L 10/12/2026 - 02:28:13: World triggered "meta_data" (matchid "2610120228130043") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 02:28:13: "reco | vanguard.tf<654><[U:1:217435131]>" changed role to "scout" L 10/12/2026 - 02:28:13: "|<649><[U:1:1018368344]>" changed role to "soldier" L 10/12/2026 - 02:28:14: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "75") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "90") (realdamage "50") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:19: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11067 12302 -2933") (victim_position "-11071 12254 -2951") L 10/12/2026 - 02:28:19: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "scout" L 10/12/2026 - 02:28:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 02:28:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:22: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:22: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 02:28:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:28:23: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 02:28:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "70") (weapon "scattergun") L 10/12/2026 - 02:28:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 02:28:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 02:28:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 02:28:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "17") (realdamage "6") (weapon "maxgun") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-10469 12849 -2902") (victim_position "-10731 12544 -2960") L 10/12/2026 - 02:28:26: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 02:28:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:28:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:30: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:28:30: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 02:28:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 02:28:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:31: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:31: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "20") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "37") (weapon "scattergun") L 10/12/2026 - 02:28:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "64") (weapon "scattergun") L 10/12/2026 - 02:28:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:33: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:34: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:34: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:34: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "51") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 02:28:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:35: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:35: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:35: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11099 13087 -2951") (victim_position "-11212 12824 -2951") L 10/12/2026 - 02:28:35: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "scout" L 10/12/2026 - 02:28:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 02:28:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:28:37: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "96") (weapon "scattergun") L 10/12/2026 - 02:28:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "84") (weapon "scattergun") L 10/12/2026 - 02:28:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "92") (realdamage "27") (weapon "scattergun") L 10/12/2026 - 02:28:39: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11168 13103 -2951") (victim_position "-11163 13208 -2951") L 10/12/2026 - 02:28:39: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:28:41: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 02:28:41: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "74") (weapon "scattergun") L 10/12/2026 - 02:28:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 02:28:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "46") (weapon "scattergun") L 10/12/2026 - 02:28:44: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:45: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:45: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:45: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "39") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:28:46: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "50") (weapon "scattergun") L 10/12/2026 - 02:28:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:47: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:47: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "45") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:48: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:49: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:49: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "13") (weapon "shotgun_soldier") L 10/12/2026 - 02:28:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (realdamage "8") (weapon "scattergun") L 10/12/2026 - 02:28:49: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11849 13198 -2959") (victim_position "-11409 13748 -2964") L 10/12/2026 - 02:28:49: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:28:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "4") (weapon "scattergun") L 10/12/2026 - 02:28:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:52: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:52: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 02:28:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "95") (weapon "scattergun") L 10/12/2026 - 02:28:55: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:28:55: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 02:28:55: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:28:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 02:28:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:28:56: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:28:56: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 02:28:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:28:57: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "20") (weapon "maxgun") L 10/12/2026 - 02:28:58: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (realdamage "11") (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-10835 12923 -2951") (victim_position "-10717 12743 -2992") L 10/12/2026 - 02:28:58: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:28:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 02:29:00: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 02:29:01: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "52") (weapon "scattergun") L 10/12/2026 - 02:29:02: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:02: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 02:29:02: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "75") (weapon "scattergun") L 10/12/2026 - 02:29:03: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:03: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:04: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:04: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:04: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "6") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "33") (realdamage "29") (weapon "scattergun") L 10/12/2026 - 02:29:06: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11054 13942 -2852") (victim_position "-10977 13380 -2903") L 10/12/2026 - 02:29:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "|<649><[U:1:1018368344]>" L 10/12/2026 - 02:29:06: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:08: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 02:29:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "51") (weapon "scattergun") L 10/12/2026 - 02:29:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:09: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:09: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 02:29:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 02:29:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 02:29:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "58") (realdamage "26") (weapon "scattergun") L 10/12/2026 - 02:29:11: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11180 12208 -2847") (victim_position "-11194 12614 -2951") L 10/12/2026 - 02:29:11: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 02:29:12: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 02:29:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "63") (weapon "scattergun") L 10/12/2026 - 02:29:14: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 02:29:15: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:15: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:29:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 02:29:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:15: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:15: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "46") (realdamage "42") (weapon "scattergun") L 10/12/2026 - 02:29:16: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11268 13698 -2940") (victim_position "-11149 13473 -2951") L 10/12/2026 - 02:29:16: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:17: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:29:18: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:18: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:18: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "92") (weapon "scattergun") L 10/12/2026 - 02:29:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "86") (weapon "scattergun") L 10/12/2026 - 02:29:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:19: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "88") (realdamage "46") (weapon "scattergun") L 10/12/2026 - 02:29:20: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-10822 12703 -2892") (victim_position "-10789 12866 -2951") L 10/12/2026 - 02:29:20: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 02:29:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 02:29:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:23: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 02:29:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 02:29:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 02:29:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "20") (weapon "maxgun") L 10/12/2026 - 02:29:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:29:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:26: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:26: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "71") (realdamage "33") (weapon "quake_rl") L 10/12/2026 - 02:29:26: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11208 13647 -2951") (victim_position "-11363 13498 -2907") L 10/12/2026 - 02:29:26: "|<649><[U:1:1018368344]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:29:26: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "scout" L 10/12/2026 - 02:29:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 02:29:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:29:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:29: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:29: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "45") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "64") (weapon "scattergun") L 10/12/2026 - 02:29:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "58") (weapon "scattergun") L 10/12/2026 - 02:29:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 02:29:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "61") (weapon "scattergun") L 10/12/2026 - 02:29:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "61") (realdamage "8") (weapon "scattergun") L 10/12/2026 - 02:29:32: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11608 13513 -3016") (victim_position "-11261 13355 -2951") L 10/12/2026 - 02:29:32: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:33: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 02:29:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (weapon "scattergun") L 10/12/2026 - 02:29:34: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "75") (weapon "scattergun") L 10/12/2026 - 02:29:35: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:35: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 02:29:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:35: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:35: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "55") (weapon "scattergun") L 10/12/2026 - 02:29:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (realdamage "32") (weapon "scattergun") L 10/12/2026 - 02:29:36: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11422 12795 -2879") (victim_position "-11151 12651 -2951") L 10/12/2026 - 02:29:36: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:37: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 02:29:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 02:29:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:38: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:38: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:29:39: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "42") (weapon "scattergun") L 10/12/2026 - 02:29:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "73") (weapon "scattergun") L 10/12/2026 - 02:29:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "58") (weapon "scattergun") L 10/12/2026 - 02:29:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:40: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:40: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 02:29:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "48") (realdamage "13") (weapon "scattergun") L 10/12/2026 - 02:29:41: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11378 13368 -2792") (victim_position "-11320 13678 -2951") L 10/12/2026 - 02:29:41: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "51") (weapon "scattergun") L 10/12/2026 - 02:29:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 02:29:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:43: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:43: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:29:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:44: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "37") (weapon "scattergun") L 10/12/2026 - 02:29:45: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:45: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 02:29:46: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "20") (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:49: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:49: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "23") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "maxgun") L 10/12/2026 - 02:29:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:50: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:50: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "19") (realdamage "2") (weapon "maxgun") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-11050 13183 -2919") (victim_position "-10836 12913 -2951") L 10/12/2026 - 02:29:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "|<649><[U:1:1018368344]>" L 10/12/2026 - 02:29:51: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:52: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "53") (weapon "scattergun") L 10/12/2026 - 02:29:53: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:53: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:53: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 02:29:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "35") (weapon "scattergun") L 10/12/2026 - 02:29:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 02:29:55: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:55: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:29:55: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "43") (weapon "quake_rl") L 10/12/2026 - 02:29:55: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 02:29:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 02:29:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:57: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:57: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:29:57: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "26") (weapon "shotgun_soldier") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "maxgun") L 10/12/2026 - 02:29:57: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-10464 12716 -2802") (victim_position "-10630 12714 -2972") L 10/12/2026 - 02:29:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:58: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:29:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:29:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:29:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:29:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:29:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:30:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 02:30:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 02:30:01: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:01: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 02:30:01: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:01: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 02:30:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 02:30:02: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:03: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:03: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:03: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "21") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:04: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:04: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 02:30:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:05: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:05: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "104") (realdamage "34") (weapon "quake_rl") L 10/12/2026 - 02:30:05: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11282 13319 -2951") (victim_position "-11498 13499 -3025") L 10/12/2026 - 02:30:05: "|<649><[U:1:1018368344]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:30:05: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "scout" L 10/12/2026 - 02:30:06: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 02:30:07: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "40") (weapon "scattergun") L 10/12/2026 - 02:30:08: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:08: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:08: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 02:30:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "43") (weapon "scattergun") L 10/12/2026 - 02:30:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 02:30:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:10: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:10: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "81") (realdamage "80") (weapon "scattergun") L 10/12/2026 - 02:30:10: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11265 12983 -2876") (victim_position "-11208 13075 -2951") L 10/12/2026 - 02:30:10: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:30:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "11") (weapon "scattergun") L 10/12/2026 - 02:30:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 02:30:12: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "42") (weapon "scattergun") L 10/12/2026 - 02:30:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:13: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:13: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 02:30:13: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "73") (weapon "scattergun") L 10/12/2026 - 02:30:14: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 02:30:15: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:15: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (realdamage "42") (weapon "quake_rl") L 10/12/2026 - 02:30:15: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11103 14005 -2951") (victim_position "-11287 14033 -2892") L 10/12/2026 - 02:30:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:15: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "scout" L 10/12/2026 - 02:30:17: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 02:30:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "70") (weapon "scattergun") L 10/12/2026 - 02:30:18: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 02:30:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "38") (weapon "scattergun") L 10/12/2026 - 02:30:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 02:30:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:20: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:20: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "24") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "40") (realdamage "29") (weapon "scattergun") L 10/12/2026 - 02:30:20: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11224 13171 -2951") (victim_position "-11214 13713 -2951") L 10/12/2026 - 02:30:20: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:30:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 02:30:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:23: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:30:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "84") (weapon "scattergun") L 10/12/2026 - 02:30:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "20") (weapon "scattergun") L 10/12/2026 - 02:30:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "66") (weapon "scattergun") L 10/12/2026 - 02:30:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:25: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:25: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 02:30:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "11") (weapon "scattergun") L 10/12/2026 - 02:30:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 02:30:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "12") (realdamage "7") (weapon "maxgun") L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-10836 13053 -2863") (victim_position "-10892 12404 -2951") L 10/12/2026 - 02:30:26: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:30:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 02:30:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 02:30:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 02:30:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 02:30:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 02:30:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "37") (weapon "scattergun") L 10/12/2026 - 02:30:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "55") (weapon "scattergun") L 10/12/2026 - 02:30:33: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:33: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:33: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "62") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" picked up item "tf_ammo_pack" L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:30:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "19") (weapon "maxgun") L 10/12/2026 - 02:30:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:35: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:35: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "15") (realdamage "11") (weapon "maxgun") L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-11428 13170 -2847") (victim_position "-11331 13648 -2951") L 10/12/2026 - 02:30:36: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:30:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 02:30:39: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:39: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:39: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 02:30:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 02:30:40: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:40: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "105") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "273") L 10/12/2026 - 02:30:40: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-10938 12833 -2849") (victim_position "-10988 13037 -2678") L 10/12/2026 - 02:30:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:40: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "scout" L 10/12/2026 - 02:30:41: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 02:30:42: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:42: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:42: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 02:30:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 02:30:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "29") (weapon "scattergun") L 10/12/2026 - 02:30:44: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "66") (weapon "scattergun") L 10/12/2026 - 02:30:45: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:45: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:45: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 02:30:45: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "18") (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:46: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "21") (realdamage "14") (weapon "maxgun") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "maxgun" (attacker_position "-10955 13033 -2895") (victim_position "-11159 12944 -2951") L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:46: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:30:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "maxgun") L 10/12/2026 - 02:30:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "43") (weapon "scattergun") L 10/12/2026 - 02:30:48: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 02:30:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:49: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:49: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:30:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:50: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:50: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 02:30:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:50: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:50: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "19") (weapon "shotgun_soldier") L 10/12/2026 - 02:30:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 02:30:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "55") (weapon "scattergun") L 10/12/2026 - 02:30:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:30:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "78") (realdamage "57") (weapon "scattergun") L 10/12/2026 - 02:30:52: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-11134 13911 -2850") (victim_position "-11054 14044 -2951") L 10/12/2026 - 02:30:52: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:30:53: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 02:30:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 02:30:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 02:30:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "87") (weapon "scattergun") L 10/12/2026 - 02:30:55: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:30:55: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 02:30:55: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:30:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 02:30:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 02:30:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "103") (weapon "scattergun") L 10/12/2026 - 02:30:56: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "scattergun" (attacker_position "-10789 12838 -2879") (victim_position "-10831 12793 -2951") L 10/12/2026 - 02:30:56: World triggered "mge_match_end" (winner "[U:1:217435131]") (loser "[U:1:1018368344]") (winner_score "20") (loser_score "6")