L 10/12/2026 - 01:22:02: World triggered "meta_data" (matchid "261012012202dfbe") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 01:22:02: "1nonly<624><[U:1:87810588]>" changed role to "soldier" L 10/12/2026 - 01:22:02: "pipipi<590><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 01:22:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:22:04: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:04: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "60") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "88") (realdamage "62") (weapon "quake_rl") L 10/12/2026 - 01:22:07: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12481 3765 -1108") (victim_position "12444 3618 -1108") L 10/12/2026 - 01:22:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:07: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:22:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:22:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:22:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:15: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12963 3599 -1613") (victim_position "12785 3483 -1094") L 10/12/2026 - 01:22:15: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:22:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:22:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:22:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:22: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:22:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:23: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:23: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "95") (realdamage "83") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:23: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12268 3649 -1207") (victim_position "12446 3756 -1138") L 10/12/2026 - 01:22:23: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:22:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:29: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:29: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:22:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:30: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:30: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:30: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 01:22:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (realdamage "52") (weapon "quake_rl") L 10/12/2026 - 01:22:31: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12693 3538 -958") (victim_position "12496 3752 -1034") L 10/12/2026 - 01:22:31: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:22:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:34: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:34: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:35: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:22:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:37: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:22:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "174") L 10/12/2026 - 01:22:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:22:41: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12701 3399 -1094") (victim_position "12395 3442 -1358") L 10/12/2026 - 01:22:41: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:22:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:22:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:22:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:44: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:44: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "59") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 01:22:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:45: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:45: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:22:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:50: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:50: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "51") (realdamage "29") (weapon "quake_rl") L 10/12/2026 - 01:22:50: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12553 3615 -1062") (victim_position "12288 3759 -1179") L 10/12/2026 - 01:22:50: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:22:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:52: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:52: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:22:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:22:54: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:54: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:54: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:56: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:22:56: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12019 3574 -915") (victim_position "12325 3770 -1229") L 10/12/2026 - 01:22:56: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:22:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:22:59: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:22:59: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 01:22:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:22:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:03: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:03: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:23:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:04: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:04: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "59") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "90") (realdamage "27") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:06: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12434 3897 -1219") (victim_position "12801 3612 -1031") L 10/12/2026 - 01:23:06: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:23:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:08: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:08: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:23:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:09: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:09: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "87") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:09: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:09: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:09: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:23:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "476") L 10/12/2026 - 01:23:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "31") (weapon "quake_rl") L 10/12/2026 - 01:23:12: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:12: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:12: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "98") (realdamage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "245") L 10/12/2026 - 01:23:12: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12718 3501 -1094") (victim_position "12543 3808 -933") L 10/12/2026 - 01:23:12: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:23:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:23:14: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:16: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:16: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "75") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:17: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:23:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 01:23:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:20: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:21: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:21: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "44") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:22: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:22: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "108") (realdamage "24") (weapon "quake_rl") (airshot "1") (height "175") L 10/12/2026 - 01:23:22: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12606 3746 -1094") (victim_position "12538 3656 -918") L 10/12/2026 - 01:23:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:23: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:23:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "60") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "112") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:27: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:27: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "94") (realdamage "68") (weapon "tf_projectile_rocket") (airshot "1") (height "426") L 10/12/2026 - 01:23:27: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12456 3655 -1098") (victim_position "12552 3784 -667") L 10/12/2026 - 01:23:27: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:23:30: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:23:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 01:23:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:34: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:34: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (realdamage "102") (weapon "quake_rl") L 10/12/2026 - 01:23:34: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12520 3544 -1032") (victim_position "12399 3708 -961") L 10/12/2026 - 01:23:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:34: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:23:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:23:37: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:37: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:37: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "102") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 01:23:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:44: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "market_gardener") L 10/12/2026 - 01:23:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "78") (realdamage "59") (weapon "quake_rl") L 10/12/2026 - 01:23:45: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12498 3776 -1159") (victim_position "12451 3805 -1077") L 10/12/2026 - 01:23:45: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:23:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:47: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:47: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:23:50: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:50: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:23:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:51: "1nonly<624><[U:1:87810588]>" committed suicide with "tf_projectile_rocket" (attacker_position "12350 3227 -1575") L 10/12/2026 - 01:23:51: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:23:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:55: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:23:55: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:23:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "61") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:23:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:23:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:00: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:24:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:00: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:00: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:02: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:02: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "40") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:03: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:03: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:03: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (realdamage "33") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:03: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12665 3834 -1110") (victim_position "12527 3576 -1057") L 10/12/2026 - 01:24:03: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:03: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:24:03: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:24:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:24:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:24:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:24:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:08: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:08: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:08: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:08: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12496 3570 -1098") (victim_position "12412 3505 -1238") L 10/12/2026 - 01:24:08: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:24:09: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:24:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:14: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "105") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:24:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 01:24:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:18: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12545 3688 -1094") (victim_position "12410 3678 -1108") L 10/12/2026 - 01:24:18: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:24:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:24:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "57") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "108") (realdamage "106") (weapon "quake_rl") L 10/12/2026 - 01:24:27: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12413 3655 -1075") (victim_position "12310 3741 -1236") L 10/12/2026 - 01:24:28: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:24:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:31: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:31: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "72") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:31: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:24:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:24:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:24:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:35: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:35: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:35: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:36: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:36: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:24:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:36: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:36: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (realdamage "60") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:36: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12390 3782 -1071") (victim_position "12434 3579 -1061") L 10/12/2026 - 01:24:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:36: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:24:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:38: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:38: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "480") L 10/12/2026 - 01:24:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 01:24:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:24:40: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:40: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "59") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:24:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:44: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:44: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "105") (realdamage "18") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/12/2026 - 01:24:44: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12840 3744 -1067") (victim_position "12626 3766 -908") L 10/12/2026 - 01:24:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:44: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:24:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:52: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:52: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:53: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:53: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "81") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:24:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (realdamage "22") (weapon "tf_projectile_rocket") (crit "mini") L 10/12/2026 - 01:24:55: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12366 3721 -1129") (victim_position "12482 3773 -1154") L 10/12/2026 - 01:24:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:55: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:24:56: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:58: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:24:58: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:24:58: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:24:58: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:58: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "91") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:24:59: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:59: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:24:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:25:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:01: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:01: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 01:25:02: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:02: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "104") (realdamage "60") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:02: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12578 3618 -1094") (victim_position "12720 3794 -909") L 10/12/2026 - 01:25:02: "1nonly<624><[U:1:87810588]>" triggered "domination" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:25:02: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:02: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:25:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 01:25:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:25:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "112") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:08: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:08: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 01:25:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:11: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12482 3594 -1102") (victim_position "12366 3261 -1534") L 10/12/2026 - 01:25:11: "pipipi<590><[U:1:161676149]>" triggered "revenge" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:25:11: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:25:14: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "74") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:15: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:15: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:25:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 01:25:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "195") (realdamage "78") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 01:25:18: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "market_gardener" (attacker_position "12643 3608 -1023") (victim_position "12640 3620 -1094") L 10/12/2026 - 01:25:19: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:25:19: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:25:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:25:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:21: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:21: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "49") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:25:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:26: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:26: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "92") (realdamage "49") (weapon "quake_rl") L 10/12/2026 - 01:25:26: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12670 3589 -970") (victim_position "12525 3628 -1057") L 10/12/2026 - 01:25:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:26: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:25:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:28: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:28: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "229") L 10/12/2026 - 01:25:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:30: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:25:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:36: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "market_gardener") L 10/12/2026 - 01:25:36: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:36: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 01:25:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "82") (realdamage "18") (weapon "quake_rl") L 10/12/2026 - 01:25:38: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12460 3750 -1094") (victim_position "12282 3747 -1190") L 10/12/2026 - 01:25:38: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:25:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:40: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:40: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:25:41: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:41: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "94") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:25:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "260") L 10/12/2026 - 01:25:45: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12284 3600 -1088") (victim_position "12351 3778 -974") L 10/12/2026 - 01:25:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:45: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:25:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:48: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:48: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:25:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "110") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "254") L 10/12/2026 - 01:25:51: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12483 3573 -1099") (victim_position "12474 3424 -1094") L 10/12/2026 - 01:25:51: "pipipi<590><[U:1:161676149]>" triggered "domination" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:25:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:51: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:25:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:25:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:56: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:56: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:56: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:57: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:25:57: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:25:57: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:57: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:25:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:25:59: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12801 3845 -1256") (victim_position "12730 3798 -898") L 10/12/2026 - 01:25:59: "1nonly<624><[U:1:87810588]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:25:59: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:26:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:02: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:03: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:03: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "76") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:03: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:03: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 01:26:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 01:26:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "51") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:08: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:08: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:08: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (realdamage "45") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:08: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12802 3589 -979") (victim_position "12404 3760 -1136") L 10/12/2026 - 01:26:09: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:26:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "507") L 10/12/2026 - 01:26:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:12: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 01:26:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 01:26:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:26:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:17: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:17: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (realdamage "64") (weapon "quake_rl") L 10/12/2026 - 01:26:18: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12126 3773 -952") (victim_position "12801 3610 -1060") L 10/12/2026 - 01:26:18: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:26:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:22: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:22: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:26:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:23: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:23: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:26:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (realdamage "75") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:25: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12678 3839 -1093") (victim_position "12536 3712 -1094") L 10/12/2026 - 01:26:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:25: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:26:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:26:28: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:28: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:26:28: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:28: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:30: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:32: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:26:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (realdamage "110") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:33: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12594 3841 -1177") (victim_position "12562 3773 -1094") L 10/12/2026 - 01:26:33: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:26:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:35: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 01:26:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:26:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:40: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:40: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:40: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12520 3732 -1094") (victim_position "12500 3895 -1146") L 10/12/2026 - 01:26:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:40: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:26:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:43: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:43: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "64") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:26:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:43: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:43: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:46: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:46: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "81") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:46: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:46: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 01:26:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:48: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12532 3859 -1137") (victim_position "12240 3617 -1227") L 10/12/2026 - 01:26:48: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:26:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:50: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:50: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:26:51: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:51: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "64") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 01:26:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:52: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:52: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "262") L 10/12/2026 - 01:26:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:54: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:54: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:54: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:55: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12754 3529 -1094") (victim_position "12445 3434 -1339") L 10/12/2026 - 01:26:55: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:26:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:57: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:57: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:58: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:58: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:26:58: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:58: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:26:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:26:59: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:26:59: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "42") (weapon "quake_rl") L 10/12/2026 - 01:27:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:01: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:01: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:27:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "84") (realdamage "55") (weapon "quake_rl") L 10/12/2026 - 01:27:02: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12396 3817 -1094") (victim_position "12344 3851 -1230") L 10/12/2026 - 01:27:02: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:87810588]") (winner_score "20") (loser_score "17")