L 10/11/2026 - 23:08:40: World triggered "meta_data" (matchid "2610112308402bf1") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 23:08:40: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 23:08:40: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 23:08:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 23:08:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:08:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:08:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:08:45: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-530 -3006 -71") (victim_position "-901 -2690 -768") L 10/11/2026 - 23:08:45: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:08:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "103") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 23:08:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "70") (realdamage "26") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:48: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-294 -3174 -346") (victim_position "-315 -3007 -295") L 10/11/2026 - 23:08:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:48: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:08:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:08:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "60") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/11/2026 - 23:08:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:53: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-312 -3107 -392") (victim_position "-738 -3257 -745") L 10/11/2026 - 23:08:53: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:08:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "570") L 10/11/2026 - 23:08:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "499") L 10/11/2026 - 23:08:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:08:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:08:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "102") (realdamage "15") (weapon "quake_rl") (airshot "1") (height "331") L 10/11/2026 - 23:08:57: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-266 -3148 -392") (victim_position "-574 -3121 -335") L 10/11/2026 - 23:08:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:08:57: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "49") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:01: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:01: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "261") L 10/11/2026 - 23:09:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:09:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "37") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:09:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (realdamage "36") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:03: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-19 -3114 -431") (victim_position "-191 -3210 -298") L 10/11/2026 - 23:09:03: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:09:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "70") (realdamage "57") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:08: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-343 -3242 -426") (victim_position "-484 -3037 -769") L 10/11/2026 - 23:09:08: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:09:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:09:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:09:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (realdamage "47") (weapon "quake_rl") (airshot "1") (height "170") L 10/11/2026 - 23:09:12: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-179 -2756 -560") (victim_position "-249 -2950 -389") L 10/11/2026 - 23:09:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:12: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:09:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/11/2026 - 23:09:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:16: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-164 -3415 -560") (victim_position "-347 -3498 -560") L 10/11/2026 - 23:09:16: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:09:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "399") L 10/11/2026 - 23:09:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:09:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "296") L 10/11/2026 - 23:09:21: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-171 -3139 -392") (victim_position "-105 -3262 -263") L 10/11/2026 - 23:09:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:21: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "79") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:09:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 23:09:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "39") (realdamage "38") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:26: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-248 -3127 -392") (victim_position "-50 -3001 9") L 10/11/2026 - 23:09:26: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "94") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:09:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:09:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (realdamage "48") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:31: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-181 -3163 -222") (victim_position "-85 -3135 -559") L 10/11/2026 - 23:09:31: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "266") L 10/11/2026 - 23:09:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "74") (realdamage "56") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:38: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-591 -3437 -768") (victim_position "-716 -3254 -752") L 10/11/2026 - 23:09:38: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:09:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:09:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 23:09:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (realdamage "36") (weapon "quake_rl") L 10/11/2026 - 23:09:42: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-176 -3189 -234") (victim_position "-249 -3040 -392") L 10/11/2026 - 23:09:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:42: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:09:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "457") L 10/11/2026 - 23:09:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "202") L 10/11/2026 - 23:09:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:09:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "24") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:48: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-497 -2996 -291") (victim_position "-714 -3095 -748") L 10/11/2026 - 23:09:48: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:09:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "363") L 10/11/2026 - 23:09:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:09:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:09:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:09:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "44") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:09:53: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-332 -2859 -560") (victim_position "-36 -3128 -285") L 10/11/2026 - 23:09:53: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:09:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "399") L 10/11/2026 - 23:09:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:09:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (realdamage "73") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:57: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "tf_projectile_rocket" (attacker_position "-68 -3289 -192") (victim_position "-179 -3106 -392") L 10/11/2026 - 23:09:57: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:09:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:09:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:09:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:09:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 23:10:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "371") L 10/11/2026 - 23:10:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:10:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:03: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-246 -2736 -560") (victim_position "-865 -2534 -560") L 10/11/2026 - 23:10:03: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "86") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "394") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:07: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-499 -2998 -345") (victim_position "-113 -3068 82") L 10/11/2026 - 23:10:07: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:10:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "43") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "52") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "30") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "35") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:16: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-156 -3116 -392") (victim_position "209 -3012 -753") L 10/11/2026 - 23:10:16: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:10:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 23:10:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:10:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 10/11/2026 - 23:10:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "44") (realdamage "43") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:21: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-296 -3069 -392") (victim_position "-482 -2657 -560") L 10/11/2026 - 23:10:21: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "74") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:10:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:10:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "86") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 23:10:25: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-243 -3119 -352") (victim_position "-226 -2808 -560") L 10/11/2026 - 23:10:25: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "400") L 10/11/2026 - 23:10:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 23:10:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "46") (realdamage "18") (weapon "quake_rl") L 10/11/2026 - 23:10:30: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-219 -3090 -392") (victim_position "37 -2963 -769") L 10/11/2026 - 23:10:30: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:10:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (realdamage "22") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:36: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-297 -3106 -392") (victim_position "-398 -2903 -547") L 10/11/2026 - 23:10:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:10:37: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "102") (realdamage "66") (weapon "quake_rl") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-199 -2983 -72") (victim_position "-250 -3072 -392") L 10/11/2026 - 23:10:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:41: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:10:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "254 -3690 -560") (victim_position "-246 -3034 -318") L 10/11/2026 - 23:10:45: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:10:45: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:10:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:10:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (realdamage "85") (weapon "quake_rl") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-113 -3081 -322") (victim_position "-284 -3077 -392") L 10/11/2026 - 23:10:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:48: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "84") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 23:10:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:10:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (realdamage "20") (weapon "quake_rl") L 10/11/2026 - 23:10:53: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-330 -3071 -392") (victim_position "-187 -2985 -559") L 10/11/2026 - 23:10:53: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:10:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 23:10:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:10:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:10:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "440") L 10/11/2026 - 23:10:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:10:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:10:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 10/11/2026 - 23:10:59: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "363 -3237 -733") (victim_position "234 -3664 -560") L 10/11/2026 - 23:10:59: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:11:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:11:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "50") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "60") (realdamage "49") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:05: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-450 -3209 -487") (victim_position "-338 -3164 -392") L 10/11/2026 - 23:11:05: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:11:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:11:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "269") L 10/11/2026 - 23:11:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "39") (realdamage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:11: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-98 -2677 -769") (victim_position "-608 -2913 -722") L 10/11/2026 - 23:11:11: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:11:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:11:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (realdamage "22") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:16: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-20 -3506 -560") (victim_position "-410 -3154 -313") L 10/11/2026 - 23:11:16: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:11:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:11:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:11:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 23:11:23: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-264 -3115 -392") (victim_position "-185 -3694 -516") L 10/11/2026 - 23:11:23: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:11:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:11:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:11:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:11:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/11/2026 - 23:11:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:11:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:11:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "115") (realdamage "55") (weapon "shotgun_soldier") (crit "mini") L 10/11/2026 - 23:11:28: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-283 -3144 -392") (victim_position "-219 -3055 -251") L 10/11/2026 - 23:11:28: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "13")