L 10/12/2026 - 05:52:09: World triggered "meta_data" (matchid "2610120552095d86") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 05:52:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" changed role to "scout" L 10/12/2026 - 05:52:09: "lyn<251><[U:1:358797354]>" changed role to "soldier" L 10/12/2026 - 05:52:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "78") (weapon "scattergun") L 10/12/2026 - 05:52:10: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:11: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "34") (weapon "scattergun") L 10/12/2026 - 05:52:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "92") (weapon "scattergun") L 10/12/2026 - 05:52:12: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "40") (realdamage "21") (weapon "scattergun") L 10/12/2026 - 05:52:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-11089 13332 -2861") (victim_position "-11136 13467 -2903") L 10/12/2026 - 05:52:13: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:13: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 05:52:13: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:52:13: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:52:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:19: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:20: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:21: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "68") (weapon "scattergun") L 10/12/2026 - 05:52:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "35") (weapon "holymackerel") L 10/12/2026 - 05:52:23: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:23: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "98") (realdamage "87") (weapon "quake_rl") L 10/12/2026 - 05:52:23: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11010 12726 -2839") (victim_position "-11089 12801 -2839") L 10/12/2026 - 05:52:23: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:52:24: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 05:52:25: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:52:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:52:26: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "87") (weapon "scattergun") L 10/12/2026 - 05:52:27: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:27: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 05:52:27: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "75") (realdamage "74") (weapon "scattergun") L 10/12/2026 - 05:52:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-11019 13093 -2951") (victim_position "-11043 12875 -2903") L 10/12/2026 - 05:52:27: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:52:29: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:52:29: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 05:52:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 05:52:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "47") (weapon "scattergun") L 10/12/2026 - 05:52:32: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 05:52:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "99") (weapon "scattergun") L 10/12/2026 - 05:52:33: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:33: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 05:52:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "world" (attacker_position "-10909 13310 -2951") (victim_position "-11037 13411 -2903") L 10/12/2026 - 05:52:33: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:33: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:52:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "11") (weapon "scattergun") L 10/12/2026 - 05:52:34: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 05:52:36: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 05:52:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:52:36: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:37: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:37: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:37: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:52:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "61") (weapon "scattergun") L 10/12/2026 - 05:52:39: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:39: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "112") (realdamage "85") (weapon "quake_rl") L 10/12/2026 - 05:52:39: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11049 12823 -2839") (victim_position "-11036 12872 -2821") L 10/12/2026 - 05:52:39: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:52:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:52:39: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:40: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:52:41: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:41: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "38") (weapon "quake_rl") L 10/12/2026 - 05:52:41: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:52:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:52:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 05:52:43: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:52:44: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "59") (weapon "scattergun") L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (realdamage "3") (weapon "pistol_scout") L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-11231 13097 -2869") (victim_position "-11089 12916 -2903") L 10/12/2026 - 05:52:45: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:45: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 05:52:45: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:45: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:52:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:47: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "pistol_scout") L 10/12/2026 - 05:52:48: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:52:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:48: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:49: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:52:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:52:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:52:50: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:52:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:52:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:51: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:52:51: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:52:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "59") (weapon "scattergun") L 10/12/2026 - 05:52:53: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:53: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "65") (realdamage "20") (weapon "quake_rl") L 10/12/2026 - 05:52:53: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11091 12996 -2831") (victim_position "-10979 12899 -2881") L 10/12/2026 - 05:52:53: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:52:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:52:55: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:52:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:56: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:56: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:56: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 05:52:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:57: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 05:52:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:52:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:52:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "scattergun") L 10/12/2026 - 05:52:59: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:52:59: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "64") (realdamage "55") (weapon "quake_rl") L 10/12/2026 - 05:52:59: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11026 13288 -2832") (victim_position "-11066 13384 -2847") L 10/12/2026 - 05:52:59: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:52:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:53:00: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:53:01: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:01: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 05:53:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 05:53:02: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "54") (weapon "scattergun") L 10/12/2026 - 05:53:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:53:03: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 05:53:03: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:03: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "59") (realdamage "56") (weapon "quake_rl") L 10/12/2026 - 05:53:03: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-10905 12901 -2951") (victim_position "-10907 12707 -2776") L 10/12/2026 - 05:53:03: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:53:05: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "4") (weapon "scattergun") L 10/12/2026 - 05:53:06: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:53:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 05:53:07: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 05:53:08: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:08: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:08: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 05:53:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 05:53:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:53:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:53:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:12: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:12: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:53:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (realdamage "14") (weapon "pistol_scout") L 10/12/2026 - 05:53:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-11171 13129 -2801") (victim_position "-10961 13019 -2951") L 10/12/2026 - 05:53:13: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:53:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:14: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:53:15: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "43") (weapon "scattergun") L 10/12/2026 - 05:53:16: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 05:53:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:53:18: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "62") (weapon "scattergun") L 10/12/2026 - 05:53:18: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:18: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 05:53:18: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:53:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (realdamage "9") (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-11117 13320 -3218") (victim_position "-10683 12836 -3057") L 10/12/2026 - 05:53:23: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:53:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:26: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "33") (weapon "quake_rl") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "93") (weapon "scattergun") L 10/12/2026 - 05:53:27: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 05:53:28: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:28: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:28: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 05:53:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 05:53:29: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "scattergun") L 10/12/2026 - 05:53:29: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:29: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 05:53:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:53:30: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (realdamage "13") (weapon "pistol_scout") L 10/12/2026 - 05:53:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-11106 13466 -2824") (victim_position "-11169 13244 -2951") L 10/12/2026 - 05:53:31: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:53:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:34: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:34: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:34: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 05:53:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 05:53:35: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "29") (weapon "scattergun") L 10/12/2026 - 05:53:36: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:36: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:53:36: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 05:53:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:53:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:53:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:53:38: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:40: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "35") (weapon "holymackerel") L 10/12/2026 - 05:53:41: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:41: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "111") (realdamage "36") (weapon "quake_rl") L 10/12/2026 - 05:53:41: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11007 12953 -2886") (victim_position "-11067 13017 -2951") L 10/12/2026 - 05:53:41: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:53:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:53:41: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:53:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (weapon "pistol_scout") L 10/12/2026 - 05:53:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (weapon "pistol_scout") L 10/12/2026 - 05:53:53: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:53:53: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 05:53:53: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:54: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "world" (attacker_position "-11083 13130 -2951") (victim_position "-11392 13188 -3153") L 10/12/2026 - 05:53:54: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:53:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:53:56: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "pistol_scout") L 10/12/2026 - 05:53:57: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:58: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:53:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:54:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:54:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:01: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:01: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 05:54:01: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (realdamage "2") (weapon "pistol_scout") L 10/12/2026 - 05:54:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-10638 12791 -2904") (victim_position "-10719 12541 -2961") L 10/12/2026 - 05:54:03: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:54:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "pistol_scout") L 10/12/2026 - 05:54:04: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:04: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 05:54:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:05: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:06: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:08: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:54:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:54:10: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:10: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "64") (realdamage "32") (weapon "quake_rl") L 10/12/2026 - 05:54:10: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11044 12904 -2853") (victim_position "-10947 12668 -2780") L 10/12/2026 - 05:54:10: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:54:11: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:54:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:12: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:54:13: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:54:14: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:14: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 05:54:14: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "50") (weapon "scattergun") L 10/12/2026 - 05:54:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "35") (weapon "holymackerel") L 10/12/2026 - 05:54:16: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:16: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "89") (realdamage "84") (weapon "quake_rl") L 10/12/2026 - 05:54:16: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11089 13122 -2919") (victim_position "-11169 13138 -2951") L 10/12/2026 - 05:54:16: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:54:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:20: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:21: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:21: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:21: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:54:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "78") (realdamage "77") (weapon "scattergun") L 10/12/2026 - 05:54:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-11218 13073 -2815") (victim_position "-11113 13161 -2951") L 10/12/2026 - 05:54:23: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:54:24: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:54:25: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:26: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "69") (weapon "scattergun") L 10/12/2026 - 05:54:27: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "66") (weapon "scattergun") L 10/12/2026 - 05:54:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 05:54:28: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:28: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 05:54:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "world" (attacker_position "-10973 13482 -2839") (victim_position "-10987 13531 -2839") L 10/12/2026 - 05:54:28: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:54:28: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:30: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:30: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:30: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 05:54:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 05:54:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "scattergun") L 10/12/2026 - 05:54:32: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:54:32: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:32: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 05:54:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 05:54:33: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:54:34: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:35: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:54:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:38: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:38: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:38: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "40") (realdamage "35") (weapon "quake_rl") L 10/12/2026 - 05:54:38: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11059 12904 -2903") (victim_position "-11374 13399 -2896") L 10/12/2026 - 05:54:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:54:40: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:54:41: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "94") (weapon "scattergun") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "99") (weapon "scattergun") L 10/12/2026 - 05:54:42: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "98") (realdamage "12") (weapon "scattergun") L 10/12/2026 - 05:54:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-11162 13243 -2951") (victim_position "-11089 13400 -2903") L 10/12/2026 - 05:54:43: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:54:44: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 05:54:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 05:54:45: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:45: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:45: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:54:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:54:45: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:46: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:50: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:50: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 05:54:50: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "35") (realdamage "32") (weapon "holymackerel") L 10/12/2026 - 05:54:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "holymackerel" (attacker_position "-11130 12959 -2829") (victim_position "-11062 12937 -2903") L 10/12/2026 - 05:54:50: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:54:54: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:54: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:54:54: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 05:54:54: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:54: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:54:54: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 05:54:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:54:55: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:57: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:54:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:54:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:54:59: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:54:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "11") (weapon "pistol_scout") L 10/12/2026 - 05:55:00: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "11") (weapon "pistol_scout") L 10/12/2026 - 05:55:01: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:01: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:55:02: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:55:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:03: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:55:05: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "65") (realdamage "5") (weapon "unique_pickaxe_escape") L 10/12/2026 - 05:55:05: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "unique_pickaxe_escape" (attacker_position "-11075 13773 -2839") (victim_position "-11043 13766 -2839") L 10/12/2026 - 05:55:05: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:55:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:55:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:55:06: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:06: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:06: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 05:55:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:55:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:07: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "56") (weapon "scattergun") L 10/12/2026 - 05:55:07: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 05:55:08: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:08: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 05:55:08: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:09: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "28") (realdamage "11") (weapon "pistol_scout") (crit "mini") L 10/12/2026 - 05:55:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-10858 13212 -2951") (victim_position "-10942 13408 -2847") L 10/12/2026 - 05:55:10: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:55:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:11: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:12: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:12: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 05:55:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "70") (weapon "scattergun") L 10/12/2026 - 05:55:12: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:13: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:13: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 05:55:13: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11083 13833 -2832") (victim_position "-11165 13540 -2794") L 10/12/2026 - 05:55:13: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:55:14: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "scattergun") L 10/12/2026 - 05:55:15: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:55:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:16: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:16: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:16: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 05:55:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "78") (weapon "scattergun") L 10/12/2026 - 05:55:17: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:17: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:17: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 05:55:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 05:55:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "88") (weapon "scattergun") L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (realdamage "18") (weapon "pistol_scout") L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-10923 13417 -2773") (victim_position "-11116 13630 -2773") L 10/12/2026 - 05:55:19: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:19: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:19: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "3") (weapon "scattergun") L 10/12/2026 - 05:55:21: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:55:22: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 05:55:22: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 05:55:22: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:22: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 05:55:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 05:55:23: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:23: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:23: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "40") (weapon "quake_rl") L 10/12/2026 - 05:55:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:25: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:26: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:29: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:31: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:33: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:33: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "111") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 05:55:33: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-10931 13388 -2900") (victim_position "-11031 13378 -2903") L 10/12/2026 - 05:55:33: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:55:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "9") (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:35: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:55:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "102") (weapon "scattergun") L 10/12/2026 - 05:55:37: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "68") (realdamage "36") (weapon "scattergun") L 10/12/2026 - 05:55:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-10971 13202 -2951") (victim_position "-11068 13347 -2903") L 10/12/2026 - 05:55:38: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:55:39: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:40: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (weapon "pistol_scout") L 10/12/2026 - 05:55:42: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:42: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 05:55:42: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:55:45: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:45: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 05:55:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:55:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "56") (weapon "scattergun") L 10/12/2026 - 05:55:46: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:46: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "93") (realdamage "4") (weapon "quake_rl") L 10/12/2026 - 05:55:46: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11209 12919 -2906") (victim_position "-11291 13033 -2927") L 10/12/2026 - 05:55:46: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:55:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:55:48: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "4") (weapon "scattergun") L 10/12/2026 - 05:55:49: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:49: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 05:55:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 05:55:50: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "29") (weapon "scattergun") L 10/12/2026 - 05:55:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "46") (weapon "scattergun") L 10/12/2026 - 05:55:52: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:55:52: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "22") (realdamage "9") (weapon "pistol_scout") L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-11249 13348 -2951") (victim_position "-11234 13219 -2951") L 10/12/2026 - 05:55:53: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:55:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:54: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:54: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:55:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:55: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 05:55:55: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:56: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:56: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 05:55:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:56: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:57: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:57: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 05:55:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:57: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:55:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "103") (weapon "scattergun") L 10/12/2026 - 05:55:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:55:59: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:55:59: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:55:59: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "50") (realdamage "14") (weapon "quake_rl") L 10/12/2026 - 05:55:59: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11035 12546 -2839") (victim_position "-11186 12876 -2772") L 10/12/2026 - 05:55:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:56:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "4") (weapon "scattergun") L 10/12/2026 - 05:56:01: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 05:56:01: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:01: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "31") (weapon "quake_rl") L 10/12/2026 - 05:56:01: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "scattergun") L 10/12/2026 - 05:56:02: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:56:03: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:03: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:03: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 05:56:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "34") (weapon "scattergun") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "20") (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lyn<251><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:56:05: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:05: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:06: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:07: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "19") (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:08: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "21") (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:09: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:10: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:56:10: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:11: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:12: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:13: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:13: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "110") (realdamage "30") (weapon "quake_rl") (airshot "1") (height "219") L 10/12/2026 - 05:56:13: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11237 13327 -2951") (victim_position "-11349 13256 -2924") L 10/12/2026 - 05:56:13: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:13: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:56:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:14: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "32") (weapon "scattergun") (crit "mini") L 10/12/2026 - 05:56:15: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:15: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 05:56:15: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:16: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 05:56:17: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:17: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 05:56:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "102") (realdamage "85") (weapon "scattergun") L 10/12/2026 - 05:56:18: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-11232 13015 -2951") (victim_position "-11145 13090 -2951") L 10/12/2026 - 05:56:18: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:56:18: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:19: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "13") (weapon "scattergun") L 10/12/2026 - 05:56:20: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:20: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 05:56:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:21: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 05:56:21: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:21: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:21: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 05:56:22: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:22: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:22: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:22: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 05:56:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:56:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:23: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 05:56:24: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "10") (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "8") (weapon "pistol_scout") L 10/12/2026 - 05:56:24: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:25: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:26: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:27: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:27: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "55") (realdamage "32") (weapon "quake_rl") L 10/12/2026 - 05:56:27: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11014 13428 -2903") (victim_position "-11059 13283 -2951") L 10/12/2026 - 05:56:27: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:56:28: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:28: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "4") (weapon "scattergun") L 10/12/2026 - 05:56:28: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:28: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 05:56:29: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 05:56:30: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:30: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 05:56:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:31: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "79") (weapon "scattergun") L 10/12/2026 - 05:56:32: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:32: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "59") (weapon "scattergun") L 10/12/2026 - 05:56:33: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:33: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "35") (realdamage "21") (weapon "holymackerel") L 10/12/2026 - 05:56:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "holymackerel" (attacker_position "-10841 13002 -2951") (victim_position "-10819 12938 -2951") L 10/12/2026 - 05:56:34: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" picked up item "tf_ammo_pack" L 10/12/2026 - 05:56:34: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:56:35: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:36: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 05:56:37: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:37: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:56:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:38: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "40") (weapon "scattergun") L 10/12/2026 - 05:56:38: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:39: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:39: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:39: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 05:56:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:39: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 05:56:40: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:40: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:40: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "100") (realdamage "58") (weapon "quake_rl") (airshot "1") (height "208") L 10/12/2026 - 05:56:40: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11227 13765 -2951") (victim_position "-11052 13745 -2631") L 10/12/2026 - 05:56:40: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:56:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:41: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 05:56:41: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:42: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:42: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 05:56:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:42: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 05:56:43: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:43: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:44: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:44: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:44: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 05:56:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:44: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "75") (weapon "scattergun") L 10/12/2026 - 05:56:45: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:45: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:45: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "49") (realdamage "20") (weapon "quake_rl") L 10/12/2026 - 05:56:45: "lyn<251><[U:1:358797354]>" killed "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" with "quake_rl" (attacker_position "-11043 13716 -2839") (victim_position "-10717 13499 -2902") L 10/12/2026 - 05:56:45: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" spawned as "scout" L 10/12/2026 - 05:56:46: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:47: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "11") (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:47: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "44") (weapon "quake_rl") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:47: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:48: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:56:49: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:49: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:50: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:56:50: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "15") (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "14") (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:50: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "18") (weapon "pistol_scout") L 10/12/2026 - 05:56:51: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:52: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "61") (weapon "scattergun") L 10/12/2026 - 05:56:52: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "54") (realdamage "17") (weapon "scattergun") L 10/12/2026 - 05:56:53: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "scattergun" (attacker_position "-11330 13222 -2920") (victim_position "-10968 13133 -2951") L 10/12/2026 - 05:56:53: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:53: "lyn<251><[U:1:358797354]>" spawned as "soldier" L 10/12/2026 - 05:56:55: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:56: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:56: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "11") (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:57: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:57: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:58: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:56:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 05:56:59: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:56:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:56:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:56:59: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "59") (weapon "scattergun") L 10/12/2026 - 05:57:00: "lyn<251><[U:1:358797354]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 05:57:00: "lyn<251><[U:1:358797354]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 05:57:00: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:57:00: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:57:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 05:57:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 05:57:01: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (weapon "scattergun") L 10/12/2026 - 05:57:01: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:57:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:57:02: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "16") (weapon "pistol_scout") L 10/12/2026 - 05:57:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:03: "lyn<251><[U:1:358797354]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 05:57:03: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_fired" (weapon "pistol_scout") L 10/12/2026 - 05:57:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "shot_hit" (weapon "pistol_scout") L 10/12/2026 - 05:57:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" triggered "damage" against "lyn<251><[U:1:358797354]>" (damage "12") (realdamage "4") (weapon "pistol_scout") L 10/12/2026 - 05:57:04: "lfpp (looking 4 pocket puppy)<250><[U:1:248116797]>" killed "lyn<251><[U:1:358797354]>" with "pistol_scout" (attacker_position "-10954 13219 -2804") (victim_position "-11156 13844 -2858") L 10/12/2026 - 05:57:04: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:358797354]") (winner_score "20") (loser_score "19")