L 10/12/2026 - 23:54:11: World triggered "meta_data" (matchid "2610122354116d91") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 23:54:11: "solo lobo<80><[U:1:361243799]>" changed role to "soldier" L 10/12/2026 - 23:54:11: "lagger<88><[U:1:159511699]>" changed role to "soldier" L 10/12/2026 - 23:54:12: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:14: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:14: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 23:54:14: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:14: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:15: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:54:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 23:54:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:19: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 23:54:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:20: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (realdamage "3") (weapon "quake_rl") L 10/12/2026 - 23:54:20: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11039 13207 128") (victim_position "-11341 12955 170") L 10/12/2026 - 23:54:20: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:20: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:54:22: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:23: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "320") L 10/12/2026 - 23:54:23: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:23: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 23:54:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:24: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:24: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:24: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 23:54:24: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:25: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:26: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:26: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 23:54:26: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:26: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:26: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 23:54:27: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:29: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:29: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "91") (realdamage "50") (weapon "quake_rl") (crit "mini") L 10/12/2026 - 23:54:29: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11156 13445 120") (victim_position "-11043 13341 168") L 10/12/2026 - 23:54:29: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:54:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:32: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:32: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "319") L 10/12/2026 - 23:54:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:33: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:33: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 23:54:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:34: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 23:54:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "105") (realdamage "3") (weapon "quake_rl") L 10/12/2026 - 23:54:35: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10828 13556 319") (victim_position "-11037 13709 261") L 10/12/2026 - 23:54:36: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:54:39: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:39: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:39: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:39: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 23:54:40: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:40: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:40: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 23:54:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:40: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "307") L 10/12/2026 - 23:54:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:42: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:54:42: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:42: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 23:54:42: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:43: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:43: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 23:54:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:47: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "88") (realdamage "48") (weapon "unique_pickaxe_escape") (crit "mini") L 10/12/2026 - 23:54:47: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "unique_pickaxe_escape" (attacker_position "-10745 13682 -108") (victim_position "-10729 13605 -147") L 10/12/2026 - 23:54:47: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:54:49: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:49: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:49: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 23:54:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:50: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 23:54:52: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:52: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:52: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 23:54:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:55: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:55: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:55: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/12/2026 - 23:54:56: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:57: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:57: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 23:54:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:54:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:54:57: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "72") (realdamage "69") (weapon "quake_rl") L 10/12/2026 - 23:54:57: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11298 13657 282") (victim_position "-11334 13447 165") L 10/12/2026 - 23:54:57: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:54:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:00: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:00: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:55:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:00: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:55:01: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:02: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:02: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:02: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:55:02: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:02: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:55:02: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:03: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:04: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:04: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:55:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:08: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:08: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:08: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "112") (realdamage "34") (weapon "quake_rl") L 10/12/2026 - 23:55:08: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11061 13370 293") (victim_position "-11062 13450 292") L 10/12/2026 - 23:55:09: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:55:09: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:10: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:10: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:10: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "97") (weapon "quake_rl") L 10/12/2026 - 23:55:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:10: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 23:55:11: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:12: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:12: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 23:55:12: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:12: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "108") (weapon "quake_rl") L 10/12/2026 - 23:55:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:13: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:13: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "62") (realdamage "33") (weapon "quake_rl") L 10/12/2026 - 23:55:13: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11209 12981 392") (victim_position "-10963 12582 165") L 10/12/2026 - 23:55:13: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:55:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:16: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:16: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "518") L 10/12/2026 - 23:55:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:17: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 23:55:17: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:19: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:19: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:19: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 23:55:20: "lagger<88><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:55:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:21: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:23: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "89") (weapon "quake_rl") L 10/12/2026 - 23:55:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:23: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:25: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:25: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:25: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "55") (realdamage "37") (weapon "quake_rl") L 10/12/2026 - 23:55:25: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11350 13321 185") (victim_position "-10955 13388 238") L 10/12/2026 - 23:55:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:25: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 23:55:25: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:55:28: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:30: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 23:55:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:32: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:32: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 23:55:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:36: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:36: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:36: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "71") (realdamage "43") (weapon "quake_rl") L 10/12/2026 - 23:55:36: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10832 13139 120") (victim_position "-11037 13367 168") L 10/12/2026 - 23:55:36: "lagger<88><[U:1:159511699]>" triggered "domination" against "solo lobo<80><[U:1:361243799]>" L 10/12/2026 - 23:55:36: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:55:40: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:40: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 23:55:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:42: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:42: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:42: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 23:55:42: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:42: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:44: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:44: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 23:55:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:46: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:46: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:55:47: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:47: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:47: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "69") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 23:55:47: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11179 12929 235") (victim_position "-11291 12885 191") L 10/12/2026 - 23:55:47: "solo lobo<80><[U:1:361243799]>" triggered "revenge" against "lagger<88><[U:1:159511699]>" L 10/12/2026 - 23:55:48: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:48: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 23:55:48: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:55:48: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:53: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/12/2026 - 23:55:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:54: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:55:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:54: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:54: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:55:55: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:55: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:55: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "106") (realdamage "6") (weapon "quake_rl") L 10/12/2026 - 23:55:55: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11156 13389 280") (victim_position "-10943 13405 190") L 10/12/2026 - 23:55:55: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:55:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:55:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:55:59: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 23:56:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:01: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:01: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:01: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 23:56:02: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:05: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:05: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:05: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 23:56:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:06: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 23:56:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:06: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:06: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "107") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "199") L 10/12/2026 - 23:56:06: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11030 13564 260") (victim_position "-11003 13372 367") L 10/12/2026 - 23:56:06: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:06: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:56:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:09: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 23:56:09: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:09: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:09: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 23:56:11: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:11: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:11: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "240") L 10/12/2026 - 23:56:11: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:11: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:11: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:56:11: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:12: "solo lobo<80><[U:1:361243799]>" committed suicide with "quake_rl" (attacker_position "-11252 13691 142") L 10/12/2026 - 23:56:12: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:56:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:16: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/12/2026 - 23:56:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:17: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:17: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 23:56:17: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:17: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "49") (weapon "quake_rl") L 10/12/2026 - 23:56:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 23:56:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:18: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:56:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:20: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "48") (realdamage "28") (weapon "quake_rl") L 10/12/2026 - 23:56:20: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10948 13194 120") (victim_position "-11452 13671 103") L 10/12/2026 - 23:56:20: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:56:22: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:22: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:22: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:22: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 23:56:23: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:23: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "85") (weapon "quake_rl") L 10/12/2026 - 23:56:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:25: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/12/2026 - 23:56:26: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:26: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:26: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 23:56:26: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:27: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:27: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 23:56:27: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:27: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "86") (realdamage "32") (weapon "quake_rl") L 10/12/2026 - 23:56:27: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11202 13850 173") (victim_position "-11179 13706 170") L 10/12/2026 - 23:56:27: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:27: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:56:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:30: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:30: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 23:56:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:31: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:31: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:31: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 23:56:31: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:31: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:31: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:31: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "101") (weapon "quake_rl") L 10/12/2026 - 23:56:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:32: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 23:56:33: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:33: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:33: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "56") (realdamage "3") (weapon "quake_rl") L 10/12/2026 - 23:56:33: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10811 13529 161") (victim_position "-11155 13586 290") L 10/12/2026 - 23:56:33: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:56:35: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:35: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 23:56:36: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:36: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:36: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 23:56:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "224") L 10/12/2026 - 23:56:38: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:38: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:38: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "68") (realdamage "1") (weapon "quake_rl") L 10/12/2026 - 23:56:38: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11131 13366 172") (victim_position "-11148 13691 188") L 10/12/2026 - 23:56:38: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:38: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:56:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:42: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:42: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:42: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 23:56:42: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:44: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:44: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "111") (weapon "quake_rl") L 10/12/2026 - 23:56:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:46: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 23:56:47: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:47: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:47: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "98") (realdamage "64") (weapon "quake_rl") L 10/12/2026 - 23:56:47: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10909 13920 493") (victim_position "-10943 13727 150") L 10/12/2026 - 23:56:47: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:56:50: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:51: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:51: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "423") L 10/12/2026 - 23:56:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:51: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/12/2026 - 23:56:51: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:52: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:53: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:53: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 23:56:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:55: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:55: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:56:55: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-11008 13913 168") (victim_position "-11156 13823 123") L 10/12/2026 - 23:56:55: "lagger<88><[U:1:159511699]>" triggered "domination" against "solo lobo<80><[U:1:361243799]>" L 10/12/2026 - 23:56:55: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:56:58: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:56:59: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 23:56:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:56:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:00: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:00: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/12/2026 - 23:57:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:02: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:02: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 23:57:03: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:03: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:57:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:03: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:05: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:05: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "110") (realdamage "28") (weapon "quake_rl") L 10/12/2026 - 23:57:05: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11054 13644 236") (victim_position "-11192 13604 271") L 10/12/2026 - 23:57:06: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:06: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:57:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:09: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 23:57:09: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:09: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:09: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "36") (weapon "quake_rl") L 10/12/2026 - 23:57:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:10: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:11: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:11: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:11: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 23:57:12: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:12: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:12: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "83") (weapon "quake_rl") L 10/12/2026 - 23:57:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:12: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "98") (realdamage "42") (weapon "quake_rl") L 10/12/2026 - 23:57:12: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11160 13704 306") (victim_position "-10868 13909 171") L 10/12/2026 - 23:57:12: "solo lobo<80><[U:1:361243799]>" triggered "revenge" against "lagger<88><[U:1:159511699]>" L 10/12/2026 - 23:57:12: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:57:15: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:15: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:15: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 23:57:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:16: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 23:57:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:16: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:16: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "98") (weapon "quake_rl") L 10/12/2026 - 23:57:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:17: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "45") (weapon "quake_rl") L 10/12/2026 - 23:57:17: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 23:57:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:19: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 23:57:20: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:20: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:20: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "52") (realdamage "24") (weapon "quake_rl") L 10/12/2026 - 23:57:20: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11080 13319 240") (victim_position "-11190 13621 194") L 10/12/2026 - 23:57:20: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:57:23: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:24: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:24: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 23:57:24: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:24: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:24: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "102") (weapon "quake_rl") L 10/12/2026 - 23:57:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:25: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:25: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:25: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "100") (weapon "quake_rl") L 10/12/2026 - 23:57:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:25: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 23:57:26: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:30: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:30: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "74") (realdamage "3") (weapon "quake_rl") (crit "mini") L 10/12/2026 - 23:57:30: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11049 13610 248") (victim_position "-11494 13552 79") L 10/12/2026 - 23:57:30: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:57:33: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:33: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 23:57:34: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:35: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:35: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:35: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:57:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:35: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 23:57:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:37: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 23:57:39: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:41: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (realdamage "45") (weapon "quake_rl") L 10/12/2026 - 23:57:41: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11145 13551 270") (victim_position "-11097 13891 168") L 10/12/2026 - 23:57:41: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:57:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:43: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:43: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "70") (weapon "quake_rl") L 10/12/2026 - 23:57:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:44: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 23:57:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:45: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:45: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 23:57:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:48: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:48: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 23:57:48: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:48: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 23:57:49: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:49: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "82") (realdamage "35") (weapon "quake_rl") L 10/12/2026 - 23:57:49: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11095 13195 136") (victim_position "-11170 13321 120") L 10/12/2026 - 23:57:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:49: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:57:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:52: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:53: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 10/12/2026 - 23:57:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:54: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:54: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "87") (weapon "quake_rl") L 10/12/2026 - 23:57:55: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:55: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:55: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/12/2026 - 23:57:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:57: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:57:57: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:57:57: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "78") (realdamage "25") (weapon "quake_rl") L 10/12/2026 - 23:57:57: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10986 13336 237") (victim_position "-11057 13635 232") L 10/12/2026 - 23:57:57: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:58:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:00: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:00: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "273") L 10/12/2026 - 23:58:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:00: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 23:58:01: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:01: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "539") L 10/12/2026 - 23:58:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:02: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:02: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:02: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:02: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "35") (weapon "quake_rl") L 10/12/2026 - 23:58:03: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:04: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "77") (realdamage "4") (weapon "quake_rl") (crit "mini") L 10/12/2026 - 23:58:04: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11083 13379 228") (victim_position "-10958 13613 298") L 10/12/2026 - 23:58:05: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:58:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:07: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:08: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:08: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 23:58:08: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:09: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:09: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:58:09: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:09: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "209") L 10/12/2026 - 23:58:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:10: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 23:58:11: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:15: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:15: "lagger<88><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:58:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:17: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:17: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:17: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "51") (realdamage "36") (weapon "quake_rl") L 10/12/2026 - 23:58:17: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10817 13679 185") (victim_position "-10935 13377 168") L 10/12/2026 - 23:58:17: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:58:28: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:28: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/12/2026 - 23:58:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:30: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:30: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "76") (weapon "quake_rl") L 10/12/2026 - 23:58:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:30: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "58") (weapon "quake_rl") L 10/12/2026 - 23:58:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:30: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:30: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "199") L 10/12/2026 - 23:58:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:32: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-11047 13300 274") (victim_position "-10966 13771 207") L 10/12/2026 - 23:58:32: World triggered "mge_match_end" (winner "[U:1:159511699]") (loser "[U:1:361243799]") (winner_score "20") (loser_score "9")