L 10/12/2026 - 02:22:58: World triggered "meta_data" (matchid "2610120222584d91") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 02:22:58: "reco | vanguard.tf<654><[U:1:217435131]>" changed role to "soldier" L 10/12/2026 - 02:22:58: "rch_<643><[U:1:919363215]>" changed role to "soldier" L 10/12/2026 - 02:22:59: "reco | vanguard.tf<654><[U:1:217435131]>" say "palito mira mi directo" L 10/12/2026 - 02:22:59: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:04: "reco | vanguard.tf<654><[U:1:217435131]>" say "presencia esta experiencia" L 10/12/2026 - 02:23:10: "reco | vanguard.tf<654><[U:1:217435131]>" say "mge con marcianeke" L 10/12/2026 - 02:23:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:14: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:23:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:15: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:15: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:15: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:16: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:16: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:16: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "71") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 02:23:16: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "28") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:17: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:17: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:17: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "62") (realdamage "25") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:17: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12294 3773 -4308") (victim_position "12205 3900 -4037") L 10/12/2026 - 02:23:17: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:23:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:19: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 02:23:20: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:20: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:20: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "69") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:26: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 02:23:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:26: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:27: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:27: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:27: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "71") (realdamage "40") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:27: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12555 3631 -3939") (victim_position "12754 3468 -4050") L 10/12/2026 - 02:23:27: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:23:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 02:23:29: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:30: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:30: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "88") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:30: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 02:23:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:31: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:31: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:31: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "47") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:32: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:23:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:33: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:34: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:35: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:35: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:35: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:36: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:36: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:36: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "61") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:37: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:37: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:37: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:37: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12678 3638 -4166") (victim_position "12240 3667 -4235") L 10/12/2026 - 02:23:37: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:23:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:39: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:23:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 02:23:40: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:40: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:40: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "100") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:41: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "500") L 10/12/2026 - 02:23:42: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "36") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "19") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:43: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:43: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:43: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "32") (realdamage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:43: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12089 3508 -4374") (victim_position "12076 3585 -4131") L 10/12/2026 - 02:23:43: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:23:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:46: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:23:46: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:46: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "67") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "27") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:48: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:49: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:49: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "27") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "34") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:50: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:50: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:50: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:50: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:51: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "57") (realdamage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:51: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12491 3770 -4227") (victim_position "12607 3565 -4166") L 10/12/2026 - 02:23:51: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:23:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:53: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:53: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:53: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "79") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:54: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:23:55: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:55: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "106") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:55: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:56: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:56: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:56: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "83") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:57: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:57: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:23:57: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (realdamage "11") (weapon "shotgun_soldier") L 10/12/2026 - 02:23:57: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12419 3740 -4204") (victim_position "12396 3609 -4183") L 10/12/2026 - 02:23:57: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:23:58: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:23:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:23:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:23:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:23:59: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:00: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:00: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:00: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:02: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:02: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:02: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "78") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:03: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:03: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:03: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "65") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:04: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:04: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:04: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "60") (realdamage "10") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:04: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12426 3629 -4181") (victim_position "12483 3768 -4225") L 10/12/2026 - 02:24:04: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:24:05: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:24:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 02:24:07: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:07: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "51") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:07: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "42") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:08: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "9") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:09: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:11: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "67") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:11: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:11: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "85") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:11: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:11: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:11: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "43") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "44") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "17") (realdamage "1") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:12: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12230 3446 -4448") (victim_position "12676 3539 -4166") L 10/12/2026 - 02:24:13: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:24:15: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:15: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "308") L 10/12/2026 - 02:24:15: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 02:24:16: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 02:24:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:17: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 02:24:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:18: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:18: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:18: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "88") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "34") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "78") (realdamage "3") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:19: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12728 3639 -4166") (victim_position "12447 3568 -4175") L 10/12/2026 - 02:24:19: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:24:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:22: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:22: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:22: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "330") L 10/12/2026 - 02:24:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:23: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 02:24:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:23: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 02:24:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:24: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:24: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "89") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:24: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:25: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:26: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12747 3481 -4166") (victim_position "12903 3023 -4316") L 10/12/2026 - 02:24:27: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:24:28: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 02:24:29: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:30: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 02:24:32: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 02:24:33: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:33: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "65") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:33: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:34: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:34: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:34: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "30") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:24:34: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:36: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "world" (attacker_position "12070 3652 -4425") (victim_position "12763 3895 -4612") L 10/12/2026 - 02:24:36: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:24:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:38: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:38: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:38: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "71") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:39: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:39: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:39: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "551") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "63") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (realdamage "3") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:40: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12358 3188 -4042") (victim_position "12783 2971 -4316") L 10/12/2026 - 02:24:40: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:24:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:43: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 02:24:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:47: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:47: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:47: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "109") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 02:24:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:48: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:24:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:24:48: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12358 3635 -3692") (victim_position "12572 3588 -4166") L 10/12/2026 - 02:24:48: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:24:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:50: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:50: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:50: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "57") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:51: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 02:24:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 02:24:54: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:55: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:55: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:55: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "103") (realdamage "90") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:55: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "12428 3654 -4015") (victim_position "12319 3670 -4313") L 10/12/2026 - 02:24:55: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:24:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:58: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 02:24:58: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:58: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:24:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 02:24:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:24:58: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:59: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:24:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "13") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:01: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:01: "reco | vanguard.tf<654><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:25:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:02: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:03: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:03: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:03: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "86") (realdamage "54") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:03: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12539 3664 -4166") (victim_position "12399 3751 -4183") L 10/12/2026 - 02:25:03: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:25:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 02:25:05: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:06: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:06: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:06: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "65") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:07: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:07: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:07: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:08: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:09: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:09: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "47") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:09: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:09: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:09: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "34") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:09: "reco | vanguard.tf<654><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:25:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 02:25:10: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:10: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:10: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "26") (realdamage "25") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:10: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12255 3584 -4156") (victim_position "12088 4020 -4556") L 10/12/2026 - 02:25:10: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:25:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "193") L 10/12/2026 - 02:25:12: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 02:25:13: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:14: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:14: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:14: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:14: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "77") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "38") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "51") (realdamage "48") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:15: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12155 3993 -4558") (victim_position "12165 3650 -4469") L 10/12/2026 - 02:25:15: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:25:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:18: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:18: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:18: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "63") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "84") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:19: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:19: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:19: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 02:25:20: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:20: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:20: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "41") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:21: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:22: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "13") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:24: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "6") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "22") (realdamage "19") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:25: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12538 3283 -4567") (victim_position "12819 3454 -4094") L 10/12/2026 - 02:25:25: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:25:29: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 02:25:30: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:30: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:30: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:31: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:31: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:31: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "102") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:31: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:31: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:31: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "28") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:25:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "23") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:32: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:32: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:32: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (realdamage "9") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:32: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12324 3808 -4117") (victim_position "11991 4018 -4549") L 10/12/2026 - 02:25:32: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:25:34: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 02:25:35: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:35: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "79") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:35: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 02:25:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:35: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:36: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:36: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "608") L 10/12/2026 - 02:25:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:36: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 02:25:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:37: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:37: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:37: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:38: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "31") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "18") (realdamage "16") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:40: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12671 3462 -4166") (victim_position "12247 3474 -4449") L 10/12/2026 - 02:25:40: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:25:41: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 02:25:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 02:25:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:43: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "255") L 10/12/2026 - 02:25:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:44: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "13") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:44: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "world" (attacker_position "12778 3567 -4166") (victim_position "12313 3337 -4572") L 10/12/2026 - 02:25:44: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:25:47: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:47: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:47: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "51") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 02:25:47: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:25:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 02:25:48: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:48: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:48: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "54") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:25:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:54: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:55: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:55: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:55: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:55: "reco | vanguard.tf<654><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:25:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:57: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:25:59: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:25:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "19") (realdamage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:25:59: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12341 4289 -4464") (victim_position "12804 3818 -4370") L 10/12/2026 - 02:25:59: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:26:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:01: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:02: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:02: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:02: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "70") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 02:26:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:04: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:04: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:04: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "56") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "107") (realdamage "62") (weapon "quake_rl") L 10/12/2026 - 02:26:07: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "quake_rl" (attacker_position "12392 3729 -4201") (victim_position "12561 3788 -4067") L 10/12/2026 - 02:26:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:07: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:26:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:09: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:09: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:09: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "68") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 02:26:11: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:11: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:11: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "66") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "13") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:11: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:12: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:12: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "65") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:12: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:12: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:12: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "56") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "46") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:14: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:14: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:14: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "50") (realdamage "12") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:14: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12297 3594 -4246") (victim_position "12640 3471 -4166") L 10/12/2026 - 02:26:14: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:26:16: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 02:26:17: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:18: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "60") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:19: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:19: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "74") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:19: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:19: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:19: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:19: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "86") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "9") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "34") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:21: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:21: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:21: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "50") (realdamage "30") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:21: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12313 3580 -4316") (victim_position "12339 3778 -4307") L 10/12/2026 - 02:26:21: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:26:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:24: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:24: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "111") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:24: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "74") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:26: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:26: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:26: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "106") (realdamage "62") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:26: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "12465 3696 -4020") (victim_position "12336 3750 -4224") L 10/12/2026 - 02:26:26: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:26:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:28: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "44") (weapon "quake_rl") L 10/12/2026 - 02:26:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:26:30: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:31: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:31: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:31: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "84") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 02:26:33: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:33: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 02:26:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "59") (realdamage "30") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:34: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12762 3506 -4025") (victim_position "12727 3658 -4166") L 10/12/2026 - 02:26:34: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:26:36: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:36: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:36: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "74") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "175") L 10/12/2026 - 02:26:37: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:37: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:37: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "tf_projectile_rocket") (airshot "1") (height "331") L 10/12/2026 - 02:26:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:40: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:40: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:40: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:41: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "68") (realdamage "51") (weapon "quake_rl") L 10/12/2026 - 02:26:41: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "quake_rl" (attacker_position "12240 3493 -4109") (victim_position "12665 3461 -4162") L 10/12/2026 - 02:26:41: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:26:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:43: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:44: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:44: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 10/12/2026 - 02:26:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:46: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:46: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "105") (realdamage "54") (weapon "tf_projectile_rocket") (airshot "1") (height "600") L 10/12/2026 - 02:26:46: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "tf_projectile_rocket" (attacker_position "12696 3544 -4166") (victim_position "12949 3473 -4096") L 10/12/2026 - 02:26:46: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:46: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:26:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 02:26:48: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 02:26:49: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:49: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "75") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:49: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "76") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:49: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:50: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:50: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "715") L 10/12/2026 - 02:26:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:50: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:50: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:50: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "29") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "16") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:51: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:51: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:51: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:51: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12370 3774 -4035") (victim_position "12579 3043 -4174") L 10/12/2026 - 02:26:51: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:26:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:53: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 02:26:54: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 02:26:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:26:55: "rch_<643><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:26:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:26:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 02:26:55: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:56: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:56: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "47") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:56: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:57: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:26:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/12/2026 - 02:26:57: "reco | vanguard.tf<654><[U:1:217435131]>" killed "rch_<643><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12307 3812 -4308") (victim_position "12606 3568 -4166") L 10/12/2026 - 02:26:57: "rch_<643><[U:1:919363215]>" spawned as "soldier" L 10/12/2026 - 02:26:59: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:59: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:26:59: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "68") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:00: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:00: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:00: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "83") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:27:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:27:01: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:01: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:01: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:01: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "87") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:02: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:27:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 02:27:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:03: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:03: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:03: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "24") (realdamage "14") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:03: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12454 3645 -4170") (victim_position "12559 3892 -4052") L 10/12/2026 - 02:27:03: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "soldier" L 10/12/2026 - 02:27:05: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:05: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "108") (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:05: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:27:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 02:27:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:06: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:27:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:27:07: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:27:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:27:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 02:27:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "19") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:08: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 02:27:09: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:09: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:09: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "38") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:10: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:10: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:10: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "31") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "rch_<643><[U:1:919363215]>" (damage "12") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "40") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:12: "rch_<643><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:12: "rch_<643><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:27:12: "rch_<643><[U:1:919363215]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "37") (realdamage "12") (weapon "shotgun_soldier") L 10/12/2026 - 02:27:12: "reco | vanguard.tf<654><[U:1:217435131]>" joined team "Spectator" L 10/12/2026 - 02:27:12: "rch_<643><[U:1:919363215]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "12676 3496 -4166") (victim_position "12233 3451 -4337") L 10/12/2026 - 02:27:12: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:217435131]") (winner_score "20") (loser_score "13")