L 10/11/2026 - 23:15:12: World triggered "meta_data" (matchid "2610112315126980") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 23:15:12: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 23:15:12: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 23:15:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:15:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:15:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:15:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:15:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "44") (realdamage "26") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:18: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-237 -2777 -560") (victim_position "-252 -3033 -164") L 10/11/2026 - 23:15:18: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:15:18: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:15:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "340") L 10/11/2026 - 23:15:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/11/2026 - 23:15:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "32") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:25: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-575 -2952 -768") (victim_position "-399 -2933 -560") L 10/11/2026 - 23:15:25: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:15:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:15:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:15:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:15:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (realdamage "48") (weapon "quake_rl") L 10/11/2026 - 23:15:32: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-198 -3180 -392") (victim_position "291 -3487 -542") L 10/11/2026 - 23:15:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:32: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:15:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:15:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "370") L 10/11/2026 - 23:15:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (realdamage "92") (weapon "quake_rl") L 10/11/2026 - 23:15:36: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-333 -3174 -392") (victim_position "-175 -2880 -457") L 10/11/2026 - 23:15:36: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:15:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "240") L 10/11/2026 - 23:15:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:15:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "61") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (realdamage "46") (weapon "quake_rl") L 10/11/2026 - 23:15:42: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-227 -3207 -392") (victim_position "-271 -3365 -560") L 10/11/2026 - 23:15:42: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:15:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:44: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:44: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:15:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "246") L 10/11/2026 - 23:15:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 23:15:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:15:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:47: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-246 -3013 -365") (victim_position "103 -2984 -460") L 10/11/2026 - 23:15:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:15:47: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:15:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:15:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:15:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "308") L 10/11/2026 - 23:15:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "33") (weapon "quake_rl") L 10/11/2026 - 23:15:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (realdamage "1") (weapon "shotgun_soldier") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-53 -3402 -494") (victim_position "-289 -3186 -354") L 10/11/2026 - 23:15:52: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:15:52: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:15:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "501") L 10/11/2026 - 23:15:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:15:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:15:56: "soundingsamuel857439<208><[U:1:1053240246]>" committed suicide with "quake_rl" (attacker_position "324 -3128 -675") L 10/11/2026 - 23:15:56: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:15:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:15:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:15:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:15:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:16:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "106") (realdamage "65") (weapon "quake_rl") L 10/11/2026 - 23:16:01: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-350 -3109 -376") (victim_position "-354 -3305 -520") L 10/11/2026 - 23:16:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:01: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:16:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:03: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:03: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:16:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 23:16:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "276") L 10/11/2026 - 23:16:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:16:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "44") (weapon "quake_rl") L 10/11/2026 - 23:16:06: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-143 -2871 -121") (victim_position "-195 -3261 -551") L 10/11/2026 - 23:16:06: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:16:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 23:16:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (realdamage "70") (weapon "unique_pickaxe_escape") (crit "mini") L 10/11/2026 - 23:16:12: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "unique_pickaxe_escape" (attacker_position "-296 -3106 -392") (victim_position "-311 -3062 -392") L 10/11/2026 - 23:16:12: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:16:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:16:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:16:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:16:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:17: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:17: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:17: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "3 -3550 -544") (victim_position "-132 -3149 -320") L 10/11/2026 - 23:16:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 23:16:17: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:16:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:16:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:16:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "191") L 10/11/2026 - 23:16:21: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-556 -3128 -310") (victim_position "-254 -3184 -200") L 10/11/2026 - 23:16:21: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:16:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "62") (weapon "quake_rl") (airshot "1") (height "465") L 10/11/2026 - 23:16:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:16:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:16:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (realdamage "55") (weapon "quake_rl") L 10/11/2026 - 23:16:26: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-426 -3200 -670") (victim_position "-684 -3291 -704") L 10/11/2026 - 23:16:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:26: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:16:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "188") L 10/11/2026 - 23:16:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:16:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:16:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "48") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:30: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-279 -3143 -392") (victim_position "-289 -3650 -516") L 10/11/2026 - 23:16:31: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:16:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:33: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:33: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:16:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:16:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 23:16:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "41") (realdamage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:35: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-309 -2913 -59") (victim_position "-282 -3183 -392") L 10/11/2026 - 23:16:35: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:16:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:16:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 23:16:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "33") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 23:16:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "36") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "39") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "39") (realdamage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:41: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-230 -2854 -560") (victim_position "-45 -2440 -560") L 10/11/2026 - 23:16:41: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:16:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:16:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 23:16:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "106") (realdamage "104") (weapon "quake_rl") L 10/11/2026 - 23:16:45: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-433 -2962 -560") (victim_position "-282 -3052 -392") L 10/11/2026 - 23:16:45: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:16:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "539") L 10/11/2026 - 23:16:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:16:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:16:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (realdamage "26") (weapon "shotgun_soldier") L 10/11/2026 - 23:16:51: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-97 -3496 -560") (victim_position "61 -3316 -510") L 10/11/2026 - 23:16:51: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:16:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 23:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:55: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:55: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:16:55: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-216 -3068 -252") (victim_position "-161 -3129 -392") L 10/11/2026 - 23:16:55: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:16:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:16:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:16:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:16:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:16:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:16:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:16:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:00: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:01: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:01: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-334 -3504 -560") (victim_position "-468 -3521 -555") L 10/11/2026 - 23:17:01: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:17:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 23:17:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:17:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:06: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-366 -3079 -392") (victim_position "-473 -2768 -769") L 10/11/2026 - 23:17:06: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:17:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:17:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:17:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:17:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (realdamage "44") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-184 -3342 -496") (victim_position "-342 -3267 -188") L 10/11/2026 - 23:17:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:17:11: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:17:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:17:16: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:16: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "194") L 10/11/2026 - 23:17:16: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-350 -3048 -360") (victim_position "-247 -3138 -198") L 10/11/2026 - 23:17:16: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:17:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:17:16: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:17:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:17:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 23:17:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (realdamage "54") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:22: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-325 -3026 -392") (victim_position "-234 -2920 -531") L 10/11/2026 - 23:17:22: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:17:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:17:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:25: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "550") L 10/11/2026 - 23:17:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "20") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "46") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (realdamage "40") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:29: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-427 -3230 -559") (victim_position "-586 -3281 -766") L 10/11/2026 - 23:17:29: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:17:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (weapon "quake_rl") L 10/11/2026 - 23:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "676") L 10/11/2026 - 23:17:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "71") (realdamage "27") (weapon "quake_rl") L 10/11/2026 - 23:17:35: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "121 -2559 -763") (victim_position "-173 -3017 -392") L 10/11/2026 - 23:17:35: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:17:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "457") L 10/11/2026 - 23:17:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:17:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:17:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:39: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:39: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:17:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:40: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:40: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "20") (realdamage "14") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:40: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-389 -3442 -560") (victim_position "-797 -3340 -498") L 10/11/2026 - 23:17:40: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:17:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:42: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:42: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:17:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 23:17:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:46: "soundingsamuel857439<208><[U:1:1053240246]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:17:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "88") (realdamage "49") (weapon "unique_pickaxe_escape") (crit "mini") L 10/11/2026 - 23:17:48: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "unique_pickaxe_escape" (attacker_position "218 -2887 -755") (victim_position "213 -2965 -755") L 10/11/2026 - 23:17:48: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:17:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/11/2026 - 23:17:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:17:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:17:52: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:52: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "87") (realdamage "24") (weapon "quake_rl") (airshot "1") (height "264") L 10/11/2026 - 23:17:52: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-418 -3454 -560") (victim_position "-246 -3181 -127") L 10/11/2026 - 23:17:52: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:17:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "497") L 10/11/2026 - 23:17:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:17:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:55: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:55: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:17:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:17:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:17:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:17:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:17:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "40") (weapon "quake_rl") L 10/11/2026 - 23:18:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:06: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (realdamage "21") (weapon "quake_rl") L 10/11/2026 - 23:18:06: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-16 -3543 -768") (victim_position "-701 -3554 -767") L 10/11/2026 - 23:18:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "37") (weapon "quake_rl") L 10/11/2026 - 23:18:06: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:18:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:18:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:18:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:18:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:09: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "68") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 23:18:11: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-315 -3101 325") (victim_position "-272 -3370 134") L 10/11/2026 - 23:18:11: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:18:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "551") L 10/11/2026 - 23:18:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:18:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "82") (weapon "quake_rl") L 10/11/2026 - 23:18:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "87") (realdamage "45") (weapon "quake_rl") L 10/11/2026 - 23:18:15: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "165 -2987 -690") (victim_position "-212 -3061 -326") L 10/11/2026 - 23:18:15: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:18:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 23:18:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 23:18:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:20: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:18:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:20: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:20: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:18:20: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-87 -3006 -267") (victim_position "-1325 -3261 -640") L 10/11/2026 - 23:18:20: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:18:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 23:18:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "359") L 10/11/2026 - 23:18:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:18:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:18:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "33") (realdamage "27") (weapon "shotgun_soldier") L 10/11/2026 - 23:18:24: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-102 -2970 -559") (victim_position "-188 -3410 -560") L 10/11/2026 - 23:18:24: World triggered "mge_match_end" (winner "[U:1:1053240246]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "15")