L 10/12/2026 - 23:58:39: World triggered "meta_data" (matchid "2610122358396b42") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/12/2026 - 23:58:39: "solo lobo<80><[U:1:361243799]>" changed role to "soldier" L 10/12/2026 - 23:58:39: "lagger<88><[U:1:159511699]>" changed role to "soldier" L 10/12/2026 - 23:58:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:44: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:44: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 23:58:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:44: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "105") (weapon "quake_rl") L 10/12/2026 - 23:58:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:45: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "59") (weapon "quake_rl") L 10/12/2026 - 23:58:45: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:45: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "189") L 10/12/2026 - 23:58:45: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-10894 12718 356") (victim_position "-10896 12326 127") L 10/12/2026 - 23:58:46: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:58:50: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:50: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 23:58:51: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:51: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:51: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "73") (weapon "quake_rl") L 10/12/2026 - 23:58:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:51: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:52: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:52: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "42") (weapon "quake_rl") L 10/12/2026 - 23:58:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:53: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 23:58:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:54: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "75") (realdamage "67") (weapon "quake_rl") L 10/12/2026 - 23:58:54: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10840 12705 120") (victim_position "-10932 12963 174") L 10/12/2026 - 23:58:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:54: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:58:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:56: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:56: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:56: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "75") (weapon "quake_rl") L 10/12/2026 - 23:58:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:56: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "63") (weapon "quake_rl") L 10/12/2026 - 23:58:57: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:57: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:57: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 23:58:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:58:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:58:57: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "36") (weapon "quake_rl") L 10/12/2026 - 23:58:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:00: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:00: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "107") (weapon "quake_rl") L 10/12/2026 - 23:59:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:01: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:02: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:02: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "97") (weapon "quake_rl") (crit "mini") L 10/12/2026 - 23:59:02: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-11142 12883 168") (victim_position "-11024 12944 230") L 10/12/2026 - 23:59:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:03: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:59:06: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:07: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 10/12/2026 - 23:59:07: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:09: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:09: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 23:59:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:09: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:09: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 23:59:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:10: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "108") (realdamage "60") (weapon "quake_rl") L 10/12/2026 - 23:59:10: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11037 12787 232") (victim_position "-11110 12964 170") L 10/12/2026 - 23:59:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:10: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:59:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:14: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:14: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 23:59:14: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:14: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 23:59:14: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:14: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:15: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:15: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "84") (weapon "quake_rl") L 10/12/2026 - 23:59:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:15: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "47") (weapon "quake_rl") L 10/12/2026 - 23:59:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "81") (weapon "quake_rl") L 10/12/2026 - 23:59:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:18: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/12/2026 - 23:59:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:20: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "57") (realdamage "39") (weapon "quake_rl") L 10/12/2026 - 23:59:20: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11267 12769 120") (victim_position "-11491 12716 -176") L 10/12/2026 - 23:59:20: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:59:22: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:22: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:22: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:22: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "298") L 10/12/2026 - 23:59:23: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:23: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:59:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:23: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:23: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "258") L 10/12/2026 - 23:59:24: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:26: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:26: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:26: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:26: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "57") (realdamage "37") (weapon "quake_rl") L 10/12/2026 - 23:59:26: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11096 12635 294") (victim_position "-11182 12914 160") L 10/12/2026 - 23:59:26: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:59:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:28: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:29: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:29: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/12/2026 - 23:59:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:29: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:29: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "55") (weapon "quake_rl") L 10/12/2026 - 23:59:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:30: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:30: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "44") (weapon "quake_rl") L 10/12/2026 - 23:59:31: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:33: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 10/12/2026 - 23:59:33: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:33: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:33: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "75") (realdamage "72") (weapon "quake_rl") L 10/12/2026 - 23:59:33: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11145 12493 248") (victim_position "-11020 12652 299") L 10/12/2026 - 23:59:34: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:59:36: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "367") L 10/12/2026 - 23:59:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:37: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/12/2026 - 23:59:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:38: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:38: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:38: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "265") L 10/12/2026 - 23:59:38: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:38: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-10781 12830 180") (victim_position "-10922 13047 131") L 10/12/2026 - 23:59:38: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:59:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:41: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:41: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "78") (weapon "quake_rl") L 10/12/2026 - 23:59:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:41: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 10/12/2026 - 23:59:42: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:42: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:42: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:43: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:43: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/12/2026 - 23:59:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:45: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:59:46: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:46: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:46: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "55") (realdamage "46") (weapon "quake_rl") L 10/12/2026 - 23:59:46: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10977 12958 238") (victim_position "-10953 12797 186") L 10/12/2026 - 23:59:46: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/12/2026 - 23:59:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:49: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:50: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 10/12/2026 - 23:59:50: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:51: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:51: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:51: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/12/2026 - 23:59:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:51: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 10/12/2026 - 23:59:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:52: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:52: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "90") (weapon "quake_rl") L 10/12/2026 - 23:59:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:54: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/12/2026 - 23:59:55: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:55: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "79") (realdamage "74") (weapon "quake_rl") L 10/12/2026 - 23:59:55: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10988 12908 238") (victim_position "-11082 13051 183") L 10/12/2026 - 23:59:55: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:55: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/12/2026 - 23:59:57: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:58: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "347") L 10/12/2026 - 23:59:58: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:58: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/12/2026 - 23:59:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:58: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/12/2026 - 23:59:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/12/2026 - 23:59:59: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 10/12/2026 - 23:59:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:00: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "76") (realdamage "57") (weapon "quake_rl") L 10/13/2026 - 00:00:00: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10877 12887 191") (victim_position "-10728 12967 234") L 10/13/2026 - 00:00:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:00: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:00:03: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:03: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:03: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:00:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:04: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "48") (weapon "quake_rl") L 10/13/2026 - 00:00:04: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:04: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:04: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "280") L 10/13/2026 - 00:00:05: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:05: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:06: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:00:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:08: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:09: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:10: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:10: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "47") (realdamage "13") (weapon "quake_rl") L 10/13/2026 - 00:00:10: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10940 12976 188") (victim_position "-10715 12575 149") L 10/13/2026 - 00:00:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:10: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:00:10: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:00:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:13: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 00:00:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:14: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:14: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:14: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:14: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:00:15: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:15: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:15: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 00:00:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:16: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "71") (realdamage "45") (weapon "quake_rl") L 10/13/2026 - 00:00:16: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11154 13348 284") (victim_position "-10915 13399 189") L 10/13/2026 - 00:00:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:16: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:00:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 00:00:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:19: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:20: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:21: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:21: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:21: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:00:22: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:22: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:22: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:00:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:23: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:00:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:23: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:24: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:24: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:00:25: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:25: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:25: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "64") (realdamage "14") (weapon "quake_rl") L 10/13/2026 - 00:00:25: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10962 13135 124") (victim_position "-11184 13559 204") L 10/13/2026 - 00:00:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:25: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:00:25: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:00:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:30: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:00:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:31: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:31: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:31: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:31: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:00:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:32: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:32: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "97") (weapon "quake_rl") L 10/13/2026 - 00:00:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:33: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:00:34: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:34: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:34: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "107") (realdamage "27") (weapon "quake_rl") L 10/13/2026 - 00:00:34: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11167 13780 378") (victim_position "-11079 13599 284") L 10/13/2026 - 00:00:34: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:00:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:36: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:37: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:00:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:00:38: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:38: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:38: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:38: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 00:00:39: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:41: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:00:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:43: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:43: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "90") (realdamage "87") (weapon "quake_rl") L 10/13/2026 - 00:00:43: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11347 13702 149") (victim_position "-11125 13686 232") L 10/13/2026 - 00:00:43: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:00:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:45: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:00:46: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:47: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:47: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:47: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:00:48: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:48: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:00:49: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:49: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:49: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "98") (realdamage "59") (weapon "quake_rl") (airshot "1") (height "399") L 10/13/2026 - 00:00:49: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11079 13659 232") (victim_position "-10957 13425 519") L 10/13/2026 - 00:00:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:49: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:00:52: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:52: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:52: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:00:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:53: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:00:53: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:53: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 00:00:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:53: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:00:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:56: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:56: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "54") (realdamage "50") (weapon "quake_rl") L 10/13/2026 - 00:00:56: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10994 13818 237") (victim_position "-11218 13600 188") L 10/13/2026 - 00:00:56: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:00:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:58: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:59: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:00:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:00:59: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:00:59: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:01:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:00: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:01:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:02: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:02: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:01:02: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:03: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (realdamage "37") (weapon "quake_rl") (crit "mini") L 10/13/2026 - 00:01:03: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11055 13615 264") (victim_position "-10884 13209 140") L 10/13/2026 - 00:01:03: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:01:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:06: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:06: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:06: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:01:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:07: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:01:07: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:07: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:07: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:01:08: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:08: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:08: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:01:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:08: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:08: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "95") (weapon "quake_rl") L 10/13/2026 - 00:01:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:09: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "95") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "221") L 10/13/2026 - 00:01:09: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11148 13855 168") (victim_position "-11530 13749 333") L 10/13/2026 - 00:01:09: "solo lobo<80><[U:1:361243799]>" triggered "domination" against "lagger<88><[U:1:159511699]>" L 10/13/2026 - 00:01:09: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:01:11: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:11: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:12: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:12: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:01:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:12: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 00:01:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:13: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:13: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 00:01:14: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:14: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:14: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:14: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:01:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:15: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "89") (weapon "quake_rl") L 10/13/2026 - 00:01:15: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:16: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "59") (realdamage "16") (weapon "quake_rl") L 10/13/2026 - 00:01:16: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10904 13471 170") (victim_position "-11093 13124 120") L 10/13/2026 - 00:01:16: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:16: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:01:16: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:01:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:18: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "420") L 10/13/2026 - 00:01:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 00:01:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:19: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:19: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:19: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:01:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:20: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:20: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:20: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:01:20: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:22: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:22: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:01:22: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:22: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:24: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:01:28: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "88") (realdamage "20") (weapon "unique_pickaxe_escape") (crit "mini") L 10/13/2026 - 00:01:28: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "unique_pickaxe_escape" (attacker_position "-10745 13183 -95") (victim_position "-10702 13207 -98") L 10/13/2026 - 00:01:28: "lagger<88><[U:1:159511699]>" triggered "revenge" against "solo lobo<80><[U:1:361243799]>" L 10/13/2026 - 00:01:28: "lagger<88><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:01:28: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:01:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:33: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:33: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:01:33: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:33: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:33: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:01:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:34: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 00:01:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "74") (weapon "quake_rl") (crit "mini") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "145") (realdamage "22") (weapon "quake_rl") (crit "mini") L 10/13/2026 - 00:01:37: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11045 13667 232") (victim_position "-11244 13726 162") L 10/13/2026 - 00:01:38: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:01:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:43: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:01:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:44: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:44: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:01:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:45: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:45: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:01:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:45: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:45: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:01:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:46: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:01:46: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:47: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:47: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:49: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-11150 13868 120") (victim_position "-11007 14077 120") L 10/13/2026 - 00:01:49: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:01:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:52: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:52: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:53: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:01:53: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:54: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:54: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:01:55: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:55: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:01:55: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:56: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:56: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:56: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:01:57: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:57: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:01:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:01:59: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:01:59: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "80") (realdamage "60") (weapon "quake_rl") L 10/13/2026 - 00:01:59: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11198 13329 120") (victim_position "-11119 13646 232") L 10/13/2026 - 00:01:59: "lagger<88><[U:1:159511699]>" triggered "domination" against "solo lobo<80><[U:1:361243799]>" L 10/13/2026 - 00:01:59: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:02:04: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:04: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:04: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:02:05: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:05: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:05: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:02:05: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:05: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:05: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "298") L 10/13/2026 - 00:02:05: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:06: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:06: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "world" (attacker_position "-11123 13366 168") (victim_position "-10891 13866 140") L 10/13/2026 - 00:02:07: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:02:10: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:10: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:10: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "527") L 10/13/2026 - 00:02:10: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:10: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:02:11: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:12: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:13: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:13: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "94") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "207") L 10/13/2026 - 00:02:13: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11391 13637 99") (victim_position "-11300 13263 327") L 10/13/2026 - 00:02:13: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:13: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 00:02:13: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:02:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:16: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:16: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:02:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:17: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:02:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:18: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:02:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:20: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:20: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:20: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 00:02:22: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:22: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:22: "solo lobo<80><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:02:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:24: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:26: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:26: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:26: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "103") (realdamage "51") (weapon "quake_rl") L 10/13/2026 - 00:02:26: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11261 13791 190") (victim_position "-10968 13874 170") L 10/13/2026 - 00:02:26: "solo lobo<80><[U:1:361243799]>" triggered "revenge" against "lagger<88><[U:1:159511699]>" L 10/13/2026 - 00:02:26: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:02:29: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:29: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:29: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/13/2026 - 00:02:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:29: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "87") (weapon "quake_rl") L 10/13/2026 - 00:02:29: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:29: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:02:30: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:31: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:31: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:02:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:34: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:34: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:02:34: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:34: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:34: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 00:02:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:35: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:35: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "99") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "318") L 10/13/2026 - 00:02:35: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11430 13670 146") (victim_position "-11208 13595 438") L 10/13/2026 - 00:02:35: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:02:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:38: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:38: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:38: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:02:39: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:39: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:39: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "85") (weapon "quake_rl") L 10/13/2026 - 00:02:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:40: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:02:40: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:40: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:02:41: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:45: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "68") (realdamage "12") (weapon "quake_rl") L 10/13/2026 - 00:02:45: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10799 13025 135") (victim_position "-10607 13481 -210") L 10/13/2026 - 00:02:46: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:02:48: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:48: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:48: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:02:49: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:50: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:50: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "85") (weapon "quake_rl") L 10/13/2026 - 00:02:50: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:50: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:02:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:54: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:56: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:56: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:56: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:56: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:02:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:57: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "83") (realdamage "31") (weapon "quake_rl") L 10/13/2026 - 00:02:57: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10971 12380 187") (victim_position "-11162 12494 168") L 10/13/2026 - 00:02:57: "solo lobo<80><[U:1:361243799]>" triggered "domination" against "lagger<88><[U:1:159511699]>" L 10/13/2026 - 00:02:57: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:02:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:59: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:02:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:59: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "294") L 10/13/2026 - 00:02:59: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:02:59: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 00:03:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:02: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:02: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:03:02: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:02: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:02: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:02: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:03:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:03: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:03: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:03: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "49") (realdamage "38") (weapon "quake_rl") L 10/13/2026 - 00:03:03: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11173 13014 232") (victim_position "-10848 13197 120") L 10/13/2026 - 00:03:03: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:03:05: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:06: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:06: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:03:06: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:07: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:07: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:07: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:03:08: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:08: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:08: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:03:09: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:11: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:11: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:03:11: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:12: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:13: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:13: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:13: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "88") (realdamage "17") (weapon "quake_rl") (crit "mini") L 10/13/2026 - 00:03:13: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11090 12822 245") (victim_position "-11309 12917 160") L 10/13/2026 - 00:03:13: "lagger<88><[U:1:159511699]>" triggered "revenge" against "solo lobo<80><[U:1:361243799]>" L 10/13/2026 - 00:03:13: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:03:16: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:17: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:17: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:03:17: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:17: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:17: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:03:18: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:18: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:18: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:03:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:18: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:18: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 00:03:19: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:19: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:21: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:23: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:23: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:25: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:25: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:25: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:25: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "56") (realdamage "47") (weapon "quake_rl") L 10/13/2026 - 00:03:25: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10851 12763 133") (victim_position "-10950 13158 188") L 10/13/2026 - 00:03:26: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:03:28: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:28: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:28: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:03:28: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:29: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:29: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:03:29: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:30: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:32: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:03:32: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:32: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:03:32: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:32: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:03:32: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:34: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "world" (attacker_position "-11023 12769 330") (victim_position "-11486 12584 -99") L 10/13/2026 - 00:03:34: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:03:37: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:37: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:37: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:37: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:03:38: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:38: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:38: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:03:38: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:03:40: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "74") (realdamage "58") (weapon "quake_rl") L 10/13/2026 - 00:03:40: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-10851 12579 156") (victim_position "-10886 12921 171") L 10/13/2026 - 00:03:41: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:41: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:41: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 00:03:41: "lagger<88><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:03:43: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:43: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:44: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:44: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:03:44: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:44: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:44: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:03:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:45: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:45: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:45: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:03:45: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:46: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:46: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "50") (realdamage "41") (weapon "quake_rl") L 10/13/2026 - 00:03:46: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-10975 12533 168") (victim_position "-11188 12267 120") L 10/13/2026 - 00:03:46: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:46: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:03:48: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:48: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:48: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:03:49: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:49: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:49: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "37") (weapon "quake_rl") L 10/13/2026 - 00:03:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:50: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:50: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:50: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:03:50: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:50: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "96") (weapon "quake_rl") L 10/13/2026 - 00:03:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:51: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:51: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:51: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:03:53: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:54: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:54: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:54: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "103") (realdamage "81") (weapon "quake_rl") L 10/13/2026 - 00:03:54: "lagger<88><[U:1:159511699]>" killed "solo lobo<80><[U:1:361243799]>" with "quake_rl" (attacker_position "-11066 13674 345") (victim_position "-11261 13535 165") L 10/13/2026 - 00:03:54: "solo lobo<80><[U:1:361243799]>" spawned as "soldier" L 10/13/2026 - 00:03:56: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:57: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:57: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:03:57: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:57: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:03:57: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:03:58: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:58: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:03:59: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:04:00: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:04:00: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:04:00: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:04:01: "lagger<88><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:04:01: "lagger<88><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:04:01: "lagger<88><[U:1:159511699]>" triggered "damage" against "solo lobo<80><[U:1:361243799]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 00:04:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:04:01: "solo lobo<80><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:04:01: "solo lobo<80><[U:1:361243799]>" triggered "damage" against "lagger<88><[U:1:159511699]>" (damage "66") (realdamage "53") (weapon "quake_rl") L 10/13/2026 - 00:04:01: "solo lobo<80><[U:1:361243799]>" killed "lagger<88><[U:1:159511699]>" with "quake_rl" (attacker_position "-11156 13883 472") (victim_position "-11225 13766 120") L 10/13/2026 - 00:04:01: World triggered "mge_match_end" (winner "[U:1:361243799]") (loser "[U:1:159511699]") (winner_score "20") (loser_score "19")