L 10/13/2026 - 00:22:36: World triggered "meta_data" (matchid "2610130022363b02") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 00:22:36: "skele<101><[U:1:996439394]>" changed role to "soldier" L 10/13/2026 - 00:22:36: "傘<94><[U:1:489486623]>" changed role to "soldier" L 10/13/2026 - 00:22:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:38: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:38: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "88") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:22:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 00:22:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:41: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:22:41: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:22:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:43: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:43: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:43: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:43: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "66") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:44: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:44: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "83") (realdamage "47") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:44: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12335 3524 -1246") (victim_position "12333 3738 -1235") L 10/13/2026 - 00:22:44: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:22:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:22:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 00:22:47: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:47: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "109") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:22:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:22:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:51: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:22:51: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "50") (realdamage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:22:52: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12507 3779 -1162") (victim_position "12645 3426 -1094") L 10/13/2026 - 00:22:53: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:22:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:22:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:22:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:55: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:55: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:22:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:22:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:00: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:23:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "47") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:02: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:02: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:23:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:07: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:07: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:07: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:07: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "92") (realdamage "41") (weapon "quake_rl") L 10/13/2026 - 00:23:07: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12250 3484 -1377") (victim_position "12629 3586 -1094") L 10/13/2026 - 00:23:07: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:23:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "309") L 10/13/2026 - 00:23:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:23:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "70") (realdamage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:11: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12165 3209 -1305") (victim_position "12257 3491 -1294") L 10/13/2026 - 00:23:11: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:23:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:13: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:13: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:13: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "66") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:14: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:14: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:23:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:15: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:15: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "35") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:19: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:19: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "49") (realdamage "35") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:19: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12656 3476 -1094") (victim_position "12301 3623 -1186") L 10/13/2026 - 00:23:19: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:23:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "56") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "175") L 10/13/2026 - 00:23:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:24: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:24: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "41") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:26: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:23:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (realdamage "16") (weapon "quake_rl") L 10/13/2026 - 00:23:27: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12742 3518 -1094") (victim_position "12907 3625 -1226") L 10/13/2026 - 00:23:27: "skele<101><[U:1:996439394]>" triggered "domination" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:23:27: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:23:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:29: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:29: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "59") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:30: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:30: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:23:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:31: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:31: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:31: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:31: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "110") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:34: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:34: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:34: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:34: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:34: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "47") (realdamage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:36: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12140 3989 -1485") (victim_position "12109 3572 -1388") L 10/13/2026 - 00:23:37: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:23:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:39: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:39: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "55") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:39: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:39: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "97") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:23:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "83") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:41: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:43: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "12617 3642 -1094") (victim_position "12546 4146 -1546") L 10/13/2026 - 00:23:43: "傘<94><[U:1:489486623]>" triggered "revenge" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:23:43: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:23:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:23:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "76") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "413") L 10/13/2026 - 00:23:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:49: "skele<101><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12465 3264 -1578") L 10/13/2026 - 00:23:49: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:23:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:51: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:51: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:23:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:53: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:53: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:53: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "71") (weapon "shotgun_soldier") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:23:54: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:54: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "81") (realdamage "59") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:54: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "12402 3749 -1054") (victim_position "12401 3592 -1095") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:54: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:23:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:58: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:23:58: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:23:59: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:59: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:59: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:23:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:23:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:59: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:23:59: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "89") (realdamage "63") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:00: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "12420 3776 -1076") (victim_position "12310 3587 -1243") L 10/13/2026 - 00:24:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:00: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:24:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:24:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "56") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:04: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:04: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:05: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:05: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:05: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:05: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "62") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:07: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:07: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:09: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:09: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "79") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:10: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:10: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:13: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:13: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:13: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "11") (realdamage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:13: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12243 3411 -1314") (victim_position "12029 3940 -1473") L 10/13/2026 - 00:24:13: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:24:15: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:15: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "306") L 10/13/2026 - 00:24:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "288") L 10/13/2026 - 00:24:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:19: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "12616 3699 -966") (victim_position "12697 3865 -1069") L 10/13/2026 - 00:24:19: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:24:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:24:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "195") L 10/13/2026 - 00:24:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:26: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:26: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:27: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12618 3428 -1094") (victim_position "12419 3301 -1552") L 10/13/2026 - 00:24:28: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:24:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:30: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:30: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:24:34: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:34: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/13/2026 - 00:24:34: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:34: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:34: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:24:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:35: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:35: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "89") (realdamage "21") (weapon "tf_projectile_rocket") (airshot "1") (height "500") L 10/13/2026 - 00:24:35: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "12129 3728 -1437") (victim_position "12104 3976 -984") L 10/13/2026 - 00:24:35: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:24:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:38: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:38: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "56") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:38: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:38: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "310") L 10/13/2026 - 00:24:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "73") (realdamage "37") (weapon "quake_rl") L 10/13/2026 - 00:24:44: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12926 3720 -876") (victim_position "12764 3760 -1085") L 10/13/2026 - 00:24:44: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:24:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:24:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "100") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:51: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:51: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "75") (realdamage "7") (weapon "quake_rl") L 10/13/2026 - 00:24:51: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12406 3878 -1229") (victim_position "12286 3888 -1258") L 10/13/2026 - 00:24:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:52: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:24:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:53: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:54: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:54: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "70") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "95") (weapon "quake_rl") L 10/13/2026 - 00:24:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:24:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:24:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "35") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "66") (realdamage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:24:57: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12320 3704 -1236") (victim_position "12485 3635 -1094") L 10/13/2026 - 00:24:58: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:25:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "61") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "74") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:01: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:01: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 00:25:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:01: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:01: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "77") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "47") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:05: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "12548 3542 -1050") (victim_position "12285 3966 -1450") L 10/13/2026 - 00:25:06: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:25:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:25:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "81") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:09: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:09: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:25:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 00:25:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:13: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "195") (realdamage "112") (weapon "market_gardener") (crit "crit") L 10/13/2026 - 00:25:13: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "market_gardener" (attacker_position "12378 3508 -1215") (victim_position "12407 3463 -1246") L 10/13/2026 - 00:25:13: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:25:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:21: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "12640 3420 -1094") (victim_position "12200 3688 -1406") L 10/13/2026 - 00:25:21: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:25:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:25:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:25: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:25: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "89") (weapon "quake_rl") L 10/13/2026 - 00:25:25: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:25: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "108") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:25: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:25: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:27: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:27: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "55") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:27: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:27: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "42") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:28: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "12317 3586 -1244") (victim_position "12221 4036 -1480") L 10/13/2026 - 00:25:28: "傘<94><[U:1:489486623]>" triggered "domination" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:25:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:28: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:25:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:25:33: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:33: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:33: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:33: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:33: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:25:33: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:34: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:34: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:25:34: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:34: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:25:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "46") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "33") (realdamage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:46: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12241 3498 -1378") (victim_position "12137 4052 -1483") L 10/13/2026 - 00:25:46: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:25:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:25:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "39") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:25:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "19") (realdamage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:25:55: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12828 3438 -1094") (victim_position "12959 3951 -1501") L 10/13/2026 - 00:25:55: "skele<101><[U:1:996439394]>" triggered "revenge" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:25:55: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:25:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:57: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:57: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "60") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:58: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:58: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:25:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:25:59: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:59: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:25:59: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:25:59: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:25:59: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "46") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:00: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:00: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "26") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:01: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:01: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:02: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:02: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:26:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "23") (realdamage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:03: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12517 3796 -1170") (victim_position "12705 3537 -1094") L 10/13/2026 - 00:26:03: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:26:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:05: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:05: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "74") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:26:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:07: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:07: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:26:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (realdamage "41") (weapon "quake_rl") L 10/13/2026 - 00:26:10: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12634 3534 -1094") (victim_position "12377 3296 -1548") L 10/13/2026 - 00:26:11: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:26:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:13: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:13: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:14: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:14: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 00:26:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:14: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:14: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "60") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 10/13/2026 - 00:26:16: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:26:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:18: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:18: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:26:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:19: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:19: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "35") (realdamage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:22: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12843 3259 -1404") (victim_position "12717 3431 -1094") L 10/13/2026 - 00:26:22: "skele<101><[U:1:996439394]>" triggered "domination" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:26:22: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:26:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:24: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:24: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "504") L 10/13/2026 - 00:26:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:26: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:26: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "50") (realdamage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:27: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12287 3679 -1105") (victim_position "12664 3652 -1094") L 10/13/2026 - 00:26:27: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:26:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:30: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:30: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:30: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:30: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:26:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:31: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:31: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "74") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "70") (realdamage "38") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:35: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "12455 3715 -1082") (victim_position "12528 3779 -1094") L 10/13/2026 - 00:26:35: "傘<94><[U:1:489486623]>" triggered "revenge" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:26:35: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:26:35: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:26:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:26:38: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:38: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:38: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:38: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:26:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:39: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:39: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "229") L 10/13/2026 - 00:26:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:41: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:26:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:47: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:47: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:26:47: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12253 3506 -1219") (victim_position "12150 3791 -1424") L 10/13/2026 - 00:26:47: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:26:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:50: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:50: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:26:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:26:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:26:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:26:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:26:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:26:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:26:59: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:00: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:00: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "44") (realdamage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:00: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12049 3512 -1450") (victim_position "12301 3848 -1236") L 10/13/2026 - 00:27:00: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:27:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "59") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:27:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:04: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:04: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "83") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:05: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:05: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "42") (realdamage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:05: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12359 3836 -1228") (victim_position "12343 3648 -1190") L 10/13/2026 - 00:27:05: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:27:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:27:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "77") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:12: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:12: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:12: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12512 3638 -858") (victim_position "12794 3486 -1094") L 10/13/2026 - 00:27:12: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:27:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:27:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:16: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:16: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:16: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:16: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:22: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:27:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "90") (realdamage "35") (weapon "quake_rl") L 10/13/2026 - 00:27:22: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12314 3635 -1242") (victim_position "12749 3409 -1094") L 10/13/2026 - 00:27:23: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:27:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:25: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:25: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:25: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:25: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:27:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:26: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:26: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "92") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 00:27:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:30: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:30: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:30: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:30: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "55") (realdamage "47") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:30: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "12586 3766 -1094") (victim_position "12619 3447 -1094") L 10/13/2026 - 00:27:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:30: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:27:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:27:33: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:33: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:33: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:27:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:27:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:37: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:37: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:38: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:38: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:39: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "world" (attacker_position "12041 3778 -1457") (victim_position "12731 3354 -1574") L 10/13/2026 - 00:27:39: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:27:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "76") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:27:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:27:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:27:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "100") (realdamage "30") (weapon "quake_rl") L 10/13/2026 - 00:27:53: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12144 3567 -1179") (victim_position "12413 3785 -1087") L 10/13/2026 - 00:27:53: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:27:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "111") (weapon "quake_rl") L 10/13/2026 - 00:27:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:27:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "83") (realdamage "76") (weapon "quake_rl") L 10/13/2026 - 00:27:56: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12247 3623 -1181") (victim_position "12368 3785 -1168") L 10/13/2026 - 00:27:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:27:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:27:56: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "18")