L 10/12/2026 - 22:26:21: World triggered "meta_data" (matchid "261012222621fa02") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 22:26:21: "pipipi<49><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 22:26:21: "Fiusher13<46><[U:1:697193534]>" changed role to "soldier" L 10/12/2026 - 22:26:23: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:23: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:24: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:24: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "65") (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:24: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:24: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:24: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:24: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "49") (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:25: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:25: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:25: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 22:26:25: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:27: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:27: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "111") (realdamage "83") (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:27: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "tf_projectile_rocket" (attacker_position "12579 3666 -4126") (victim_position "12534 3723 -4008") L 10/12/2026 - 22:26:27: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:26:27: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/12/2026 - 22:26:29: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:29: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:29: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:26:30: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:30: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "172") L 10/12/2026 - 22:26:30: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:30: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:31: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 22:26:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:31: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:32: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:32: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:32: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 22:26:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:33: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 22:26:34: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:34: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:34: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "95") (realdamage "56") (weapon "quake_rl") L 10/12/2026 - 22:26:34: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12342 3675 -4043") (victim_position "12779 3634 -3981") L 10/12/2026 - 22:26:34: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:26:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:36: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 22:26:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:36: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:36: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:26:36: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:37: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:41: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:41: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:41: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:41: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "102") (weapon "quake_rl") L 10/12/2026 - 22:26:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:44: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:44: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 22:26:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:44: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:44: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 22:26:44: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:45: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:46: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:47: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:50: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:50: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "105") (realdamage "24") (weapon "quake_rl") L 10/12/2026 - 22:26:50: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12633 3693 -4166") (victim_position "12410 3626 -4020") L 10/12/2026 - 22:26:50: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:50: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:26:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:52: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 22:26:53: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:53: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:26:53: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:53: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:53: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:53: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 22:26:54: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:54: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:55: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:55: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:55: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 22:26:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:57: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:26:57: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "74") (realdamage "69") (weapon "quake_rl") L 10/12/2026 - 22:26:57: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12676 3611 -4147") (victim_position "12721 3746 -3941") L 10/12/2026 - 22:26:57: "pipipi<49><[U:1:161676149]>" triggered "domination" against "Fiusher13<46><[U:1:697193534]>" L 10/12/2026 - 22:26:57: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:26:57: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:27:00: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:00: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "227") L 10/12/2026 - 22:27:00: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:01: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:01: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:02: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:02: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:27:02: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:03: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:03: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:05: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:05: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:27:05: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:05: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:05: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:07: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:08: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:10: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:11: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:11: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:11: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:11: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "104") (realdamage "99") (weapon "quake_rl") L 10/12/2026 - 22:27:11: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12611 3518 -4317") (victim_position "12831 3506 -4484") L 10/12/2026 - 22:27:12: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:27:16: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:16: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 22:27:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:16: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:16: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:27:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:18: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:18: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 22:27:20: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:20: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "93") (weapon "quake_rl") L 10/12/2026 - 22:27:20: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:21: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "100") (realdamage "44") (weapon "quake_rl") L 10/12/2026 - 22:27:21: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12588 3432 -4033") (victim_position "12391 3697 -4178") L 10/12/2026 - 22:27:21: "Fiusher13<46><[U:1:697193534]>" triggered "revenge" against "pipipi<49><[U:1:161676149]>" L 10/12/2026 - 22:27:21: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:27:23: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:24: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:27: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:27: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 22:27:27: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:27: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:27: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 22:27:27: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:28: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:29: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:29: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "109") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "385") L 10/12/2026 - 22:27:29: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12516 3539 -3897") (victim_position "12342 3587 -3932") L 10/12/2026 - 22:27:29: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:29: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:27:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:31: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:31: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:31: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 22:27:32: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:33: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 22:27:33: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:35: "pipipi<49><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:27:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:39: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:39: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:39: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 22:27:40: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:40: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:40: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "104") (realdamage "80") (weapon "quake_rl") L 10/12/2026 - 22:27:40: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12548 3802 -4173") (victim_position "12637 3524 -4166") L 10/12/2026 - 22:27:40: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:27:45: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:45: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 22:27:45: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:45: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:46: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:47: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:47: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:27:47: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:47: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:48: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:48: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (realdamage "46") (weapon "quake_rl") L 10/12/2026 - 22:27:48: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12596 3892 -4061") (victim_position "12480 3806 -4195") L 10/12/2026 - 22:27:48: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:27:51: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:51: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:51: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "197") L 10/12/2026 - 22:27:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:51: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 22:27:52: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:54: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:55: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:56: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 22:27:56: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:27:56: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 22:27:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:56: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:57: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:27:59: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:01: "Fiusher13<46><[U:1:697193534]>" committed suicide with "quake_rl" (attacker_position "12432 4097 -4555") L 10/12/2026 - 22:28:01: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:28:04: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:04: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 22:28:05: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:05: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:05: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 22:28:05: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:08: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:08: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:08: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 22:28:08: "pipipi<49><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:28:09: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:09: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:09: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 22:28:10: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:12: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "109") (realdamage "58") (weapon "quake_rl") L 10/12/2026 - 22:28:12: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12717 3842 -4166") (victim_position "12539 3880 -4176") L 10/12/2026 - 22:28:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:12: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:28:13: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:14: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:17: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:17: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "86") (weapon "quake_rl") L 10/12/2026 - 22:28:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:18: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 22:28:19: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:19: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:19: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 22:28:19: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:20: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "94") (weapon "quake_rl") L 10/12/2026 - 22:28:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:21: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 22:28:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:21: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "51") (realdamage "7") (weapon "quake_rl") L 10/12/2026 - 22:28:21: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12415 3737 -4169") (victim_position "12627 3488 -4166") L 10/12/2026 - 22:28:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:22: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:28:23: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:25: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:25: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:26: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:26: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 22:28:26: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:26: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 22:28:29: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:30: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:33: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 22:28:33: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:33: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (realdamage "60") (weapon "quake_rl") L 10/12/2026 - 22:28:33: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12591 3649 -4103") (victim_position "12412 3622 -4030") L 10/12/2026 - 22:28:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:33: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:33: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:28:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:35: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 22:28:35: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:36: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:36: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:28:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:36: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:28:36: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:36: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:37: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:38: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "29") (realdamage "8") (weapon "quake_rl") L 10/12/2026 - 22:28:38: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "11959 3663 -4529") (victim_position "12611 3589 -4126") L 10/12/2026 - 22:28:38: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:28:40: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:40: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:40: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:40: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 22:28:41: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:41: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:41: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 22:28:41: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:42: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:42: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 22:28:42: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:44: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 22:28:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:45: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:45: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:45: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "88") (weapon "quake_rl") L 10/12/2026 - 22:28:46: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:46: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:46: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "60") (realdamage "53") (weapon "quake_rl") L 10/12/2026 - 22:28:46: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12469 3761 -4178") (victim_position "12534 3730 -4135") L 10/12/2026 - 22:28:46: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:28:47: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:48: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:48: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 22:28:48: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:49: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:49: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 22:28:49: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:50: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:50: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:50: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "95") (weapon "quake_rl") L 10/12/2026 - 22:28:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:51: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 22:28:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:52: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:52: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:52: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "79") (realdamage "78") (weapon "quake_rl") L 10/12/2026 - 22:28:52: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12417 3599 -4180") (victim_position "12464 3728 -4166") L 10/12/2026 - 22:28:52: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:28:54: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:55: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:55: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:28:55: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:56: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:57: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:57: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:28:57: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:57: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:59: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:59: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:28:59: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:28:59: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "67") (realdamage "32") (weapon "quake_rl") L 10/12/2026 - 22:28:59: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12697 3811 -3981") (victim_position "12739 3462 -4166") L 10/12/2026 - 22:28:59: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:29:01: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:01: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:01: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:01: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 22:29:02: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:02: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 22:29:02: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:03: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:05: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:06: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:06: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:06: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 22:29:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:07: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:08: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:08: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 22:29:08: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "world" (attacker_position "12462 3721 -4162") (victim_position "12328 3656 -4257") L 10/12/2026 - 22:29:08: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:08: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:29:09: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:11: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:11: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 22:29:11: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:11: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:11: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 22:29:11: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:12: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:13: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:13: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (realdamage "104") (weapon "quake_rl") L 10/12/2026 - 22:29:13: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12810 3545 -4119") (victim_position "12762 3555 -4166") L 10/12/2026 - 22:29:13: "pipipi<49><[U:1:161676149]>" triggered "domination" against "Fiusher13<46><[U:1:697193534]>" L 10/12/2026 - 22:29:13: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:29:13: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:17: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:17: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:29:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:17: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 22:29:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:17: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:17: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 22:29:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:18: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:18: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "105") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "236") L 10/12/2026 - 22:29:18: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12519 3986 -3814") (victim_position "12606 3820 -4011") L 10/12/2026 - 22:29:18: "Fiusher13<46><[U:1:697193534]>" triggered "revenge" against "pipipi<49><[U:1:161676149]>" L 10/12/2026 - 22:29:18: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:29:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:21: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:21: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:21: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:29:22: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:24: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:24: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:24: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "321") L 10/12/2026 - 22:29:26: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:26: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "104") (weapon "quake_rl") L 10/12/2026 - 22:29:27: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:27: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:27: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:28: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "82") (realdamage "17") (weapon "quake_rl") L 10/12/2026 - 22:29:28: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12478 3745 -4121") (victim_position "12308 3697 -4265") L 10/12/2026 - 22:29:28: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:29:29: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:29: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "219") L 10/12/2026 - 22:29:29: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:30: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:30: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:30: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 22:29:30: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:30: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "474") L 10/12/2026 - 22:29:30: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:31: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:33: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:33: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:29:33: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:34: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:35: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:35: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "46") (realdamage "10") (weapon "quake_rl") L 10/12/2026 - 22:29:35: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12264 3681 -4290") (victim_position "12124 4076 -4531") L 10/12/2026 - 22:29:35: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:29:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:38: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:38: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 22:29:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:38: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 22:29:38: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:38: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 22:29:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:40: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:40: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:41: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:42: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:42: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 22:29:42: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:42: "Fiusher13<46><[U:1:697193534]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:29:43: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:44: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:45: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:45: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:45: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "67") (realdamage "10") (weapon "quake_rl") L 10/12/2026 - 22:29:45: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12422 3762 -4210") (victim_position "12274 3896 -4514") L 10/12/2026 - 22:29:45: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:29:48: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:49: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:49: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:29:50: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:50: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:50: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:51: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:51: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 22:29:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:51: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:51: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "391") L 10/12/2026 - 22:29:52: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:56: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:57: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:59: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:59: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:29:59: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "66") (realdamage "56") (weapon "quake_rl") L 10/12/2026 - 22:29:59: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12609 3813 -4215") (victim_position "12669 3551 -4166") L 10/12/2026 - 22:29:59: "pipipi<49><[U:1:161676149]>" triggered "domination" against "Fiusher13<46><[U:1:697193534]>" L 10/12/2026 - 22:29:59: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:29:59: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:30:01: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:02: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/12/2026 - 22:30:02: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:02: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 22:30:02: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:03: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:04: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:04: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:04: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "70") (realdamage "59") (weapon "quake_rl") L 10/12/2026 - 22:30:04: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12604 3762 -4094") (victim_position "12593 3815 -4249") L 10/12/2026 - 22:30:04: "Fiusher13<46><[U:1:697193534]>" triggered "revenge" against "pipipi<49><[U:1:161676149]>" L 10/12/2026 - 22:30:05: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:30:06: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:07: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/12/2026 - 22:30:07: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:08: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:08: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:09: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:10: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:10: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:10: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "106") (weapon "quake_rl") L 10/12/2026 - 22:30:13: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:13: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "108") (realdamage "72") (weapon "quake_rl") L 10/12/2026 - 22:30:13: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12589 3610 -4166") (victim_position "12404 3592 -4117") L 10/12/2026 - 22:30:13: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:13: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:30:15: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:15: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "65") (weapon "market_gardener") L 10/12/2026 - 22:30:16: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:16: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:30:16: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:16: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:17: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:17: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "330") L 10/12/2026 - 22:30:17: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:17: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:17: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:30:18: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:18: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:18: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:18: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 22:30:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:20: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "50") (realdamage "49") (weapon "quake_rl") L 10/12/2026 - 22:30:20: "Fiusher13<46><[U:1:697193534]>" killed "pipipi<49><[U:1:161676149]>" with "quake_rl" (attacker_position "12569 3559 -4166") (victim_position "12232 3610 -4268") L 10/12/2026 - 22:30:20: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:20: "pipipi<49><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:30:21: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:22: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:23: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:24: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:24: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 22:30:24: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:24: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:24: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:24: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 22:30:25: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:26: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:26: "Fiusher13<46><[U:1:697193534]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:30:30: "Fiusher13<46><[U:1:697193534]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:30:30: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:31: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:30:31: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:31: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:31: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 22:30:31: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:32: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:33: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:33: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "world" (attacker_position "12519 4201 -4585") (victim_position "12708 3711 -4149") L 10/12/2026 - 22:30:34: "Fiusher13<46><[U:1:697193534]>" spawned as "soldier" L 10/12/2026 - 22:30:35: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:37: "pipipi<49><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:30:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:38: "Fiusher13<46><[U:1:697193534]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:38: "Fiusher13<46><[U:1:697193534]>" triggered "damage" against "pipipi<49><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 22:30:38: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:38: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 22:30:38: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:39: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:39: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 22:30:40: "pipipi<49><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:30:40: "pipipi<49><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:30:40: "pipipi<49><[U:1:161676149]>" triggered "damage" against "Fiusher13<46><[U:1:697193534]>" (damage "68") (realdamage "20") (weapon "quake_rl") L 10/12/2026 - 22:30:40: "pipipi<49><[U:1:161676149]>" killed "Fiusher13<46><[U:1:697193534]>" with "quake_rl" (attacker_position "12585 3743 -4166") (victim_position "12596 3808 -4183") L 10/12/2026 - 22:30:40: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:697193534]") (winner_score "20") (loser_score "9")