L 10/12/2026 - 05:07:59: World triggered "meta_data" (matchid "261012050759363a") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 05:07:59: "hood<246><[U:1:1125893626]>" changed role to "soldier" L 10/12/2026 - 05:07:59: "dyl4n<247><[U:1:125157521]>" changed role to "scout" L 10/12/2026 - 05:08:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:01: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "34") (weapon "scattergun") L 10/12/2026 - 05:08:02: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:02: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:08:02: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:02: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "36") (weapon "quake_rl") L 10/12/2026 - 05:08:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:03: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 05:08:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:04: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:04: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:04: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:04: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "78") (weapon "scattergun") L 10/12/2026 - 05:08:04: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:04: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 05:08:04: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:06: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:06: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "53") (realdamage "22") (weapon "quake_rl") L 10/12/2026 - 05:08:06: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11148 12786 162") (victim_position "-11012 13001 214") L 10/12/2026 - 05:08:06: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:06: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:08:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:08: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:08:08: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:09: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:09: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 05:08:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:09: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:08:10: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:10: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 05:08:10: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:10: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "65") (weapon "scattergun") L 10/12/2026 - 05:08:11: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:11: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 05:08:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:11: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "69") (weapon "scattergun") L 10/12/2026 - 05:08:11: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:11: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:11: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "55") (realdamage "4") (weapon "quake_rl") L 10/12/2026 - 05:08:11: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11190 12910 148") (victim_position "-11241 13051 120") L 10/12/2026 - 05:08:11: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:08:13: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:13: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 05:08:14: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:14: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:14: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:08:14: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:14: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:14: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 05:08:14: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:14: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 05:08:15: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:15: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:15: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:16: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:16: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "55") (realdamage "37") (weapon "quake_rl") L 10/12/2026 - 05:08:16: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11092 13178 124") (victim_position "-11243 13427 120") L 10/12/2026 - 05:08:16: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:08:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:17: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:08:18: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:18: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:18: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "38") (weapon "quake_rl") L 10/12/2026 - 05:08:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:19: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 05:08:19: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:19: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:19: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 05:08:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:20: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 05:08:20: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:21: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 05:08:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:21: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:08:22: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:23: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:23: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "57") (realdamage "41") (weapon "quake_rl") L 10/12/2026 - 05:08:23: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-10907 13108 171") (victim_position "-10977 13089 168") L 10/12/2026 - 05:08:23: "hood<246><[U:1:1125893626]>" triggered "domination" against "dyl4n<247><[U:1:125157521]>" L 10/12/2026 - 05:08:23: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:23: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:08:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:25: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "3") (weapon "scattergun") L 10/12/2026 - 05:08:25: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:25: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 05:08:26: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:26: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:26: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:08:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:27: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:08:27: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:27: "hood<246><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:08:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:27: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "50") (weapon "scattergun") L 10/12/2026 - 05:08:28: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:28: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:28: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "38") (weapon "scattergun") L 10/12/2026 - 05:08:28: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:28: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 05:08:28: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:29: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:30: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "71") (weapon "scattergun") L 10/12/2026 - 05:08:30: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:30: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:30: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 05:08:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (realdamage "12") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-10928 13428 120") (victim_position "-11168 12776 120") L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "revenge" against "hood<246><[U:1:1125893626]>" L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:31: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:08:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:33: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:33: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:33: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "70") (weapon "scattergun") L 10/12/2026 - 05:08:33: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:33: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:33: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 05:08:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:34: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "68") (weapon "scattergun") L 10/12/2026 - 05:08:34: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:35: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:35: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:35: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "111") (realdamage "64") (weapon "quake_rl") L 10/12/2026 - 05:08:35: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11132 12755 232") (victim_position "-11034 12732 232") L 10/12/2026 - 05:08:35: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:08:35: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:37: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:37: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:37: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:08:37: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:37: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:37: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:37: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:08:38: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:38: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:39: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 05:08:39: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:39: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 05:08:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:39: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 10/12/2026 - 05:08:40: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:40: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:40: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "56") (weapon "scattergun") L 10/12/2026 - 05:08:41: "hood<246><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:08:41: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "21") (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:08:41: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:42: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "21") (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (realdamage "3") (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-11298 12889 307") (victim_position "-11124 12698 248") L 10/12/2026 - 05:08:42: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:08:45: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:45: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:45: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:08:45: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:45: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:45: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 05:08:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:46: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "51") (weapon "scattergun") L 10/12/2026 - 05:08:46: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:46: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "103") (realdamage "58") (weapon "quake_rl") (airshot "1") (height "188") L 10/12/2026 - 05:08:46: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11023 13535 232") (victim_position "-11099 13256 308") L 10/12/2026 - 05:08:46: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:46: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:08:47: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:48: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:48: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:48: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:08:49: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:49: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "80") (weapon "scattergun") L 10/12/2026 - 05:08:49: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:49: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:49: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 05:08:50: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "100") (realdamage "78") (weapon "scattergun") L 10/12/2026 - 05:08:50: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-10950 13329 120") (victim_position "-11049 13431 168") L 10/12/2026 - 05:08:50: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:08:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:53: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 05:08:53: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:53: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "34") (weapon "scattergun") L 10/12/2026 - 05:08:54: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:54: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:54: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "93") (weapon "scattergun") L 10/12/2026 - 05:08:54: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:54: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:54: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:54: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "61") (weapon "scattergun") L 10/12/2026 - 05:08:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:55: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:08:55: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:08:55: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:08:55: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:56: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:56: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:56: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "56") (realdamage "6") (weapon "scattergun") L 10/12/2026 - 05:08:56: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-11128 12762 312") (victim_position "-11036 12567 235") L 10/12/2026 - 05:08:56: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:08:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:58: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 05:08:59: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:08:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:59: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 05:08:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:08:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:08:59: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "73") (weapon "scattergun") L 10/12/2026 - 05:08:59: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:00: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:00: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:00: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "93") (weapon "quake_rl") L 10/12/2026 - 05:09:00: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:01: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "28") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "29") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "29") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "27") (realdamage "26") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-10908 13356 120") (victim_position "-11055 13516 232") L 10/12/2026 - 05:09:03: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:05: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:09:06: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:06: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:09:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:06: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "64") (weapon "scattergun") L 10/12/2026 - 05:09:06: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:07: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:07: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 05:09:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:07: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "99") (realdamage "52") (weapon "scattergun") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-10972 12912 296") (victim_position "-11005 12769 232") L 10/12/2026 - 05:09:08: "dyl4n<247><[U:1:125157521]>" triggered "domination" against "hood<246><[U:1:1125893626]>" L 10/12/2026 - 05:09:08: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:09:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:10: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 05:09:11: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:11: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:11: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 05:09:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:12: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:12: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 05:09:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:12: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 05:09:12: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:13: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 05:09:13: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:13: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "54") (realdamage "42") (weapon "quake_rl") L 10/12/2026 - 05:09:13: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11043 13499 232") (victim_position "-11138 13337 183") L 10/12/2026 - 05:09:13: "hood<246><[U:1:1125893626]>" triggered "revenge" against "dyl4n<247><[U:1:125157521]>" L 10/12/2026 - 05:09:13: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:13: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:09:15: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:15: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:15: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "16") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:09:15: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:15: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:15: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 05:09:15: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:15: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:15: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 05:09:16: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:16: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "40") (weapon "scattergun") L 10/12/2026 - 05:09:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:17: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 05:09:17: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:17: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 05:09:17: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:18: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:18: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 05:09:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "10") (weapon "pistol_scout") L 10/12/2026 - 05:09:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:20: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:22: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "56") (realdamage "34") (weapon "scattergun") L 10/12/2026 - 05:09:22: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-11208 13426 167") (victim_position "-11148 13632 120") L 10/12/2026 - 05:09:22: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:09:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:23: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 05:09:24: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:24: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:24: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:24: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 05:09:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:25: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:25: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:25: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 05:09:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:25: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:09:26: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:26: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:26: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "68") (realdamage "38") (weapon "quake_rl") L 10/12/2026 - 05:09:26: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11078 12768 245") (victim_position "-11022 13006 169") L 10/12/2026 - 05:09:26: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:09:27: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:27: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:09:28: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:28: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "32") (weapon "quake_rl") L 10/12/2026 - 05:09:28: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:28: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:28: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:28: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:09:29: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:29: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "33") (weapon "quake_rl") L 10/12/2026 - 05:09:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:29: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:09:29: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:29: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "69") (weapon "scattergun") L 10/12/2026 - 05:09:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:30: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "91") (weapon "scattergun") L 10/12/2026 - 05:09:30: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:30: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:30: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 05:09:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:31: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:32: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "25") (realdamage "17") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:32: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-11267 13063 166") (victim_position "-10916 13003 120") L 10/12/2026 - 05:09:32: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:09:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:34: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:09:34: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:34: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 05:09:35: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:35: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:35: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 05:09:35: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:36: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:36: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:36: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:09:37: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:37: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:37: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 05:09:37: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:37: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:37: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "77") (realdamage "30") (weapon "quake_rl") L 10/12/2026 - 05:09:37: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11122 13720 258") (victim_position "-10990 13515 232") L 10/12/2026 - 05:09:37: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:09:39: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:39: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:39: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 05:09:40: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:40: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:40: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:09:40: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:40: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "106") (realdamage "103") (weapon "quake_rl") L 10/12/2026 - 05:09:40: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11066 13431 168") (victim_position "-10920 13245 200") L 10/12/2026 - 05:09:40: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:40: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:09:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:42: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 10/12/2026 - 05:09:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:43: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:09:43: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:44: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "39") (weapon "scattergun") L 10/12/2026 - 05:09:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:44: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 05:09:45: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:45: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:45: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 05:09:45: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:45: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:45: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 05:09:45: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:46: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:46: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:47: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:48: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:48: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:48: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:49: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "25") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "24") (realdamage "3") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-11083 12888 168") (victim_position "-11215 13241 120") L 10/12/2026 - 05:09:50: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:09:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:51: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:09:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:53: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:09:53: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:53: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:53: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 05:09:54: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:54: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:54: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 05:09:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:55: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:09:55: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:55: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:55: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "35") (weapon "quake_rl") L 10/12/2026 - 05:09:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:55: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:09:56: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:56: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:56: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "52") (realdamage "25") (weapon "quake_rl") L 10/12/2026 - 05:09:56: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-10838 13575 120") (victim_position "-10384 14069 0") L 10/12/2026 - 05:09:56: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:09:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:58: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "3") (weapon "scattergun") L 10/12/2026 - 05:09:58: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:09:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:58: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 05:09:59: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:09:59: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 05:09:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:09:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:09:59: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "35") (weapon "scattergun") L 10/12/2026 - 05:10:00: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:00: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:00: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:00: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 05:10:00: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:01: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:01: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 05:10:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:01: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "43") (weapon "scattergun") L 10/12/2026 - 05:10:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:01: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:01: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "35") (weapon "scattergun") L 10/12/2026 - 05:10:01: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:02: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:02: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "66") (realdamage "48") (weapon "quake_rl") L 10/12/2026 - 05:10:02: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11027 13563 232") (victim_position "-11071 13248 120") L 10/12/2026 - 05:10:02: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:10:03: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:04: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:04: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:04: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 05:10:04: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:04: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:04: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "43") (weapon "quake_rl") L 10/12/2026 - 05:10:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:05: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:05: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 05:10:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:06: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 05:10:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:07: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "47") (weapon "scattergun") L 10/12/2026 - 05:10:07: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:07: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:07: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "93") (weapon "quake_rl") L 10/12/2026 - 05:10:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:07: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 05:10:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:08: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:10:08: "hood<246><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:10:08: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:08: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "23") (realdamage "7") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-10927 12996 257") (victim_position "-11222 13270 120") L 10/12/2026 - 05:10:09: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:09: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:11: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:10:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:11: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 05:10:12: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:12: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 05:10:12: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:13: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:10:13: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:13: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 05:10:13: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:13: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 10/12/2026 - 05:10:14: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:14: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:14: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "95") (realdamage "27") (weapon "quake_rl") L 10/12/2026 - 05:10:14: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11100 13931 124") (victim_position "-11021 13537 311") L 10/12/2026 - 05:10:14: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:10:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:16: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 05:10:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:17: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 05:10:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:17: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "70") (weapon "scattergun") L 10/12/2026 - 05:10:17: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:17: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:10:18: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:18: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "37") (weapon "scattergun") L 10/12/2026 - 05:10:18: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:19: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "29") (weapon "scattergun") L 10/12/2026 - 05:10:19: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:19: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:20: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:20: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 05:10:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:21: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (realdamage "6") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-11115 13481 235") (victim_position "-11204 14017 120") L 10/12/2026 - 05:10:22: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:24: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:24: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:24: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:24: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:10:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:25: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 05:10:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:25: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 05:10:25: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:26: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:26: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:26: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:10:26: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:27: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:27: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 05:10:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:27: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:10:27: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:27: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:27: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "63") (realdamage "51") (weapon "quake_rl") L 10/12/2026 - 05:10:27: "hood<246><[U:1:1125893626]>" killed "dyl4n<247><[U:1:125157521]>" with "quake_rl" (attacker_position "-11054 12852 277") (victim_position "-11318 12836 120") L 10/12/2026 - 05:10:28: "dyl4n<247><[U:1:125157521]>" spawned as "scout" L 10/12/2026 - 05:10:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:29: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:10:29: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:29: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 05:10:30: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:30: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "28") (weapon "quake_rl") L 10/12/2026 - 05:10:30: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:31: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:10:31: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:31: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:31: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 05:10:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:32: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "56") (weapon "scattergun") L 10/12/2026 - 05:10:32: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:32: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:34: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:34: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "54") (weapon "scattergun") L 10/12/2026 - 05:10:35: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:36: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:36: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:36: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "107") (realdamage "83") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:10:36: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-10904 12984 120") (victim_position "-10997 13108 120") L 10/12/2026 - 05:10:37: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:10:38: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:38: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:38: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "8") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:10:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:39: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "68") (weapon "scattergun") L 10/12/2026 - 05:10:39: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:39: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:40: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:40: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:40: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:40: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:10:40: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:40: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:40: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 05:10:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:41: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:41: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "38") (weapon "scattergun") L 10/12/2026 - 05:10:42: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:42: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 05:10:42: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:42: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 05:10:42: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "22") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:43: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "12") (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:10:44: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:45: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "21") (realdamage "12") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-11390 13371 96") (victim_position "-11287 13840 164") L 10/12/2026 - 05:10:46: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:46: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:48: "dyl4n<247><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:10:48: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:49: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:49: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "11") (weapon "pistol_scout") L 10/12/2026 - 05:10:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:49: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:10:49: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:10:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:50: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:50: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 05:10:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:50: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:50: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:10:51: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:51: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:51: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "61") (weapon "scattergun") L 10/12/2026 - 05:10:51: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:52: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:52: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:52: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 05:10:52: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:52: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:52: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 05:10:53: "hood<246><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:10:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:53: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 05:10:53: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:53: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:53: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:10:54: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:54: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "44") (weapon "quake_rl") L 10/12/2026 - 05:10:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:55: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:55: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "89") (realdamage "43") (weapon "scattergun") L 10/12/2026 - 05:10:55: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-10872 12788 199") (victim_position "-11102 12938 168") L 10/12/2026 - 05:10:55: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:10:57: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:57: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:57: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:10:58: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:58: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:10:58: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 05:10:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:58: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:58: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "42") (weapon "scattergun") L 10/12/2026 - 05:10:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:59: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "77") (weapon "scattergun") L 10/12/2026 - 05:10:59: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:10:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:10:59: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:10:59: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "66") (weapon "scattergun") L 10/12/2026 - 05:11:00: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:00: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 05:11:00: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "world" (attacker_position "-11087 13629 298") (victim_position "-11067 13750 232") L 10/12/2026 - 05:11:00: "dyl4n<247><[U:1:125157521]>" triggered "domination" against "hood<246><[U:1:1125893626]>" L 10/12/2026 - 05:11:00: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:00: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:11:00: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:02: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:02: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 10/12/2026 - 05:11:03: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:03: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 05:11:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:03: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:03: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:11:04: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:04: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:04: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 05:11:04: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:05: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 05:11:05: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:05: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:05: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 05:11:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:05: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:05: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "54") (weapon "scattergun") L 10/12/2026 - 05:11:06: "dyl4n<247><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:11:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:06: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "26") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "25") (realdamage "1") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-10833 13172 120") (victim_position "-11025 12872 168") L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:07: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:11:07: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:11:09: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:09: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:09: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 05:11:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:10: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:10: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "65") (weapon "scattergun") L 10/12/2026 - 05:11:10: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:10: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:10: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 05:11:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:11: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:11:11: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:11: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:11: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 05:11:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:12: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:12: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "89") (weapon "scattergun") L 10/12/2026 - 05:11:12: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:13: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:13: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "61") (realdamage "21") (weapon "scattergun") L 10/12/2026 - 05:11:13: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-11203 12824 141") (victim_position "-11032 12636 281") L 10/12/2026 - 05:11:13: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:11:15: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:15: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:16: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "35") (weapon "scattergun") L 10/12/2026 - 05:11:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:16: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:16: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:11:16: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:16: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:16: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 05:11:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:17: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:17: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "89") (weapon "scattergun") L 10/12/2026 - 05:11:17: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:17: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:17: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "83") (weapon "scattergun") L 10/12/2026 - 05:11:18: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "60") (realdamage "6") (weapon "scattergun") L 10/12/2026 - 05:11:18: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-11246 13469 120") (victim_position "-11016 13599 282") L 10/12/2026 - 05:11:18: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:18: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 05:11:18: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:11:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:20: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:20: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "49") (weapon "scattergun") L 10/12/2026 - 05:11:20: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:21: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:21: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 05:11:21: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:21: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:21: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "50") (weapon "scattergun") L 10/12/2026 - 05:11:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:22: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:22: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:11:23: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:23: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "73") (weapon "scattergun") L 10/12/2026 - 05:11:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:23: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:23: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:11:24: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:25: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:25: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "88") (realdamage "32") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:11:25: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-11005 12638 248") (victim_position "-10868 12350 120") L 10/12/2026 - 05:11:25: "hood<246><[U:1:1125893626]>" spawned as "soldier" L 10/12/2026 - 05:11:27: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:27: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:27: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 05:11:28: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:28: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:28: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "61") (weapon "scattergun") L 10/12/2026 - 05:11:29: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:29: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:29: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "56") (weapon "scattergun") L 10/12/2026 - 05:11:29: "hood<246><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:11:30: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:30: "hood<246><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:11:30: "hood<246><[U:1:1125893626]>" triggered "damage" against "dyl4n<247><[U:1:125157521]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 05:11:30: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "74") (weapon "scattergun") L 10/12/2026 - 05:11:31: "hood<246><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" triggered "damage" against "hood<246><[U:1:1125893626]>" (damage "61") (realdamage "9") (weapon "scattergun") L 10/12/2026 - 05:11:31: "dyl4n<247><[U:1:125157521]>" killed "hood<246><[U:1:1125893626]>" with "scattergun" (attacker_position "-11039 13887 438") (victim_position "-11011 13638 274") L 10/12/2026 - 05:11:31: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:1125893626]") (winner_score "20") (loser_score "14")