L 10/12/2026 - 22:51:04: World triggered "meta_data" (matchid "261012225104f0f8") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 22:51:04: "funeral<71><[U:1:1507586509]>" changed role to "soldier" L 10/12/2026 - 22:51:04: "pipipi<74><[U:1:161676149]>" changed role to "soldier" L 10/12/2026 - 22:51:06: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:06: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "367") L 10/12/2026 - 22:51:06: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:07: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:07: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:08: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:08: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 22:51:08: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:08: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:09: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:09: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:09: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "67") (realdamage "61") (weapon "shotgun_soldier") L 10/12/2026 - 22:51:09: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12340 3640 -1244") (victim_position "12390 3808 -1147") L 10/12/2026 - 22:51:09: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:51:10: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:11: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:11: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "354") L 10/12/2026 - 22:51:11: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:11: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:11: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:11: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 22:51:12: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:13: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:13: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:13: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 22:51:16: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:17: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:17: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:17: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 22:51:17: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:18: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:19: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:19: "pipipi<74><[U:1:161676149]>" killed "funeral<71><[U:1:1507586509]>" with "world" (attacker_position "12796 3713 -1298") (victim_position "12313 3376 -1353") L 10/12/2026 - 22:51:20: "funeral<71><[U:1:1507586509]>" spawned as "soldier" L 10/12/2026 - 22:51:22: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:22: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:22: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "303") L 10/12/2026 - 22:51:25: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:26: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:26: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:26: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "96") (weapon "quake_rl") L 10/12/2026 - 22:51:26: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:27: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:27: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:27: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:27: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 22:51:27: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:28: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:28: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:28: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:28: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "49") (realdamage "31") (weapon "shotgun_soldier") L 10/12/2026 - 22:51:28: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12274 3609 -1241") (victim_position "12468 3558 -1100") L 10/12/2026 - 22:51:28: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:51:30: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:31: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:31: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:35: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:35: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:35: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:35: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:51:36: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:36: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 22:51:36: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:36: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:37: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:37: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 22:51:37: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:37: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:37: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:37: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "49") (realdamage "17") (weapon "quake_rl") L 10/12/2026 - 22:51:37: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "quake_rl" (attacker_position "12379 3589 -1115") (victim_position "12781 3611 -1094") L 10/12/2026 - 22:51:38: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:51:40: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:41: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:41: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:41: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 22:51:41: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:41: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "92") (weapon "quake_rl") L 10/12/2026 - 22:51:41: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:41: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:42: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:42: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 22:51:43: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:43: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 22:51:43: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:43: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:43: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:43: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 22:51:44: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:44: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:44: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "54") (weapon "shotgun_soldier") L 10/12/2026 - 22:51:44: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:44: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:45: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:45: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:45: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:45: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "37") (realdamage "19") (weapon "shotgun_soldier") L 10/12/2026 - 22:51:45: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12320 3797 -1185") (victim_position "12698 3496 -1094") L 10/12/2026 - 22:51:45: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:51:47: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:50: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:50: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 22:51:50: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:50: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:50: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:50: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:51:51: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:51: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:51: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 22:51:51: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:52: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:52: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "112") (weapon "quake_rl") L 10/12/2026 - 22:51:52: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "world" (attacker_position "12474 3727 -1094") (victim_position "12526 3782 -1128") L 10/12/2026 - 22:51:52: "funeral<71><[U:1:1507586509]>" triggered "domination" against "pipipi<74><[U:1:161676149]>" L 10/12/2026 - 22:51:52: "funeral<71><[U:1:1507586509]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:51:52: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:52: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:51:52: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:55: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:55: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:55: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 22:51:55: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:55: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:56: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:56: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 22:51:56: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:56: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:57: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:57: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 22:51:57: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:51:57: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 22:51:57: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:57: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:58: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:58: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:58: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 22:51:58: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:59: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:51:59: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:59: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:51:59: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "50") (weapon "shotgun_soldier") L 10/12/2026 - 22:51:59: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "world" (attacker_position "12945 3237 -912") (victim_position "12515 3516 -1234") L 10/12/2026 - 22:52:00: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:52:06: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:06: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:06: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:52:07: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:08: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:08: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/12/2026 - 22:52:08: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:08: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:08: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:08: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "28") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "21") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:09: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 22:52:09: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "32") (realdamage "16") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:09: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12609 3821 -1175") (victim_position "12706 3694 -730") L 10/12/2026 - 22:52:10: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:52:13: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:13: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:13: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 22:52:14: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:14: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:14: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:14: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "40") (weapon "quake_rl") L 10/12/2026 - 22:52:16: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:16: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:16: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 22:52:16: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:16: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:17: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:17: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:17: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "18") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:18: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:18: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:18: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:19: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:21: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:21: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:21: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:21: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:21: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:22: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:24: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:24: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:24: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:24: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:24: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:24: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "49") (realdamage "44") (weapon "quake_rl") L 10/12/2026 - 22:52:24: "pipipi<74><[U:1:161676149]>" killed "funeral<71><[U:1:1507586509]>" with "quake_rl" (attacker_position "12371 3541 -1150") (victim_position "12183 3771 -1385") L 10/12/2026 - 22:52:24: "pipipi<74><[U:1:161676149]>" triggered "revenge" against "funeral<71><[U:1:1507586509]>" L 10/12/2026 - 22:52:24: "funeral<71><[U:1:1507586509]>" spawned as "soldier" L 10/12/2026 - 22:52:26: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:26: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "506") L 10/12/2026 - 22:52:26: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:28: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:29: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:29: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:30: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:30: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 22:52:30: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:30: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:30: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:31: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:31: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:31: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "62") (realdamage "17") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:31: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12591 3766 -842") (victim_position "12469 3649 -1098") L 10/12/2026 - 22:52:31: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:52:33: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:33: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:33: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "414") L 10/12/2026 - 22:52:34: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:34: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:35: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:35: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 22:52:35: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:35: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:35: "pipipi<74><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/12/2026 - 22:52:35: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:35: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 22:52:36: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:36: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "112") (realdamage "27") (weapon "quake_rl") L 10/12/2026 - 22:52:36: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "quake_rl" (attacker_position "12507 3705 -1042") (victim_position "12464 3640 -1069") L 10/12/2026 - 22:52:36: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:36: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:52:37: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:38: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:38: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:38: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 22:52:38: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:38: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:38: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 22:52:39: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:39: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:39: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 22:52:39: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:41: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:41: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:41: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:52:42: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:42: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:42: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:52:42: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:42: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:43: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:43: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:47: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:47: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:48: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:48: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:48: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "13") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:48: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:49: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:49: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:49: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:49: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:49: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "37") (weapon "quake_rl") L 10/12/2026 - 22:52:49: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:49: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:52:49: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/12/2026 - 22:52:49: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:50: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:54: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:54: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:54: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "80") (realdamage "42") (weapon "quake_rl") L 10/12/2026 - 22:52:54: "pipipi<74><[U:1:161676149]>" killed "funeral<71><[U:1:1507586509]>" with "quake_rl" (attacker_position "12800 3625 -1296") (victim_position "12711 3512 -1312") L 10/12/2026 - 22:52:54: "funeral<71><[U:1:1507586509]>" spawned as "soldier" L 10/12/2026 - 22:52:56: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:57: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:57: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:52:57: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:59: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:59: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:59: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:52:59: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:52:59: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:52:59: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 22:53:00: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:00: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:00: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 22:53:00: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:00: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:00: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:00: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "40") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:01: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:01: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:01: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 22:53:01: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:01: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:01: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "14") (realdamage "12") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:01: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12673 3470 -1094") (victim_position "12452 3761 -1140") L 10/12/2026 - 22:53:01: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:04: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:04: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 22:53:04: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:06: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:06: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "182") L 10/12/2026 - 22:53:06: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:06: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:06: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:07: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:07: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "57") (weapon "quake_rl") L 10/12/2026 - 22:53:07: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:08: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:08: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:08: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 22:53:09: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:09: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:11: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:13: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:13: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:14: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:14: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "98") (realdamage "34") (weapon "quake_rl") L 10/12/2026 - 22:53:14: "pipipi<74><[U:1:161676149]>" killed "funeral<71><[U:1:1507586509]>" with "quake_rl" (attacker_position "12311 3461 -1234") (victim_position "12672 3403 -1094") L 10/12/2026 - 22:53:14: "funeral<71><[U:1:1507586509]>" spawned as "soldier" L 10/12/2026 - 22:53:16: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:16: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:16: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "36") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:16: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:16: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:17: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:17: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "79") (weapon "quake_rl") L 10/12/2026 - 22:53:17: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:17: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:17: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:17: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 22:53:18: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:18: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:18: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "470") L 10/12/2026 - 22:53:19: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:19: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:19: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "44") (realdamage "9") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:19: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12434 3739 -836") (victim_position "12693 3455 -543") L 10/12/2026 - 22:53:19: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:21: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:21: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:21: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "309") L 10/12/2026 - 22:53:22: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:22: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:22: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:22: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "33") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:22: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:22: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 22:53:23: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:24: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:24: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:24: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:24: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:53:24: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:24: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:24: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "64") (realdamage "37") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:24: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12434 3890 -1055") (victim_position "12447 3642 -956") L 10/12/2026 - 22:53:24: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:26: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:27: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:27: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 22:53:27: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:27: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:27: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:27: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 22:53:28: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:28: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:28: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:28: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "42") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:28: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:29: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:29: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 22:53:29: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:29: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:29: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "70") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:30: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:30: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 22:53:30: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:30: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:30: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:30: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "100") (realdamage "26") (weapon "quake_rl") L 10/12/2026 - 22:53:30: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "quake_rl" (attacker_position "12221 3922 -1275") (victim_position "12319 3574 -1244") L 10/12/2026 - 22:53:30: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:32: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:32: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:32: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "58") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:32: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:33: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:33: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:33: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:33: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:33: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "431") L 10/12/2026 - 22:53:33: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:33: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:33: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:33: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 22:53:34: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:35: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:35: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 22:53:35: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:36: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:36: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "54") (realdamage "5") (weapon "quake_rl") L 10/12/2026 - 22:53:36: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "quake_rl" (attacker_position "12318 3092 -1521") (victim_position "12226 3246 -1546") L 10/12/2026 - 22:53:36: "funeral<71><[U:1:1507586509]>" triggered "domination" against "pipipi<74><[U:1:161676149]>" L 10/12/2026 - 22:53:36: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:36: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "109") (weapon "quake_rl") L 10/12/2026 - 22:53:36: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:36: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:36: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:38: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:38: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:38: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:38: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 22:53:39: "pipipi<74><[U:1:161676149]>" killed "funeral<71><[U:1:1507586509]>" with "world" (attacker_position "12308 3562 -1194") (victim_position "12237 3735 -1408") L 10/12/2026 - 22:53:39: "pipipi<74><[U:1:161676149]>" triggered "revenge" against "funeral<71><[U:1:1507586509]>" L 10/12/2026 - 22:53:39: "funeral<71><[U:1:1507586509]>" spawned as "soldier" L 10/12/2026 - 22:53:41: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:41: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "172") L 10/12/2026 - 22:53:41: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:41: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:42: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:42: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:43: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:43: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 22:53:44: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:46: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:46: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:47: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:47: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:47: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "52") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:47: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:47: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:47: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:47: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:48: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:48: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:48: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "82") (weapon "quake_rl") L 10/12/2026 - 22:53:49: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:49: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:49: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:49: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "30") (realdamage "4") (weapon "shotgun_soldier") (crit "mini") L 10/12/2026 - 22:53:49: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12235 3521 -795") (victim_position "12481 3461 -1044") L 10/12/2026 - 22:53:50: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:51: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:52: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:52: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "172") L 10/12/2026 - 22:53:52: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:52: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:52: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:52: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 22:53:53: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:53: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:53: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:54: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:54: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:54: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "69") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:54: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "31") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:56: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "60") (realdamage "41") (weapon "shotgun_soldier") L 10/12/2026 - 22:53:56: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12296 3628 -1190") (victim_position "12601 3704 -1094") L 10/12/2026 - 22:53:56: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:53:59: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:53:59: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 22:53:59: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:00: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:00: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:00: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 22:54:00: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:00: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:00: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 22:54:01: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:01: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:01: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "94") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "508") L 10/12/2026 - 22:54:01: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "quake_rl" (attacker_position "12669 3488 -1094") (victim_position "12661 3895 -888") L 10/12/2026 - 22:54:01: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:01: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:54:03: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:04: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:04: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:04: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:54:04: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:04: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:05: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:05: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:05: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 22:54:05: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:05: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 22:54:05: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:07: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12426 3805 -1106") (victim_position "12593 3589 -1094") L 10/12/2026 - 22:54:08: "funeral<71><[U:1:1507586509]>" triggered "domination" against "pipipi<74><[U:1:161676149]>" L 10/12/2026 - 22:54:08: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:54:10: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:11: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:11: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 22:54:11: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:11: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:12: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:12: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:12: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "91") (weapon "quake_rl") L 10/12/2026 - 22:54:13: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:13: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:13: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "106") (weapon "quake_rl") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "38") (realdamage "23") (weapon "shotgun_soldier") L 10/12/2026 - 22:54:13: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12375 3845 -1226") (victim_position "12378 3676 -948") L 10/12/2026 - 22:54:13: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:14: "pipipi<74><[U:1:161676149]>" spawned as "soldier" L 10/12/2026 - 22:54:15: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:16: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:17: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:17: "pipipi<74><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:17: "pipipi<74><[U:1:161676149]>" triggered "damage" against "funeral<71><[U:1:1507586509]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 22:54:17: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:17: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 22:54:17: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:18: "pipipi<74><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" triggered "damage" against "pipipi<74><[U:1:161676149]>" (damage "46") (realdamage "36") (weapon "shotgun_soldier") L 10/12/2026 - 22:54:18: "funeral<71><[U:1:1507586509]>" killed "pipipi<74><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12422 3693 -1124") (victim_position "12720 3678 -1009") L 10/12/2026 - 22:54:18: World triggered "mge_match_end" (winner "[U:1:1507586509]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "5")