L 10/12/2026 - 01:27:08: World triggered "meta_data" (matchid "261012012708495a") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 01:27:08: "1nonly<624><[U:1:87810588]>" changed role to "soldier" L 10/12/2026 - 01:27:08: "pipipi<590><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 01:27:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:27:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:13: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:13: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "99") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:15: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:15: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "95") (realdamage "60") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:27:15: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12505 3805 -1168") (victim_position "12690 3410 -1094") L 10/12/2026 - 01:27:16: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:27:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:27:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:27:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:19: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:19: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:27:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:20: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:20: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 01:27:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "54") (realdamage "53") (weapon "quake_rl") L 10/12/2026 - 01:27:21: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12453 3779 -1044") (victim_position "12591 3881 -1118") L 10/12/2026 - 01:27:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:22: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:27:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 01:27:24: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:24: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:27:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:27:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:26: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:26: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:27:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:27:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:29: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:29: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:29: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "91") (realdamage "78") (weapon "quake_rl") L 10/12/2026 - 01:27:29: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12421 3597 -1107") (victim_position "12070 3502 -1448") L 10/12/2026 - 01:27:29: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:27:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:31: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:31: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:27:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:32: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:32: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:27:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:27:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:33: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:33: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:27:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:35: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:35: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "96") (realdamage "14") (weapon "quake_rl") L 10/12/2026 - 01:27:35: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12672 3641 -1094") (victim_position "12523 3672 -1094") L 10/12/2026 - 01:27:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:36: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:27:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:27:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:27:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:40: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:40: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 01:27:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:41: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:41: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:27:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:27:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (realdamage "37") (weapon "quake_rl") (crit "mini") L 10/12/2026 - 01:27:42: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12323 3805 -1235") (victim_position "12299 3531 -1202") L 10/12/2026 - 01:27:43: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:27:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:27:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 01:27:47: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:47: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:27:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:49: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:50: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:50: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:27:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:50: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12404 3860 -949") (victim_position "12764 3416 -1083") L 10/12/2026 - 01:27:51: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:27:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:27:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:55: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:55: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:27:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:27:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:27:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:27:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:27:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "110") (realdamage "13") (weapon "quake_rl") L 10/12/2026 - 01:28:02: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12638 3564 -1043") (victim_position "12791 3569 -1023") L 10/12/2026 - 01:28:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:02: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:28:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:04: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:04: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:28:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 01:28:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 01:28:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 01:28:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:28:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (realdamage "36") (weapon "quake_rl") L 10/12/2026 - 01:28:07: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12510 3782 -1004") (victim_position "12722 3634 -1055") L 10/12/2026 - 01:28:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:07: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:28:09: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:09: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:09: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:28:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:28:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:28:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:28:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:13: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:28:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:15: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:15: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:28:15: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:15: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "107") (realdamage "67") (weapon "quake_rl") (airshot "1") (height "316") L 10/12/2026 - 01:28:15: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12610 3548 -970") (victim_position "12382 3552 -929") L 10/12/2026 - 01:28:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:15: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:28:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:28:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:28:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:19: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:19: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:28:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 01:28:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:20: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "84") (realdamage "76") (weapon "quake_rl") L 10/12/2026 - 01:28:21: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12387 3677 -1050") (victim_position "12269 3739 -1237") L 10/12/2026 - 01:28:21: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:28:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:23: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:23: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 01:28:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:28:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:28:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:28:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:28:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:27: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:28:29: "pipipi<590><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12209 3837 -1395") L 10/12/2026 - 01:28:29: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:28:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:32: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:32: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "326") L 10/12/2026 - 01:28:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:33: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:33: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:28:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:28:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:28:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 01:28:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "103") (realdamage "27") (weapon "quake_rl") L 10/12/2026 - 01:28:39: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12675 3763 -969") (victim_position "12580 3505 -1093") L 10/12/2026 - 01:28:39: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:28:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:43: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:43: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:28:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 01:28:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:48: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:48: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 01:28:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:28:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:52: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:52: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (realdamage "50") (weapon "quake_rl") L 10/12/2026 - 01:28:52: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12254 3543 -854") (victim_position "12221 3620 -1394") L 10/12/2026 - 01:28:52: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:28:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "193") L 10/12/2026 - 01:28:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:57: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:57: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:28:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:28:59: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:28:59: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "95") (realdamage "22") (weapon "quake_rl") L 10/12/2026 - 01:28:59: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12704 3492 -1094") (victim_position "12721 3797 -769") L 10/12/2026 - 01:28:59: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:29:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:01: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:01: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:29:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:01: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:01: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:29:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:29:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:29:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:29:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "103") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "277") L 10/12/2026 - 01:29:07: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12621 3593 -1094") (victim_position "12599 3843 -898") L 10/12/2026 - 01:29:07: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:29:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:09: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:09: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:29:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:29:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:11: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:11: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:29:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:29:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:13: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:13: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 01:29:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 01:29:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "106") (realdamage "29") (weapon "quake_rl") L 10/12/2026 - 01:29:14: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12639 3650 -1094") (victim_position "12545 3864 -1183") L 10/12/2026 - 01:29:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:14: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:29:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:17: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:17: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:29:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:29:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:20: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:21: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:21: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:29:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:29:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:22: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:29:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "56") (realdamage "34") (weapon "quake_rl") L 10/12/2026 - 01:29:23: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12414 3729 -1030") (victim_position "12630 3879 -1105") L 10/12/2026 - 01:29:23: "pipipi<590><[U:1:161676149]>" triggered "domination" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:29:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:23: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:29:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "242") L 10/12/2026 - 01:29:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:29:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 01:29:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:29:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:27: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:27: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:29:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:28: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:28: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "105") (realdamage "79") (weapon "quake_rl") L 10/12/2026 - 01:29:28: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12626 3699 -1094") (victim_position "12797 3636 -884") L 10/12/2026 - 01:29:28: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:29:32: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:29:34: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:34: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 01:29:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:34: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:34: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 01:29:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:35: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 01:29:35: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:36: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:36: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:29:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:37: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:37: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:37: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "48") (realdamage "45") (weapon "quake_rl") L 10/12/2026 - 01:29:37: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12519 4030 -1228") (victim_position "12399 3654 -1071") L 10/12/2026 - 01:29:37: "1nonly<624><[U:1:87810588]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:29:37: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:29:40: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:40: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:40: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:29:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:29:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:29:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:43: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:43: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:29:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:46: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12353 3984 -1161") (victim_position "12503 3657 -1094") L 10/12/2026 - 01:29:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:46: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:29:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "215") L 10/12/2026 - 01:29:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:53: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:29:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:29:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:29:55: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:55: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "80") (realdamage "41") (weapon "quake_rl") L 10/12/2026 - 01:29:55: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12519 3505 -1035") (victim_position "12545 3754 -1024") L 10/12/2026 - 01:29:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:56: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:29:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:58: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:58: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:29:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:29:59: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:29:59: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 01:29:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:00: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:00: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 01:30:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:02: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:02: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "110") (realdamage "46") (weapon "quake_rl") L 10/12/2026 - 01:30:02: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12514 3824 -1150") (victim_position "12385 3811 -1225") L 10/12/2026 - 01:30:02: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:02: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:30:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 01:30:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:30:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:30:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:13: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:13: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 01:30:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "51") (realdamage "22") (weapon "quake_rl") L 10/12/2026 - 01:30:13: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12422 3611 -1109") (victim_position "12159 3526 -1239") L 10/12/2026 - 01:30:13: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:30:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 01:30:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:16: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:16: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:30:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:30:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:17: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:17: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:30:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:30:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (realdamage "53") (weapon "quake_rl") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12430 3710 -1059") (victim_position "12497 3791 -1030") L 10/12/2026 - 01:30:25: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:30:26: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:30:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:28: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:28: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:30:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:30:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:31: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:31: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 01:30:32: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:30:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:34: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:34: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (realdamage "50") (weapon "quake_rl") L 10/12/2026 - 01:30:34: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12556 3807 -932") (victim_position "12305 3651 -1128") L 10/12/2026 - 01:30:34: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:30:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:36: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:36: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:30:37: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:30:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:30:39: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12517 3725 -1094") (victim_position "12235 3901 -1430") L 10/12/2026 - 01:30:40: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:30:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:30:42: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:42: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:30:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:30:43: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:43: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:30:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:30:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "54") (realdamage "12") (weapon "quake_rl") L 10/12/2026 - 01:30:47: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12406 3738 -1109") (victim_position "12612 3406 -1094") L 10/12/2026 - 01:30:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:47: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:30:49: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:49: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:49: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:30:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:51: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:51: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "267") L 10/12/2026 - 01:30:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:30:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:52: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:52: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 01:30:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:30:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:56: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:30:57: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:30:57: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (realdamage "36") (weapon "quake_rl") L 10/12/2026 - 01:30:57: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12531 3557 -1086") (victim_position "12235 3354 -1310") L 10/12/2026 - 01:30:58: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:31:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:00: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:00: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:31:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "177") L 10/12/2026 - 01:31:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:03: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:03: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:03: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:31:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "43") (weapon "quake_rl") L 10/12/2026 - 01:31:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (realdamage "57") (weapon "quake_rl") L 10/12/2026 - 01:31:05: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12435 3735 -996") (victim_position "12753 3444 -1094") L 10/12/2026 - 01:31:05: "pipipi<590><[U:1:161676149]>" triggered "domination" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:31:05: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:31:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:31:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:08: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:08: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 01:31:08: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:08: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:08: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "259") L 10/12/2026 - 01:31:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:31:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "50") (realdamage "46") (weapon "quake_rl") L 10/12/2026 - 01:31:10: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12278 3522 -985") (victim_position "12521 3780 -1052") L 10/12/2026 - 01:31:10: "1nonly<624><[U:1:87810588]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:31:10: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:31:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:15: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:15: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:31:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:21: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:21: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:31:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (realdamage "83") (weapon "quake_rl") L 10/12/2026 - 01:31:23: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12746 3676 -862") (victim_position "12739 3621 -933") L 10/12/2026 - 01:31:23: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:31:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:23: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:31:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:25: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:25: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:31:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:31:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:31:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:28: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:28: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:31:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:28: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:28: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "80") (realdamage "66") (weapon "quake_rl") L 10/12/2026 - 01:31:28: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12690 3758 -986") (victim_position "12406 3774 -1109") L 10/12/2026 - 01:31:29: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:87810588]") (winner_score "20") (loser_score "12")