L 10/11/2026 - 22:59:10: World triggered "meta_data" (matchid "26101122591045ff") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 22:59:10: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 22:59:10: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 22:59:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 22:59:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:23: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-864 -3227 -734") (victim_position "-366 -3140 -392") L 10/11/2026 - 22:59:23: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:59:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 22:59:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 22:59:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:59:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (realdamage "65") (weapon "quake_rl") L 10/11/2026 - 22:59:30: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-95 -3054 -391") (victim_position "-72 -3175 -533") L 10/11/2026 - 22:59:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "revenge" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:59:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:30: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:59:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 22:59:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:59:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:59:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "64") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "49") (realdamage "23") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:35: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-107 -2931 -522") (victim_position "-227 -3074 -392") L 10/11/2026 - 22:59:35: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 22:59:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 22:59:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 22:59:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 22:59:38: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-221 -3185 -392") (victim_position "-259 -2975 -392") L 10/11/2026 - 22:59:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:38: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:59:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:59:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 22:59:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (realdamage "43") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:45: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-161 -3168 -392") (victim_position "-150 -3471 -560") L 10/11/2026 - 22:59:45: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:59:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 22:59:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 22:59:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "83") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 22:59:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (realdamage "37") (weapon "shotgun_soldier") L 10/11/2026 - 22:59:52: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-172 -3127 -392") (victim_position "-201 -3357 -493") L 10/11/2026 - 22:59:52: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 22:59:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 22:59:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 22:59:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 22:59:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 22:59:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 22:59:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 22:59:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "36") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 22:59:58: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-249 -3362 -560") (victim_position "-284 -3376 -470") L 10/11/2026 - 22:59:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 22:59:58: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:00:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 23:00:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:00:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (realdamage "62") (weapon "quake_rl") L 10/11/2026 - 23:00:01: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-303 -3127 -340") (victim_position "-303 -3053 -339") L 10/11/2026 - 23:00:01: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:00:01: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:00:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:00:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "329") L 10/11/2026 - 23:00:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (realdamage "4") (weapon "unique_pickaxe_escape") (crit "mini") L 10/11/2026 - 23:00:09: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "unique_pickaxe_escape" (attacker_position "142 -3343 -687") (victim_position "137 -3358 -769") L 10/11/2026 - 23:00:09: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:00:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 23:00:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:00:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:00:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 23:00:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "33") (realdamage "21") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:16: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-321 -3213 -392") (victim_position "-386 -3009 -489") L 10/11/2026 - 23:00:16: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:00:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:00:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 23:00:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 23:00:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (realdamage "54") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:22: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-219 -3307 -559") (victim_position "-280 -3312 -485") L 10/11/2026 - 23:00:22: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:00:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:00:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:00:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:00:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (realdamage "94") (weapon "quake_rl") L 10/11/2026 - 23:00:27: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-36 -3237 -253") (victim_position "-184 -3028 -392") L 10/11/2026 - 23:00:27: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:00:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 23:00:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 23:00:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (realdamage "19") (weapon "quake_rl") L 10/11/2026 - 23:00:31: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-323 -3047 -392") (victim_position "-429 -2840 -506") L 10/11/2026 - 23:00:31: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:00:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:00:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:00:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 23:00:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (realdamage "48") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:39: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-9 -3514 -704") (victim_position "-99 -3163 -430") L 10/11/2026 - 23:00:39: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:00:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:00:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:00:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:00:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 23:00:45: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-280 -3212 -348") (victim_position "-406 -3293 -487") L 10/11/2026 - 23:00:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 23:00:45: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:00:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 23:00:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:00:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "95") (realdamage "58") (weapon "quake_rl") (airshot "1") (height "378") L 10/11/2026 - 23:00:49: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "74 -2918 -170") (victim_position "-264 -3131 -14") L 10/11/2026 - 23:00:49: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:00:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "413") L 10/11/2026 - 23:00:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:00:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:00:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "shotgun_soldier") L 10/11/2026 - 23:00:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (realdamage "37") (weapon "quake_rl") L 10/11/2026 - 23:00:55: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-618 -3150 -609") (victim_position "-286 -3191 -392") L 10/11/2026 - 23:00:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:56: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:00:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:00:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:00:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:00:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:00:59: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-228 -3025 -345") (victim_position "-325 -3007 -339") L 10/11/2026 - 23:00:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:00:59: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "314") L 10/11/2026 - 23:01:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:01:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:05: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-267 -3018 -392") (victim_position "-290 -2487 -516") L 10/11/2026 - 23:01:05: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:01:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "301") L 10/11/2026 - 23:01:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "175") L 10/11/2026 - 23:01:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:01:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:10: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:10: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "20") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:11: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "128 -2660 -767") (victim_position "22 -2894 -194") L 10/11/2026 - 23:01:11: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:01:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "396") L 10/11/2026 - 23:01:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:01:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:01:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (realdamage "47") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:16: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-104 -3155 -315") (victim_position "-413 -3247 -329") L 10/11/2026 - 23:01:16: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:01:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 23:01:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:01:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:01:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (realdamage "52") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:21: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-169 -2865 -118") (victim_position "-18 -3226 -224") L 10/11/2026 - 23:01:21: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "269") L 10/11/2026 - 23:01:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:01:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (realdamage "30") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:26: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-31 -3272 -521") (victim_position "-358 -3194 -298") L 10/11/2026 - 23:01:26: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:01:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:01:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "95") (weapon "quake_rl") L 10/11/2026 - 23:01:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (realdamage "35") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:32: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-161 -3334 -560") (victim_position "-204 -3223 -392") L 10/11/2026 - 23:01:32: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:01:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:01:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (realdamage "49") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:39: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-237 -3092 -298") (victim_position "-422 -2823 -512") L 10/11/2026 - 23:01:40: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 23:01:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:01:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:01:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 23:01:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "33") (realdamage "22") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:45: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-237 -2785 -363") (victim_position "-233 -3007 -330") L 10/11/2026 - 23:01:45: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:01:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 23:01:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 23:01:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "4") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "18") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:52: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-229 -3139 -392") (victim_position "389 -3077 -667") L 10/11/2026 - 23:01:52: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:01:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 23:01:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:01:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 23:01:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:01:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:01:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:01:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:01:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 23:01:57: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-334 -3213 -323") (victim_position "-505 -3330 -611") L 10/11/2026 - 23:01:57: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:01:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:02:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 23:02:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:02:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (realdamage "19") (weapon "quake_rl") L 10/11/2026 - 23:02:03: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-179 -3175 -392") (victim_position "41 -3594 -543") L 10/11/2026 - 23:02:04: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:02:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:02:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:02:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 23:02:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (realdamage "55") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-387 -3298 -560") (victim_position "-380 -2966 -559") L 10/11/2026 - 23:02:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:02:10: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:02:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "177") L 10/11/2026 - 23:02:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:16: "chance<207><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:02:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:02:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (realdamage "23") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 23:02:20: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-104 -3079 -559") (victim_position "54 -3270 -769") L 10/11/2026 - 23:02:20: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "11")