L 10/11/2026 - 23:06:48: World triggered "meta_data" (matchid "26101123064866bc") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 23:06:48: "boss_baby_2007<214><[U:1:197041152]>" changed role to "soldier" L 10/11/2026 - 23:06:48: "chris gamer<215><[U:1:80472247]>" changed role to "soldier" L 10/11/2026 - 23:06:54: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:06:57: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:06:57: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:06:57: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:06:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:06:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "76") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:06:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:00: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:00: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:00: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:07:01: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:01: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:01: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:07:02: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:02: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:02: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:02: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "84") (realdamage "7") (weapon "quake_rl") L 10/11/2026 - 23:07:02: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11025 13482 -2839") (victim_position "-11212 13088 -2951") L 10/11/2026 - 23:07:02: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:02: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:07:06: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:06: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "65") (weapon "market_gardener") L 10/11/2026 - 23:07:07: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:07: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:07:07: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:08: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "62") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:09: "boss_baby_2007<214><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:07:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:09: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 23:07:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:10: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:11: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:11: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "world" (attacker_position "-11826 12710 -3264") (victim_position "-11267 13076 -2941") L 10/11/2026 - 23:07:11: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:07:15: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:15: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:17: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:17: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:17: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "101") (weapon "quake_rl") L 10/11/2026 - 23:07:20: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:21: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:21: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:21: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:21: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:21: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:22: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:22: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:22: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "57") (realdamage "52") (weapon "quake_rl") L 10/11/2026 - 23:07:22: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-10875 13028 -2629") (victim_position "-11214 13353 -2951") L 10/11/2026 - 23:07:22: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:07:25: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:25: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:07:26: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:27: "chris gamer<215><[U:1:80472247]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:07:32: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:32: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:32: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:32: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "83") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:32: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:33: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:33: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 23:07:33: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:34: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:34: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:35: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:35: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "48") (realdamage "6") (weapon "quake_rl") L 10/11/2026 - 23:07:35: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11043 13468 -2839") (victim_position "-10870 13104 -2951") L 10/11/2026 - 23:07:35: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:07:38: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:38: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:38: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:38: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:38: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:07:39: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:40: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:41: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:41: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:41: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:07:42: "chris gamer<215><[U:1:80472247]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:07:42: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:42: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:42: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "71") (realdamage "45") (weapon "quake_rl") L 10/11/2026 - 23:07:42: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-10831 12921 -2951") (victim_position "-10895 13105 -2893") L 10/11/2026 - 23:07:42: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:07:45: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:46: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:48: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:48: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:49: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "65") (weapon "market_gardener") L 10/11/2026 - 23:07:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:49: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:07:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:51: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:52: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:53: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:56: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:56: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:07:57: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:07:58: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:07:58: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "75") (realdamage "70") (weapon "quake_rl") L 10/11/2026 - 23:07:58: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11164 12461 -2907") (victim_position "-10867 12403 -2951") L 10/11/2026 - 23:07:58: "chris gamer<215><[U:1:80472247]>" triggered "domination" against "boss_baby_2007<214><[U:1:197041152]>" L 10/11/2026 - 23:07:58: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:08:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:01: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "89") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:02: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:02: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:08:02: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:02: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:03: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:09: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "106") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "258") L 10/11/2026 - 23:08:09: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11071 12743 -2839") (victim_position "-11093 12888 -2644") L 10/11/2026 - 23:08:09: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:08:12: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:12: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:12: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:12: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "102") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:13: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:13: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:15: "boss_baby_2007<214><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:08:15: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:16: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:16: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 23:08:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:16: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:16: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:16: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 23:08:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:18: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:18: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:18: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "77") (realdamage "33") (weapon "quake_rl") L 10/11/2026 - 23:08:18: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11173 13216 -2926") (victim_position "-11422 13303 -2846") L 10/11/2026 - 23:08:18: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:08:20: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:21: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:22: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:22: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:22: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:22: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "78") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:24: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:24: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:24: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:24: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "55") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:25: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 23:08:27: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:28: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:28: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:08:28: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:28: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:29: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:29: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:29: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 23:08:30: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:32: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:32: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:32: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "87") (realdamage "5") (weapon "quake_rl") L 10/11/2026 - 23:08:32: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11289 13155 -2951") (victim_position "-11499 13167 -3158") L 10/11/2026 - 23:08:32: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:08:40: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "65") (weapon "market_gardener") L 10/11/2026 - 23:08:41: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:41: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "112") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:41: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:42: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:42: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:44: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:44: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "195") (realdamage "12") (weapon "market_gardener") (crit "crit") L 10/11/2026 - 23:08:44: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "market_gardener" (attacker_position "-11023 13126 -2927") (victim_position "-11061 13090 -2951") L 10/11/2026 - 23:08:44: "boss_baby_2007<214><[U:1:197041152]>" triggered "revenge" against "chris gamer<215><[U:1:80472247]>" L 10/11/2026 - 23:08:44: "boss_baby_2007<214><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:08:44: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:08:47: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:47: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:47: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "100") (weapon "quake_rl") L 10/11/2026 - 23:08:48: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:48: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:48: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 23:08:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:49: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "101") (realdamage "29") (weapon "quake_rl") (airshot "1") (height "257") L 10/11/2026 - 23:08:49: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-10929 13463 -2882") (victim_position "-10772 13767 -2900") L 10/11/2026 - 23:08:49: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:08:53: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:53: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:53: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:53: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "80") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:54: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:56: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:57: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "229") L 10/11/2026 - 23:08:57: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:57: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:08:58: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "world" (attacker_position "-10730 13082 -2746") (victim_position "-10557 12824 -3023") L 10/11/2026 - 23:08:58: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:58: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:09:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "201") L 10/11/2026 - 23:09:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:03: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:04: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:04: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:05: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:05: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "42") (weapon "quake_rl") L 10/11/2026 - 23:09:05: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:06: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:06: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 23:09:06: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:06: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:07: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:07: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:09:07: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:08: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:08: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:08: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "47") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:11: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:12: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "world" (attacker_position "-10878 13092 -2951") (victim_position "-10754 13767 -3153") L 10/11/2026 - 23:09:12: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:09:15: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:15: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:15: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:15: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:09:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "65") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:16: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "98") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:18: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:19: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:19: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:19: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 23:09:20: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:20: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:20: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "72") (realdamage "68") (weapon "quake_rl") L 10/11/2026 - 23:09:20: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-10904 12965 -2951") (victim_position "-10649 12757 -3000") L 10/11/2026 - 23:09:20: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:09:20: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:24: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:24: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:24: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:24: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:09:24: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:25: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:09:26: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:29: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:29: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:29: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:29: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "107") (realdamage "80") (weapon "quake_rl") L 10/11/2026 - 23:09:29: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11130 13518 -2839") (victim_position "-11328 13558 -2951") L 10/11/2026 - 23:09:29: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:29: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:29: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "103") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:29: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:09:31: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:33: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:33: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:33: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "90") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:33: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:33: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:34: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:34: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:09:34: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:34: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:35: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:35: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:09:37: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:37: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:37: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:37: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:09:38: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:38: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "world" (attacker_position "-10774 13029 -2796") (victim_position "-10873 13260 -2942") L 10/11/2026 - 23:09:38: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:09:40: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:41: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:41: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:42: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:42: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:09:42: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:43: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:43: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:43: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "28") (weapon "quake_rl") L 10/11/2026 - 23:09:45: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:46: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:46: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:46: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:46: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "102") (realdamage "91") (weapon "quake_rl") L 10/11/2026 - 23:09:46: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11142 13549 -2706") (victim_position "-11204 13759 -2951") L 10/11/2026 - 23:09:46: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:09:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:49: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:49: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:49: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "77") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:49: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:09:49: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:50: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:50: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:50: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "83") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:51: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:51: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "102") (realdamage "54") (weapon "tf_projectile_rocket") (airshot "1") (height "341") L 10/11/2026 - 23:09:54: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "tf_projectile_rocket" (attacker_position "-11052 12922 -2903") (victim_position "-11155 13029 -2610") L 10/11/2026 - 23:09:54: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:09:57: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:58: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:58: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 23:09:58: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:59: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:59: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 23:09:59: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:00: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:00: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:01: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:01: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:03: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:03: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:03: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "97") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:04: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:04: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:04: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "54") (realdamage "22") (weapon "quake_rl") L 10/11/2026 - 23:10:04: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11229 13258 -2951") (victim_position "-11615 13280 -3120") L 10/11/2026 - 23:10:04: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:10:07: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:07: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:08: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:08: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "103") (weapon "quake_rl") L 10/11/2026 - 23:10:08: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:08: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:08: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:10:08: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:11: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:11: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:11: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "79") (realdamage "63") (weapon "quake_rl") L 10/11/2026 - 23:10:11: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-10955 12979 -2839") (victim_position "-10975 13575 -2903") L 10/11/2026 - 23:10:11: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:10:14: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:15: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "80") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:17: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:17: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:17: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:17: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:10:18: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:18: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:18: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:18: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "87") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:19: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:19: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 23:10:19: "chris gamer<215><[U:1:80472247]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:10:20: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:20: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:20: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:10:21: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:22: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:23: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:24: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:25: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:25: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:25: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "33") (realdamage "4") (weapon "quake_rl") L 10/11/2026 - 23:10:25: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11272 13427 -2884") (victim_position "-11244 12729 -2909") L 10/11/2026 - 23:10:25: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:10:28: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:30: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:32: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:35: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:35: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 23:10:35: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:36: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:36: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:36: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:36: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "84") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 23:10:36: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11154 12856 -2784") (victim_position "-11032 12516 -2839") L 10/11/2026 - 23:10:36: "chris gamer<215><[U:1:80472247]>" triggered "domination" against "boss_baby_2007<214><[U:1:197041152]>" L 10/11/2026 - 23:10:36: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:10:39: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:39: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "110") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:39: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:39: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:10:39: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:39: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:40: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:40: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:41: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:41: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "37") (weapon "quake_rl") L 10/11/2026 - 23:10:41: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:44: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:44: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:44: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "73") (realdamage "42") (weapon "quake_rl") L 10/11/2026 - 23:10:44: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11234 13021 -2951") (victim_position "-11505 13288 -2881") L 10/11/2026 - 23:10:44: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:10:47: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:47: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:47: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "111") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:47: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:47: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:47: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 23:10:47: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:48: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:48: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:49: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:51: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:51: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "110") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "182") L 10/11/2026 - 23:10:51: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11054 13714 -2839") (victim_position "-10963 13796 -2769") L 10/11/2026 - 23:10:51: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:51: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:10:54: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "104") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:54: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:55: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:55: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:55: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "106") (realdamage "96") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:55: "boss_baby_2007<214><[U:1:197041152]>" killed "chris gamer<215><[U:1:80472247]>" with "tf_projectile_rocket" (attacker_position "-11221 13310 -2951") (victim_position "-11225 13517 -2823") L 10/11/2026 - 23:10:55: "boss_baby_2007<214><[U:1:197041152]>" triggered "revenge" against "chris gamer<215><[U:1:80472247]>" L 10/11/2026 - 23:10:55: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:55: "chris gamer<215><[U:1:80472247]>" spawned as "soldier" L 10/11/2026 - 23:10:57: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:58: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:59: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:59: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:00: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:00: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:11:00: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:00: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:01: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:01: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:11:02: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:02: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:02: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:11:02: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:03: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:03: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "91") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:03: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:03: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:03: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "54") (realdamage "17") (weapon "quake_rl") L 10/11/2026 - 23:11:03: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11022 13205 -2860") (victim_position "-10910 12507 -2951") L 10/11/2026 - 23:11:04: "boss_baby_2007<214><[U:1:197041152]>" spawned as "soldier" L 10/11/2026 - 23:11:06: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:08: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:08: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:08: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:11:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:09: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:11:09: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:09: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:10: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:10: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 23:11:10: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:10: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "68") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:10: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:11: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:11: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:11: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:11: "boss_baby_2007<214><[U:1:197041152]>" triggered "damage" against "chris gamer<215><[U:1:80472247]>" (damage "85") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:12: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:14: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:15: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:16: "boss_baby_2007<214><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:17: "chris gamer<215><[U:1:80472247]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:17: "chris gamer<215><[U:1:80472247]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:17: "chris gamer<215><[U:1:80472247]>" triggered "damage" against "boss_baby_2007<214><[U:1:197041152]>" (damage "44") (realdamage "18") (weapon "quake_rl") L 10/11/2026 - 23:11:17: "chris gamer<215><[U:1:80472247]>" killed "boss_baby_2007<214><[U:1:197041152]>" with "quake_rl" (attacker_position "-11586 13078 -3181") (victim_position "-11074 13102 -3271") L 10/11/2026 - 23:11:17: World triggered "mge_match_end" (winner "[U:1:80472247]") (loser "[U:1:197041152]") (winner_score "20") (loser_score "7")