L 10/13/2026 - 00:28:03: World triggered "meta_data" (matchid "2610130028030b23") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 00:28:03: "skele<101><[U:1:996439394]>" changed role to "soldier" L 10/13/2026 - 00:28:03: "傘<94><[U:1:489486623]>" changed role to "soldier" L 10/13/2026 - 00:28:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:05: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:05: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "87") (weapon "quake_rl") L 10/13/2026 - 00:28:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:06: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:06: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "75") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "35") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (realdamage "35") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:11: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12256 3440 -1375") (victim_position "12622 3477 -1094") L 10/13/2026 - 00:28:11: "skele<101><[U:1:996439394]>" triggered "domination" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:28:11: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:28:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:14: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:14: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:28:14: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:14: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "39") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:18: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:18: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:28:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:18: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:18: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "90") (realdamage "69") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:18: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12536 3482 -938") (victim_position "12502 3443 -931") L 10/13/2026 - 00:28:18: "傘<94><[U:1:489486623]>" triggered "revenge" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:28:18: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:28:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:28:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "60") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 00:28:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:24: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:24: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:25: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:25: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:27: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:27: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "33") (realdamage "26") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:28: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12674 3435 -1094") (victim_position "12313 3689 -1187") L 10/13/2026 - 00:28:28: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:28:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:30: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:30: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:31: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:31: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "283") L 10/13/2026 - 00:28:31: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:31: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:28:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:33: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:33: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:33: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "86") (realdamage "35") (weapon "quake_rl") L 10/13/2026 - 00:28:33: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12437 3789 -1146") (victim_position "12335 3738 -1235") L 10/13/2026 - 00:28:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:33: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:28:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "74") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:38: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:38: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "108") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:41: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:41: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "35") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:41: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12552 3569 -1094") (victim_position "12210 3331 -1417") L 10/13/2026 - 00:28:41: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:28:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:28:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "100") (weapon "quake_rl") L 10/13/2026 - 00:28:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "54") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:28:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "41") (realdamage "34") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:46: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12471 4008 -910") (victim_position "12476 3619 -1086") L 10/13/2026 - 00:28:47: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:28:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "81") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:50: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:50: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:28:50: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:50: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "106") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "62") (realdamage "22") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:51: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "12700 3785 -904") (victim_position "12658 3732 -956") L 10/13/2026 - 00:28:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:51: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:28:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:53: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:28:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:54: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:54: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:55: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:55: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "80") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:28:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:28:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:28:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:28:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:57: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:57: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:58: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:58: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "45") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:59: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:59: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:28:59: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "37") (realdamage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:28:59: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12389 3746 -1132") (victim_position "12024 3748 -1456") L 10/13/2026 - 00:28:59: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:29:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:01: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:01: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:29:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "104") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "70") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:02: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:02: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 00:29:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:29:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:04: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:04: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:04: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:04: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (realdamage "29") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:04: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12546 3590 -817") (victim_position "12748 3458 -1094") L 10/13/2026 - 00:29:04: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:29:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:06: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:06: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "84") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:29:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:07: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:07: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:29:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "104") (realdamage "102") (weapon "quake_rl") (airshot "1") (height "543") L 10/13/2026 - 00:29:08: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12693 3704 -913") (victim_position "12518 3920 -856") L 10/13/2026 - 00:29:08: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:29:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:10: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:10: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:29:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:29:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:13: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:13: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:14: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:14: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:15: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12617 3438 -1094") (victim_position "12275 3443 -1330") L 10/13/2026 - 00:29:15: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:29:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:17: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:17: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:18: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:18: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:29:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "83") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:19: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:19: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:20: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:29:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:29: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:29: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:36: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:29:38: "skele<101><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "11953 4027 -1473") L 10/13/2026 - 00:29:38: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:29:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:41: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:41: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:29:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:29:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:29:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:43: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:43: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "34") (weapon "quake_rl") L 10/13/2026 - 00:29:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "68") (realdamage "63") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:45: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12614 3583 -1094") (victim_position "12625 3769 -1094") L 10/13/2026 - 00:29:46: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:29:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:29:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:29:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:29:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:29:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:29:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:57: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:29:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:29:58: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:29:58: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "54") (realdamage "46") (weapon "quake_rl") L 10/13/2026 - 00:29:58: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12616 3813 -1094") (victim_position "13103 3675 -1446") L 10/13/2026 - 00:29:58: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:30:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:00: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:00: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "215") L 10/13/2026 - 00:30:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:30:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "103") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "466") L 10/13/2026 - 00:30:03: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12576 3627 -1024") (victim_position "12716 3377 -1102") L 10/13/2026 - 00:30:03: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:30:04: "skele<101><[U:1:996439394]>" say "[admin] nodis : dame teta" L 10/13/2026 - 00:30:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:05: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:05: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:30:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:30:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:09: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:09: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:30:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:13: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:13: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:17: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:17: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:17: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12672 3442 -1094") (victim_position "12211 3512 -1337") L 10/13/2026 - 00:30:17: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:30:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:30:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:20: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:20: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:30:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:20: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:20: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:30:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:30:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:30:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:30:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (realdamage "23") (weapon "quake_rl") (airshot "1") (height "219") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12042 3476 -1457") (victim_position "12617 3474 -874") L 10/13/2026 - 00:30:23: "skele<101><[U:1:996439394]>" triggered "domination" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:30:23: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:30:25: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:25: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:30:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:27: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:30:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:30:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:28: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:28: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (realdamage "60") (weapon "quake_rl") L 10/13/2026 - 00:30:28: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "quake_rl" (attacker_position "12745 3520 -1065") (victim_position "12574 3657 -1070") L 10/13/2026 - 00:30:28: "傘<94><[U:1:489486623]>" triggered "revenge" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:30:29: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:30:30: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:30: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "532") L 10/13/2026 - 00:30:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:35: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:35: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:30:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:30:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:37: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:30:37: "skele<101><[U:1:996439394]>" committed suicide with "world" (attacker_position "12001 3840 -1462") L 10/13/2026 - 00:30:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:38: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:30:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:30:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:30:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "26") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:30:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:43: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:43: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:30:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "38") (realdamage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:30:48: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12658 4058 -1512") (victim_position "12648 3835 -1110") L 10/13/2026 - 00:30:48: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:30:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:30:51: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:51: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:30:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:30:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:30:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:57: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:57: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "99") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "440") L 10/13/2026 - 00:30:57: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12592 3669 -1004") (victim_position "12313 3439 -928") L 10/13/2026 - 00:30:57: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:30:59: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:30:59: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:30:59: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:31:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:31:02: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:31:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:31:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:06: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:06: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "64") (realdamage "6") (weapon "quake_rl") L 10/13/2026 - 00:31:06: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "quake_rl" (attacker_position "12572 3824 -926") (victim_position "12499 3772 -1158") L 10/13/2026 - 00:31:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:06: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:31:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:09: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:09: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:31:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:31:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:31:10: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:10: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:31:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:12: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:12: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:31:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:14: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:14: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "61") (realdamage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:14: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12284 3427 -1371") (victim_position "12110 3695 -1385") L 10/13/2026 - 00:31:14: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:31:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:17: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:17: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:31:17: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:17: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:31:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:31:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:19: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:19: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:20: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:20: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:20: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "76") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "13") (realdamage "1") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:22: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12633 3666 -1094") (victim_position "12261 3858 -1278") L 10/13/2026 - 00:31:23: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:31:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:26: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:26: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 00:31:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:31:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:28: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:28: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:31:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:31:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:30: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:30: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:31:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:31: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:31: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:32: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:32: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:32: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12325 3723 -1189") (victim_position "12723 3457 -1094") L 10/13/2026 - 00:31:32: "傘<94><[U:1:489486623]>" triggered "domination" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:31:32: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:31:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:35: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:35: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:31:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "97") (weapon "quake_rl") L 10/13/2026 - 00:31:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:31:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:38: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:38: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "99") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "255") L 10/13/2026 - 00:31:38: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "quake_rl" (attacker_position "12259 3584 -1242") (victim_position "12101 3928 -1226") L 10/13/2026 - 00:31:38: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:38: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:31:38: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:31:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:41: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:41: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 00:31:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:41: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:41: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:31:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:43: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:43: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "59") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:43: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:43: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "110") (realdamage "31") (weapon "quake_rl") L 10/13/2026 - 00:31:43: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12781 3611 -1094") (victim_position "12679 3510 -1094") L 10/13/2026 - 00:31:43: "skele<101><[U:1:996439394]>" triggered "revenge" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:31:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:43: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:31:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:31:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:31:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:53: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:31:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:31:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "28") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:31:55: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12652 3415 -1094") (victim_position "12479 3770 -1153") L 10/13/2026 - 00:31:55: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:31:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:58: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:58: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:31:58: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:31:58: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:31:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:31:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:00: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:32:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 00:32:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:04: "skele<101><[U:1:996439394]>" say "[admin] nodis : dame teta" L 10/13/2026 - 00:32:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:05: "傘<94><[U:1:489486623]>" committed suicide with "world" (attacker_position "12753 3859 -1299") L 10/13/2026 - 00:32:05: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:32:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "227") L 10/13/2026 - 00:32:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:32:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "488") L 10/13/2026 - 00:32:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:14: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:14: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:15: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:15: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:18: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:18: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "26") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:18: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12175 3416 -1472") (victim_position "12658 3419 -1094") L 10/13/2026 - 00:32:18: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:32:20: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:20: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "111") (weapon "quake_rl") L 10/13/2026 - 00:32:20: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:32:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (realdamage "59") (weapon "quake_rl") L 10/13/2026 - 00:32:23: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12320 3883 -1012") (victim_position "12500 3663 -1070") L 10/13/2026 - 00:32:23: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:32:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:25: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:25: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:32:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:32:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "96") (weapon "quake_rl") L 10/13/2026 - 00:32:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:31: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:31: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:31: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:31: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 00:32:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "24") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:32: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12115 3745 -1348") (victim_position "12188 3467 -1328") L 10/13/2026 - 00:32:32: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:32:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:34: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "89") (weapon "quake_rl") L 10/13/2026 - 00:32:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "58") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "63") (realdamage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:37: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12598 3664 -1094") (victim_position "12663 3380 -1084") L 10/13/2026 - 00:32:37: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:32:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:32:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:41: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:41: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 00:32:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "449") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "20") (realdamage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:42: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12303 3637 -1241") (victim_position "12427 3674 -623") L 10/13/2026 - 00:32:43: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:32:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:32:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 00:32:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:32:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:32:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:32:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "40") (realdamage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:48: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12612 3847 -1105") (victim_position "12789 3458 -1094") L 10/13/2026 - 00:32:49: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:32:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:51: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:51: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:32:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:32:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "328") L 10/13/2026 - 00:32:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:53: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:32:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:32:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:32:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "36") (weapon "quake_rl") L 10/13/2026 - 00:32:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:32:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:13: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:13: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:13: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:33:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:18: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:18: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:33:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:20: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:33:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:24: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:33:24: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "48") (realdamage "16") (weapon "quake_rl") L 10/13/2026 - 00:33:24: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12500 4455 -1240") (victim_position "12347 3534 -1246") L 10/13/2026 - 00:33:25: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:33:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:25: "skele<101><[U:1:996439394]>" say "[admin] nodis : dame teta" L 10/13/2026 - 00:33:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "86") (weapon "shotgun_soldier") L 10/13/2026 - 00:33:28: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:33:28: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 00:33:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "65") (weapon "shotgun_soldier") L 10/13/2026 - 00:33:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:29: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:33:29: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "97") (realdamage "12") (weapon "quake_rl") L 10/13/2026 - 00:33:29: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "12492 3584 -900") (victim_position "12273 3651 -1238") L 10/13/2026 - 00:33:29: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "17")