L 10/12/2026 - 02:13:34: World triggered "meta_data" (matchid "261012021334c644") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 02:13:34: "fster<653><[U:1:1023986200]>" changed role to "soldier" L 10/12/2026 - 02:13:34: "reco | vanguard.tf<654><[U:1:217435131]>" changed role to "soldier" L 10/12/2026 - 02:13:36: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:13:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 02:13:37: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:38: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:38: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:38: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "85") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:13:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 02:13:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:13:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "96") (realdamage "11") (weapon "quake_rl") L 10/12/2026 - 02:13:39: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11035 12265 541") (victim_position "-11128 12298 120") L 10/12/2026 - 02:13:39: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:39: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:39: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "340") L 10/12/2026 - 02:13:39: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:13:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:42: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:43: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:44: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:44: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "74") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:13:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 02:13:44: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:44: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "106") (realdamage "50") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:44: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11316 13335 249") (victim_position "-11250 13116 132") L 10/12/2026 - 02:13:44: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:44: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:13:47: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:47: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:47: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:48: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:50: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:50: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:50: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:50: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:51: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:51: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "101") (realdamage "94") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:51: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11091 13456 232") (victim_position "-11298 13700 120") L 10/12/2026 - 02:13:51: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:13:54: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:55: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:13:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 02:13:56: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:56: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:56: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "65") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:57: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:58: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:58: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "212") L 10/12/2026 - 02:13:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:59: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:59: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:59: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "92") (realdamage "8") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:13:59: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11020 13733 251") (victim_position "-10990 13898 191") L 10/12/2026 - 02:13:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:13:59: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:14:01: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 02:14:02: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "240") L 10/12/2026 - 02:14:03: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:04: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "66") (realdamage "33") (weapon "quake_rl") L 10/12/2026 - 02:14:04: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11018 13849 289") (victim_position "-10961 14066 189") L 10/12/2026 - 02:14:04: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:14:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "386") L 10/12/2026 - 02:14:06: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:07: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:07: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "74") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 02:14:08: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "78") (realdamage "33") (weapon "quake_rl") L 10/12/2026 - 02:14:09: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10829 13240 120") (victim_position "-10889 12941 190") L 10/12/2026 - 02:14:09: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:14:09: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:11: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "102") (weapon "quake_rl") L 10/12/2026 - 02:14:12: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:12: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "59") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:12: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 02:14:13: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "49") (realdamage "30") (weapon "quake_rl") L 10/12/2026 - 02:14:14: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10918 12911 124") (victim_position "-10733 12556 164") L 10/12/2026 - 02:14:14: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:14:16: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:17: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:17: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "58") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 02:14:18: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:18: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:18: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "96") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 02:14:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:19: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:19: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 02:14:19: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:20: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:21: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:24: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:24: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:24: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:14:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "55") (realdamage "40") (weapon "quake_rl") L 10/12/2026 - 02:14:26: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11507 13161 -87") (victim_position "-11615 13658 112") L 10/12/2026 - 02:14:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "fster<653><[U:1:1023986200]>" L 10/12/2026 - 02:14:26: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:14:29: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:31: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:31: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "108") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:31: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "43") (weapon "quake_rl") L 10/12/2026 - 02:14:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 02:14:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:33: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:34: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:34: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:34: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "46") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:35: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:35: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:35: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "39") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:35: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:35: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:35: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:14:36: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:36: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:36: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "18") (realdamage "1") (weapon "shotgun_soldier") L 10/12/2026 - 02:14:36: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-10883 12624 132") (victim_position "-10886 13456 120") L 10/12/2026 - 02:14:36: "fster<653><[U:1:1023986200]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:14:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:36: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:14:37: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 02:14:39: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:40: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:41: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:41: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "52") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 02:14:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:42: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:42: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:42: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "46") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:43: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:43: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:43: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:43: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/12/2026 - 02:14:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "43") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 02:14:45: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10984 12947 168") (victim_position "-11154 12438 187") L 10/12/2026 - 02:14:45: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:14:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "330") L 10/12/2026 - 02:14:49: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:49: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:49: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "87") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "343") L 10/12/2026 - 02:14:50: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "47") (realdamage "38") (weapon "quake_rl") L 10/12/2026 - 02:14:52: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10956 13376 425") (victim_position "-11042 13820 297") L 10/12/2026 - 02:14:52: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:14:55: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:56: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:56: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "72") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:14:56: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:57: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:14:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 02:14:58: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:58: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:58: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/12/2026 - 02:14:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:14:59: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:59: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:59: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "24") (weapon "shotgun_soldier") L 10/12/2026 - 02:14:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:14:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:14:59: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:59: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:14:59: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/12/2026 - 02:15:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:04: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:05: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:07: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:07: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:07: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:15:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:08: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "49") (realdamage "37") (weapon "quake_rl") L 10/12/2026 - 02:15:08: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11468 13258 243") (victim_position "-11653 13136 -97") L 10/12/2026 - 02:15:08: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:15:10: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:12: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:13: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:15:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "222") L 10/12/2026 - 02:15:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:14: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:14: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:14: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:14: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:14: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:14: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "4") (weapon "shotgun_soldier") L 10/12/2026 - 02:15:15: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:15: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:15: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "12") (weapon "shotgun_soldier") L 10/12/2026 - 02:15:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:15: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:15: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:15:15: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:15:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "49") (realdamage "7") (weapon "quake_rl") L 10/12/2026 - 02:15:16: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11094 13286 120") (victim_position "-11523 13691 159") L 10/12/2026 - 02:15:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "fster<653><[U:1:1023986200]>" L 10/12/2026 - 02:15:16: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:15:21: "reco | vanguard.tf<654><[U:1:217435131]>" say "yo le gane" L 10/12/2026 - 02:15:24: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:25: "reco | vanguard.tf<654><[U:1:217435131]>" say "yo le ganaba d" L 10/12/2026 - 02:15:25: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:25: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "83") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 02:15:26: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:26: "reco | vanguard.tf<654><[U:1:217435131]>" say "xd" L 10/12/2026 - 02:15:30: "reco | vanguard.tf<654><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:15:32: "reco | vanguard.tf<654><[U:1:217435131]>" say "cuandoj ugaba 9 horas por dia oy le ganaba xd" L 10/12/2026 - 02:15:34: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 02:15:35: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:35: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "99") (realdamage "70") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:35: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11431 13798 226") (victim_position "-11094 13634 232") L 10/12/2026 - 02:15:35: "fster<653><[U:1:1023986200]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:15:35: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:35: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:15:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:38: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 02:15:39: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:39: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:39: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "100") (weapon "tf_projectile_rocket") (crit "mini") L 10/12/2026 - 02:15:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 02:15:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:41: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 02:15:42: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "32") (weapon "quake_rl") L 10/12/2026 - 02:15:44: "fster<653><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:15:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:46: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "68") (realdamage "16") (weapon "quake_rl") L 10/12/2026 - 02:15:46: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11068 13548 329") (victim_position "-11293 13598 173") L 10/12/2026 - 02:15:46: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:15:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:50: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:50: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:50: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "100") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:15:52: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:52: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:52: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "82") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 10/12/2026 - 02:15:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 02:15:53: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:53: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:53: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (realdamage "14") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:53: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11293 13241 120") (victim_position "-11339 13511 152") L 10/12/2026 - 02:15:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 02:15:53: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:15:55: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:56: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 02:15:59: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:15:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:15:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:15:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:16:00: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "61") (realdamage "40") (weapon "quake_rl") L 10/12/2026 - 02:16:00: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11147 13631 301") (victim_position "-11211 13712 186") L 10/12/2026 - 02:16:00: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:16:02: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:03: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:04: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:04: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "75") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 02:16:04: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:07: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:07: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:07: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:07: "fster<653><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:16:08: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:08: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:08: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "46") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 02:16:11: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "world" (attacker_position "-11056 14151 289") (victim_position "-11031 14098 120") L 10/12/2026 - 02:16:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:11: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:16:12: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:13: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 02:16:15: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 02:16:17: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:18: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "80") (realdamage "62") (weapon "quake_rl") L 10/12/2026 - 02:16:19: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11135 13969 163") (victim_position "-10917 13874 165") L 10/12/2026 - 02:16:19: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:16:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:22: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:23: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:23: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "87") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:23: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:25: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 02:16:26: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:27: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:27: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "47") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:27: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:28: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:28: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "44") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 02:16:30: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "32") (weapon "quake_rl") L 10/12/2026 - 02:16:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:32: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "30") (realdamage "12") (weapon "quake_rl") L 10/12/2026 - 02:16:33: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11009 12785 232") (victim_position "-11495 13531 65") L 10/12/2026 - 02:16:33: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:16:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:36: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:36: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:36: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "59") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:37: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 02:16:39: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:43: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:44: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:44: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "71") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:44: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 02:16:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:45: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:45: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:45: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "82") (realdamage "71") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:45: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-10878 12581 282") (victim_position "-11046 12888 244") L 10/12/2026 - 02:16:46: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:16:47: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 02:16:48: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 02:16:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:50: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:51: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:51: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:51: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "88") (realdamage "23") (weapon "quake_rl") L 10/12/2026 - 02:16:52: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10982 12586 293") (victim_position "-10857 12451 156") L 10/12/2026 - 02:16:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:52: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:52: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:16:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:54: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:54: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:54: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "57") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:55: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:55: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:55: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "108") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:16:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "106") (weapon "quake_rl") L 10/12/2026 - 02:16:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:56: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:56: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:56: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "63") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:58: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:58: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:58: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (realdamage "5") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:16:58: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11011 12755 232") (victim_position "-10958 12836 120") L 10/12/2026 - 02:16:58: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:16:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:16:59: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:00: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 02:17:01: "reco | vanguard.tf<654><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:17:01: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:02: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:02: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "79") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 02:17:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:03: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "70") (realdamage "62") (weapon "quake_rl") L 10/12/2026 - 02:17:04: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11017 12538 232") (victim_position "-11085 12371 189") L 10/12/2026 - 02:17:04: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:04: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:17:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "338") L 10/12/2026 - 02:17:06: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 02:17:07: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:08: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:08: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:08: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "77") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "37") (weapon "quake_rl") L 10/12/2026 - 02:17:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "68") (realdamage "20") (weapon "quake_rl") L 10/12/2026 - 02:17:10: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10735 13083 184") (victim_position "-10672 12735 78") L 10/12/2026 - 02:17:10: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:17:10: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:13: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 02:17:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:14: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:14: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:14: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:15: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:15: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "110") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:15: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 02:17:16: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:19: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:19: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:19: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "103") (realdamage "42") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 10/12/2026 - 02:17:19: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-10955 12751 275") (victim_position "-10908 12993 452") L 10/12/2026 - 02:17:20: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:17:21: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 02:17:23: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:23: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:24: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 02:17:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "58") (realdamage "21") (weapon "quake_rl") L 10/12/2026 - 02:17:26: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10938 12376 171") (victim_position "-10966 12684 183") L 10/12/2026 - 02:17:26: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:17:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:29: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:29: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:29: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "52") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:30: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:30: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:30: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "76") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:17:31: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:33: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:33: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "109") (realdamage "104") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:33: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11123 13511 255") (victim_position "-11189 13670 192") L 10/12/2026 - 02:17:33: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:33: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:17:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 02:17:37: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:37: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:37: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "101") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:37: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:38: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:38: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "64") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 02:17:38: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:40: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:17:42: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:42: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "143") (realdamage "6") (weapon "tf_projectile_rocket") (crit "mini") L 10/12/2026 - 02:17:42: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11332 13057 312") (victim_position "-11269 13258 182") L 10/12/2026 - 02:17:42: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:42: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:17:44: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 02:17:46: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:46: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:47: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:47: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "62") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 02:17:47: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:49: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:49: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:49: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "89") (realdamage "57") (weapon "quake_rl") L 10/12/2026 - 02:17:49: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11136 12478 201") (victim_position "-11109 12522 283") L 10/12/2026 - 02:17:49: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:17:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:54: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:17:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "281") L 10/12/2026 - 02:17:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "60") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 02:17:57: "reco | vanguard.tf<654><[U:1:217435131]>" killed "fster<653><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10941 13266 168") (victim_position "-10786 13422 120") L 10/12/2026 - 02:17:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:57: "fster<653><[U:1:1023986200]>" spawned as "soldier" L 10/12/2026 - 02:17:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:17:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:17:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 02:17:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:00: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:02: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:02: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:02: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "84") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:03: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:04: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:04: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:04: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "81") (realdamage "77") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:04: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-10974 12403 172") (victim_position "-10941 12817 162") L 10/12/2026 - 02:18:04: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:18:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:08: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:08: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "91") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:08: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:09: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:09: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:09: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "104") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:18:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:18:09: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:10: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "world" (attacker_position "-11028 13240 120") (victim_position "-10800 13395 -189") L 10/12/2026 - 02:18:10: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:18:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:18:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 02:18:14: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:14: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:14: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:18:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 02:18:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:14: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:14: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "110") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:15: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:15: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:16: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:16: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "65") (realdamage "50") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:16: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "-11026 12822 538") (victim_position "-10747 12796 75") L 10/12/2026 - 02:18:16: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:18:19: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 02:18:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:20: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:18:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 02:18:21: "fster<653><[U:1:1023986200]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "world" (attacker_position "-10976 12965 195") (victim_position "-11180 13258 130") L 10/12/2026 - 02:18:21: "fster<653><[U:1:1023986200]>" triggered "domination" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:18:21: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:21: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:18:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:18:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 02:18:24: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:25: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:18:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "fster<653><[U:1:1023986200]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "356") L 10/12/2026 - 02:18:26: "fster<653><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:26: "fster<653><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:26: "fster<653><[U:1:1023986200]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "51") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:18:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:18:27: "fster<653><[U:1:1023986200]>" committed suicide with "tf_projectile_rocket" (attacker_position "-10825 12221 159") L 10/12/2026 - 02:18:27: World triggered "mge_match_end" (winner "[U:1:217435131]") (loser "[U:1:1023986200]") (winner_score "20") (loser_score "16")