L 10/12/2026 - 01:31:35: World triggered "meta_data" (matchid "2610120131355410") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 01:31:35: "1nonly<624><[U:1:87810588]>" changed role to "soldier" L 10/12/2026 - 01:31:35: "pipipi<590><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 01:31:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:38: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:38: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:31:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:31:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:31:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:40: "pipipi<590><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12422 3927 -1486") L 10/12/2026 - 01:31:40: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:31:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:31:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:45: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:45: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:31:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:31:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:47: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:47: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:31:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:31:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:48: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:48: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:31:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:31:49: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:50: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12375 3739 -1062") (victim_position "12242 3743 -1409") L 10/12/2026 - 01:31:50: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:31:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:53: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:53: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:31:53: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:53: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "176") L 10/12/2026 - 01:31:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:54: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:54: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:54: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:31:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:31:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:57: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:57: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "104") (realdamage "89") (weapon "quake_rl") L 10/12/2026 - 01:31:57: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12725 3732 -863") (victim_position "12619 3597 -1094") L 10/12/2026 - 01:31:57: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:31:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:31:59: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:31:59: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "276") L 10/12/2026 - 01:31:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 01:32:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:01: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:01: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 01:32:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "106") (realdamage "53") (weapon "quake_rl") L 10/12/2026 - 01:32:02: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12005 3840 -1467") (victim_position "12177 4025 -1486") L 10/12/2026 - 01:32:02: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:02: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:32:02: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:02: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:32:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:32:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:32:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 01:32:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:32:08: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:08: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12656 3557 -1094") (victim_position "12619 3932 -1548") L 10/12/2026 - 01:32:08: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:32:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 01:32:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 01:32:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:12: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:12: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:12: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:32:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 01:32:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:32:14: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (realdamage "34") (weapon "quake_rl") L 10/12/2026 - 01:32:14: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12371 3681 -1127") (victim_position "12698 3547 -1094") L 10/12/2026 - 01:32:14: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:32:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 01:32:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:20: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:23: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:23: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "203") L 10/12/2026 - 01:32:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:32:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "39") (weapon "quake_rl") L 10/12/2026 - 01:32:25: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:32:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:32:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (realdamage "13") (weapon "quake_rl") L 10/12/2026 - 01:32:26: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12510 3408 -1022") (victim_position "12706 3521 -1075") L 10/12/2026 - 01:32:27: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:32:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 01:32:31: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:31: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:32:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 01:32:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:32:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:34: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:34: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (realdamage "87") (weapon "quake_rl") L 10/12/2026 - 01:32:34: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12522 3811 -1106") (victim_position "12619 3818 -1174") L 10/12/2026 - 01:32:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:34: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:32:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:37: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:37: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:32:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 01:32:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:32:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:32:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:32:41: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:41: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:32:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:42: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12280 3607 -1172") (victim_position "12579 3515 -1094") L 10/12/2026 - 01:32:42: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:32:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:32:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:47: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:47: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:32:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:48: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:48: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:32:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:48: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:48: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 01:32:52: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:52: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:32:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:53: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:53: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "53") (realdamage "14") (weapon "quake_rl") L 10/12/2026 - 01:32:53: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12568 3619 -1073") (victim_position "12370 3735 -1087") L 10/12/2026 - 01:32:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:53: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:53: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 01:32:53: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:32:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:55: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:55: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:32:56: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:32:57: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:57: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (realdamage "103") (weapon "quake_rl") L 10/12/2026 - 01:32:57: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12589 3469 -887") (victim_position "12624 3572 -1048") L 10/12/2026 - 01:32:57: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:57: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:32:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:32:59: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:32:59: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 01:33:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:33:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:00: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:00: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:33:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:03: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:33:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:04: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:04: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 01:33:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:33:06: "pipipi<590><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12403 3530 -1246") L 10/12/2026 - 01:33:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:06: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:33:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:09: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:09: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 01:33:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:33:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 01:33:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "104") (realdamage "48") (weapon "quake_rl") L 10/12/2026 - 01:33:12: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12348 3568 -1202") (victim_position "12535 3759 -1094") L 10/12/2026 - 01:33:13: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:33:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:33:16: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:16: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:33:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:17: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:17: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:33:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:33:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:19: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:19: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (realdamage "62") (weapon "quake_rl") L 10/12/2026 - 01:33:19: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12421 3747 -1029") (victim_position "12486 3738 -1032") L 10/12/2026 - 01:33:19: "1nonly<624><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:33:19: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:33:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:33:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:23: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:23: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:33:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:33:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:24: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:24: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:33:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:33:26: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:26: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:33:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:27: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:27: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (realdamage "64") (weapon "quake_rl") L 10/12/2026 - 01:33:27: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12322 3741 -1059") (victim_position "12494 3507 -1094") L 10/12/2026 - 01:33:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:28: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:33:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:33:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "237") L 10/12/2026 - 01:33:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:32: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:32: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:33:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:33: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:33: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (realdamage "55") (weapon "quake_rl") L 10/12/2026 - 01:33:33: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12187 3726 -1413") (victim_position "12068 3821 -1429") L 10/12/2026 - 01:33:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:33:33: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:33:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:33:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:33:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 01:33:39: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12703 3620 -1094") (victim_position "12083 3729 -1434") L 10/12/2026 - 01:33:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:39: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:33:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:42: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:42: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:33:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:33:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:44: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:44: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 01:33:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:33:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:45: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:45: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 01:33:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:47: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:48: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/12/2026 - 01:33:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (realdamage "35") (weapon "unique_pickaxe_escape") L 10/12/2026 - 01:33:51: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "unique_pickaxe_escape" (attacker_position "12494 3655 -1094") (victim_position "12535 3680 -1094") L 10/12/2026 - 01:33:51: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:33:51: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:33:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:54: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:54: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:33:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "463") L 10/12/2026 - 01:33:54: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:54: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:54: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 01:33:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:57: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:57: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:33:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:58: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:33:58: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "102") (weapon "quake_rl") L 10/12/2026 - 01:33:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:33:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:01: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:01: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "150") (realdamage "29") (weapon "quake_rl") (crit "mini") (airshot "1") (height "175") L 10/12/2026 - 01:34:01: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12208 3827 -1194") (victim_position "12235 3719 -1237") L 10/12/2026 - 01:34:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:01: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:34:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:04: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:04: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:34:04: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 01:34:05: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:05: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:34:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "62") (realdamage "52") (weapon "quake_rl") L 10/12/2026 - 01:34:07: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12609 3823 -1096") (victim_position "12730 3497 -1094") L 10/12/2026 - 01:34:08: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:34:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:34:10: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:10: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:34:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:34:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:11: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:11: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:34:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "38") (weapon "quake_rl") L 10/12/2026 - 01:34:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:34:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:15: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:15: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (realdamage "61") (weapon "quake_rl") L 10/12/2026 - 01:34:15: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12443 3626 -864") (victim_position "12755 3774 -873") L 10/12/2026 - 01:34:15: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:34:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:34:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:34:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:34:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "268") L 10/12/2026 - 01:34:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:20: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "73") (realdamage "6") (weapon "quake_rl") L 10/12/2026 - 01:34:21: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12462 3758 -1142") (victim_position "12653 3744 -1094") L 10/12/2026 - 01:34:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:21: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:34:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:24: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:24: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 01:34:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 01:34:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:28: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:34:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:29: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:29: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (realdamage "102") (weapon "quake_rl") L 10/12/2026 - 01:34:29: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12582 3777 -1024") (victim_position "12526 3782 -1126") L 10/12/2026 - 01:34:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:29: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:34:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:33: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:33: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:34:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:34:34: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:34: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "181") L 10/12/2026 - 01:34:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:34: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12358 3668 -1112") (victim_position "12855 4030 -1501") L 10/12/2026 - 01:34:34: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:34:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:37: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:37: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:34:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:38: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:38: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:34:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:34:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:43: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:43: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:34:43: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:43: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:43: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 01:34:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 01:34:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:47: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:48: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:48: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (realdamage "65") (weapon "quake_rl") L 10/12/2026 - 01:34:48: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12959 3145 -1308") (victim_position "12565 3666 -1094") L 10/12/2026 - 01:34:48: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:34:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:51: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:51: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:34:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:34:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:52: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:52: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:34:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:34:53: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:34:53: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:35:03: "pipipi<590><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12914 3644 -1570") L 10/12/2026 - 01:35:03: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:35:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:35:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:35:08: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:08: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:35:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:08: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:09: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:09: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:09: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 01:35:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "73") (realdamage "23") (weapon "quake_rl") L 10/12/2026 - 01:35:13: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12368 3721 -1073") (victim_position "12519 3853 -1106") L 10/12/2026 - 01:35:13: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:13: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:35:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:14: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:35:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:17: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:17: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:35:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:35:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:35:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:35:20: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:20: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (realdamage "78") (weapon "quake_rl") L 10/12/2026 - 01:35:20: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12654 3845 -1058") (victim_position "12598 3809 -1176") L 10/12/2026 - 01:35:20: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:35:20: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 01:35:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:23: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:23: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:35:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:35:24: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:24: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:35:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:35:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 01:35:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:28: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:28: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "60") (realdamage "10") (weapon "quake_rl") L 10/12/2026 - 01:35:28: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12277 3626 -1058") (victim_position "12234 3498 -1374") L 10/12/2026 - 01:35:28: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:35:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:32: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:32: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:35:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:35:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:35:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:34: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:34: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:35:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:34: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:35:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:35: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:35: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:35: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (realdamage "72") (weapon "quake_rl") L 10/12/2026 - 01:35:35: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12581 3791 -933") (victim_position "12600 3576 -1044") L 10/12/2026 - 01:35:35: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:35:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:35:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:38: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:38: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:35:38: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:38: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:38: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:35:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:39: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:39: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "257") L 10/12/2026 - 01:35:41: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:41: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "83") (realdamage "60") (weapon "quake_rl") L 10/12/2026 - 01:35:41: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12660 3762 -1031") (victim_position "12450 3736 -1043") L 10/12/2026 - 01:35:41: "1nonly<624><[U:1:87810588]>" triggered "domination" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:35:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 01:35:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:41: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:35:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:35:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:44: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:44: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:35:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:45: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:45: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:35:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 01:35:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:47: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:47: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:35:47: "1nonly<624><[U:1:87810588]>" committed suicide with "quake_rl" (attacker_position "12090 3789 -1424") L 10/12/2026 - 01:35:47: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:35:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:50: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:50: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:35:51: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:51: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:35:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:52: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:52: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:52: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 01:35:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 01:35:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:35:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:35:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:35:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:02: "1nonly<624><[U:1:87810588]>" committed suicide with "world" (attacker_position "12328 3927 -1441") L 10/12/2026 - 01:36:02: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:36:04: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:04: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:36:04: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:36:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:36:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 01:36:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:06: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:36:06: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:36:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:36:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:36:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:36:07: "pipipi<590><[U:1:161676149]>" joined team "Spectator" L 10/12/2026 - 01:36:07: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12441 3745 -1135") (victim_position "12440 3667 -1030") L 10/12/2026 - 01:36:07: World triggered "mge_match_end" (winner "[U:1:87810588]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "14")