L 10/12/2026 - 12:52:30: World triggered "meta_data" (matchid "2610121252305524") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 12:52:30: "Vil<5><[U:1:1136595723]>" changed role to "soldier" L 10/12/2026 - 12:52:30: "askeladd<24><[U:1:339739194]>" changed role to "scout" L 10/12/2026 - 12:52:31: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:32: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:32: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:32: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 12:52:32: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:32: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 12:52:32: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:33: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:33: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:33: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/12/2026 - 12:52:33: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:34: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:34: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:34: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "82") (realdamage "52") (weapon "quake_rl") L 10/12/2026 - 12:52:34: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-10893 12947 173") (victim_position "-10990 12597 232") L 10/12/2026 - 12:52:34: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:52:35: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:35: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:35: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 12:52:35: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:36: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:36: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:36: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 12:52:36: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:36: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:36: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "103") (weapon "scattergun") L 10/12/2026 - 12:52:37: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:37: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 12:52:37: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:37: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:38: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:38: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:38: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:40: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:41: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:41: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:41: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "58") (realdamage "23") (weapon "scattergun") L 10/12/2026 - 12:52:41: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11047 13712 233") (victim_position "-10905 13644 120") L 10/12/2026 - 12:52:41: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:52:42: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:44: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:44: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:44: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 12:52:44: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:44: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:44: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 12:52:44: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:45: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:45: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:45: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 12:52:45: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:45: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:45: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 12:52:46: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:46: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:46: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 12:52:46: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:47: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:48: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:48: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:49: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:49: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:49: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/12/2026 - 12:52:49: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:49: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:49: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "63") (weapon "scattergun") L 10/12/2026 - 12:52:50: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:50: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:50: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "58") (realdamage "34") (weapon "quake_rl") L 10/12/2026 - 12:52:50: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-10818 12948 120") (victim_position "-10493 13014 -45") L 10/12/2026 - 12:52:51: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:52:52: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:52: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:52: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/12/2026 - 12:52:53: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:53: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:52:53: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 12:52:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:53: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:53: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/12/2026 - 12:52:54: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:54: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:54: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 12:52:54: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:54: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:55: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:55: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:55: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:55: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "51") (realdamage "46") (weapon "scattergun") L 10/12/2026 - 12:52:55: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11215 13525 213") (victim_position "-10935 13241 120") L 10/12/2026 - 12:52:55: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:52:56: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:52:57: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:52:59: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:52:59: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 12:52:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:00: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:00: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:00: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:00: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 12:53:00: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:00: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 12:53:01: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:01: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:01: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 12:53:01: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:01: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:01: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:01: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/12/2026 - 12:53:02: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:02: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "68") (realdamage "51") (weapon "quake_rl") L 10/12/2026 - 12:53:02: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-10967 12639 297") (victim_position "-10885 12961 120") L 10/12/2026 - 12:53:02: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:02: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:53:04: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:04: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:04: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:04: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/12/2026 - 12:53:04: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:04: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "42") (weapon "quake_rl") L 10/12/2026 - 12:53:04: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:05: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:05: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:05: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/12/2026 - 12:53:05: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:05: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:05: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 12:53:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:06: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:06: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/12/2026 - 12:53:07: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:07: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:07: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:07: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/12/2026 - 12:53:08: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:10: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:10: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:10: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 12:53:10: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:10: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:10: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/12/2026 - 12:53:11: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:11: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:11: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "89") (realdamage "59") (weapon "scattergun") L 10/12/2026 - 12:53:11: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11317 13153 182") (victim_position "-11234 12901 120") L 10/12/2026 - 12:53:11: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:11: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:53:12: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:12: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:12: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 12:53:13: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:13: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:13: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 12:53:13: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:14: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:14: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:14: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 12:53:14: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:14: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:15: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:15: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:15: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:15: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 12:53:16: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:16: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:16: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "89") (realdamage "65") (weapon "quake_rl") L 10/12/2026 - 12:53:16: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-10975 12765 236") (victim_position "-11107 12730 232") L 10/12/2026 - 12:53:17: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:17: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:53:18: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:18: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:18: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 12:53:18: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:19: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:19: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:19: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 12:53:19: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:19: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:19: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 12:53:20: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:20: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:20: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 12:53:20: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:20: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:20: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 12:53:21: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:21: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:21: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 12:53:21: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:21: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:21: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 12:53:22: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:23: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:25: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:25: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:25: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/12/2026 - 12:53:25: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:25: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:53:26: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:26: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:26: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 12:53:28: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:28: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:28: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:28: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 12:53:29: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:29: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:29: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "55") (realdamage "15") (weapon "scattergun") L 10/12/2026 - 12:53:29: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-10871 13347 254") (victim_position "-10929 13547 120") L 10/12/2026 - 12:53:29: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:53:29: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:31: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:32: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:32: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:32: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/12/2026 - 12:53:32: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:32: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:32: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 12:53:32: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:32: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:32: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 12:53:33: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:33: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:33: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 12:53:33: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:35: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:35: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:35: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 12:53:35: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:36: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:36: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:36: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/12/2026 - 12:53:37: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:37: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:37: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:37: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "79") (realdamage "60") (weapon "quake_rl") L 10/12/2026 - 12:53:37: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11256 12899 120") (victim_position "-11491 13266 44") L 10/12/2026 - 12:53:37: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:53:38: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:38: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:38: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 12:53:39: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:39: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:39: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 12:53:39: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:39: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:39: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "109") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "191") L 10/12/2026 - 12:53:39: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11059 13507 277") (victim_position "-11020 13595 423") L 10/12/2026 - 12:53:40: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:40: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:53:41: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:41: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:41: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 12:53:41: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:42: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:42: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:42: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/12/2026 - 12:53:42: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:42: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 12:53:42: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:42: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:42: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "98") (weapon "scattergun") L 10/12/2026 - 12:53:43: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:43: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:43: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:43: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "78") (realdamage "15") (weapon "scattergun") L 10/12/2026 - 12:53:43: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11166 12691 227") (victim_position "-10981 12798 444") L 10/12/2026 - 12:53:43: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:53:45: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:45: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:45: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "70") (weapon "scattergun") L 10/12/2026 - 12:53:46: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:46: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:46: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:46: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:46: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 12:53:47: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:47: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:48: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:48: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:48: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 12:53:48: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:49: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:49: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:49: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "60") (weapon "scattergun") L 10/12/2026 - 12:53:50: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:50: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:50: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 12:53:50: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:53:50: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:50: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:50: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "63") (realdamage "38") (weapon "scattergun") L 10/12/2026 - 12:53:50: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11136 13516 247") (victim_position "-10891 13446 169") L 10/12/2026 - 12:53:51: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:53:52: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:52: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:52: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/12/2026 - 12:53:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:53: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:53: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "83") (weapon "scattergun") L 10/12/2026 - 12:53:53: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:53: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:53: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 12:53:54: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:54: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:54: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 12:53:54: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:54: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:54: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 12:53:55: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:55: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:55: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:56: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:53:56: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 12:53:56: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "world" (attacker_position "-10564 13126 123") (victim_position "-10704 12956 192") L 10/12/2026 - 12:53:56: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:56: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:53:59: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:53:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:59: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:59: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/12/2026 - 12:53:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:53:59: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:53:59: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "54") (weapon "scattergun") L 10/12/2026 - 12:54:00: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:00: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 12:54:00: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:00: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:00: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:00: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 12:54:01: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:01: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:01: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 12:54:01: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:01: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:01: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/12/2026 - 12:54:01: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:01: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:02: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "59") (realdamage "14") (weapon "quake_rl") L 10/12/2026 - 12:54:02: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11083 12618 232") (victim_position "-11184 13007 120") L 10/12/2026 - 12:54:02: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:54:02: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:04: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:04: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:04: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 12:54:04: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:04: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:04: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:04: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 12:54:05: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:05: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:05: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 12:54:05: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:05: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:06: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:06: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/12/2026 - 12:54:07: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:07: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:07: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:07: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "85") (realdamage "70") (weapon "scattergun") L 10/12/2026 - 12:54:07: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11262 13551 120") (victim_position "-11138 13264 120") L 10/12/2026 - 12:54:07: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:54:09: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:09: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:09: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 12:54:09: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:09: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:09: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "76") (weapon "scattergun") L 10/12/2026 - 12:54:10: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:54:10: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:10: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:10: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "104") (weapon "scattergun") L 10/12/2026 - 12:54:10: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:10: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 12:54:11: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:11: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:11: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:11: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:11: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "37") (realdamage "22") (weapon "scattergun") L 10/12/2026 - 12:54:11: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-10755 13412 220") (victim_position "-11108 13222 120") L 10/12/2026 - 12:54:11: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:54:13: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:13: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:13: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/12/2026 - 12:54:13: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:13: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:13: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 12:54:13: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:13: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:13: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 12:54:14: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:14: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:14: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "66") (weapon "scattergun") L 10/12/2026 - 12:54:14: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:14: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:14: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "81") (realdamage "77") (weapon "quake_rl") L 10/12/2026 - 12:54:14: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11008 12419 208") (victim_position "-11015 12648 263") L 10/12/2026 - 12:54:14: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:54:16: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:16: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:16: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/12/2026 - 12:54:17: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:17: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:17: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:17: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/12/2026 - 12:54:17: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:17: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:17: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 12:54:18: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:18: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:18: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "44") (weapon "scattergun") L 10/12/2026 - 12:54:18: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:18: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:18: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:18: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/12/2026 - 12:54:18: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:18: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 12:54:19: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:19: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:19: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 12:54:19: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:19: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:19: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:19: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 12:54:21: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "68") (realdamage "16") (weapon "scattergun") L 10/12/2026 - 12:54:22: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11406 13703 103") (victim_position "-11194 13476 120") L 10/12/2026 - 12:54:23: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:54:24: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:24: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:24: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/12/2026 - 12:54:25: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:25: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:25: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 12:54:25: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:25: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:25: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 12:54:25: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:25: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:25: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/12/2026 - 12:54:25: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:26: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:26: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 12:54:26: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:26: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:26: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 12:54:27: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:27: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:27: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:27: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 12:54:27: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:27: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:27: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/12/2026 - 12:54:28: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:28: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:28: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "48") (realdamage "19") (weapon "quake_rl") L 10/12/2026 - 12:54:28: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11170 13157 120") (victim_position "-10876 13419 231") L 10/12/2026 - 12:54:29: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:54:30: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:30: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:30: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 12:54:30: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:30: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:30: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 12:54:31: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:31: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:31: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:31: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:31: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "75") (weapon "scattergun") L 10/12/2026 - 12:54:31: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:31: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "53") (realdamage "50") (weapon "quake_rl") L 10/12/2026 - 12:54:31: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11080 12667 232") (victim_position "-11193 12458 178") L 10/12/2026 - 12:54:31: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:54:33: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:33: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:33: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/12/2026 - 12:54:33: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:33: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:33: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:33: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 12:54:34: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:34: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 12:54:34: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:34: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:34: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 12:54:35: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:35: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:35: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:35: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/12/2026 - 12:54:36: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:36: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:36: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 12:54:36: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:36: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:54:36: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:37: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:37: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:37: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 12:54:38: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:39: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:40: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:40: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:40: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:40: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 12:54:41: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:42: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:42: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:42: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "99") (realdamage "18") (weapon "scattergun") L 10/12/2026 - 12:54:42: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11130 13482 232") (victim_position "-11050 13359 168") L 10/12/2026 - 12:54:42: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:54:43: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:43: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:44: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:44: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:44: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/12/2026 - 12:54:44: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:45: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:45: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:45: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/12/2026 - 12:54:45: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:46: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:46: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:46: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 12:54:46: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:46: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:46: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 12:54:46: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:47: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:47: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:47: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 12:54:48: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:48: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:48: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 12:54:49: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:50: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:50: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "55") (realdamage "8") (weapon "quake_rl") L 10/12/2026 - 12:54:50: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-10998 13111 184") (victim_position "-11184 12984 208") L 10/12/2026 - 12:54:50: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:50: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:54:52: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:52: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:52: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/12/2026 - 12:54:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:53: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:53: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 12:54:53: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:53: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:53: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "99") (weapon "scattergun") L 10/12/2026 - 12:54:54: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:54: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:54: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:54: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "82") (realdamage "15") (weapon "scattergun") L 10/12/2026 - 12:54:54: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11023 12703 232") (victim_position "-11033 12815 232") L 10/12/2026 - 12:54:54: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:54:56: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:56: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:56: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/12/2026 - 12:54:56: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "83") (weapon "scattergun") L 10/12/2026 - 12:54:57: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:57: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "71") (realdamage "27") (weapon "scattergun") L 10/12/2026 - 12:54:57: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11041 13045 120") (victim_position "-10962 13152 120") L 10/12/2026 - 12:54:57: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:57: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:54:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:54:59: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:54:59: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 12:54:59: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:54:59: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:54:59: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 12:55:00: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:00: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:01: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:01: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:01: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "81") (weapon "scattergun") L 10/12/2026 - 12:55:01: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:01: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:01: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "68") (realdamage "46") (weapon "quake_rl") L 10/12/2026 - 12:55:01: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11112 13837 230") (victim_position "-10975 13505 226") L 10/12/2026 - 12:55:01: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:04: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:04: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:04: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 12:55:04: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:04: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:04: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:04: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "67") (weapon "scattergun") L 10/12/2026 - 12:55:05: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:05: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:06: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:06: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:06: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 12:55:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:06: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:06: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "88") (weapon "scattergun") L 10/12/2026 - 12:55:06: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:07: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:09: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:09: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 12:55:09: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:09: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:10: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:55:11: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:11: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:11: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:11: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/12/2026 - 12:55:12: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:55:12: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:14: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:15: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:16: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:16: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:16: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "39") (realdamage "13") (weapon "scattergun") L 10/12/2026 - 12:55:16: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11144 13745 252") (victim_position "-11070 13905 238") L 10/12/2026 - 12:55:17: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:17: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:17: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 12:55:17: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:55:18: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:18: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:18: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 12:55:19: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:19: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:20: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:20: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "108") (realdamage "101") (weapon "quake_rl") L 10/12/2026 - 12:55:20: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11141 13256 120") (victim_position "-11056 13431 168") L 10/12/2026 - 12:55:20: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:20: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:22: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:22: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:22: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 12:55:22: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:22: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:22: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 12:55:22: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:23: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:23: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "112") (realdamage "62") (weapon "quake_rl") L 10/12/2026 - 12:55:23: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11133 12840 295") (victim_position "-11127 12799 357") L 10/12/2026 - 12:55:23: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:23: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:25: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:25: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:25: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/12/2026 - 12:55:25: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:25: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:25: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 12:55:25: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:25: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:25: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/12/2026 - 12:55:26: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:26: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:26: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:26: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 12:55:27: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:27: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:27: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/12/2026 - 12:55:27: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:27: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:27: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "48") (realdamage "16") (weapon "quake_rl") L 10/12/2026 - 12:55:27: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-10891 13320 240") (victim_position "-11000 13885 218") L 10/12/2026 - 12:55:27: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:28: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:28: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:28: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/12/2026 - 12:55:29: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:29: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:29: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 12:55:29: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:29: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:29: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:29: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:29: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "99") (weapon "scattergun") L 10/12/2026 - 12:55:30: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:30: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:30: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "107") (realdamage "81") (weapon "quake_rl") L 10/12/2026 - 12:55:30: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11098 12842 303") (victim_position "-11017 12654 232") L 10/12/2026 - 12:55:30: "Vil<5><[U:1:1136595723]>" triggered "domination" against "askeladd<24><[U:1:339739194]>" L 10/12/2026 - 12:55:30: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:30: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:32: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:32: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:32: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:32: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 12:55:32: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:32: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:32: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 12:55:33: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:33: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:33: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 12:55:33: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:34: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:34: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:34: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/12/2026 - 12:55:34: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:34: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:34: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:34: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/12/2026 - 12:55:35: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:35: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:35: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "102") (realdamage "80") (weapon "scattergun") L 10/12/2026 - 12:55:35: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-11136 13604 170") (victim_position "-11180 13503 160") L 10/12/2026 - 12:55:35: "askeladd<24><[U:1:339739194]>" triggered "revenge" against "Vil<5><[U:1:1136595723]>" L 10/12/2026 - 12:55:35: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:55:37: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:37: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:37: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/12/2026 - 12:55:37: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:37: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:37: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 12:55:37: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:37: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:37: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 12:55:38: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:38: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:38: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:38: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/12/2026 - 12:55:39: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:39: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:39: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/12/2026 - 12:55:39: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:39: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:39: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 12:55:40: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:40: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:40: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/12/2026 - 12:55:40: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:40: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:40: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/12/2026 - 12:55:41: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:41: "Vil<5><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:55:42: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:42: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:42: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 12:55:42: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:42: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:42: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "54") (realdamage "36") (weapon "quake_rl") L 10/12/2026 - 12:55:42: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11184 13342 239") (victim_position "-11164 13681 304") L 10/12/2026 - 12:55:42: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:44: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:44: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:44: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 12:55:44: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:44: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:44: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 12:55:44: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:44: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:44: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/12/2026 - 12:55:45: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:45: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:45: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "106") (realdamage "91") (weapon "quake_rl") L 10/12/2026 - 12:55:45: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11034 12751 232") (victim_position "-11106 12556 356") L 10/12/2026 - 12:55:45: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:46: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:46: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:46: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/12/2026 - 12:55:47: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:47: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:47: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:47: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/12/2026 - 12:55:47: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:47: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 12:55:48: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:48: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:48: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/12/2026 - 12:55:48: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:48: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:48: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:48: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/12/2026 - 12:55:50: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:50: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:50: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/12/2026 - 12:55:50: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:50: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:50: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:50: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/12/2026 - 12:55:51: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:51: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:51: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "102") (realdamage "89") (weapon "quake_rl") L 10/12/2026 - 12:55:51: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11222 13772 120") (victim_position "-11031 13528 232") L 10/12/2026 - 12:55:51: "askeladd<24><[U:1:339739194]>" spawned as "scout" L 10/12/2026 - 12:55:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:53: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:53: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/12/2026 - 12:55:53: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:53: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:53: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:53: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "63") (weapon "scattergun") L 10/12/2026 - 12:55:54: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:54: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:55:54: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 12:55:54: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:54: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:54: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "86") (weapon "scattergun") L 10/12/2026 - 12:55:54: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:55: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:55: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:55: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "84") (realdamage "47") (weapon "scattergun") L 10/12/2026 - 12:55:55: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-10863 12894 120") (victim_position "-11113 12789 287") L 10/12/2026 - 12:55:55: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:55:56: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:57: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:58: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:58: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:58: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:58: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/12/2026 - 12:55:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:59: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:59: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 12:55:59: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:55:59: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:55:59: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:55:59: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/12/2026 - 12:56:00: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:00: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:00: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/12/2026 - 12:56:00: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:01: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:01: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:01: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:01: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/12/2026 - 12:56:02: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:03: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:03: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:03: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "69") (realdamage "47") (weapon "scattergun") L 10/12/2026 - 12:56:03: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-10975 13535 231") (victim_position "-10991 13249 140") L 10/12/2026 - 12:56:03: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:56:05: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:06: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:06: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/12/2026 - 12:56:06: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:06: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:06: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/12/2026 - 12:56:07: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:07: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:56:07: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 12:56:07: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:07: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:07: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/12/2026 - 12:56:07: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:07: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:07: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/12/2026 - 12:56:08: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:08: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:08: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:08: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/12/2026 - 12:56:09: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:11: "askeladd<24><[U:1:339739194]>" picked up item "tf_ammo_pack" L 10/12/2026 - 12:56:13: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "96") (realdamage "84") (weapon "scattergun") L 10/12/2026 - 12:56:13: "askeladd<24><[U:1:339739194]>" killed "Vil<5><[U:1:1136595723]>" with "scattergun" (attacker_position "-10929 12813 151") (victim_position "-10986 13000 124") L 10/12/2026 - 12:56:13: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:56:13: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 12:56:13: "Vil<5><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 12:56:13: "Vil<5><[U:1:1136595723]>" spawned as "soldier" L 10/12/2026 - 12:56:15: "askeladd<24><[U:1:339739194]>" triggered "shot_fired" (weapon "scattergun") L 10/12/2026 - 12:56:15: "askeladd<24><[U:1:339739194]>" triggered "shot_hit" (weapon "scattergun") L 10/12/2026 - 12:56:15: "askeladd<24><[U:1:339739194]>" triggered "damage" against "Vil<5><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/12/2026 - 12:56:15: "Vil<5><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 12:56:15: "Vil<5><[U:1:1136595723]>" triggered "damage" against "askeladd<24><[U:1:339739194]>" (damage "109") (realdamage "76") (weapon "quake_rl") L 10/12/2026 - 12:56:15: "Vil<5><[U:1:1136595723]>" killed "askeladd<24><[U:1:339739194]>" with "quake_rl" (attacker_position "-11050 13161 362") (victim_position "-11049 13059 231") L 10/12/2026 - 12:56:15: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:339739194]") (winner_score "20") (loser_score "18")