L 10/13/2026 - 00:34:39: World triggered "meta_data" (matchid "2610130034395ea5") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 00:34:39: "skele<101><[U:1:996439394]>" changed role to "soldier" L 10/13/2026 - 00:34:39: "傘<94><[U:1:489486623]>" changed role to "soldier" L 10/13/2026 - 00:34:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/13/2026 - 00:34:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:34:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "38") (weapon "quake_rl") L 10/13/2026 - 00:34:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:41: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:41: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 00:34:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:34:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (realdamage "56") (weapon "quake_rl") L 10/13/2026 - 00:34:45: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-11252 12832 155") (victim_position "-11250 12662 120") L 10/13/2026 - 00:34:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:46: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:34:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 00:34:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:50: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:50: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:34:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:34:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "42") (weapon "quake_rl") L 10/13/2026 - 00:34:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:34:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:55: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:55: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 00:34:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:34:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:34:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "43") (realdamage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:34:56: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-10941 13580 304") (victim_position "-11380 13366 383") L 10/13/2026 - 00:34:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:34:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "45") (weapon "quake_rl") (airshot "1") (height "180") L 10/13/2026 - 00:34:56: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:34:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:00: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:00: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:35:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "85") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:02: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:02: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:35:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:04: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:04: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "67") (realdamage "64") (weapon "quake_rl") L 10/13/2026 - 00:35:04: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-10924 13562 192") (victim_position "-11124 13431 226") L 10/13/2026 - 00:35:04: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:35:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:07: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:07: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "61") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "95") (weapon "quake_rl") L 10/13/2026 - 00:35:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:12: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:12: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "46") (realdamage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:12: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-11035 13683 232") (victim_position "-10942 13259 165") L 10/13/2026 - 00:35:12: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:35:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:14: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:14: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:35:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:16: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:16: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "266") L 10/13/2026 - 00:35:16: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:16: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:16: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:16: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:17: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:17: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "48") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:17: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:17: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:17: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:17: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "77") (realdamage "11") (weapon "quake_rl") L 10/13/2026 - 00:35:17: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-11416 13303 133") (victim_position "-10924 13660 214") L 10/13/2026 - 00:35:18: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:35:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "64") (weapon "quake_rl") (airshot "1") (height "486") L 10/13/2026 - 00:35:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "32") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "48") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 00:35:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:25: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:25: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "103") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:26: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:35:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:27: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:27: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "35") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:27: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-10963 13776 165") (victim_position "-11210 13466 240") L 10/13/2026 - 00:35:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:27: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:35:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:35:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:30: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:31: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:31: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "75") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:31: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:31: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 00:35:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:32: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:32: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "42") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:33: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:33: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:33: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "world" (attacker_position "-11037 13716 232") (victim_position "-10833 13084 130") L 10/13/2026 - 00:35:33: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:35:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:35:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "95") (weapon "quake_rl") L 10/13/2026 - 00:35:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "98") (realdamage "41") (weapon "quake_rl") L 10/13/2026 - 00:35:40: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-11157 13126 185") (victim_position "-11096 13505 240") L 10/13/2026 - 00:35:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:40: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:35:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:44: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:35:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/13/2026 - 00:35:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "29") (weapon "quake_rl") L 10/13/2026 - 00:35:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:50: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:50: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:53: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11073 12977 168") (victim_position "-11034 12480 232") L 10/13/2026 - 00:35:54: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:35:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:57: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:57: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "62") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:01: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:01: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "30") (weapon "quake_rl") L 10/13/2026 - 00:36:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:04: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:05: "傘<94><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:36:06: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:10: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:10: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "40") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:14: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:14: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "57") (realdamage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:14: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-11034 12933 168") (victim_position "-10855 12753 165") L 10/13/2026 - 00:36:14: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:36:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:18: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:18: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:36:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:19: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:19: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "268") L 10/13/2026 - 00:36:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:19: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:19: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:19: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:24: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:24: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "83") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "61") (realdamage "29") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:24: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11115 12704 367") (victim_position "-11002 12439 239") L 10/13/2026 - 00:36:24: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:36:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:28: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:28: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 00:36:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:30: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:36:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:32: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "100") (realdamage "97") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-11050 12275 388") (victim_position "-10879 12508 167") L 10/13/2026 - 00:36:32: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:36:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:36: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:36: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:36:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:38: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:38: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "65") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11046 12427 302") (victim_position "-11028 12873 168") L 10/13/2026 - 00:36:41: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:36:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:44: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:44: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "62") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:36:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:36:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "88") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:46: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:46: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:46: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:47: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "19") (realdamage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:49: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-11072 12605 299") (victim_position "-11117 13223 120") L 10/13/2026 - 00:36:49: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:36:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:53: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:53: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "110") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:36:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "40") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-11051 12812 232") (victim_position "-10936 12241 120") L 10/13/2026 - 00:36:58: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:37:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:01: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:01: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "111") (weapon "quake_rl") L 10/13/2026 - 00:37:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "38") (realdamage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:07: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11067 13701 232") (victim_position "-11349 13528 233") L 10/13/2026 - 00:37:07: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:37:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:37:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:12: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:12: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:12: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:12: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "68") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:12: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:12: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:37:13: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:13: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:13: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:13: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:14: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:14: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:17: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:17: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (realdamage "23") (weapon "quake_rl") L 10/13/2026 - 00:37:17: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-11018 13154 120") (victim_position "-10975 13689 219") L 10/13/2026 - 00:37:18: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:37:20: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:20: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 00:37:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "80") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:25: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "-11114 12465 233") (victim_position "-11373 13501 15") L 10/13/2026 - 00:37:26: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:37:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:37:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:29: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:29: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:34: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:34: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:34: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "372") L 10/13/2026 - 00:37:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "66") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:36: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "world" (attacker_position "-11746 13374 125") (victim_position "-11006 13768 246") L 10/13/2026 - 00:37:36: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:37:38: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:39: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:39: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "48") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "41") (weapon "quake_rl") L 10/13/2026 - 00:37:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:45: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:45: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "42") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:46: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:46: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:46: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 00:37:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:47: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:50: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:50: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "40") (realdamage "26") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:50: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11158 13523 120") (victim_position "-11282 13099 120") L 10/13/2026 - 00:37:50: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:37:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:37:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:53: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:53: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:37:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:54: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:54: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "71") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "33") (weapon "quake_rl") L 10/13/2026 - 00:37:55: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "55") (realdamage "52") (weapon "quake_rl") L 10/13/2026 - 00:37:56: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-11044 12734 232") (victim_position "-11038 13435 240") L 10/13/2026 - 00:37:56: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:37:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:59: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:00: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:00: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:01: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:01: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:38:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:01: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:01: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:01: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:02: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:02: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:02: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "49") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "38") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11165 13265 120") (victim_position "-11008 13496 253") L 10/13/2026 - 00:38:03: "skele<101><[U:1:996439394]>" triggered "domination" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:38:03: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:38:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:05: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:05: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 00:38:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:05: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:05: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "79") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:06: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:06: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "30") (weapon "quake_rl") L 10/13/2026 - 00:38:07: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:07: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:08: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:08: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:08: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:08: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:08: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "66") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:09: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:09: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:09: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "61") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:09: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "44") (realdamage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-10835 13250 120") (victim_position "-11114 13042 120") L 10/13/2026 - 00:38:11: "傘<94><[U:1:489486623]>" triggered "revenge" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:38:11: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:38:14: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:14: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:15: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:15: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:38:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:15: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:16: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:18: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:18: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:18: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:18: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:18: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:19: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:38:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:19: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:19: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:20: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:21: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:21: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:21: "skele<101><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:38:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:23: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:23: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:23: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:23: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:23: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "73") (realdamage "13") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:23: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-11068 13546 232") (victim_position "-11069 13273 156") L 10/13/2026 - 00:38:23: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:38:25: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:25: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:26: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:26: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "83") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:38:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:27: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:27: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:27: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "39") (weapon "quake_rl") L 10/13/2026 - 00:38:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "28") (realdamage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:29: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11222 12723 187") (victim_position "-11027 13364 168") L 10/13/2026 - 00:38:30: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:38:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:33: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:35: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:35: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "97") (weapon "quake_rl") L 10/13/2026 - 00:38:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:35: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:35: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:36: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:36: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:36: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:36: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:37: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:37: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "95") (realdamage "56") (weapon "quake_rl") L 10/13/2026 - 00:38:37: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "quake_rl" (attacker_position "-11148 12911 187") (victim_position "-11116 12490 243") L 10/13/2026 - 00:38:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:37: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:38:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:40: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:40: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "60") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:41: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:41: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "43") (weapon "quake_rl") L 10/13/2026 - 00:38:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:42: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:42: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "101") (weapon "quake_rl") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "37") (realdamage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:45: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11210 12861 190") (victim_position "-11073 12407 319") L 10/13/2026 - 00:38:45: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:46: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:38:48: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:48: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:49: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:49: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:49: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:49: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:50: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:50: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:50: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:38:50: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:50: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:50: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:51: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:51: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:51: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:51: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:52: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "82") (realdamage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-10886 12855 120") (victim_position "-11062 12757 232") L 10/13/2026 - 00:38:54: "skele<101><[U:1:996439394]>" triggered "domination" against "傘<94><[U:1:489486623]>" L 10/13/2026 - 00:38:54: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:38:57: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:58: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:59: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:59: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:59: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:39:00: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:00: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:01: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:01: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:01: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "50") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:02: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "58") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:03: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:06: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:08: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:10: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:11: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:11: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:11: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:11: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11609 13278 -22") (victim_position "-11148 12565 170") L 10/13/2026 - 00:39:11: "傘<94><[U:1:489486623]>" spawned as "soldier" L 10/13/2026 - 00:39:15: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:15: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:15: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:16: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:17: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:18: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:18: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:39:18: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:19: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:21: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:21: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:21: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:21: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:22: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:22: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:22: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:22: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:22: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:22: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:23: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "-11321 13755 404") (victim_position "-10764 13761 -84") L 10/13/2026 - 00:39:23: "傘<94><[U:1:489486623]>" triggered "revenge" against "skele<101><[U:1:996439394]>" L 10/13/2026 - 00:39:23: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:23: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:39:24: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:26: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:26: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:26: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:26: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:39:27: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:27: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:27: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "242") L 10/13/2026 - 00:39:28: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:28: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:28: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "221") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:28: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "world" (attacker_position "-10920 13173 126") (victim_position "-10909 14062 149") L 10/13/2026 - 00:39:28: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:39:29: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:31: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:31: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:32: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:32: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:39:32: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:32: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:32: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:33: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:33: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:33: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:33: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:39:33: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:33: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "86") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:34: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:34: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:34: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 10/13/2026 - 00:39:34: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:34: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:34: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "27") (realdamage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:35: "傘<94><[U:1:489486623]>" killed "skele<101><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-10871 13925 120") (victim_position "-11148 13748 613") L 10/13/2026 - 00:39:35: "skele<101><[U:1:996439394]>" spawned as "soldier" L 10/13/2026 - 00:39:37: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:37: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:38: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:38: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:39:38: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:38: "傘<94><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:38: "傘<94><[U:1:489486623]>" triggered "damage" against "skele<101><[U:1:996439394]>" (damage "75") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:39: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:39: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:39: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:39: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:40: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:40: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:40: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:39:40: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:42: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:42: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:42: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:42: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:43: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:43: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:43: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:43: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "傘<94><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" triggered "damage" against "傘<94><[U:1:489486623]>" (damage "62") (realdamage "33") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "skele<101><[U:1:996439394]>" killed "傘<94><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11202 13004 120") (victim_position "-11163 13300 120") L 10/13/2026 - 00:39:44: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "13")