L 10/12/2026 - 02:31:02: World triggered "meta_data" (matchid "261012023102890e") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 02:31:02: "reco | vanguard.tf<654><[U:1:217435131]>" changed role to "scout" L 10/12/2026 - 02:31:02: "|<649><[U:1:1018368344]>" changed role to "soldier" L 10/12/2026 - 02:31:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:19: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "42") (weapon "quake_rl") L 10/12/2026 - 02:31:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "98") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:31:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:31:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "95") (realdamage "41") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:24: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-10960 12208 -2951") (victim_position "-11160 12521 -2951") L 10/12/2026 - 02:31:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "|<649><[U:1:1018368344]>" L 10/12/2026 - 02:31:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:24: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:25: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:31:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:29: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:29: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 02:31:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:31:30: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:31:30: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 02:31:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (realdamage "14") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:31: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-11617 13497 -3024") (victim_position "-11412 12906 -3263") L 10/12/2026 - 02:31:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:31: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:31:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:34: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:34: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "468") L 10/12/2026 - 02:31:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "27") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:36: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11142 13312 -2895") (victim_position "-11172 12675 -2883") L 10/12/2026 - 02:31:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:36: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:31:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:38: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:38: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 02:31:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:39: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:39: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:39: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 02:31:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:40: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:40: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "76") (realdamage "49") (weapon "quake_rl") (airshot "1") (height "212") L 10/12/2026 - 02:31:40: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11069 12929 -2903") (victim_position "-10824 12382 -2739") L 10/12/2026 - 02:31:40: "|<649><[U:1:1018368344]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:31:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:40: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:31:40: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:31:42: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:42: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:42: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 02:31:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "96") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:44: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:45: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:45: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:45: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "32") (weapon "quake_rl") L 10/12/2026 - 02:31:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "62") (realdamage "25") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:47: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-11278 12870 -2926") (victim_position "-10975 13451 -2903") L 10/12/2026 - 02:31:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:47: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:47: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:31:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:50: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:50: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 02:31:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:51: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:51: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "78") (realdamage "70") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-11155 13773 -2740") (victim_position "-11086 13307 -2899") L 10/12/2026 - 02:31:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:51: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:31:53: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:31:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:57: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:57: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:31:57: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 02:31:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:31:58: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:31:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:00: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:05: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:05: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "54") (realdamage "18") (weapon "quake_rl") L 10/12/2026 - 02:32:05: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11564 12620 -3183") (victim_position "-11957 12498 -3102") L 10/12/2026 - 02:32:06: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:32:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:08: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:08: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:08: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:08: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:32:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:09: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:09: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 02:32:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:13: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:13: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:13: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 02:32:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:15: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:15: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "22") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:15: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11063 13380 -2787") (victim_position "-11545 13617 -2959") L 10/12/2026 - 02:32:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:15: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:32:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:17: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:18: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:18: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 02:32:18: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:19: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 02:32:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:21: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:21: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "19") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:21: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:21: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:22: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:22: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "24") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "107") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:23: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "76") (realdamage "38") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:23: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11750 13403 -3031") (victim_position "-11578 13477 -3035") L 10/12/2026 - 02:32:23: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:32:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:26: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:26: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:26: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:26: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 02:32:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "93") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:27: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:30: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:30: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:30: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:30: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 02:32:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:32: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:32: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:32: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "36") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "21") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:33: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11760 12568 -3177") (victim_position "-11554 12795 -3214") L 10/12/2026 - 02:32:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:33: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:32:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:36: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "91") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:37: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:38: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:38: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 02:32:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:38: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:38: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:38: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "50") (realdamage "23") (weapon "quake_rl") L 10/12/2026 - 02:32:38: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11082 13833 -2903") (victim_position "-10955 14151 -2883") L 10/12/2026 - 02:32:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:38: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:32:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:41: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:41: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:42: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:42: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:32:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "94") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:42: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:45: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "world" (attacker_position "-11677 13233 -3145") (victim_position "-11182 13251 -2951") L 10/12/2026 - 02:32:45: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:45: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:32:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:48: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:48: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 02:32:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:48: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:49: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:49: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 02:32:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:50: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:50: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:51: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:51: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "36") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "78") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "65") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:51: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11285 13056 -2951") (victim_position "-11717 12991 -2963") L 10/12/2026 - 02:32:52: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:32:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:56: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:56: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:56: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:56: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:32:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:32:57: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:32:57: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:32:57: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:32:57: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:59: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:59: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "6") (weapon "shotgun_soldier") L 10/12/2026 - 02:32:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "56") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:32:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:59: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:32:59: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "9") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:00: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:00: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:00: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "10") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "54") (realdamage "32") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:00: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-10921 13999 -2951") (victim_position "-11013 13431 -2903") L 10/12/2026 - 02:33:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:00: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:03: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:03: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "58") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-10873 13201 -2887") (victim_position "-10951 13209 -2951") L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "|<649><[U:1:1018368344]>" L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:05: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:08: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:09: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:09: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 02:33:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:10: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:10: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 02:33:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:11: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:11: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:12: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:12: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:12: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:12: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "35") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:13: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "world" (attacker_position "-10896 12354 -2951") (victim_position "-11115 12398 -2898") L 10/12/2026 - 02:33:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:13: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:16: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:17: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:17: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "43") (weapon "quake_rl") L 10/12/2026 - 02:33:17: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:20: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:20: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "66") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "106") (realdamage "45") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:20: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-11148 13244 -2951") (victim_position "-10867 13004 -2916") L 10/12/2026 - 02:33:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:20: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:22: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:22: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:23: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 02:33:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:27: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:27: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 02:33:27: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:28: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:28: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "48") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:29: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:29: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:29: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (realdamage "41") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:29: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "shotgun_soldier" (attacker_position "-11113 13386 -2903") (victim_position "-11221 13127 -2951") L 10/12/2026 - 02:33:29: "|<649><[U:1:1018368344]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:33:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:29: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:29: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:33:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:31: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:32: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:32: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 02:33:32: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:33: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:33: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "70") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11187 12152 -2951") (victim_position "-11210 12343 -2921") L 10/12/2026 - 02:33:33: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:33: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:35: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:35: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:36: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:37: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:37: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:38: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:39: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:39: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:39: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 02:33:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:39: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:39: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:40: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:41: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:41: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:41: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:42: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:42: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:42: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "9") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:43: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:43: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "18") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "64") (realdamage "27") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-10264 12876 -2959") (victim_position "-10619 12792 -3019") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:43: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:46: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:46: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:47: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:47: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:47: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:33:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:48: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:48: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 02:33:48: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:48: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:49: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:49: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:49: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "17") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:49: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "31") (weapon "tf_projectile_pipe") (airshot "1") (height "191") L 10/12/2026 - 02:33:49: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11542 13782 -2959") (victim_position "-11470 13692 -2775") L 10/12/2026 - 02:33:49: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:51: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:51: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:52: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:52: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:52: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 02:33:52: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:53: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:53: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:33:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:53: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:53: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:54: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:54: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:54: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 02:33:54: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:55: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:33:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "50") (realdamage "34") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:55: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-11212 12658 -2804") (victim_position "-11148 13271 -2890") L 10/12/2026 - 02:33:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "domination" against "|<649><[U:1:1018368344]>" L 10/12/2026 - 02:33:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:55: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:55: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:33:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:57: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:58: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:33:59: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:33:59: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:33:59: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 02:33:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:59: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "19") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:33:59: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11108 13160 -2951") (victim_position "-10836 12731 -2912") L 10/12/2026 - 02:34:00: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:00: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:34:00: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:02: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:04: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:04: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:04: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 02:34:05: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:05: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:05: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 02:34:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:05: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:06: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:06: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:06: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:07: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:07: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:07: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "18") (weapon "shotgun_soldier") L 10/12/2026 - 02:34:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:07: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:07: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "world" (attacker_position "-10734 12818 -3036") (victim_position "-10610 12734 -2944") L 10/12/2026 - 02:34:07: "|<649><[U:1:1018368344]>" triggered "revenge" against "reco | vanguard.tf<654><[U:1:217435131]>" L 10/12/2026 - 02:34:07: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:34:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:09: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:09: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:10: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:10: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "94") (realdamage "90") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe_remote" (attacker_position "-10899 13785 -2641") (victim_position "-11310 13691 -2931") L 10/12/2026 - 02:34:10: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:10: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:34:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:12: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:13: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:13: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:13: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:13: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 02:34:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "56") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:14: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:15: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:15: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:16: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:16: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:16: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "16") (weapon "shotgun_soldier") L 10/12/2026 - 02:34:16: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:17: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:17: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:17: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:17: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "40") (weapon "shotgun_soldier") L 10/12/2026 - 02:34:18: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:18: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:18: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:18: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "11") (weapon "shotgun_soldier") L 10/12/2026 - 02:34:19: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:19: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:19: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "25") (weapon "shotgun_soldier") L 10/12/2026 - 02:34:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:19: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:20: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 02:34:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:20: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "77") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:20: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-11059 12378 -2903") (victim_position "-11118 12573 -2836") L 10/12/2026 - 02:34:21: "|<649><[U:1:1018368344]>" spawned as "soldier" L 10/12/2026 - 02:34:23: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "87") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:23: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:23: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 02:34:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:23: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:24: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:24: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 02:34:24: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:25: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:25: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:25: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "53") (realdamage "20") (weapon "quake_rl") L 10/12/2026 - 02:34:25: "|<649><[U:1:1018368344]>" killed "reco | vanguard.tf<654><[U:1:217435131]>" with "quake_rl" (attacker_position "-11432 12739 -3047") (victim_position "-11589 12766 -3210") L 10/12/2026 - 02:34:25: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:25: "reco | vanguard.tf<654><[U:1:217435131]>" spawned as "demoman" L 10/12/2026 - 02:34:28: "|<649><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 02:34:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:28: "|<649><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 02:34:28: "|<649><[U:1:1018368344]>" triggered "damage" against "reco | vanguard.tf<654><[U:1:217435131]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 02:34:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:28: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/12/2026 - 02:34:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:31: "reco | vanguard.tf<654><[U:1:217435131]>" triggered "damage" against "|<649><[U:1:1018368344]>" (damage "100") (realdamage "92") (weapon "tf_projectile_pipe") L 10/12/2026 - 02:34:31: "reco | vanguard.tf<654><[U:1:217435131]>" killed "|<649><[U:1:1018368344]>" with "tf_projectile_pipe" (attacker_position "-10868 13854 -2900") (victim_position "-10981 13752 -2839") L 10/12/2026 - 02:34:31: World triggered "mge_match_end" (winner "[U:1:217435131]") (loser "[U:1:1018368344]") (winner_score "20") (loser_score "9")