L 10/12/2026 - 01:47:10: World triggered "meta_data" (matchid "26101201471026c3") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 01:47:10: "pipipi<590><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 01:47:10: "1nonly<624><[U:1:87810588]>" changed role to "soldier" L 10/12/2026 - 01:47:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:47:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "93") (weapon "quake_rl") L 10/12/2026 - 01:47:15: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:15: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:47:15: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:15: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:47:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:47:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (realdamage "32") (weapon "quake_rl") L 10/12/2026 - 01:47:18: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12362 3671 -1126") (victim_position "12598 3700 -1071") L 10/12/2026 - 01:47:19: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:47:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:47:21: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:47:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:21: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 01:47:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 01:47:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:24: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:24: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:47:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:25: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:47:26: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12437 3815 -1154") (victim_position "12218 3430 -1366") L 10/12/2026 - 01:47:26: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:47:28: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:28: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:47:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:28: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:28: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:47:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:30: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:30: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:30: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:47:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 01:47:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:37: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12673 3532 -1094") (victim_position "12447 3441 -1340") L 10/12/2026 - 01:47:37: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:47:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:39: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:40: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:40: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 01:47:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:47:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:41: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:41: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 01:47:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "109") (realdamage "61") (weapon "quake_rl") (airshot "1") (height "188") L 10/12/2026 - 01:47:42: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12646 3623 -751") (victim_position "12665 3704 -905") L 10/12/2026 - 01:47:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:42: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:47:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:47:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:44: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:44: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 01:47:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:45: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:45: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 01:47:46: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12768 3611 -1072") (victim_position "12551 3605 -1044") L 10/12/2026 - 01:47:47: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:47:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:47:49: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:49: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:47:49: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:50: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:50: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:47:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:54: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:54: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:54: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "102") (weapon "quake_rl") L 10/12/2026 - 01:47:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:55: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12747 3464 -1094") (victim_position "11957 3880 -1469") L 10/12/2026 - 01:47:55: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:47:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:58: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:58: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 01:47:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:59: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:59: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:47:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:47:59: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:47:59: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:48:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:48:02: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:48:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "104") (realdamage "68") (weapon "quake_rl") L 10/12/2026 - 01:48:02: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12727 3659 -1034") (victim_position "12485 3529 -992") L 10/12/2026 - 01:48:03: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:48:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 01:48:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:09: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:09: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 01:48:09: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 01:48:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:11: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:11: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "39") (weapon "quake_rl") L 10/12/2026 - 01:48:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:12: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:48:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "92") (realdamage "25") (weapon "quake_rl") L 10/12/2026 - 01:48:16: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12236 3624 -1240") (victim_position "12323 3780 -1235") L 10/12/2026 - 01:48:16: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:16: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:48:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "287") L 10/12/2026 - 01:48:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "318") L 10/12/2026 - 01:48:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:48:23: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:23: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:28: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:28: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:28: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:28: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "49") (realdamage "9") (weapon "quake_rl") L 10/12/2026 - 01:48:28: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12334 3642 -1049") (victim_position "12618 3397 -1094") L 10/12/2026 - 01:48:28: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:48:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:48:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:48:32: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:32: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:32: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:32: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:48:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:33: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:33: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:48:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:33: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:33: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 01:48:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:36: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:36: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:48:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (realdamage "52") (weapon "quake_rl") L 10/12/2026 - 01:48:37: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12681 3490 -1062") (victim_position "12619 3487 -1062") L 10/12/2026 - 01:48:37: "pipipi<590><[U:1:161676149]>" triggered "domination" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:48:37: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:48:37: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:48:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 01:48:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:42: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:42: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:48:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:48:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:46: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "195") (realdamage "87") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 01:48:46: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "market_gardener" (attacker_position "12638 3635 -1016") (victim_position "12682 3702 -1094") L 10/12/2026 - 01:48:46: "1nonly<624><[U:1:87810588]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:48:46: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:48:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:48: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:48: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 01:48:49: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:49: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 01:48:49: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 01:48:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:54: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:54: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:54: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 01:48:55: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:55: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:48:55: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:48:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:48:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "34") (weapon "quake_rl") L 10/12/2026 - 01:48:56: "1nonly<624><[U:1:87810588]>" committed suicide with "quake_rl" (attacker_position "12776 3120 -1204") L 10/12/2026 - 01:48:56: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:00: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:00: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:49:00: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:00: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:00: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:49:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:02: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:02: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:03: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "258") L 10/12/2026 - 01:49:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:08: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12595 3455 -1094") (victim_position "12147 3472 -1367") L 10/12/2026 - 01:49:08: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:11: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:11: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 01:49:12: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:12: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:12: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:49:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 01:49:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:13: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:13: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:13: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:49:14: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:14: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 01:49:14: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:14: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:49:14: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:14: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:15: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:15: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "94") (realdamage "82") (weapon "quake_rl") L 10/12/2026 - 01:49:15: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12297 3799 -1236") (victim_position "12410 3815 -1158") L 10/12/2026 - 01:49:15: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:49:15: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:49:18: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:18: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 01:49:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:19: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:19: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 01:49:19: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:19: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:49:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:24: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:24: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "106") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "327") L 10/12/2026 - 01:49:24: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12535 3631 -1026") (victim_position "12376 3488 -918") L 10/12/2026 - 01:49:25: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:27: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:27: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:27: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:49:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:49:29: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:49:30: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "197") L 10/12/2026 - 01:49:30: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:31: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:31: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "85") (realdamage "46") (weapon "quake_rl") (airshot "1") (height "488") L 10/12/2026 - 01:49:31: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12616 3816 -1174") (victim_position "12395 3518 -757") L 10/12/2026 - 01:49:31: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:34: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:34: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:49:34: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:35: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:35: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:49:35: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:35: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:35: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 01:49:35: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:36: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:36: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 01:49:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:39: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:39: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "111") (realdamage "61") (weapon "quake_rl") L 10/12/2026 - 01:49:39: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12529 3736 -1094") (victim_position "12514 3806 -1018") L 10/12/2026 - 01:49:39: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:39: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:41: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:41: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:41: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "260") L 10/12/2026 - 01:49:42: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:42: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:42: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 01:49:44: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:44: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 01:49:44: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:44: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:46: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:46: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "101") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "255") L 10/12/2026 - 01:49:46: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12672 3762 -1094") (victim_position "12674 3531 -838") L 10/12/2026 - 01:49:46: "pipipi<590><[U:1:161676149]>" triggered "domination" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:49:46: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:48: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:48: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "244") L 10/12/2026 - 01:49:48: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:48: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:48: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:48: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:49:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "774") L 10/12/2026 - 01:49:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:50: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "74") (realdamage "31") (weapon "quake_rl") L 10/12/2026 - 01:49:51: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12386 3444 -1362") (victim_position "12091 3210 -1519") L 10/12/2026 - 01:49:51: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:49:53: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:53: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "297") L 10/12/2026 - 01:49:53: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:49:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "249") L 10/12/2026 - 01:49:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:57: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:49:58: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12667 3625 -1094") (victim_position "13004 3996 -1477") L 10/12/2026 - 01:49:58: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:50:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:01: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:01: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 01:50:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:03: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:03: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 01:50:03: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:06: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:50:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:50:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:08: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "world" (attacker_position "12562 3603 -1094") (victim_position "12526 3785 -1161") L 10/12/2026 - 01:50:08: "1nonly<624><[U:1:87810588]>" triggered "revenge" against "pipipi<590><[U:1:161676149]>" L 10/12/2026 - 01:50:08: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:50:10: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:10: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:10: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:50:10: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:11: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:11: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:50:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:11: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:11: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 01:50:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:12: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:13: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:15: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:15: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 01:50:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:16: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:16: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 01:50:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "90") (realdamage "67") (weapon "quake_rl") L 10/12/2026 - 01:50:17: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12485 3767 -1118") (victim_position "12622 3840 -1174") L 10/12/2026 - 01:50:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:17: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:50:19: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:19: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:19: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:50:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:20: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:20: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 01:50:20: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:21: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:21: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:50:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:21: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:21: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 01:50:21: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 01:50:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "72") (realdamage "63") (weapon "quake_rl") L 10/12/2026 - 01:50:22: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12522 3396 -1153") (victim_position "12647 3534 -1043") L 10/12/2026 - 01:50:23: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:50:25: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:26: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:26: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:26: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 01:50:26: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:27: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:27: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:27: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "356") L 10/12/2026 - 01:50:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:29: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:29: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 01:50:29: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:29: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:29: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "104") (realdamage "1") (weapon "quake_rl") (airshot "1") (height "204") L 10/12/2026 - 01:50:29: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12639 3691 -1094") (victim_position "12413 3701 -924") L 10/12/2026 - 01:50:29: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:50:31: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:31: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:32: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:32: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 01:50:32: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:32: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:50:33: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:33: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:34: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:34: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:50:36: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:36: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:36: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:50:36: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:37: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:37: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 01:50:37: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:37: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:37: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:37: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:50:38: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:38: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:38: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (realdamage "37") (weapon "quake_rl") L 10/12/2026 - 01:50:38: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12293 3832 -938") (victim_position "12479 3578 -1100") L 10/12/2026 - 01:50:38: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:50:40: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:40: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 01:50:40: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:41: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:41: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:50:41: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:42: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:43: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:45: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:45: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:45: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:50:45: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:46: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:46: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:46: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:50:46: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:46: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "110") (realdamage "72") (weapon "quake_rl") L 10/12/2026 - 01:50:46: "1nonly<624><[U:1:87810588]>" killed "pipipi<590><[U:1:161676149]>" with "quake_rl" (attacker_position "12349 3852 -1163") (victim_position "12479 3824 -1202") L 10/12/2026 - 01:50:46: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:46: "pipipi<590><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 01:50:49: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:49: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:49: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 01:50:49: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:49: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:49: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 01:50:50: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:50: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:50: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 01:50:51: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:51: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:51: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:51: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 01:50:52: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:53: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:53: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:53: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "67") (realdamage "47") (weapon "quake_rl") L 10/12/2026 - 01:50:53: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12420 3649 -1112") (victim_position "12099 3642 -1401") L 10/12/2026 - 01:50:53: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:50:56: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:56: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 01:50:56: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:56: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:56: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:56: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 01:50:58: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:58: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:59: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:59: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 01:50:59: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:59: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 01:50:59: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:50:59: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:50:59: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 01:50:59: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:00: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:01: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:01: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:02: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:02: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "30") (weapon "quake_rl") L 10/12/2026 - 01:51:03: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "world" (attacker_position "12458 3577 -1102") (victim_position "12873 3024 -1244") L 10/12/2026 - 01:51:03: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:03: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:51:05: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:05: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:05: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:05: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 01:51:06: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:06: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:06: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 01:51:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:07: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:07: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:51:07: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:07: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:07: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:07: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 01:51:08: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:11: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:11: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:11: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:11: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 01:51:11: "pipipi<590><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 01:51:12: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:12: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "91") (realdamage "70") (weapon "quake_rl") L 10/12/2026 - 01:51:12: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12549 3829 -1160") (victim_position "12409 3623 -1111") L 10/12/2026 - 01:51:12: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:12: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:51:14: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:15: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:15: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 01:51:15: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:16: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:16: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 01:51:16: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:17: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:17: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:17: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "462") L 10/12/2026 - 01:51:17: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:18: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:19: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:20: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:20: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "83") (realdamage "53") (weapon "quake_rl") L 10/12/2026 - 01:51:20: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12487 3688 -1094") (victim_position "12730 3844 -1110") L 10/12/2026 - 01:51:20: "pipipi<590><[U:1:161676149]>" triggered "domination" against "1nonly<624><[U:1:87810588]>" L 10/12/2026 - 01:51:20: "1nonly<624><[U:1:87810588]>" spawned as "soldier" L 10/12/2026 - 01:51:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:22: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:22: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:22: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 01:51:22: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:23: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:23: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 01:51:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:24: "1nonly<624><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:24: "1nonly<624><[U:1:87810588]>" triggered "damage" against "pipipi<590><[U:1:161676149]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 01:51:24: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:24: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:25: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:25: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 01:51:25: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:29: "pipipi<590><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:29: "1nonly<624><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 01:51:29: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:29: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 01:51:30: "pipipi<590><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 01:51:30: "pipipi<590><[U:1:161676149]>" triggered "damage" against "1nonly<624><[U:1:87810588]>" (damage "99") (realdamage "65") (weapon "quake_rl") L 10/12/2026 - 01:51:30: "1nonly<624><[U:1:87810588]>" joined team "Spectator" L 10/12/2026 - 01:51:30: "pipipi<590><[U:1:161676149]>" killed "1nonly<624><[U:1:87810588]>" with "quake_rl" (attacker_position "12615 3533 -1078") (victim_position "12706 3523 -1017") L 10/12/2026 - 01:51:30: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:87810588]") (winner_score "20") (loser_score "11")