L 10/11/2026 - 23:56:35: World triggered "meta_data" (matchid "261011235635a2f0") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/11/2026 - 23:56:35: "Fiusher13<584><[U:1:697193534]>" changed role to "soldier" L 10/11/2026 - 23:56:35: "pipipi<590><[U:1:161676149]>" changed role to "soldier" L 10/11/2026 - 23:56:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:36: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:39: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:56:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "208") L 10/11/2026 - 23:56:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:40: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:56:40: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:56:40: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "13") (weapon "shotgun_soldier") L 10/11/2026 - 23:56:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:56:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "102") (realdamage "28") (weapon "quake_rl") L 10/11/2026 - 23:56:40: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12583 3751 -1094") (victim_position "12323 3657 -1242") L 10/11/2026 - 23:56:40: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:56:49: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:49: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:56:49: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/11/2026 - 23:56:50: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:56:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:01: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:01: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "60") (weapon "quake_rl") L 10/11/2026 - 23:57:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:01: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:02: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:57:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:03: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:57:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "66") (realdamage "41") (weapon "quake_rl") L 10/11/2026 - 23:57:04: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12551 3799 -1062") (victim_position "12618 3499 -1094") L 10/11/2026 - 23:57:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:04: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:57:06: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:06: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:06: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:57:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "186") L 10/11/2026 - 23:57:07: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:09: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:57:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:12: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:12: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:12: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:57:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:13: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:13: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:57:13: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "75") (realdamage "47") (weapon "quake_rl") L 10/11/2026 - 23:57:13: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12642 3668 -1094") (victim_position "12500 3652 -1028") L 10/11/2026 - 23:57:14: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:14: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:14: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/11/2026 - 23:57:14: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:57:16: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:16: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:16: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/11/2026 - 23:57:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 23:57:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:17: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:18: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:18: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 23:57:18: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "46") (weapon "quake_rl") L 10/11/2026 - 23:57:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:18: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:18: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:18: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/11/2026 - 23:57:20: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:20: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:20: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "67") (realdamage "43") (weapon "quake_rl") L 10/11/2026 - 23:57:20: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12295 3546 -1189") (victim_position "12521 3516 -1234") L 10/11/2026 - 23:57:20: "pipipi<590><[U:1:161676149]>" triggered "domination" against "Fiusher13<584><[U:1:697193534]>" L 10/11/2026 - 23:57:20: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:57:23: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:23: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:23: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:57:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:57:24: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:25: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:25: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 23:57:26: "Fiusher13<584><[U:1:697193534]>" picked up item "tf_ammo_pack" L 10/11/2026 - 23:57:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:27: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:28: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:28: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:29: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:29: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "108") (realdamage "73") (weapon "quake_rl") L 10/11/2026 - 23:57:29: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12600 3599 -1094") (victim_position "12414 3668 -1115") L 10/11/2026 - 23:57:29: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:29: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:57:31: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "226") L 10/11/2026 - 23:57:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:31: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:31: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:57:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:32: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:33: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:33: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:33: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "96") (weapon "quake_rl") L 10/11/2026 - 23:57:34: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:34: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:34: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "35") (weapon "shotgun_soldier") L 10/11/2026 - 23:57:34: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:35: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:35: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:35: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "9") (weapon "shotgun_soldier") L 10/11/2026 - 23:57:36: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:36: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "76") (realdamage "15") (weapon "quake_rl") L 10/11/2026 - 23:57:36: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12330 3835 -1187") (victim_position "12549 3791 -1180") L 10/11/2026 - 23:57:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:36: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:57:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:39: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:39: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:39: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/11/2026 - 23:57:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:57:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:57:41: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:42: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:43: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "88") (realdamage "46") (weapon "quake_rl") L 10/11/2026 - 23:57:44: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12621 3486 -1060") (victim_position "12710 3713 -909") L 10/11/2026 - 23:57:44: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:57:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:56: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:56: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:56: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/11/2026 - 23:57:57: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:57: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:57: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:57:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:58: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:58: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "92") (weapon "quake_rl") L 10/11/2026 - 23:57:58: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:58: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:57:58: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:57:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:57:59: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:57:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:00: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "111") (realdamage "74") (weapon "quake_rl") L 10/11/2026 - 23:58:01: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12531 3733 -1046") (victim_position "12487 3768 -1154") L 10/11/2026 - 23:58:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:01: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:58:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:03: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:58:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:03: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:58:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:04: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:04: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:05: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:05: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:58:05: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:05: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:05: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "17") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "85") (weapon "quake_rl") L 10/11/2026 - 23:58:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:07: "pipipi<590><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12454 3929 -1498") L 10/11/2026 - 23:58:07: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/11/2026 - 23:58:09: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:09: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:09: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:09: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:58:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:58:10: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:58:11: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:11: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:58:11: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:13: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:13: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:13: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:13: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "34") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:14: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "84") (realdamage "65") (weapon "quake_rl") L 10/11/2026 - 23:58:17: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12406 3712 -1129") (victim_position "12200 3962 -1490") L 10/11/2026 - 23:58:17: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:58:19: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:19: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:19: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:58:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:20: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:20: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "104") (weapon "quake_rl") L 10/11/2026 - 23:58:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:58:21: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:21: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:21: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/11/2026 - 23:58:22: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:22: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "109") (realdamage "59") (weapon "quake_rl") L 10/11/2026 - 23:58:22: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12561 3691 -1094") (victim_position "12513 3754 -938") L 10/11/2026 - 23:58:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:22: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:58:24: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:24: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/11/2026 - 23:58:24: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "70") (weapon "quake_rl") L 10/11/2026 - 23:58:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:25: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:58:27: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:28: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:29: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:29: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:29: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:29: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "57") (realdamage "52") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:29: "Fiusher13<584><[U:1:697193534]>" killed "pipipi<590><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12457 3811 -1128") (victim_position "12488 3579 -1030") L 10/11/2026 - 23:58:29: "Fiusher13<584><[U:1:697193534]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/11/2026 - 23:58:29: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:29: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/11/2026 - 23:58:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "277") L 10/11/2026 - 23:58:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:32: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:33: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:33: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:33: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "45") (weapon "quake_rl") L 10/11/2026 - 23:58:34: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:34: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:34: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/11/2026 - 23:58:35: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "87") (weapon "quake_rl") L 10/11/2026 - 23:58:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:36: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "world" (attacker_position "12586 3527 -1054") (victim_position "12827 3453 -1567") L 10/11/2026 - 23:58:36: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:58:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:39: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "91") (weapon "quake_rl") L 10/11/2026 - 23:58:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:39: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:39: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:58:39: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "439") L 10/11/2026 - 23:58:40: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:40: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:40: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "552") L 10/11/2026 - 23:58:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:41: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:41: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:41: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "10") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:42: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:42: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "36") (realdamage "20") (weapon "quake_rl") L 10/11/2026 - 23:58:42: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12187 3768 -1377") (victim_position "12961 3157 -1248") L 10/11/2026 - 23:58:42: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:58:44: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:44: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:44: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "32") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:45: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:45: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:45: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 23:58:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/11/2026 - 23:58:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:46: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:46: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:46: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "53") (weapon "quake_rl") L 10/11/2026 - 23:58:47: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:47: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:47: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:47: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:48: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:48: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "51") (weapon "quake_rl") L 10/11/2026 - 23:58:48: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:48: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:48: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "47") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:49: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:49: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:58:49: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "76") (realdamage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:58:49: "Fiusher13<584><[U:1:697193534]>" killed "pipipi<590><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12640 3460 -1094") (victim_position "12513 3751 -1094") L 10/11/2026 - 23:58:49: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/11/2026 - 23:58:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:58:51: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:52: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:52: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "72") (weapon "quake_rl") L 10/11/2026 - 23:58:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:52: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:58:56: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:57: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:58:57: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:58:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:57: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:58: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:58:59: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "world" (attacker_position "12578 3545 -1094") (victim_position "12800 3893 -1542") L 10/11/2026 - 23:58:59: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:59:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:02: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:03: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:03: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "59") (weapon "quake_rl") L 10/11/2026 - 23:59:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:03: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "86") (weapon "quake_rl") L 10/11/2026 - 23:59:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:05: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:06: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:06: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:06: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "3") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "49") (weapon "quake_rl") L 10/11/2026 - 23:59:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:08: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:08: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:08: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:59:09: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:10: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:10: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:10: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:10: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "59") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:11: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "70") (realdamage "9") (weapon "quake_rl") L 10/11/2026 - 23:59:11: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12702 3707 -1094") (victim_position "12812 3579 -1094") L 10/11/2026 - 23:59:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:11: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:59:13: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:14: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:14: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/11/2026 - 23:59:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "88") (weapon "quake_rl") L 10/11/2026 - 23:59:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:14: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:16: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "103") (realdamage "53") (weapon "quake_rl") (airshot "1") (height "253") L 10/11/2026 - 23:59:19: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12703 3452 -1094") (victim_position "12853 3715 -1043") L 10/11/2026 - 23:59:19: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:59:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:21: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:21: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/11/2026 - 23:59:21: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:23: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:23: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:23: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/11/2026 - 23:59:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "79") (weapon "quake_rl") L 10/11/2026 - 23:59:24: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:24: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:24: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/11/2026 - 23:59:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "74") (weapon "quake_rl") L 10/11/2026 - 23:59:25: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:25: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (realdamage "51") (weapon "quake_rl") L 10/11/2026 - 23:59:25: "Fiusher13<584><[U:1:697193534]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12154 3646 -1375") (victim_position "12283 3655 -1239") L 10/11/2026 - 23:59:26: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:26: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/11/2026 - 23:59:27: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:27: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:27: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:29: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:29: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "84") (weapon "quake_rl") L 10/11/2026 - 23:59:29: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:29: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:29: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "482") L 10/11/2026 - 23:59:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:30: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:30: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:30: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/11/2026 - 23:59:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "71") (weapon "quake_rl") L 10/11/2026 - 23:59:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:31: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:31: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:31: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:31: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "41") (realdamage "16") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:31: "Fiusher13<584><[U:1:697193534]>" killed "pipipi<590><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12240 3736 -867") (victim_position "12770 3689 -857") L 10/11/2026 - 23:59:31: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/11/2026 - 23:59:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:34: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:35: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "110") (weapon "quake_rl") L 10/11/2026 - 23:59:35: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:35: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/11/2026 - 23:59:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:35: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:36: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:36: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:36: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "733") L 10/11/2026 - 23:59:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:38: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "98") (realdamage "49") (weapon "quake_rl") L 10/11/2026 - 23:59:38: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12423 3761 -1062") (victim_position "12184 3674 -1347") L 10/11/2026 - 23:59:39: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:59:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "183") L 10/11/2026 - 23:59:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:41: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:41: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:41: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:59:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:43: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:43: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/11/2026 - 23:59:43: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:44: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "92") (realdamage "74") (weapon "quake_rl") L 10/11/2026 - 23:59:44: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12783 3611 -867") (victim_position "12363 3639 -1121") L 10/11/2026 - 23:59:44: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:59:46: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:46: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:46: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/11/2026 - 23:59:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:46: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:46: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "89") (weapon "quake_rl") L 10/11/2026 - 23:59:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:47: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "78") (weapon "quake_rl") L 10/11/2026 - 23:59:48: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:49: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:49: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:49: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "56") (weapon "quake_rl") L 10/11/2026 - 23:59:50: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:50: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:50: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "44") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:50: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:50: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:50: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "16") (weapon "shotgun_soldier") L 10/11/2026 - 23:59:51: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "world" (attacker_position "12437 3646 -1109") (victim_position "12242 3591 -1375") L 10/11/2026 - 23:59:51: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/11/2026 - 23:59:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:53: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:54: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "98") (weapon "quake_rl") L 10/11/2026 - 23:59:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:55: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:55: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/11/2026 - 23:59:55: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "547") L 10/11/2026 - 23:59:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:56: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/11/2026 - 23:59:56: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "471") L 10/11/2026 - 23:59:56: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/11/2026 - 23:59:57: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/11/2026 - 23:59:57: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "world" (attacker_position "12164 3860 -1467") (victim_position "12897 3786 -1555") L 10/11/2026 - 23:59:57: "pipipi<590><[U:1:161676149]>" triggered "domination" against "Fiusher13<584><[U:1:697193534]>" L 10/11/2026 - 23:59:57: "Fiusher13<584><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 00:00:00: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:00: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:00: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "212") L 10/12/2026 - 00:00:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 00:00:01: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 00:00:02: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:03: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:03: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:04: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:04: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:04: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "24") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 00:00:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:05: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:05: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:05: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:06: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:08: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:08: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:08: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "35") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:08: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:08: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:08: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "11") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:10: "Fiusher13<584><[U:1:697193534]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12021 3742 -1456") (victim_position "12220 3671 -1393") L 10/12/2026 - 00:00:10: "Fiusher13<584><[U:1:697193534]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 00:00:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:10: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 00:00:10: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 00:00:12: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 00:00:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:14: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:15: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:15: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:15: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 00:00:16: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:18: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:18: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:18: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "10") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:19: "Fiusher13<584><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:19: "Fiusher13<584><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 00:00:19: "Fiusher13<584><[U:1:697193534]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "21") (weapon "shotgun_soldier") L 10/12/2026 - 00:00:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 00:00:19: "Fiusher13<584><[U:1:697193534]>" picked up item "tf_ammo_pack" L 10/12/2026 - 00:00:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 00:00:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "Fiusher13<584><[U:1:697193534]>" (damage "46") (realdamage "19") (weapon "quake_rl") L 10/12/2026 - 00:00:19: "Fiusher13<584><[U:1:697193534]>" joined team "Spectator" L 10/12/2026 - 00:00:19: "pipipi<590><[U:1:161676149]>" killed "Fiusher13<584><[U:1:697193534]>" with "quake_rl" (attacker_position "12782 3503 -1094") (victim_position "12907 3762 -1491") L 10/12/2026 - 00:00:19: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:697193534]") (winner_score "20") (loser_score "6")