L 10/12/2026 - 01:44:52: World triggered "meta_data" (matchid "2610120144521e53") (map "mge_league_v5") (arena "Gullywash Middle Autumn [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 01:44:52: "|<649><[U:1:1018368344]>" changed role to "soldier" L 10/12/2026 - 01:44:52: "manuel aa<648><[U:1:1092637049]>" changed role to "soldier" L 10/12/2026 - 01:44:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:44:55: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:44:55: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:44:55: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 01:44:55: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:44:56: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:44:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:44:57: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:44:57: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:44:58: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:44:59: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:44:59: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:44:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:00: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:01: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:01: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:01: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:01: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "76") (realdamage "26") (weapon "quake_rl") L 10/12/2026 - 01:45:01: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "quake_rl" (attacker_position "373 6562 -3341") (victim_position "216 6889 -3343") L 10/12/2026 - 01:45:01: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:45:04: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:04: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:04: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 01:45:04: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:05: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:06: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:06: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:06: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:06: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:45:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:10: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:10: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:45:10: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:10: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:10: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "50") (realdamage "26") (weapon "quake_rl") L 10/12/2026 - 01:45:10: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "quake_rl" (attacker_position "440 6935 -3006") (victim_position "233 6708 -3212") L 10/12/2026 - 01:45:11: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:45:14: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:14: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:14: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:14: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:45:15: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:15: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:45:15: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:15: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:45:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:15: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:16: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:18: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:18: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:18: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:45:18: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:18: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "111") (realdamage "71") (weapon "quake_rl") L 10/12/2026 - 01:45:18: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "quake_rl" (attacker_position "646 6802 -3231") (victim_position "564 6753 -3254") L 10/12/2026 - 01:45:18: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:45:18: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:21: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:22: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:22: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:45:22: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:22: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:45:22: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:23: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:24: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "world" (attacker_position "635 7462 -3179") (victim_position "216 6775 -3387") L 10/12/2026 - 01:45:24: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:45:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:27: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:27: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "185") L 10/12/2026 - 01:45:27: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:29: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "195") (realdamage "186") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 01:45:29: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "market_gardener" (attacker_position "380 6809 -3201") (victim_position "420 6807 -3263") L 10/12/2026 - 01:45:29: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:29: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:45:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:29: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:45:33: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:33: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:33: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:33: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "562") L 10/12/2026 - 01:45:33: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:33: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 01:45:35: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:36: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:36: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:45:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:36: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "world" (attacker_position "394 6768 -3228") (victim_position "553 7241 -3502") L 10/12/2026 - 01:45:36: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:45:39: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:39: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:39: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 01:45:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:40: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:40: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:45:40: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:41: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:41: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 01:45:43: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:43: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:43: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:45:44: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:44: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:44: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "world" (attacker_position "114 6974 -3397") (victim_position "471 6918 -3370") L 10/12/2026 - 01:45:44: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:45:46: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:48: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:48: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:48: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:48: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:45:49: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:53: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:53: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:53: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:45:54: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:54: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "86") (realdamage "83") (weapon "quake_rl") L 10/12/2026 - 01:45:54: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "quake_rl" (attacker_position "368 6937 -3150") (victim_position "387 6770 -3263") L 10/12/2026 - 01:45:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:54: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:45:57: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:57: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:58: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:45:59: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:45:59: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:46:00: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:00: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:00: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:46:00: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:02: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:02: "manuel aa<648><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:46:02: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:02: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "56") (realdamage "13") (weapon "quake_rl") L 10/12/2026 - 01:46:02: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "quake_rl" (attacker_position "155 6848 -3332") (victim_position "446 6923 -3391") L 10/12/2026 - 01:46:02: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:03: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:46:03: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:06: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 01:46:06: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:06: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 01:46:06: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "world" (attacker_position "441 6793 -3263") (victim_position "312 6729 -3202") L 10/12/2026 - 01:46:06: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:06: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:46:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:09: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:09: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 01:46:12: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:12: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:12: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:46:12: "manuel aa<648><[U:1:1092637049]>" committed suicide with "quake_rl" (attacker_position "435 6903 -3174") L 10/12/2026 - 01:46:12: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:46:12: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:16: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:16: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "218") L 10/12/2026 - 01:46:16: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:16: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:46:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:20: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:20: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:46:20: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:21: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:21: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "46") (realdamage "5") (weapon "quake_rl") L 10/12/2026 - 01:46:21: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "quake_rl" (attacker_position "459 6344 -3178") (victim_position "278 6812 -3218") L 10/12/2026 - 01:46:21: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:46:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:26: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "572") L 10/12/2026 - 01:46:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:26: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:26: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:46:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:27: "manuel aa<648><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:46:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:28: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:28: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:46:28: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:28: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:46:28: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "97") (realdamage "58") (weapon "quake_rl") L 10/12/2026 - 01:46:28: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "quake_rl" (attacker_position "267 7022 -3206") (victim_position "488 6904 -3387") L 10/12/2026 - 01:46:28: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:46:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:31: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:31: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:31: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "68") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:32: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:32: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "89") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:33: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:46:33: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:36: "manuel aa<648><[U:1:1092637049]>" say "calmao" L 10/12/2026 - 01:46:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:46:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:03: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:05: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "195") (realdamage "145") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 01:47:05: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "market_gardener" (attacker_position "414 6860 -3229") (victim_position "382 6781 -3263") L 10/12/2026 - 01:47:05: "manuel aa<648><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:47:05: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:05: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "111") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:05: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:47:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:10: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:10: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "101") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:11: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:11: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:11: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "86") (realdamage "38") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:11: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "543 7001 -3398") (victim_position "619 7109 -3594") L 10/12/2026 - 01:47:11: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:47:15: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:15: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 01:47:15: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:15: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:15: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:16: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:16: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:16: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "67") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:17: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:17: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "277") L 10/12/2026 - 01:47:17: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "world" (attacker_position "566 6724 -3059") (victim_position "539 7162 -3567") L 10/12/2026 - 01:47:17: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:47:19: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:20: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:20: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "82") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:20: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:47:21: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:21: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "247") L 10/12/2026 - 01:47:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:21: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:22: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:22: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "37") (weapon "quake_rl") L 10/12/2026 - 01:47:22: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:23: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "65") (realdamage "4") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:23: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "774 6522 -3395") (victim_position "745 6680 -3391") L 10/12/2026 - 01:47:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:23: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:47:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:26: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:47:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:27: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:27: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "81") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:27: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:27: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:27: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "82") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:28: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:28: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:28: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 01:47:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:30: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:30: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "70") (realdamage "22") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:30: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "147 6573 -3393") (victim_position "521 6694 -3391") L 10/12/2026 - 01:47:30: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:47:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:32: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:32: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:32: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 01:47:33: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:33: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:33: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "76") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:34: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:34: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:34: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:34: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "52") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:38: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:38: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "50") (realdamage "25") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:38: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "-157 6737 -3326") (victim_position "236 7003 -3379") L 10/12/2026 - 01:47:38: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:47:41: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:42: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:42: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "109") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:42: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:42: "|<649><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:47:43: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:43: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:43: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:47:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:44: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:44: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "61") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:44: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:47: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:47: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "70") (realdamage "18") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:47: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "498 6658 -2965") (victim_position "317 6760 -3194") L 10/12/2026 - 01:47:47: "|<649><[U:1:1018368344]>" triggered "domination" against "manuel aa<648><[U:1:1092637049]>" L 10/12/2026 - 01:47:47: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:47:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:49: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:50: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:50: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:47:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:50: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:50: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "100") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:51: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:51: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:51: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:52: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:52: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:52: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:52: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:47:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:56: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:47:58: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:58: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:58: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "63") (realdamage "42") (weapon "quake_rl") L 10/12/2026 - 01:47:58: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "quake_rl" (attacker_position "388 6818 -3263") (victim_position "-177 6856 -3346") L 10/12/2026 - 01:47:58: "manuel aa<648><[U:1:1092637049]>" triggered "revenge" against "|<649><[U:1:1018368344]>" L 10/12/2026 - 01:47:58: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:48:00: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:01: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:01: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:01: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "93") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:02: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 01:48:02: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:02: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:03: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:03: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:03: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:48:04: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:05: "|<649><[U:1:1018368344]>" committed suicide with "tf_projectile_rocket" (attacker_position "694 6994 -3573") L 10/12/2026 - 01:48:05: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:48:07: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:08: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:08: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:08: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "85") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:08: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:08: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:09: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:11: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:11: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:11: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:48:12: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:12: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:12: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "84") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:13: "manuel aa<648><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:48:14: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:15: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "quake_rl" (attacker_position "281 6807 -3216") (victim_position "237 6739 -3279") L 10/12/2026 - 01:48:16: "manuel aa<648><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:48:17: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:48:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:19: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:19: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "52") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:20: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:20: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 10/12/2026 - 01:48:20: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:21: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:21: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "55") (realdamage "42") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:21: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "381 6817 -3263") (victim_position "646 6739 -3276") L 10/12/2026 - 01:48:21: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:48:23: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:24: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:24: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 01:48:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:25: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:25: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "96") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:25: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:25: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:25: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:48:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:26: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:48:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:27: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:27: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "34") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:28: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "world" (attacker_position "326 6916 -3391") (victim_position "-92 6488 -3595") L 10/12/2026 - 01:48:28: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:48:30: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:30: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:30: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "107") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:31: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:31: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:31: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:48:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:31: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:31: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "96") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:33: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:33: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "world" (attacker_position "496 6910 -3116") (victim_position "45 7023 -3602") L 10/12/2026 - 01:48:33: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:48:35: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:35: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:35: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:48:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:38: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:38: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "58") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:38: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:39: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:39: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:41: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:41: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "51") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:41: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:42: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:42: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "67") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:42: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:44: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:45: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:45: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:45: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:48:45: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:46: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:46: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "52") (realdamage "47") (weapon "quake_rl") L 10/12/2026 - 01:48:46: "manuel aa<648><[U:1:1092637049]>" killed "|<649><[U:1:1018368344]>" with "quake_rl" (attacker_position "264 5931 -3503") (victim_position "721 6149 -3519") L 10/12/2026 - 01:48:46: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 01:48:48: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:49: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:49: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "58") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:50: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:50: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "87") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:50: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:50: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:50: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:48:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:59: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:59: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "109") (realdamage "66") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:59: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "445 6592 -3113") (victim_position "390 6701 -3228") L 10/12/2026 - 01:48:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:48:59: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:48:59: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:02: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:02: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:02: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:02: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "94") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:03: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:03: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:03: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:49:03: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:04: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:04: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:05: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:05: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "102") (weapon "quake_rl") L 10/12/2026 - 01:49:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:05: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:05: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "52") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:06: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:07: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:07: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:07: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "67") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:08: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:10: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:11: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:11: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:11: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "51") (realdamage "2") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:11: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "-181 6740 -3387") (victim_position "-168 7503 -3519") L 10/12/2026 - 01:49:11: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:49:14: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:14: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:14: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:14: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:49:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:16: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:17: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:18: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "111") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:18: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:18: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 01:49:22: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:22: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:22: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "60") (realdamage "40") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:22: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "409 6831 -3221") (victim_position "707 6967 -3321") L 10/12/2026 - 01:49:22: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:49:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:25: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:25: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:25: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "564") L 10/12/2026 - 01:49:25: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:25: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 01:49:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:26: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:26: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "673") L 10/12/2026 - 01:49:26: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:26: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:49:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:27: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "world" (attacker_position "260 6431 -3568") (victim_position "667 6844 -3387") L 10/12/2026 - 01:49:27: "|<649><[U:1:1018368344]>" triggered "domination" against "manuel aa<648><[U:1:1092637049]>" L 10/12/2026 - 01:49:28: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:49:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:30: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:31: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:31: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "112") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:32: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:32: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:32: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "91") (realdamage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "567") L 10/12/2026 - 01:49:32: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "274 6636 -3083") (victim_position "514 7064 -3033") L 10/12/2026 - 01:49:33: "manuel aa<648><[U:1:1092637049]>" spawned as "soldier" L 10/12/2026 - 01:49:35: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:36: "manuel aa<648><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:36: "manuel aa<648><[U:1:1092637049]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:49:36: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:36: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:36: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:37: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:38: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:40: "manuel aa<648><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:42: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 01:49:43: "|<649><[U:1:1018368344]>" triggered "damage" against "manuel aa<648><[U:1:1092637049]>" (damage "65") (realdamage "53") (weapon "market_gardener") L 10/12/2026 - 01:49:43: "|<649><[U:1:1018368344]>" killed "manuel aa<648><[U:1:1092637049]>" with "market_gardener" (attacker_position "266 6310 -3432") (victim_position "287 6263 -3470") L 10/12/2026 - 01:49:43: "|<649><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:49:43: World triggered "mge_match_end" (winner "[U:1:1018368344]") (loser "[U:1:1092637049]") (winner_score "20") (loser_score "13")