L 10/12/2026 - 22:14:46: World triggered "meta_data" (matchid "261012221446727b") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 22:14:46: "pipipi<49><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 22:14:46: "Fiusher13<46><[U:1:697193534]>" changed role to "soldier" L 10/12/2026 - 22:14:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:48: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 22:14:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:49: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:49: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:49: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:49: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 22:14:49: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:49: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:14:53: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:53: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:53: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 22:14:54: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:54: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:14:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:14:56: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "76") (weapon "shotgun_soldier") L 10/12/2026 - 22:14:56: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:56: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "104") (realdamage "6") (weapon "quake_rl") (airshot "1") (height "245") L 10/12/2026 - 22:14:56: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12539 3623 -4080") (victim_position "12415 3400 -4184") L 10/12/2026 - 22:14:56: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:56: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:14:58: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:59: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:59: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:59: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:14:59: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:14:59: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "214") L 10/12/2026 - 22:14:59: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:14:59: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:00: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:00: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "44") (weapon "quake_rl") L 10/12/2026 - 22:15:02: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:02: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:02: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "53") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:02: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:02: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:03: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:03: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:04: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:05: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:07: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "9") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:08: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:08: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:08: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:08: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "39") (weapon "quake_rl") L 10/12/2026 - 22:15:08: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:09: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:09: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:09: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "19") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:09: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:10: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:10: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "40") (realdamage "29") (weapon "quake_rl") L 10/12/2026 - 22:15:10: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12597 3555 -4166") (victim_position "12106 3632 -4490") L 10/12/2026 - 22:15:10: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:15:12: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:12: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 22:15:13: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:13: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:13: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 22:15:13: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:14: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:16: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "30") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:17: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:17: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "82") (realdamage "73") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:17: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12625 3590 -4121") (victim_position "12442 3588 -3970") L 10/12/2026 - 22:15:18: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:15:19: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:20: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:15:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:20: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:20: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:20: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:15:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:22: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 22:15:22: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:22: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:22: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "435") L 10/12/2026 - 22:15:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:24: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:24: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:24: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "14") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:24: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:24: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:24: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "50") (realdamage "33") (weapon "quake_rl") L 10/12/2026 - 22:15:24: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12473 3796 -4221") (victim_position "12378 4034 -4544") L 10/12/2026 - 22:15:24: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:15:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:26: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:26: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 22:15:27: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:27: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:27: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 22:15:27: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:27: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 22:15:27: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:28: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:28: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:28: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 22:15:28: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:28: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:28: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 22:15:28: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:28: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:28: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/12/2026 - 22:15:29: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:29: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:29: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "101") (realdamage "99") (weapon "quake_rl") L 10/12/2026 - 22:15:29: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12278 3678 -4309") (victim_position "12567 3571 -4166") L 10/12/2026 - 22:15:29: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:15:31: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:31: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:31: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "622") L 10/12/2026 - 22:15:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:32: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:34: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:34: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 22:15:34: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:34: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 22:15:34: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:36: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:39: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:40: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:40: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:41: "Fiusher13<46><[U:1:697193534]>" committed suicide with "world" (attacker_position "13007 3762 -4657") L 10/12/2026 - 22:15:41: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:15:47: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:47: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "178") L 10/12/2026 - 22:15:47: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:48: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:48: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "317") L 10/12/2026 - 22:15:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:48: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:15:48: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "world" (attacker_position "12719 3499 -4166") (victim_position "12289 3737 -4306") L 10/12/2026 - 22:15:48: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:15:50: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:50: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:51: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 22:15:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:51: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:51: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:51: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 22:15:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:15:52: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 22:15:52: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:55: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:55: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:55: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:56: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:15:57: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:15:59: "Fiusher13<46><[U:1:697193534]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:16:03: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:04: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:04: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "35") (weapon "quake_rl") L 10/12/2026 - 22:16:04: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12633 3499 -4166") (victim_position "12058 3528 -4520") L 10/12/2026 - 22:16:04: "pipipi<49><[U:1:161676149]>" triggered "domination" against "Fiusher13<46><[U:1:697193534]>" L 10/12/2026 - 22:16:04: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:06: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 22:16:07: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:07: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:07: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 22:16:07: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:10: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:10: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:10: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:10: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 22:16:10: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:10: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "101") (realdamage "58") (weapon "quake_rl") (airshot "1") (height "246") L 10/12/2026 - 22:16:10: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12749 3573 -4166") (victim_position "12545 3690 -3919") L 10/12/2026 - 22:16:10: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:12: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 22:16:12: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:13: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:13: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:13: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 22:16:13: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:14: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:14: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:15: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:16: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:16:16: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:17: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "44") (weapon "shotgun_soldier") L 10/12/2026 - 22:16:17: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "world" (attacker_position "12270 3522 -4317") (victim_position "12376 3429 -4432") L 10/12/2026 - 22:16:17: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:21: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:21: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:21: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 22:16:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:21: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 22:16:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:22: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:22: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "252") L 10/12/2026 - 22:16:22: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:22: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "508") L 10/12/2026 - 22:16:23: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:23: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:23: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "4") (weapon "shotgun_soldier") L 10/12/2026 - 22:16:25: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:26: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:26: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "46") (realdamage "5") (weapon "quake_rl") L 10/12/2026 - 22:16:26: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12699 3460 -4166") (victim_position "12881 3989 -4581") L 10/12/2026 - 22:16:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:26: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:28: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:28: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:16:28: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:28: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:28: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:28: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 22:16:29: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:29: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:29: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:29: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 22:16:30: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:30: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:30: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 22:16:30: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:30: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "106") (weapon "quake_rl") L 10/12/2026 - 22:16:30: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:30: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "world" (attacker_position "12579 3841 -4148") (victim_position "12303 3795 -4301") L 10/12/2026 - 22:16:30: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:32: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:34: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:34: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:34: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:34: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 22:16:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:35: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 22:16:36: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:36: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:36: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "103") (weapon "quake_rl") L 10/12/2026 - 22:16:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:37: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:37: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "99") (weapon "quake_rl") L 10/12/2026 - 22:16:37: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:37: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:37: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:37: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "100") (realdamage "73") (weapon "quake_rl") L 10/12/2026 - 22:16:37: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12454 3722 -4160") (victim_position "12716 3469 -4166") L 10/12/2026 - 22:16:38: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:39: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:39: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 22:16:39: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:39: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:40: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:40: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 22:16:40: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:42: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:42: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:42: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "110") (realdamage "64") (weapon "quake_rl") L 10/12/2026 - 22:16:42: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12478 3694 -4166") (victim_position "12415 3661 -4029") L 10/12/2026 - 22:16:42: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:42: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:44: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 22:16:45: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:45: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:45: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 22:16:46: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:46: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:46: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:46: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 22:16:47: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:16:48: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:48: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (realdamage "104") (weapon "quake_rl") L 10/12/2026 - 22:16:48: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12498 3602 -4166") (victim_position "12326 3570 -4261") L 10/12/2026 - 22:16:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:49: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:16:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:51: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 22:16:51: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:51: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 22:16:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:51: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:52: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:52: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "106") (weapon "quake_rl") L 10/12/2026 - 22:16:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:52: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "76") (realdamage "47") (weapon "quake_rl") L 10/12/2026 - 22:16:52: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12415 3676 -4007") (victim_position "12592 3780 -4118") L 10/12/2026 - 22:16:52: "Fiusher13<46><[U:1:697193534]>" triggered "revenge" against "pipipi<49><[U:1:161676149]>" L 10/12/2026 - 22:16:53: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:16:54: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:56: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:56: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 22:16:56: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:57: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:16:57: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:16:57: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:16:57: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "world" (attacker_position "12604 3388 -3926") (victim_position "12622 3477 -4161") L 10/12/2026 - 22:16:57: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:17:01: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:01: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:01: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:01: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:17:03: "pipipi<49><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:17:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:05: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:05: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:06: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:17:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:06: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "14") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:07: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "29") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:07: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:07: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:07: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "104") (realdamage "81") (weapon "quake_rl") L 10/12/2026 - 22:17:07: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12523 3803 -4245") (victim_position "12254 3720 -4203") L 10/12/2026 - 22:17:08: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:17:10: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:10: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:10: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:10: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "374") L 10/12/2026 - 22:17:11: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:13: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:13: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:14: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:15: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:15: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:16: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "5") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:16: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:16: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "43") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 22:17:16: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12522 3728 -4166") (victim_position "12239 4157 -4547") L 10/12/2026 - 22:17:16: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:17:16: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:18: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:19: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:19: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:17:19: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:19: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 22:17:19: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:19: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:22: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "36") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:22: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "21") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:29: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:29: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "111") (realdamage "64") (weapon "quake_rl") L 10/12/2026 - 22:17:29: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12948 3538 -4691") (victim_position "12907 3417 -4692") L 10/12/2026 - 22:17:29: "pipipi<49><[U:1:161676149]>" triggered "domination" against "Fiusher13<46><[U:1:697193534]>" L 10/12/2026 - 22:17:29: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:29: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:17:35: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:35: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:17:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:35: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 22:17:35: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:36: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "37") (weapon "quake_rl") L 10/12/2026 - 22:17:37: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:39: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:39: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "77") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 22:17:39: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12579 3539 -4267") (victim_position "12707 3494 -4382") L 10/12/2026 - 22:17:39: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:40: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:17:42: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:42: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:43: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:43: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:17:43: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:44: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:45: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:45: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 22:17:45: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:45: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:45: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:45: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "37") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:46: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:46: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:46: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "20") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:46: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:47: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:47: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:47: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "47") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:47: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:47: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:47: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 22:17:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:49: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:49: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:49: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:49: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12641 3676 -4153") (victim_position "12493 3770 -4211") L 10/12/2026 - 22:17:49: "Fiusher13<46><[U:1:697193534]>" triggered "revenge" against "pipipi<49><[U:1:161676149]>" L 10/12/2026 - 22:17:49: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:49: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 22:17:49: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:49: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:17:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:52: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 22:17:52: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:52: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:17:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:52: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:53: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:53: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:54: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:54: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:17:54: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:54: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:54: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:54: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:55: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:56: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:56: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "26") (weapon "shotgun_soldier") L 10/12/2026 - 22:17:56: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:17:56: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 22:17:58: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:17:58: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:17:59: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:18:00: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:18:01: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:18:01: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:18:02: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:18:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:18:04: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:18:04: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:18:04: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "64") (realdamage "2") (weapon "quake_rl") L 10/12/2026 - 22:18:04: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12620 3516 -4166") (victim_position "12506 3275 -4648") L 10/12/2026 - 22:18:04: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:697193534]") (winner_score "20") (loser_score "3")