L 10/11/2026 - 23:18:30: World triggered "meta_data" (matchid "261011231830c5d4") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 23:18:30: "chance<207><[U:1:136637624]>" changed role to "soldier" L 10/11/2026 - 23:18:30: "soundingsamuel857439<208><[U:1:1053240246]>" changed role to "soldier" L 10/11/2026 - 23:20:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "55") (realdamage "44") (weapon "quake_rl") L 10/11/2026 - 23:20:31: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-327 -3034 -387") (victim_position "-455 -3032 -492") L 10/11/2026 - 23:20:31: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:20:33: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:33: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:33: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:20:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "93") (weapon "quake_rl") L 10/11/2026 - 23:20:34: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:34: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "311") L 10/11/2026 - 23:20:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:37: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-942 -2843 -749") (victim_position "-431 -3047 -559") L 10/11/2026 - 23:20:37: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:20:39: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:39: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:20:40: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 23:20:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "29") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "36") (realdamage "5") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:42: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-232 -3151 -392") (victim_position "-666 -3413 -264") L 10/11/2026 - 23:20:42: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:20:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:45: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:45: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:45: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:45: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:20:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:20:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:20:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:47: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:47: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "6") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "25") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:48: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-692 -3165 -750") (victim_position "-252 -3158 -289") L 10/11/2026 - 23:20:48: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:20:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 23:20:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:20:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:20:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "40") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (realdamage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:54: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-167 -3160 -392") (victim_position "-305 -3432 -111") L 10/11/2026 - 23:20:54: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:20:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:20:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:20:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:20:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "184") L 10/11/2026 - 23:20:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "7") (weapon "shotgun_soldier") L 10/11/2026 - 23:20:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:20:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:20:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "21") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:02: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-35 -3419 -769") (victim_position "-130 -3205 -559") L 10/11/2026 - 23:21:02: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:21:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:05: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:05: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "112") (weapon "quake_rl") L 10/11/2026 - 23:21:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 23:21:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:07: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 23:21:07: "soundingsamuel857439<208><[U:1:1053240246]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:21:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "27") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "26") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:09: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "268 -3121 -693") (victim_position "-242 -3400 -560") L 10/11/2026 - 23:21:09: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:21:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:21:12: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:12: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:12: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:21:12: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "456") L 10/11/2026 - 23:21:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "92") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "364") L 10/11/2026 - 23:21:13: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-167 -2980 161") (victim_position "-120 -2659 -196") L 10/11/2026 - 23:21:14: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:21:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:16: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:21:17: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "285") L 10/11/2026 - 23:21:17: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:18: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "49") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (realdamage "8") (weapon "unique_pickaxe_escape") (crit "mini") L 10/11/2026 - 23:21:21: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "unique_pickaxe_escape" (attacker_position "-33 -3428 -726") (victim_position "25 -3393 -769") L 10/11/2026 - 23:21:21: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:21:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:24: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:24: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:21:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:21:24: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:24: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "56") (weapon "quake_rl") (airshot "1") (height "795") L 10/11/2026 - 23:21:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 23:21:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:27: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-769 -2645 -529") (victim_position "-375 -3103 -392") L 10/11/2026 - 23:21:27: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:21:29: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:30: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:30: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 23:21:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/11/2026 - 23:21:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "24") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "148") (realdamage "76") (weapon "quake_rl") (crit "mini") (airshot "1") (height "180") L 10/11/2026 - 23:21:32: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-546 -2998 -704") (victim_position "-559 -2896 -589") L 10/11/2026 - 23:21:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:32: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:21:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:21:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:21:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:21:38: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-122 -2815 -560") (victim_position "369 -2800 -654") L 10/11/2026 - 23:21:38: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:21:40: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 23:21:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:21:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:21:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:43: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:43: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (realdamage "39") (weapon "quake_rl") L 10/11/2026 - 23:21:44: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-421 -3239 -559") (victim_position "-540 -3466 -697") L 10/11/2026 - 23:21:44: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:21:46: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:46: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:46: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "218") L 10/11/2026 - 23:21:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:47: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 23:21:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "102") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "265") L 10/11/2026 - 23:21:48: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-383 -3130 -559") (victim_position "-390 -2947 -294") L 10/11/2026 - 23:21:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "domination" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:21:48: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:48: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:21:51: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "75") (weapon "quake_rl") L 10/11/2026 - 23:21:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:21:52: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "86") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:21:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "67") (realdamage "39") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:54: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-436 -2919 -560") (victim_position "-259 -3079 -307") L 10/11/2026 - 23:21:54: "chance<207><[U:1:136637624]>" triggered "revenge" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:21:54: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:21:56: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:56: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:56: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "522") L 10/11/2026 - 23:21:56: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:57: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:57: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "798") L 10/11/2026 - 23:21:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:21:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "8") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:21:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (realdamage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:21:59: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-134 -2998 -255") (victim_position "-196 -2737 -145") L 10/11/2026 - 23:21:59: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:01: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:22:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:22:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:02: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:02: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:22:02: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:03: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:05: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "172 -3599 -560") (victim_position "-255 -3113 -389") L 10/11/2026 - 23:22:05: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:07: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:07: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:07: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "302") L 10/11/2026 - 23:22:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "43") (weapon "quake_rl") L 10/11/2026 - 23:22:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:10: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:22:10: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:22:11: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:11: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:11: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "77") (realdamage "66") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:11: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-123 -2624 -769") (victim_position "128 -2792 -767") L 10/11/2026 - 23:22:11: "chance<207><[U:1:136637624]>" triggered "domination" against "soundingsamuel857439<208><[U:1:1053240246]>" L 10/11/2026 - 23:22:11: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:22:13: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:13: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 23:22:13: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 23:22:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:22:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:22:17: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-51 -3013 -559") (victim_position "-42 -3001 -761") L 10/11/2026 - 23:22:17: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:19: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:19: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:19: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "431") L 10/11/2026 - 23:22:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:19: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:22:20: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:22: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:22: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "88") (weapon "quake_rl") (crit "mini") L 10/11/2026 - 23:22:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "50") (realdamage "15") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:23: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-396 -3429 -560") (victim_position "-201 -3175 -356") L 10/11/2026 - 23:22:23: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:22:27: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:27: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:22:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:22:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:27: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "world" (attacker_position "-241 -2920 -200") (victim_position "-219 -2840 -549") L 10/11/2026 - 23:22:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "revenge" against "chance<207><[U:1:136637624]>" L 10/11/2026 - 23:22:27: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:22:30: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "83") (weapon "quake_rl") L 10/11/2026 - 23:22:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:22:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "394") L 10/11/2026 - 23:22:32: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-177 -3104 -392") (victim_position "-282 -3100 1") L 10/11/2026 - 23:22:32: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:33: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:34: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:22:34: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:35: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:35: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:22:35: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:35: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:36: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:36: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:36: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:36: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:37: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "38") (realdamage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:38: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-828 -2879 -746") (victim_position "-389 -2806 -560") L 10/11/2026 - 23:22:38: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:41: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:41: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "296") L 10/11/2026 - 23:22:41: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:41: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:22:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:42: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 23:22:42: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 23:22:43: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:43: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:44: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:44: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "87") (realdamage "21") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:44: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-263 -3550 -560") (victim_position "-400 -3592 -541") L 10/11/2026 - 23:22:45: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:22:46: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:47: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:48: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:48: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:48: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:22:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 23:22:49: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:49: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:49: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "68") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:49: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/11/2026 - 23:22:50: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:50: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:50: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "23") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:50: "soundingsamuel857439<208><[U:1:1053240246]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:22:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:50: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:51: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:51: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:51: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "33") (realdamage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:51: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-301 -3020 -392") (victim_position "105 -2877 -768") L 10/11/2026 - 23:22:51: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:52: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:22:53: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:53: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 23:22:53: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:53: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:54: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:22:54: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:54: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "178") L 10/11/2026 - 23:22:54: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-153 -3446 -220") (victim_position "-144 -3165 -213") L 10/11/2026 - 23:22:54: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:54: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:22:57: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:57: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:22:58: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:58: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:58: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "63") (weapon "quake_rl") L 10/11/2026 - 23:22:58: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "94") (weapon "quake_rl") L 10/11/2026 - 23:22:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:22:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:22:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "220") L 10/11/2026 - 23:22:59: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:59: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:22:59: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "28") (weapon "shotgun_soldier") L 10/11/2026 - 23:22:59: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:00: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "34") (realdamage "12") (weapon "quake_rl") L 10/11/2026 - 23:23:00: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-158 -2813 134") (victim_position "-197 -2909 -559") L 10/11/2026 - 23:23:00: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:23:02: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:03: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 23:23:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:23:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:04: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:04: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:04: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "41") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:04: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:05: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:05: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:06: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:06: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:06: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "14") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:06: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "world" (attacker_position "-268 -2823 -547") (victim_position "-308 -3074 -383") L 10/11/2026 - 23:23:06: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:23:08: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:08: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:08: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "435") L 10/11/2026 - 23:23:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:08: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:23:09: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:09: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:09: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "98") (realdamage "80") (weapon "quake_rl") L 10/11/2026 - 23:23:09: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-88 -3101 -199") (victim_position "-158 -2961 -559") L 10/11/2026 - 23:23:09: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:23:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:11: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:23:13: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:14: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:14: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:14: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:23:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:14: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:23:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:15: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "63") (realdamage "60") (weapon "quake_rl") L 10/11/2026 - 23:23:15: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-270 -3245 -317") (victim_position "-361 -3125 -321") L 10/11/2026 - 23:23:15: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:15: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 23:23:15: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:23:15: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:18: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:18: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "91") (realdamage "72") (weapon "quake_rl") L 10/11/2026 - 23:23:18: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-258 -3026 -349") (victim_position "-295 -3083 -392") L 10/11/2026 - 23:23:18: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:18: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:23:21: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:21: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:21: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:21: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:23:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:22: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:23:22: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:23: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:23: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:23:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:23: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "77") (realdamage "60") (weapon "quake_rl") L 10/11/2026 - 23:23:23: "soundingsamuel857439<208><[U:1:1053240246]>" killed "chance<207><[U:1:136637624]>" with "quake_rl" (attacker_position "-169 -3167 -226") (victim_position "-281 -3012 -321") L 10/11/2026 - 23:23:23: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:23: "chance<207><[U:1:136637624]>" spawned as "soldier" L 10/11/2026 - 23:23:25: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:25: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:25: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "66") (weapon "quake_rl") L 10/11/2026 - 23:23:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:26: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:26: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:26: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 23:23:26: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:27: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:27: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "87") (realdamage "11") (weapon "shotgun_soldier") L 10/11/2026 - 23:23:28: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "shotgun_soldier" (attacker_position "-358 -3458 -331") (victim_position "-306 -3351 -259") L 10/11/2026 - 23:23:28: "soundingsamuel857439<208><[U:1:1053240246]>" spawned as "soldier" L 10/11/2026 - 23:23:30: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:31: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:31: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "349") L 10/11/2026 - 23:23:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:31: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/11/2026 - 23:23:31: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:32: "soundingsamuel857439<208><[U:1:1053240246]>" triggered "damage" against "chance<207><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/11/2026 - 23:23:32: "chance<207><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:23:32: "chance<207><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:23:32: "chance<207><[U:1:136637624]>" triggered "damage" against "soundingsamuel857439<208><[U:1:1053240246]>" (damage "102") (realdamage "75") (weapon "quake_rl") L 10/11/2026 - 23:23:32: "chance<207><[U:1:136637624]>" killed "soundingsamuel857439<208><[U:1:1053240246]>" with "quake_rl" (attacker_position "-190 -3195 -392") (victim_position "-115 -2915 -518") L 10/11/2026 - 23:23:32: World triggered "mge_match_end" (winner "[U:1:136637624]") (loser "[U:1:1053240246]") (winner_score "20") (loser_score "14")