L 10/11/2026 - 23:02:26: World triggered "meta_data" (matchid "2610112302267652") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 23:02:26: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 23:02:26: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 23:02:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:33: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:33: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:02:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:02:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "210") L 10/11/2026 - 23:02:34: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-196 -3068 -341") (victim_position "-320 -3104 -181") L 10/11/2026 - 23:02:34: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:02:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:34: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:02:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 23:02:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 23:02:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:02:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (realdamage "20") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:42: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-308 -3092 -392") (victim_position "-438 -2822 -539") L 10/11/2026 - 23:02:42: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:02:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "508") L 10/11/2026 - 23:02:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "181") L 10/11/2026 - 23:02:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (realdamage "81") (weapon "quake_rl") L 10/11/2026 - 23:02:46: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-344 -2967 -489") (victim_position "-378 -3188 -559") L 10/11/2026 - 23:02:46: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:02:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:02:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:02:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "38") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:54: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-151 -3134 -392") (victim_position "127 -3228 -763") L 10/11/2026 - 23:02:54: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:02:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "85") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:02:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:02:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:02:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "74") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:02:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:02:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:02:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (realdamage "34") (weapon "shotgun_soldier") L 10/11/2026 - 23:02:59: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-309 -3165 -154") (victim_position "-306 -2902 -530") L 10/11/2026 - 23:02:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:02:59: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:03:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:03:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "94") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 23:03:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "17") (realdamage "14") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:04: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-536 -2609 -560") (victim_position "-289 -3087 -392") L 10/11/2026 - 23:03:04: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:03:04: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:03:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:03:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "468") L 10/11/2026 - 23:03:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") (airshot "1") (height "437") L 10/11/2026 - 23:03:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "30") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:09: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-469 -2625 -560") (victim_position "-221 -3036 -392") L 10/11/2026 - 23:03:09: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:03:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:03:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:03:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "70") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "41") (weapon "quake_rl") L 10/11/2026 - 23:03:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (realdamage "8") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 23:03:15: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-128 -3132 -392") (victim_position "-67 -3095 -511") L 10/11/2026 - 23:03:15: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:03:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 23:03:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (realdamage "19") (weapon "quake_rl") L 10/11/2026 - 23:03:20: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-174 -3092 -372") (victim_position "-368 -3071 -353") L 10/11/2026 - 23:03:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:20: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:03:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 23:03:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (realdamage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "264") L 10/11/2026 - 23:03:24: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-322 -3282 -275") (victim_position "-84 -3108 -295") L 10/11/2026 - 23:03:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:24: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:03:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 23:03:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "90") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:03:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "24") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:29: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-204 -3363 275") (victim_position "-517 -3107 -241") L 10/11/2026 - 23:03:29: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "186") L 10/11/2026 - 23:03:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (realdamage "63") (weapon "quake_rl") L 10/11/2026 - 23:03:33: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-207 -3321 -492") (victim_position "-106 -3039 -559") L 10/11/2026 - 23:03:33: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:03:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "86") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "90") (realdamage "54") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:38: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-335 -3145 -201") (victim_position "-293 -3125 -219") L 10/11/2026 - 23:03:38: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:03:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:03:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:03:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "658") L 10/11/2026 - 23:03:42: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-355 -3084 -152") (victim_position "-554 -3023 -109") L 10/11/2026 - 23:03:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:42: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "83") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:03:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "46") (realdamage "35") (weapon "shotgun_soldier") L 10/11/2026 - 23:03:51: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "171 -3368 -697") (victim_position "-92 -3033 -559") L 10/11/2026 - 23:03:51: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:03:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 23:03:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "61") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:03:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (realdamage "67") (weapon "quake_rl") L 10/11/2026 - 23:03:56: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-118 -2897 -560") (victim_position "116 -3247 -765") L 10/11/2026 - 23:03:56: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:03:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:03:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:03:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:03:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:03:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 10/11/2026 - 23:04:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:04:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:01: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-402 -2967 -242") (victim_position "-143 -3178 -4") L 10/11/2026 - 23:04:01: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:04:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:04:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "54") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 10/11/2026 - 23:04:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:04:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (realdamage "29") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:07: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-187 -2919 -488") (victim_position "-246 -3012 -392") L 10/11/2026 - 23:04:07: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:04:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:04:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "263") L 10/11/2026 - 23:04:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:10: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:10: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (realdamage "37") (weapon "quake_rl") L 10/11/2026 - 23:04:11: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-407 -2912 -363") (victim_position "-116 -3357 -497") L 10/11/2026 - 23:04:11: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:04:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "265") L 10/11/2026 - 23:04:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (realdamage "77") (weapon "quake_rl") L 10/11/2026 - 23:04:14: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-170 -3043 -160") (victim_position "-172 -3500 -560") L 10/11/2026 - 23:04:14: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:04:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "68") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "380") L 10/11/2026 - 23:04:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 23:04:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:19: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-138 -3018 -559") (victim_position "-363 -3344 -543") L 10/11/2026 - 23:04:20: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:04:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:04:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "101") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "314") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "26") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:25: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-362 -2889 -560") (victim_position "-188 -3230 -92") L 10/11/2026 - 23:04:25: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:04:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 23:04:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "111") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "91") (realdamage "85") (weapon "quake_rl") L 10/11/2026 - 23:04:28: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-380 -3191 -305") (victim_position "-206 -3208 -388") L 10/11/2026 - 23:04:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:28: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:04:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 23:04:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "337") L 10/11/2026 - 23:04:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 23:04:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:33: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:33: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (realdamage "57") (weapon "tf_projectile_rocket") (airshot "1") (height "546") L 10/11/2026 - 23:04:33: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-419 -3587 -389") (victim_position "-249 -3245 153") L 10/11/2026 - 23:04:33: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:04:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "367") L 10/11/2026 - 23:04:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:04:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (realdamage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "419") L 10/11/2026 - 23:04:36: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-199 -3164 -355") (victim_position "-79 -2870 -140") L 10/11/2026 - 23:04:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:04:36: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:04:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:04:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "42") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "31") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:43: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-186 -3218 -392") (victim_position "-301 -3504 -560") L 10/11/2026 - 23:04:43: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:04:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 10/11/2026 - 23:04:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:04:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:04:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:04:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (realdamage "32") (weapon "shotgun_soldier") L 10/11/2026 - 23:04:49: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-176 -3372 -560") (victim_position "-91 -3039 -559") L 10/11/2026 - 23:04:49: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:04:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "64") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:04:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:04:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "87") (realdamage "57") (weapon "quake_rl") L 10/11/2026 - 23:04:54: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-164 -3178 -363") (victim_position "-91 -3318 -521") L 10/11/2026 - 23:04:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:54: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:04:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:04:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "330") L 10/11/2026 - 23:04:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:04:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:04:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 10/11/2026 - 23:04:58: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "340 -3572 -560") (victim_position "-334 -2971 -557") L 10/11/2026 - 23:04:58: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:05:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 23:05:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "68") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:02: "chance<207><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:05:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:05:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (realdamage "47") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:04: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-201 -3201 -392") (victim_position "44 -3276 -368") L 10/11/2026 - 23:05:04: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:05:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:05:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "568") L 10/11/2026 - 23:05:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:05:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:09: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-411 -3398 -560") (victim_position "-455 -2962 -762") L 10/11/2026 - 23:05:10: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:05:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "419") L 10/11/2026 - 23:05:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "95") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 23:05:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:16: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-90 -3067 -438") (victim_position "137 -2618 -734") L 10/11/2026 - 23:05:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:16: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:05:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (realdamage "91") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:20: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-105 -2812 -490") (victim_position "-275 -3057 -392") L 10/11/2026 - 23:05:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:20: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:05:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "375") L 10/11/2026 - 23:05:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 23:05:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "tf_projectile_rocket") (airshot "1") (height "703") L 10/11/2026 - 23:05:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 23:05:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (realdamage "29") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:25: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-402 -3386 -488") (victim_position "-232 -3494 -198") L 10/11/2026 - 23:05:25: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:05:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "363") L 10/11/2026 - 23:05:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 23:05:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:05:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "87") (weapon "shotgun_soldier") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 23:05:29: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-131 -3075 -378") (victim_position "-122 -2972 -530") L 10/11/2026 - 23:05:29: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "15")