L 10/12/2026 - 15:58:06: World triggered "meta_data" (matchid "2610121558064343") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 15:58:06: "Epicwindow+-<62><[U:1:106953801]>" changed role to "soldier" L 10/12/2026 - 15:58:06: "aboOod<55><[U:1:146245695]>" changed role to "soldier" L 10/12/2026 - 15:58:06: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:06: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:06: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 15:58:07: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:07: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:07: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 15:58:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "77") (weapon "blackbox") (healing "15") L 10/12/2026 - 15:58:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:08: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:08: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:08: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 15:58:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") (healing "14") L 10/12/2026 - 15:58:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:09: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:10: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:10: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 15:58:11: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:12: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:12: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 15:58:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "58") (weapon "blackbox") (healing "13") L 10/12/2026 - 15:58:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:13: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:13: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:13: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "69") (realdamage "31") (weapon "quake_rl") L 10/12/2026 - 15:58:13: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2159 -6161 -1460") (victim_position "2351 -6141 -1391") L 10/12/2026 - 15:58:14: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:58:14: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:14: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:14: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 15:58:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "50") (weapon "blackbox") L 10/12/2026 - 15:58:15: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:15: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:15: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 15:58:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "86") (weapon "blackbox") (healing "17") L 10/12/2026 - 15:58:16: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:16: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:16: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 15:58:17: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:19: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:19: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 15:58:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "55") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:58:19: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:21: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:21: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:21: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "65") (realdamage "4") (weapon "quake_rl") L 10/12/2026 - 15:58:21: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2740 -6367 -1393") (victim_position "2474 -6524 -1460") L 10/12/2026 - 15:58:21: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:21: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "76") (weapon "blackbox") L 10/12/2026 - 15:58:21: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:21: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:58:22: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:22: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:22: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 15:58:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "52") (weapon "blackbox") L 10/12/2026 - 15:58:23: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:23: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 15:58:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "85") (weapon "blackbox") (healing "16") L 10/12/2026 - 15:58:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:23: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:24: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:24: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:24: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:24: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 15:58:25: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:25: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:25: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "99") (realdamage "79") (weapon "quake_rl") L 10/12/2026 - 15:58:25: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2801 -6271 -1395") (victim_position "2437 -6232 -1460") L 10/12/2026 - 15:58:25: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:58:26: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:27: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:27: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 15:58:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:28: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:28: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:28: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 15:58:28: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:28: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:28: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "49") (weapon "blackbox") (healing "12") L 10/12/2026 - 15:58:29: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:29: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:29: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:29: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 15:58:30: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:31: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:31: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:31: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 15:58:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "39") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:58:32: "Epicwindow+-<62><[U:1:106953801]>" picked up item "tf_ammo_pack" L 10/12/2026 - 15:58:34: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:34: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:34: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 15:58:35: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:35: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:35: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "81") (realdamage "68") (weapon "quake_rl") L 10/12/2026 - 15:58:35: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2323 -6367 -1396") (victim_position "2248 -6044 -1406") L 10/12/2026 - 15:58:35: "aboOod<55><[U:1:146245695]>" triggered "domination" against "Epicwindow+-<62><[U:1:106953801]>" L 10/12/2026 - 15:58:35: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:58:35: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:36: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:36: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:36: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:36: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 15:58:36: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:36: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "85") (weapon "blackbox") L 10/12/2026 - 15:58:37: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:37: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:37: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 15:58:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (weapon "blackbox") (healing "12") L 10/12/2026 - 15:58:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "73") (weapon "blackbox") (healing "15") L 10/12/2026 - 15:58:38: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:39: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:39: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:39: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 15:58:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:41: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:41: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 15:58:41: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:43: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:44: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:45: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:45: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:45: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "59") (realdamage "12") (weapon "quake_rl") L 10/12/2026 - 15:58:45: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2108 -6326 -1460") (victim_position "2514 -6568 -1409") L 10/12/2026 - 15:58:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:46: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:46: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "45") (weapon "blackbox") L 10/12/2026 - 15:58:46: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:58:46: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:47: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:47: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 15:58:47: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:47: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:47: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") L 10/12/2026 - 15:58:47: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:48: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:48: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 15:58:48: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:48: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:48: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:48: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 15:58:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") (healing "14") L 10/12/2026 - 15:58:49: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:49: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:49: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 15:58:51: "aboOod<55><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/12/2026 - 15:58:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "55") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:58:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:51: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:51: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "94") (realdamage "55") (weapon "quake_rl") L 10/12/2026 - 15:58:51: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2634 -6533 -1379") (victim_position "2566 -6411 -1435") L 10/12/2026 - 15:58:51: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:51: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:58:52: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:52: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:52: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 15:58:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "108") (weapon "blackbox") (healing "2") L 10/12/2026 - 15:58:53: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:54: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "70") (weapon "blackbox") L 10/12/2026 - 15:58:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:54: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:54: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 15:58:54: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:56: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:56: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 15:58:56: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "84") (realdamage "78") (weapon "blackbox") (healing "16") L 10/12/2026 - 15:58:57: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2319 -6142 -1393") (victim_position "2458 -6064 -1425") L 10/12/2026 - 15:58:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "revenge" against "aboOod<55><[U:1:146245695]>" L 10/12/2026 - 15:58:58: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:58: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 15:58:59: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:58:59: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:58:59: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 15:58:59: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:58:59: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:58:59: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (weapon "blackbox") L 10/12/2026 - 15:59:00: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:00: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "226") L 10/12/2026 - 15:59:00: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "98") (weapon "blackbox") (healing "20") L 10/12/2026 - 15:59:01: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:01: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:02: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:03: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:03: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:03: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "43") (weapon "quake_rl") L 10/12/2026 - 15:59:05: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:05: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:05: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:05: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "68") (weapon "blackbox") (healing "13") L 10/12/2026 - 15:59:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "51") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:59:07: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:07: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:07: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "59") (realdamage "50") (weapon "quake_rl") L 10/12/2026 - 15:59:07: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2564 -6390 -1460") (victim_position "2142 -6204 -1411") L 10/12/2026 - 15:59:07: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:59:08: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:09: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:09: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 15:59:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") L 10/12/2026 - 15:59:10: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:10: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:11: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:11: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 15:59:11: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:11: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:12: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:12: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:12: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 15:59:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "102") (weapon "blackbox") (healing "20") L 10/12/2026 - 15:59:13: "Epicwindow+-<62><[U:1:106953801]>" picked up item "tf_ammo_pack" L 10/12/2026 - 15:59:13: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:13: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 15:59:13: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:14: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:15: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:15: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:15: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 15:59:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "43") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:59:17: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:19: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:19: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:19: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "42") (weapon "quake_rl") L 10/12/2026 - 15:59:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:20: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:20: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "48") (realdamage "32") (weapon "blackbox") (healing "17") L 10/12/2026 - 15:59:20: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2514 -6680 -1460") (victim_position "1989 -6128 -1460") L 10/12/2026 - 15:59:20: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 15:59:20: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:22: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:22: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:22: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 15:59:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "85") (weapon "blackbox") L 10/12/2026 - 15:59:22: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:23: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:23: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 15:59:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "50") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:59:24: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:24: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:24: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "106") (weapon "quake_rl") L 10/12/2026 - 15:59:25: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:25: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:25: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "60") (weapon "blackbox") (healing "15") L 10/12/2026 - 15:59:25: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:26: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:26: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 15:59:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "33") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:59:27: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:27: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "world" (attacker_position "1992 -6342 -1460") (victim_position "2749 -6192 -1455") L 10/12/2026 - 15:59:27: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 15:59:28: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:28: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:28: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 15:59:29: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:29: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:29: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:29: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "55") (weapon "blackbox") L 10/12/2026 - 15:59:30: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:30: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:30: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "61") (weapon "blackbox") L 10/12/2026 - 15:59:30: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:30: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:30: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 15:59:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "57") (weapon "blackbox") (healing "11") L 10/12/2026 - 15:59:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:31: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:31: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:31: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 15:59:32: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:32: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 15:59:32: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:32: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "68") (realdamage "45") (weapon "blackbox") (healing "13") L 10/12/2026 - 15:59:32: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2611 -6241 -1450") (victim_position "2668 -6137 -1456") L 10/12/2026 - 15:59:32: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:32: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:33: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 15:59:34: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:34: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:34: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:34: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "62") (weapon "blackbox") L 10/12/2026 - 15:59:34: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:34: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 15:59:35: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:35: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:35: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:35: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 15:59:35: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:35: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "88") (weapon "blackbox") (healing "17") L 10/12/2026 - 15:59:35: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:35: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:36: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "110") (realdamage "99") (weapon "blackbox") (healing "20") L 10/12/2026 - 15:59:38: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2420 -6398 -1460") (victim_position "2499 -6274 -1414") L 10/12/2026 - 15:59:38: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:38: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 15:59:38: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 15:59:38: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:39: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:40: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:40: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 15:59:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "67") (weapon "blackbox") (healing "14") L 10/12/2026 - 15:59:40: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:40: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 15:59:41: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:41: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:41: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") (healing "14") L 10/12/2026 - 15:59:41: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:41: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:42: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:42: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:42: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") (healing "15") L 10/12/2026 - 15:59:43: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:43: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:43: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 15:59:44: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:45: "aboOod<55><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/12/2026 - 15:59:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "55") (realdamage "26") (weapon "blackbox") (healing "17") L 10/12/2026 - 15:59:45: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2474 -6688 -1460") (victim_position "2050 -6161 -1460") L 10/12/2026 - 15:59:45: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:45: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 15:59:46: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:48: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:49: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:49: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:49: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 15:59:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "64") (weapon "blackbox") L 10/12/2026 - 15:59:49: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:49: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:49: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 15:59:50: "aboOod<55><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/12/2026 - 15:59:50: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:51: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:51: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:51: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 15:59:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "82") (weapon "blackbox") (healing "16") L 10/12/2026 - 15:59:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:53: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:53: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "39") (weapon "quake_rl") L 10/12/2026 - 15:59:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "91") (realdamage "67") (weapon "blackbox") (healing "17") L 10/12/2026 - 15:59:53: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2270 -6324 -1415") (victim_position "2217 -6198 -1414") L 10/12/2026 - 15:59:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "domination" against "aboOod<55><[U:1:146245695]>" L 10/12/2026 - 15:59:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:53: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:53: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 15:59:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:54: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:54: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:54: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 15:59:55: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:55: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:55: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "34") (weapon "quake_rl") L 10/12/2026 - 15:59:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (weapon "blackbox") (healing "8") L 10/12/2026 - 15:59:56: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:56: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:56: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 15:59:57: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 15:59:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:57: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 15:59:57: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 15:59:58: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 15:59:58: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 15:59:58: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "80") (weapon "blackbox") (healing "18") L 10/12/2026 - 16:00:00: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:00: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:00: "Epicwindow+-<62><[U:1:106953801]>" picked up item "tf_ammo_pack" L 10/12/2026 - 16:00:01: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:02: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:02: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:02: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "83") (weapon "blackbox") (healing "20") L 10/12/2026 - 16:00:02: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:03: "Epicwindow+-<62><[U:1:106953801]>" picked up item "tf_ammo_pack" L 10/12/2026 - 16:00:04: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:04: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:04: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:04: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 16:00:04: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:04: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "85") (realdamage "51") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:00:04: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2393 -6140 -1392") (victim_position "2408 -6257 -1460") L 10/12/2026 - 16:00:04: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:05: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:00:06: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:07: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "51") (weapon "blackbox") L 10/12/2026 - 16:00:08: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:08: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:08: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 16:00:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "58") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:00:08: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:08: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 16:00:08: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:10: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:10: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:13: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:14: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:14: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "42") (weapon "quake_rl") L 10/12/2026 - 16:00:14: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "world" (attacker_position "2516 -6374 -1460") (victim_position "2038 -6097 -1421") L 10/12/2026 - 16:00:14: "aboOod<55><[U:1:146245695]>" triggered "revenge" against "Epicwindow+-<62><[U:1:106953801]>" L 10/12/2026 - 16:00:14: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:00:14: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:15: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:15: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:15: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 16:00:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "81") (weapon "blackbox") L 10/12/2026 - 16:00:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "58") (weapon "blackbox") L 10/12/2026 - 16:00:16: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:16: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:16: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 16:00:17: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:17: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:17: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 16:00:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "73") (weapon "blackbox") (healing "14") L 10/12/2026 - 16:00:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:19: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "63") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:00:20: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:22: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "76") (realdamage "8") (weapon "blackbox") (healing "12") (crit "mini") L 10/12/2026 - 16:00:22: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2783 -6411 -1448") (victim_position "2362 -6365 -1389") L 10/12/2026 - 16:00:23: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:00:24: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:24: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:24: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 16:00:24: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:25: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:25: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:25: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 16:00:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:26: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:26: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:26: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "38") (weapon "quake_rl") L 10/12/2026 - 16:00:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "30") (weapon "blackbox") (healing "12") L 10/12/2026 - 16:00:29: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:29: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:30: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "70") (weapon "blackbox") (healing "15") L 10/12/2026 - 16:00:31: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:32: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:33: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:33: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:33: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 16:00:34: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:35: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:35: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:35: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "49") (realdamage "45") (weapon "quake_rl") L 10/12/2026 - 16:00:35: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2365 -6375 -1460") (victim_position "2757 -6453 -1418") L 10/12/2026 - 16:00:35: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:36: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:00:36: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:37: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:37: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 16:00:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "85") (weapon "blackbox") L 10/12/2026 - 16:00:37: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:38: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:38: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:38: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 16:00:39: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:39: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:39: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "58") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:00:40: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:40: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:40: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 16:00:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:42: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:42: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:42: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 16:00:43: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:43: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:44: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:44: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "69") (realdamage "18") (weapon "quake_rl") L 10/12/2026 - 16:00:44: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2415 -6230 -1460") (victim_position "1932 -6440 -1456") L 10/12/2026 - 16:00:44: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:00:45: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:45: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:45: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 16:00:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "61") (weapon "blackbox") L 10/12/2026 - 16:00:45: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:46: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:46: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:46: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "89") (weapon "blackbox") L 10/12/2026 - 16:00:46: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:46: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:46: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 16:00:47: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:47: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:47: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 16:00:48: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:48: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "82") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:00:48: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:48: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "60") (realdamage "54") (weapon "blackbox") (healing "13") L 10/12/2026 - 16:00:49: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2287 -6583 -1355") (victim_position "2593 -6292 -1394") L 10/12/2026 - 16:00:49: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:00:50: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:50: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:50: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:50: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 16:00:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "79") (weapon "blackbox") L 10/12/2026 - 16:00:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:51: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:51: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 16:00:51: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:52: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "79") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:00:52: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:52: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:52: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 16:00:53: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:53: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:53: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 16:00:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "80") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:00:54: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:55: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:55: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "54") (realdamage "41") (weapon "quake_rl") L 10/12/2026 - 16:00:55: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2410 -5916 -1460") (victim_position "2028 -6292 -1460") L 10/12/2026 - 16:00:55: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:00:56: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:56: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:56: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 16:00:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:00:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "68") (weapon "blackbox") L 10/12/2026 - 16:00:57: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:57: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:57: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 16:00:58: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:58: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:58: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:58: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 16:00:59: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:00:59: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:00:59: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:00:59: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 16:01:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "110") (weapon "blackbox") (healing "20") L 10/12/2026 - 16:01:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:01: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:01: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:01: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "68") (realdamage "11") (weapon "quake_rl") L 10/12/2026 - 16:01:01: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2598 -6110 -1409") (victim_position "2446 -6530 -1393") L 10/12/2026 - 16:01:01: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:01:02: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:02: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:02: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 16:01:03: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:03: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:03: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "64") (weapon "blackbox") L 10/12/2026 - 16:01:03: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:03: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:03: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 16:01:04: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:04: "Epicwindow+-<62><[U:1:106953801]>" picked up item "tf_ammo_pack" L 10/12/2026 - 16:01:04: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:04: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 16:01:05: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:05: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:05: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "61") (weapon "blackbox") (healing "13") L 10/12/2026 - 16:01:05: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:05: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:05: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 16:01:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "66") (weapon "blackbox") (healing "15") L 10/12/2026 - 16:01:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "76") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:01:07: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:07: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:07: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 16:01:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:08: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:09: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:09: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "54") (realdamage "5") (weapon "quake_rl") L 10/12/2026 - 16:01:09: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2301 -6570 -1389") (victim_position "2447 -5946 -1396") L 10/12/2026 - 16:01:09: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:01:10: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:10: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:10: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 16:01:11: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:11: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:11: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 16:01:11: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "63") (weapon "blackbox") (healing "12") L 10/12/2026 - 16:01:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:12: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:13: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:13: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 16:01:13: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:01:13: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "world" (attacker_position "2165 -6627 -1460") (victim_position "2259 -6465 -1460") L 10/12/2026 - 16:01:13: "aboOod<55><[U:1:146245695]>" triggered "domination" against "Epicwindow+-<62><[U:1:106953801]>" L 10/12/2026 - 16:01:13: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:01:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:14: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:14: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:14: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 16:01:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:15: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "76") (weapon "blackbox") L 10/12/2026 - 16:01:15: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:15: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:15: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 16:01:16: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:16: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "191") L 10/12/2026 - 16:01:16: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:16: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:17: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:17: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "60") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:01:17: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:17: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "55") (realdamage "8") (weapon "quake_rl") L 10/12/2026 - 16:01:17: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2775 -6176 -1382") (victim_position "2672 -6276 -1386") L 10/12/2026 - 16:01:17: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:17: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:17: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:01:18: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:18: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:18: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 16:01:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:18: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "64") (weapon "blackbox") L 10/12/2026 - 16:01:19: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:19: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "81") (weapon "blackbox") L 10/12/2026 - 16:01:20: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:20: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:20: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 16:01:21: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:22: "aboOod<55><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/12/2026 - 16:01:22: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "61") (weapon "blackbox") (healing "16") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "97") (realdamage "50") (weapon "blackbox") (healing "20") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2324 -6436 -1456") (victim_position "2429 -6045 -1460") L 10/12/2026 - 16:01:23: "Epicwindow+-<62><[U:1:106953801]>" triggered "revenge" against "aboOod<55><[U:1:146245695]>" L 10/12/2026 - 16:01:23: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:24: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:01:25: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:25: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:25: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:25: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 16:01:25: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:25: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "72") (weapon "blackbox") L 10/12/2026 - 16:01:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "111") (weapon "blackbox") L 10/12/2026 - 16:01:26: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:26: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:26: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:26: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 16:01:27: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:27: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:27: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 16:01:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "80") (weapon "blackbox") (healing "15") L 10/12/2026 - 16:01:27: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:28: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:28: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (realdamage "12") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:01:28: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2730 -6506 -1460") (victim_position "2533 -6494 -1460") L 10/12/2026 - 16:01:28: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:28: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:01:30: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:31: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:32: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:32: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:32: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 16:01:33: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:34: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:35: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:35: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:35: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "35") (weapon "quake_rl") L 10/12/2026 - 16:01:36: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:36: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:36: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "58") (weapon "blackbox") (healing "12") L 10/12/2026 - 16:01:36: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:37: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:37: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "40") (weapon "quake_rl") L 10/12/2026 - 16:01:37: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:38: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:40: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:40: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "40") (weapon "quake_rl") L 10/12/2026 - 16:01:40: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "79") (weapon "blackbox") (healing "15") L 10/12/2026 - 16:01:40: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:42: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:43: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:44: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:44: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:44: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:44: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 16:01:45: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:47: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:47: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:47: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "67") (realdamage "33") (weapon "quake_rl") L 10/12/2026 - 16:01:47: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2299 -6502 -1460") (victim_position "2600 -6606 -1460") L 10/12/2026 - 16:01:48: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:01:49: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:49: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:49: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 16:01:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:49: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (weapon "blackbox") L 10/12/2026 - 16:01:50: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:50: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:50: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "84") (weapon "blackbox") L 10/12/2026 - 16:01:50: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:50: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 16:01:50: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:51: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:51: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:51: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:51: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 16:01:52: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:52: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:52: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "71") (realdamage "25") (weapon "quake_rl") L 10/12/2026 - 16:01:52: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2432 -6501 -1460") (victim_position "2484 -6237 -1460") L 10/12/2026 - 16:01:52: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:01:53: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:53: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:53: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 16:01:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "109") (weapon "blackbox") L 10/12/2026 - 16:01:53: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:54: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:54: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 16:01:54: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:54: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:54: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 16:01:54: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:54: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "52") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:01:55: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:55: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "111") (realdamage "108") (weapon "blackbox") (healing "20") L 10/12/2026 - 16:01:55: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "2512 -6313 -1417") (victim_position "2609 -6299 -1425") L 10/12/2026 - 16:01:55: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:55: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 16:01:55: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:55: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:01:55: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:56: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:56: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:56: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 16:01:56: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:01:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "62") (weapon "blackbox") (healing "12") L 10/12/2026 - 16:01:57: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:01:57: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:57: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 16:01:57: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:58: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:01:58: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:01:58: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "57") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 16:01:58: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2192 -6694 -1327") (victim_position "2122 -6352 -1425") L 10/12/2026 - 16:01:58: "Epicwindow+-<62><[U:1:106953801]>" spawned as "soldier" L 10/12/2026 - 16:02:00: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:00: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:00: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 16:02:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:00: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "70") (weapon "blackbox") L 10/12/2026 - 16:02:01: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:01: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:01: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:01: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "71") (weapon "blackbox") L 10/12/2026 - 16:02:02: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:02: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:02: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "54") (weapon "blackbox") L 10/12/2026 - 16:02:02: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:02: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 16:02:02: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:03: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:03: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:03: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "28") (weapon "quake_rl") L 10/12/2026 - 16:02:05: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:05: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:05: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 16:02:05: "Epicwindow+-<62><[U:1:106953801]>" picked up item "tf_ammo_pack" L 10/12/2026 - 16:02:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:06: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "87") (realdamage "86") (weapon "blackbox") (healing "20") L 10/12/2026 - 16:02:06: "Epicwindow+-<62><[U:1:106953801]>" killed "aboOod<55><[U:1:146245695]>" with "blackbox" (attacker_position "1990 -6271 -1448") (victim_position "2525 -6321 -1460") L 10/12/2026 - 16:02:06: "aboOod<55><[U:1:146245695]>" spawned as "soldier" L 10/12/2026 - 16:02:07: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:07: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:08: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:08: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 16:02:08: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:08: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "61") (weapon "blackbox") L 10/12/2026 - 16:02:08: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:08: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 16:02:09: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:09: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "189") L 10/12/2026 - 16:02:09: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:09: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "51") (weapon "blackbox") (healing "11") L 10/12/2026 - 16:02:10: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:11: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:11: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "78") (weapon "blackbox") (healing "15") L 10/12/2026 - 16:02:11: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:12: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:12: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_fired" (weapon "blackbox") L 10/12/2026 - 16:02:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "shot_hit" (weapon "blackbox") L 10/12/2026 - 16:02:13: "Epicwindow+-<62><[U:1:106953801]>" triggered "damage" against "aboOod<55><[U:1:146245695]>" (damage "59") (weapon "blackbox") (healing "15") L 10/12/2026 - 16:02:14: "aboOod<55><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 16:02:14: "aboOod<55><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 16:02:14: "aboOod<55><[U:1:146245695]>" triggered "damage" against "Epicwindow+-<62><[U:1:106953801]>" (damage "64") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 16:02:14: "aboOod<55><[U:1:146245695]>" killed "Epicwindow+-<62><[U:1:106953801]>" with "quake_rl" (attacker_position "2335 -6356 -1460") (victim_position "2135 -6064 -1421") L 10/12/2026 - 16:02:14: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:106953801]") (winner_score "20") (loser_score "13")