839") (victim_position "-11317 13481 -3082") L 10/11/2026 - 22:52:28: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:52:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:52:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 22:52:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:52:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:33: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:33: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "106") (realdamage "53") (weapon "quake_rl") L 10/11/2026 - 22:52:33: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "quake_rl" (attacker_position "-11158 13629 -2822") (victim_position "-10944 13676 -2951") L 10/11/2026 - 22:52:34: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:52:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 22:52:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:52:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:37: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:40: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:40: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:41: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:41: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:52:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 22:52:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11221 13385 -2951") (victim_position "-11057 13770 -2839") L 10/11/2026 - 22:52:41: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:45: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:45: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:45: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:52:45: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:52:46: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 22:52:46: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:47: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:52:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:47: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "11") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11471 13581 -2978") (victim_position "-11070 13163 -2951") L 10/11/2026 - 22:52:48: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:50: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:50: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:51: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:51: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:52:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:51: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:52:51: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:52: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "34") (weapon "quake_rl") L 10/11/2026 - 22:52:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:52: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "41") (weapon "quake_rl") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:53: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:54: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:55: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:52:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 22:52:57: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11026 13998 -2951") (victim_position "-10808 13434 -2951") L 10/11/2026 - 22:52:57: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:52:58: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:52:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:52:59: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "281") L 10/11/2026 - 22:52:59: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:00: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:53:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 22:53:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:01: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:53:02: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "37") (realdamage "33") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11100 13920 -2840") (victim_position "-11076 13433 -2839") L 10/11/2026 - 22:53:02: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:53:03: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:53:05: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:06: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:06: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:07: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:07: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:07: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:07: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 22:53:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:08: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:08: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:08: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:08: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:09: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:09: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:09: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:11: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:11: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:11: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:12: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:12: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:12: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:12: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 22:53:13: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:13: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:13: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:13: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "66") (realdamage "59") (weapon "quake_rl") L 10/11/2026 - 22:53:14: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-10994 13410 -2903") (victim_position "-11488 13389 -2843") L 10/11/2026 - 22:53:14: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:53:16: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:17: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:17: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 22:53:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:18: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 22:53:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 22:53:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:19: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:19: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:19: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:19: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "83") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:20: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "78") (realdamage "57") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:21: "rare forever<211><[U:1:887861144]>" killed "hallu #ydwc #anappleaday<210><[U:1:267647148]>" with "shotgun_soldier" (attacker_position "-10858 13406 -2951") (victim_position "-11026 13170 -2951") L 10/11/2026 - 22:53:21: "rare forever<211><[U:1:887861144]>" triggered "revenge" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" L 10/11/2026 - 22:53:21: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" spawned as "soldier" L 10/11/2026 - 22:53:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:24: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 22:53:24: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:25: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:25: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:25: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 22:53:25: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:53:26: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:26: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:53:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:27: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:28: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:28: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:28: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "16") (realdamage "11") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:28: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11055 13342 -2903") (victim_position "-11601 13478 -3034") L 10/11/2026 - 22:53:28: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:53:30: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:31: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:31: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:32: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:32: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:32: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 22:53:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:53:32: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:33: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "96") (realdamage "89") (weapon "quake_rl") L 10/11/2026 - 22:53:33: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "quake_rl" (attacker_position "-11273 13586 -2761") (victim_position "-10919 13452 -2951") L 10/11/2026 - 22:53:33: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:53:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:36: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:36: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 22:53:37: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:38: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:38: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:38: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:53:38: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:39: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "world" (attacker_position "-11362 13459 -2880") (victim_position "-11173 13364 -2943") L 10/11/2026 - 22:53:40: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:53:41: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "285") L 10/11/2026 - 22:53:43: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:43: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:53:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "363") L 10/11/2026 - 22:53:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "world" (attacker_position "-10832 13509 -2921") (victim_position "-11177 13837 -2945") L 10/11/2026 - 22:53:44: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "domination" against "rare forever<211><[U:1:887861144]>" L 10/11/2026 - 22:53:44: "rare forever<211><[U:1:887861144]>" spawned as "soldier" L 10/11/2026 - 22:53:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:47: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "321") L 10/11/2026 - 22:53:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:48: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:48: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:48: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:53:48: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:49: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:49: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:53: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "26") (weapon "quake_rl") L 10/11/2026 - 22:53:54: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:55: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:55: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:55: "rare forever<211><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:53:55: "rare forever<211><[U:1:887861144]>" triggered "damage" against "hallu #ydwc #anappleaday<210><[U:1:267647148]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 22:53:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:56: "rare forever<211><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:53:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" triggered "damage" against "rare forever<211><[U:1:887861144]>" (damage "51") (weapon "shotgun_soldier") L 10/11/2026 - 22:53:56: "hallu #ydwc #anappleaday<210><[U:1:267647148]>" killed "rare forever<211><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10766 13502 -2840") (victim_position "-11121 13447 -2791") L 10/11/2026 - 22:53:56: World triggered "mge_match_end" (winner "[U:1:267647148]") (loser "[U:1:887861144]") (winner_score "20") (loser_score "6")